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Diffstat (limited to 'trunk/Examples/php/extend/runme.php')
-rw-r--r-- | trunk/Examples/php/extend/runme.php | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/trunk/Examples/php/extend/runme.php b/trunk/Examples/php/extend/runme.php new file mode 100644 index 000000000..158683142 --- /dev/null +++ b/trunk/Examples/php/extend/runme.php @@ -0,0 +1,76 @@ +<?php + +# This file illustrates the cross language polymorphism using directors. + +require("example.php"); + +# CEO class, which overrides Employee::getPosition(). + +class CEO extends Manager { + function getPosition() { + return "CEO"; + } +} + +# Create an instance of our employee extension class, CEO. The calls to +# getName() and getPosition() are standard, the call to getTitle() uses +# the director wrappers to call CEO.getPosition. + +$e = new CEO("Alice"); +print $e->getName() . " is a " . $e->getPosition() . "\n"; +printf("Just call her \"%s\"\n", $e->getTitle()); +print "----------------------\n"; + +# Create a new EmployeeList instance. This class does not have a C++ +# director wrapper, but can be used freely with other classes that do. + +$list = new EmployeeList(); + +# EmployeeList owns its items, so we must surrender ownership of objects +# we add. This involves first clearing the ->disown member to tell the +# C++ director to start reference counting. + +$e->thisown = 0; +$list->addEmployee($e); +print "----------------------\n"; + +# Now we access the first four items in list (three are C++ objects that +# EmployeeList's constructor adds, the last is our CEO). The virtual +# methods of all these instances are treated the same. For items 0, 1, and +# 2, both all methods resolve in C++. For item 3, our CEO, getTitle calls +# getPosition which resolves in PHP. The call to getPosition is +# slightly different, however, from the e.getPosition() call above, since +# now the object reference has been "laundered" by passing through +# EmployeeList as an Employee*. Previously, PHP resolved the call +# immediately in CEO, but now PHP thinks the object is an instance of +# class Employee (actually EmployeePtr). So the call passes through the +# Employee proxy class and on to the C wrappers and C++ director, +# eventually ending up back at the CEO implementation of getPosition(). +# The call to getTitle() for item 3 runs the C++ Employee::getTitle() +# method, which in turn calls getPosition(). This virtual method call +# passes down through the C++ director class to the PHP implementation +# in CEO. All this routing takes place transparently. + +print "(position, title) for items 0-3:\n"; + +printf(" %s, \"%s\"\n", $list->get_item(0)->getPosition(), $list->get_item(0)->getTitle()); +printf(" %s, \"%s\"\n", $list->get_item(1)->getPosition(), $list->get_item(1)->getTitle()); +printf(" %s, \"%s\"\n", $list->get_item(2)->getPosition(), $list->get_item(2)->getTitle()); +printf(" %s, \"%s\"\n", $list->get_item(3)->getPosition(), $list->get_item(3)->getTitle()); +print "----------------------\n"; + +# Time to delete the EmployeeList, which will delete all the Employee* +# items it contains. The last item is our CEO, which gets destroyed as its +# reference count goes to zero. The PHP destructor runs, and is still +# able to call the getName() method since the underlying C++ object still +# exists. After this destructor runs the remaining C++ destructors run as +# usual to destroy the object. + +unset($list); +print "----------------------\n"; + +# All done. + +print "php exit\n"; + +?> |