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using System;
using li_std_wstringNamespace;
public class runme
{
static private void check_equal(char a, char b)
{
if (a != b)
throw new Exception("char failed '" + a + "' != '" + b + "'");
}
static private void check_equal(string a, string b)
{
if (a != b)
throw new Exception("string failed '" + a + "' != '" + b + "'");
}
static void Main()
{
char h = 'h';
check_equal(li_std_wstring.test_wcvalue(h), h);
string x = "abc";
check_equal(li_std_wstring.test_ccvalue(x), x);
check_equal(li_std_wstring.test_cvalue(x), x);
check_equal(li_std_wstring.test_wchar_overload(x), x);
check_equal(li_std_wstring.test_wchar_overload(), null);
li_std_wstring.test_pointer(null);
li_std_wstring.test_const_pointer(null);
try {
li_std_wstring.test_value(null);
throw new Exception("NULL check failed");
} catch (ArgumentNullException) {
}
try {
li_std_wstring.test_reference(null);
throw new Exception("NULL check failed");
} catch (ArgumentNullException e) {
if (!e.Message.Contains("type is null"))
throw new Exception("Missing text " + e);
}
try {
li_std_wstring.test_const_reference(null);
throw new Exception("NULL check failed");
} catch (ArgumentNullException e) {
if (!e.Message.Contains("null wstring"))
throw new Exception("Missing text " + e);
}
x = "hello";
check_equal(li_std_wstring.test_const_reference(x), x);
/* Postpone, tricky, std::wstring portability problem.
* std::wstring is 2 bytes on Windows, 4 bytes on Linux, LPWSTR is 2 bytes.
* .NET marshalling should work on Windows but not Linux.
string s = "abc";
if (!li_std_wstring.test_equal_abc(s))
throw new Exception("Not equal " + s);
*/
try {
li_std_wstring.test_throw();
} catch (Exception e) {
check_equal(e.Message, "throwing test_throw");
}
x = "abc\0def";
// Unlike other languages, embedded NULL in std::string not supported
// check_equal(li_std_wstring.test_value(x), x);
check_equal(li_std_wstring.test_value(x), "abc");
check_equal(li_std_wstring.test_ccvalue(x), "abc");
check_equal(li_std_wstring.test_wchar_overload(x), "abc");
// Member variables
var s = new wchar_test_struct();
s.wchar_t_member = h;
check_equal(s.wchar_t_member, h);
s.wchar_t_ptr_member = x;
check_equal(s.wchar_t_ptr_member, "abc");
{
// Unicode strings
string[] test_strings = {
"JP: 日本語", "DE: Kröpeliner Straße" , "RU: Война и мир", "EN: War and Peace"
};
foreach (string expected in test_strings)
{
string received = li_std_wstring.test_value(expected);
check_equal(received, expected);
}
foreach (string expected in test_strings)
{
string received = li_std_wstring.test_const_reference(expected);
check_equal(received, expected);
}
foreach (string expected in test_strings)
{
string received = li_std_wstring.test_ccvalue(expected);
check_equal(received, expected);
}
/* Not working for Japanese and Russian characters on Windows, okay on Linux
* Is fixed by adding CharSet=CharSet.Unicode to the DllImport, so change to:
* [global::System.Runtime.InteropServices.DllImport("li_std_wstring", CharSet=global::System.Runtime.InteropServices.CharSet.Unicode, EntryPoint="CSharp_li_std_wstringNamespace_test_wcvalue")]
* Needs a SWIG code change to support this
foreach (string test_string in test_strings)
{
foreach (char expected in test_string)
{
char received = li_std_wstring.test_wcvalue(expected);
check_equal(received, expected);
}
}
*/
}
}
}
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