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using System;
using csharp_lib_arrays_boolNamespace;
public class runme
{
static void Main()
{
{
bool[] source = { true, false, false, true, false, true, true, false };
bool[] target = new bool[ source.Length ];
csharp_lib_arrays_bool.myArrayCopyUsingFixedArraysBool( source, target, target.Length );
CompareArrays(source, target, "bool[] INPUT/OUTPUT Fixed");
}
{
bool[] source = { true, false, false, true, false, true, true, false };
bool[] target = { false, true, true, false, true, false, false, true };
csharp_lib_arrays_bool.myArraySwapUsingFixedArraysBool( source, target, target.Length );
for (int i=0; i<target.Length; ++i)
target[i] = !target[i];
CompareArrays(source, target, "bool[] INOUT");
}
if( runtimeIsMono() )
{
// Console.Error.WriteLine("Tests are running on mono, failing bool[] tests skipped");
// See Mono bug report https://github.com/mono/mono/issues/15592
return;
}
{
bool[] source = { true, false, false, true, false, true, true, false };
bool[] target = new bool[ source.Length ];
if( !csharp_lib_arrays_bool.checkBoolArrayCorrect( source, source.Length ) )
{
throw new Exception("bool[] INPUT incorrect");
}
csharp_lib_arrays_bool.myArrayCopyBool( source, target, target.Length );
CompareArrays(source, target, "bool[] INPUT/OUTPUT");
}
{
bool[] source = { true, false, false, true, false, true, true, false };
bool[] target = { false, true, true, false, true, false, false, true };
csharp_lib_arrays_bool.myArraySwapBool( source, target, target.Length );
for (int i=0; i<target.Length; ++i)
target[i] = !target[i];
CompareArrays(source, target, "bool[] INOUT");
}
}
static void CompareArrays<T>( T[] a, T[] b, string testName )
{
if (a.Length != b.Length)
throw new Exception("size mismatch");
for(int i=0; i<a.Length; ++i) {
if (a[i].Equals(b[i]) == false) {
Console.Error.WriteLine("C# Array mismatch: " + testName);
Console.Error.WriteLine("a:");
PrintArray(a);
Console.Error.WriteLine("b:");
PrintArray(b);
throw new Exception("element mismatch");
}
}
}
static void PrintArray<T>( T[] a )
{
foreach ( T i in a )
Console.Error.Write( "{0} ", i );
Console.Error.WriteLine();
}
static bool runtimeIsMono()
{
return Type.GetType ("Mono.Runtime") != null;
}
}
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