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diff --git a/Doc/Manual/Windows.html b/Doc/Manual/Windows.html index 065da215d..28413f1e5 100644 --- a/Doc/Manual/Windows.html +++ b/Doc/Manual/Windows.html @@ -33,10 +33,10 @@ <ul> <li><a href="#Windows_swig_exe">Building swig.exe on Windows</a> <ul> +<li><a href="#Windows_cmake">Building swig.exe using CMake</a> <li><a href="#Windows_mingw_msys">Building swig.exe using MinGW and MSYS</a> <li><a href="#Windows_cygwin">Building swig.exe using Cygwin</a> <li><a href="#Windows_building_alternatives">Building swig.exe alternatives</a> -<li><a href="#Windows_cmake">Building swig.exe using CMake</a> </ul> <li><a href="#Windows_examples_cygwin">Running the examples on Windows using Cygwin</a> </ul> @@ -227,6 +227,75 @@ This information is provided for those that want to modify the SWIG source code Normally this is not needed, so most people will want to ignore this section. </p> +<H4><a name="Windows_cmake">3.3.1.4 Building swig.exe using CMake</a></H4> + + +<p> +SWIG can also be built using <a href="https://cmake.org/">CMake</a> and Visual Studio rather than autotools. As with the other approaches to +building SWIG the dependencies need to be installed. The steps below are one of a number of ways of installing the dependencies without requiring Cygwin or MinGW. +For fully working build steps always check the Continuous Integration setups currently detailed in the <a href="https://github.com/swig/swig/blob/master/appveyor.yml">Appveyor YAML file</a>. +</p> + +<ol> + <li> + Install Nuget from <a href="https://www.nuget.org/downloads">https://www.nuget.org/downloads</a> (v5.8.1 is used in this example, and installed to C:\Tools). Nuget is the package manager + for .NET, but allows us to easily install <a href="https://www.pcre.org/">PCRE</a> and other dependencies required by SWIG. + </li> + <li> + Install CMake using the following command: <pre>C:\Tools\nuget install CMake-win64 -Version 3.15.5 -OutputDirectory C:\Tools\CMake</pre> + Alternatively you can download CMake from <a href="https://cmake.org/download/">https://cmake.org/download/</a>. + </li> + <li> + Install Bison using the following command: <pre>C:\Tools\nuget install bison-win32 -Version 2.4.1.1 -OutputDirectory C:\Tools\bison</pre> + Alternatively download Bison from <a href="https://sourceforge.net/projects/gnuwin32/files/bison/">https://sourceforge.net/projects/gnuwin32/files/bison/</a> (2.4.1 is used in this example) + and save to a folder e.g. C:\Tools\Bison + </li> + <li> + Install PCRE using Nuget using the following command: <pre>C:\Tools\nuget install pcre -Version 8.33.0.1 -OutputDirectory C:\Tools\pcre</pre> + </li> + <li> + We will also need the SWIG source code. Either download a zipped archive from GitHub, or if git is installed clone the latest codebase + using <pre>git clone https://github.com/swig/swig.git</pre> + In this example we are assuming the source code is available at C:\swig + </li> +</ol> + +<p> + We are assuming Visual Studio 2017 is installed. For other versions of Visual Studio change <i>"Visual Studio 15 2017 Win64"</i> to the relevant + <a href="https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#visual-studio-generators">Visual Studio Generator</a>. + Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then + build a Release version of SWIG. If all runs successfully a new swig.exe should be generated in a /Release folder. +</p> + +<div class="shell"> + <pre> +cd C:\swig +SET PATH=C:\Tools\CMake\CMake-win64.3.15.5\bin;C:\Tools\bison\bison-win32.2.4.1.1\tools\native\bin;%PATH% +SET PCRE_ROOT=C:\Tools\pcre\pcre.8.33.0.1\build\native +SET PCRE_PLATFORM=x64 +cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include -DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib . +cmake --build . --config Release + +REM to test the exe +cd /Release +swig.exe -help +</pre> +</div> + +<p> + In addition to Release builds you can create a Debug build using: +</p> +<div class="shell"> + <pre>cmake --build . --config Debug</pre> +</div> +<p> + A Visual Studio solution file should be generated named swig.sln. This can be opened and debugged by running the swig project and setting the + Debugging Command Arguments. For example to step through one of the sample .i files included with the SWIG source use the following: +</p> +<div class="shell"> + <pre>-python -py3 -shadow -o C:\Temp\doxygen_parsing.c C:\swig\Examples\test-suite\doxygen_parsing.i</pre> +</div> + <H4><a name="Windows_mingw_msys">3.3.1.1 Building swig.exe using MinGW and MSYS</a></H4> @@ -365,75 +434,6 @@ SWIG. For example, all the source code files can be added to a Visual C++ projec file in order to build swig.exe from the Visual C++ IDE. </p> -<H4><a name="Windows_cmake">3.3.1.4 Building swig.exe using CMake</a></H4> - - -<p> -SWIG can also be built using <a href="https://cmake.org/">CMake</a> and Visual Studio rather than autotools. As with the other approaches to -building SWIG the dependencies need to be installed. The steps below are one of a number of ways of installing the dependencies without requiring Cygwin or MinGW. -For fully working build steps always check the Continuous Integration setups currently detailed in the <a href="https://github.com/swig/swig/blob/master/appveyor.yml">Appveyor YAML file</a>. -</p> - -<ol> - <li> - Install Nuget from <a href="https://www.nuget.org/downloads">https://www.nuget.org/downloads</a> (v5.8.1 is used in this example, and installed to C:\Tools). Nuget is the package manager - for .NET, but allows us to easily install <a href="https://www.pcre.org/">PCRE</a> and other dependencies required by SWIG. - </li> - <li> - Install CMake using the following command: <pre>C:\Tools\nuget install CMake-win64 -Version 3.15.5 -OutputDirectory C:\Tools\CMake</pre> - Alternatively you can download CMake from <a href="https://cmake.org/download/">https://cmake.org/download/</a>. - </li> - <li> - Install Bison using the following command: <pre>C:\Tools\nuget install bison-win32 -Version 2.4.1.1 -OutputDirectory C:\Tools\bison</pre> - Alternatively download Bison from <a href="https://sourceforge.net/projects/gnuwin32/files/bison/">https://sourceforge.net/projects/gnuwin32/files/bison/</a> (2.4.1 is used in this example) - and save to a folder e.g. C:\Tools\Bison - </li> - <li> - Install PCRE using Nuget using the following command: <pre>C:\Tools\nuget install pcre -Version 8.33.0.1 -OutputDirectory C:\Tools\pcre</pre> - </li> - <li> - We will also need the SWIG source code. Either download a zipped archive from GitHub, or if git is installed clone the latest codebase - using <pre>git clone https://github.com/swig/swig.git</pre> - In this example we are assuming the source code is available at C:\swig - </li> -</ol> - -<p> - We are assuming Visual Studio 2017 is installed. For other versions of Visual Studio change <i>"Visual Studio 15 2017 Win64"</i> to the relevant - <a href="https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#visual-studio-generators">Visual Studio Generator</a>. - Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then - build a Release version of SWIG. If all runs successfully a new swig.exe should be generated in a /Release folder. -</p> - -<div class="shell"> - <pre> -cd C:\swig -SET PATH=C:\Tools\CMake\CMake-win64.3.15.5\bin;C:\Tools\bison\bison-win32.2.4.1.1\tools\native\bin;%PATH% -SET PCRE_ROOT=C:\Tools\pcre\pcre.8.33.0.1\build\native -SET PCRE_PLATFORM=x64 -cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include -DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib . -cmake --build . --config Release - -REM to test the exe -cd /Release -swig.exe -help -</pre> -</div> - -<p> - In addition to Release builds you can create a Debug build using: -</p> -<div class="shell"> - <pre>cmake --build . --config Debug</pre> -</div> -<p> - A Visual Studio solution file should be generated named swig.sln. This can be opened and debugged by running the swig project and setting the - Debugging Command Arguments. For example to step through one of the sample .i files included with the SWIG source use the following: -</p> -<div class="shell"> - <pre>-python -py3 -shadow -o C:\Temp\doxygen_parsing.c C:\swig\Examples\test-suite\doxygen_parsing.i</pre> -</div> - <H3><a name="Windows_examples_cygwin">3.3.2 Running the examples on Windows using Cygwin</a></H3> |