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+<?php
+
+# This file illustrates the cross language polymorphism using directors.
+
+require("example.php");
+
+# CEO class, which overrides Employee::getPosition().
+
+class CEO extends Manager {
+ function getPosition() {
+ return "CEO";
+ }
+}
+
+# Create an instance of our employee extension class, CEO. The calls to
+# getName() and getPosition() are standard, the call to getTitle() uses
+# the director wrappers to call CEO.getPosition.
+
+$e = new CEO("Alice");
+print $e->getName() . " is a " . $e->getPosition() . "\n";
+printf("Just call her \"%s\"\n", $e->getTitle());
+print "----------------------\n";
+
+# Create a new EmployeeList instance. This class does not have a C++
+# director wrapper, but can be used freely with other classes that do.
+
+$list = new EmployeeList();
+
+# EmployeeList owns its items, so we must surrender ownership of objects
+# we add. This involves first clearing the ->disown member to tell the
+# C++ director to start reference counting.
+
+$e->thisown = 0;
+$list->addEmployee($e);
+print "----------------------\n";
+
+# Now we access the first four items in list (three are C++ objects that
+# EmployeeList's constructor adds, the last is our CEO). The virtual
+# methods of all these instances are treated the same. For items 0, 1, and
+# 2, both all methods resolve in C++. For item 3, our CEO, getTitle calls
+# getPosition which resolves in PHP. The call to getPosition is
+# slightly different, however, from the e.getPosition() call above, since
+# now the object reference has been "laundered" by passing through
+# EmployeeList as an Employee*. Previously, PHP resolved the call
+# immediately in CEO, but now PHP thinks the object is an instance of
+# class Employee (actually EmployeePtr). So the call passes through the
+# Employee proxy class and on to the C wrappers and C++ director,
+# eventually ending up back at the CEO implementation of getPosition().
+# The call to getTitle() for item 3 runs the C++ Employee::getTitle()
+# method, which in turn calls getPosition(). This virtual method call
+# passes down through the C++ director class to the PHP implementation
+# in CEO. All this routing takes place transparently.
+
+print "(position, title) for items 0-3:\n";
+
+printf(" %s, \"%s\"\n", $list->get_item(0)->getPosition(), $list->get_item(0)->getTitle());
+printf(" %s, \"%s\"\n", $list->get_item(1)->getPosition(), $list->get_item(1)->getTitle());
+printf(" %s, \"%s\"\n", $list->get_item(2)->getPosition(), $list->get_item(2)->getTitle());
+printf(" %s, \"%s\"\n", $list->get_item(3)->getPosition(), $list->get_item(3)->getTitle());
+print "----------------------\n";
+
+# Time to delete the EmployeeList, which will delete all the Employee*
+# items it contains. The last item is our CEO, which gets destroyed as its
+# reference count goes to zero. The PHP destructor runs, and is still
+# able to call the getName() method since the underlying C++ object still
+# exists. After this destructor runs the remaining C++ destructors run as
+# usual to destroy the object.
+
+unset($list);
+print "----------------------\n";
+
+# All done.
+
+print "php exit\n";
+
+?>