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//
// SDLFileManager.m
// SmartDeviceLink-iOS
//
// Created by Joel Fischer on 10/14/15.
// Copyright © 2015 smartdevicelink. All rights reserved.
//
#import "SDLFileManager.h"
#import "SDLConnectionManagerType.h"
#import "SDLLogMacros.h"
#import "SDLDeleteFileOperation.h"
#import "SDLError.h"
#import "SDLFile.h"
#import "SDLFileManagerConfiguration.h"
#import "SDLFileWrapper.h"
#import "SDLGlobals.h"
#import "SDLListFilesOperation.h"
#import "SDLManager.h"
#import "SDLNotificationConstants.h"
#import "SDLPutFile.h"
#import "SDLStateMachine.h"
#import "SDLUploadFileOperation.h"
NS_ASSUME_NONNULL_BEGIN
typedef NSString SDLFileManagerState;
SDLFileManagerState *const SDLFileManagerStateShutdown = @"Shutdown";
SDLFileManagerState *const SDLFileManagerStateFetchingInitialList = @"FetchingInitialList";
SDLFileManagerState *const SDLFileManagerStateReady = @"Ready";
SDLFileManagerState *const SDLFileManagerStateStartupError = @"StartupError";
#pragma mark - SDLFileManager class
@interface SDLFileManager ()
@property (weak, nonatomic) id<SDLConnectionManagerType> connectionManager;
// Remote state
@property (strong, nonatomic) NSMutableSet<SDLFileName *> *mutableRemoteFileNames;
@property (assign, nonatomic, readwrite) NSUInteger bytesAvailable;
// Local state
@property (strong, nonatomic) NSOperationQueue *transactionQueue;
@property (strong, nonatomic) NSMutableDictionary<SDLFileName *, NSOperation *> *uploadsInProgress;
@property (strong, nonatomic) NSMutableSet<SDLFileName *> *uploadedEphemeralFileNames;
@property (strong, nonatomic) SDLStateMachine *stateMachine;
@property (copy, nonatomic, nullable) SDLFileManagerStartupCompletionHandler startupCompletionHandler;
@property (strong, nonatomic) NSMutableDictionary<SDLFileName *, NSNumber<SDLUInt> *> *failedFileUploadsCount;
@property (assign, nonatomic) UInt8 maxFileUploadAttempts;
@property (assign, nonatomic) UInt8 maxArtworkUploadAttempts;
@end
#pragma mark Constants
@implementation SDLFileManager
#pragma mark - Lifecycle
- (instancetype)initWithConnectionManager:(id<SDLConnectionManagerType>)manager {
return [self initWithConnectionManager:manager configuration:[SDLFileManagerConfiguration defaultConfiguration]];
}
- (instancetype)initWithConnectionManager:(id<SDLConnectionManagerType>)manager configuration:(SDLFileManagerConfiguration *)configuration {
self = [super init];
if (!self) {
return nil;
}
_connectionManager = manager;
_bytesAvailable = 0;
_mutableRemoteFileNames = [NSMutableSet set];
_transactionQueue = [[NSOperationQueue alloc] init];
_transactionQueue.name = @"SDLFileManager Transaction Queue";
_transactionQueue.maxConcurrentOperationCount = 1;
_uploadsInProgress = [[NSMutableDictionary alloc] init];
_uploadedEphemeralFileNames = [[NSMutableSet<SDLFileName *> alloc] init];
_stateMachine = [[SDLStateMachine alloc] initWithTarget:self initialState:SDLFileManagerStateShutdown states:[self.class sdl_stateTransitionDictionary]];
_failedFileUploadsCount = [NSMutableDictionary dictionary];
_maxFileUploadAttempts = configuration.fileRetryCount + 1;
_maxArtworkUploadAttempts = configuration.artworkRetryCount + 1;
return self;
}
#pragma mark - Setup / Shutdown
- (void)startWithCompletionHandler:(nullable SDLFileManagerStartupCompletionHandler)handler {
if ([self.currentState isEqualToString:SDLFileManagerStateShutdown]) {
self.startupCompletionHandler = handler;
[self.stateMachine transitionToState:SDLFileManagerStateFetchingInitialList];
} else {
// If we already started, just tell the handler we're started.
handler(YES, nil);
}
}
- (void)stop {
[self.stateMachine transitionToState:SDLFileManagerStateShutdown];
// Clear the failed uploads tracking so failed files can be uploaded again when a new connection has been established with Core
_failedFileUploadsCount = [NSMutableDictionary dictionary];
}
#pragma mark - Getters
- (NSSet<SDLFileName *> *)remoteFileNames {
return [NSSet setWithSet:self.mutableRemoteFileNames];
}
- (NSString *)currentState {
return self.stateMachine.currentState;
}
- (NSArray<__kindof NSOperation *> *)pendingTransactions {
return self.transactionQueue.operations;
}
- (BOOL)suspended {
return self.transactionQueue.suspended;
}
#pragma mark Setters
- (void)setSuspended:(BOOL)suspended {
self.transactionQueue.suspended = suspended;
}
#pragma mark - State
+ (NSDictionary<SDLState *, SDLAllowableStateTransitions *> *)sdl_stateTransitionDictionary {
return @{
SDLFileManagerStateShutdown: @[SDLFileManagerStateFetchingInitialList],
SDLFileManagerStateFetchingInitialList: @[SDLFileManagerStateShutdown, SDLFileManagerStateReady, SDLFileManagerStateStartupError],
SDLFileManagerStateReady: @[SDLFileManagerStateShutdown],
SDLFileManagerStateStartupError: @[SDLFileManagerStateShutdown]
};
}
- (void)didEnterStateStartupError {
if (self.startupCompletionHandler != nil) {
self.startupCompletionHandler(NO, [NSError sdl_fileManager_unableToStartError]);
self.startupCompletionHandler = nil;
}
}
- (void)didEnterStateShutdown {
[self.transactionQueue cancelAllOperations];
[self.mutableRemoteFileNames removeAllObjects];
[self.class sdl_clearTemporaryFileDirectory];
self.bytesAvailable = 0;
if (self.startupCompletionHandler != nil) {
self.startupCompletionHandler(NO, [NSError sdl_fileManager_unableToStartError]);
self.startupCompletionHandler = nil;
}
}
- (void)didEnterStateFetchingInitialList {
__weak typeof(self) weakSelf = self;
[self sdl_listRemoteFilesWithCompletionHandler:^(BOOL success, NSUInteger bytesAvailable, NSArray<NSString *> *_Nonnull fileNames, NSError *_Nullable error) {
// If we've already shut down by this point, just stay in the shutdown state
if ([weakSelf.stateMachine.currentState isEqualToString:SDLFileManagerStateShutdown]) {
BLOCK_RETURN;
}
// If there was an error, we'll pass the error to the startup handler and cancel out
if (error != nil) {
[weakSelf.stateMachine transitionToState:SDLFileManagerStateStartupError];
BLOCK_RETURN;
}
// If no error, make sure we're in the ready state
[weakSelf.stateMachine transitionToState:SDLFileManagerStateReady];
}];
}
- (void)didEnterStateReady {
if (self.startupCompletionHandler != nil) {
self.startupCompletionHandler(YES, nil);
self.startupCompletionHandler = nil;
}
}
#pragma mark - Private Listing Remote Files
- (void)sdl_listRemoteFilesWithCompletionHandler:(SDLFileManagerListFilesCompletionHandler)handler {
__weak typeof(self) weakSelf = self;
SDLListFilesOperation *listOperation = [[SDLListFilesOperation alloc] initWithConnectionManager:self.connectionManager completionHandler:^(BOOL success, NSUInteger bytesAvailable, NSArray<NSString *> *_Nonnull fileNames, NSError *_Nullable error) {
if (error != nil || !success) {
handler(success, bytesAvailable, fileNames, error);
BLOCK_RETURN;
}
// If there was no error, set our properties and call back to the startup completion handler
[weakSelf.mutableRemoteFileNames addObjectsFromArray:fileNames];
weakSelf.bytesAvailable = bytesAvailable;
handler(success, bytesAvailable, fileNames, error);
}];
[self.transactionQueue addOperation:listOperation];
}
#pragma mark - Deleting
- (void)deleteRemoteFileWithName:(SDLFileName *)name completionHandler:(nullable SDLFileManagerDeleteCompletionHandler)handler {
if ((![self.remoteFileNames containsObject:name]) && (handler != nil)) {
handler(NO, self.bytesAvailable, [NSError sdl_fileManager_noKnownFileError]);
return;
}
__weak typeof(self) weakSelf = self;
SDLDeleteFileOperation *deleteOperation = [[SDLDeleteFileOperation alloc] initWithFileName:name connectionManager:self.connectionManager completionHandler:^(BOOL success, NSUInteger bytesAvailable, NSError *_Nullable error) {
__strong typeof(weakSelf) strongSelf = weakSelf;
// Mutate self based on the changes
if (success) {
strongSelf.bytesAvailable = bytesAvailable;
[strongSelf.mutableRemoteFileNames removeObject:name];
}
if (handler != nil) {
handler(success, bytesAvailable, error);
}
}];
[self.transactionQueue addOperation:deleteOperation];
}
- (void)deleteRemoteFilesWithNames:(NSArray<SDLFileName *> *)names completionHandler:(nullable SDLFileManagerMultiDeleteCompletionHandler)completionHandler {
if (names.count == 0) {
@throw [NSException sdl_missingFilesException];
}
NSMutableDictionary *failedDeletes = [[NSMutableDictionary alloc] init];
dispatch_group_t deleteFilesTask = dispatch_group_create();
dispatch_group_enter(deleteFilesTask);
for(NSString *name in names) {
dispatch_group_enter(deleteFilesTask);
[self deleteRemoteFileWithName:name completionHandler:^(BOOL success, NSUInteger bytesAvailable, NSError * _Nullable error) {
if(!success) {
failedDeletes[name] = error;
}
dispatch_group_leave(deleteFilesTask);
}];
}
dispatch_group_leave(deleteFilesTask);
// Wait for all files to be deleted
dispatch_group_notify(deleteFilesTask, dispatch_get_main_queue(), ^{
if (completionHandler == nil) { return; }
if (failedDeletes.count > 0) {
return completionHandler([NSError sdl_fileManager_unableToDelete_ErrorWithUserInfo:failedDeletes]);
}
return completionHandler(nil);
});
}
#pragma mark - Uploading
#pragma mark Files
- (BOOL)hasUploadedFile:(SDLFile *)file {
// HAX: [#827](https://github.com/smartdevicelink/sdl_ios/issues/827) Older versions of Core had a bug where list files would cache incorrectly.
if (file.persistent && [self.remoteFileNames containsObject:file.name]) {
// If it's a persistant file, the bug won't present itself; just check if it's on the remote system
return true;
} else if (!file.persistent && [self.remoteFileNames containsObject:file.name] && [self.uploadedEphemeralFileNames containsObject:file.name]) {
// If it's an ephemeral file, the bug will present itself; check that it's a remote file AND that we've uploaded it this session
return true;
}
return false;
}
- (void)uploadFiles:(NSArray<SDLFile *> *)files completionHandler:(nullable SDLFileManagerMultiUploadCompletionHandler)completionHandler {
[self uploadFiles:files progressHandler:nil completionHandler:completionHandler];
}
- (void)uploadFiles:(NSArray<SDLFile *> *)files progressHandler:(nullable SDLFileManagerMultiUploadProgressHandler)progressHandler completionHandler:(nullable SDLFileManagerMultiUploadCompletionHandler)completionHandler {
if (files.count == 0) {
@throw [NSException sdl_missingFilesException];
}
NSMutableDictionary *failedUploads = [[NSMutableDictionary alloc] init];
float totalBytesToUpload = (progressHandler == nil ? 0.0 : [self sdl_totalBytesToUpload:files]);
__block float totalBytesUploaded = 0.0;
dispatch_group_t uploadFilesTask = dispatch_group_create();
dispatch_group_enter(uploadFilesTask);
for(SDLFile *file in files) {
dispatch_group_enter(uploadFilesTask);
[self uploadFile:file completionHandler:^(BOOL success, NSUInteger bytesAvailable, NSError * _Nullable error) {
if(!success) {
failedUploads[file.name] = error;
}
// Send an update for each file sent to the remote
if (progressHandler != nil) {
totalBytesUploaded += file.fileSize;
float uploadPercentage = [self sdl_uploadPercentage:totalBytesToUpload uploadedBytes:totalBytesUploaded];
BOOL continueWithRemainingUploads = progressHandler(file.name, uploadPercentage, error);
if (!continueWithRemainingUploads) {
// Cancel any remaining files waiting to be uploaded
for(SDLFile *file in files) {
NSOperation *fileUploadOperation = self.uploadsInProgress[file.name];
if (fileUploadOperation) {
[fileUploadOperation cancel];
}
}
dispatch_group_leave(uploadFilesTask);
BLOCK_RETURN;
}
}
dispatch_group_leave(uploadFilesTask);
}];
}
dispatch_group_leave(uploadFilesTask);
// Wait for all files to be uploaded
dispatch_group_notify(uploadFilesTask, dispatch_get_main_queue(), ^{
if (completionHandler == nil) { return; }
if (failedUploads.count > 0) {
return completionHandler([NSError sdl_fileManager_unableToUpload_ErrorWithUserInfo:failedUploads]);
}
return completionHandler(nil);
});
}
- (void)uploadFile:(SDLFile *)file completionHandler:(nullable SDLFileManagerUploadCompletionHandler)handler {
if (file == nil || file.data.length == 0) {
if (handler != nil) {
handler(NO, self.bytesAvailable, [NSError sdl_fileManager_dataMissingError]);
}
return;
}
if (file.isStaticIcon) {
if (handler != nil) {
handler(NO, self.bytesAvailable, [NSError sdl_fileManager_staticIconError]);
}
return;
}
// Make sure we are able to send files
if (![self.currentState isEqualToString:SDLFileManagerStateReady]) {
if (handler != nil) {
handler(NO, self.bytesAvailable, [NSError sdl_fileManager_unableToUploadError]);
}
return;
}
// HAX: [#827](https://github.com/smartdevicelink/sdl_ios/issues/827) Older versions of Core had a bug where list files would cache incorrectly. This led to attempted uploads failing due to the system thinking they were already there when they were not.
if (!file.persistent && ![self hasUploadedFile:file]) {
file.overwrite = true;
}
// Check our overwrite settings and error out if it would overwrite
if (file.overwrite == NO && [self.remoteFileNames containsObject:file.name]) {
if (handler != nil) {
handler(NO, self.bytesAvailable, [NSError sdl_fileManager_cannotOverwriteError]);
}
return;
}
// If we didn't error out over the overwrite, then continue on
[self sdl_uploadFile:file completionHandler:handler];
}
- (void)sdl_uploadFile:(SDLFile *)file completionHandler:(nullable SDLFileManagerUploadCompletionHandler)handler {
__block NSString *fileName = file.name;
__block SDLFileManagerUploadCompletionHandler uploadCompletion = [handler copy];
__weak typeof(self) weakSelf = self;
SDLFileWrapper *fileWrapper = [SDLFileWrapper wrapperWithFile:file completionHandler:^(BOOL success, NSUInteger bytesAvailable, NSError *_Nullable error) {
if (self.uploadsInProgress[file.name]) {
[self.uploadsInProgress removeObjectForKey:file.name];
}
if (success) {
weakSelf.bytesAvailable = bytesAvailable;
[weakSelf.mutableRemoteFileNames addObject:fileName];
[weakSelf.uploadedEphemeralFileNames addObject:fileName];
} else {
self.failedFileUploadsCount = [self.class sdl_incrementFailedUploadCountForFileName:file.name failedFileUploadsCount:self.failedFileUploadsCount];
UInt8 maxUploadCount = [file isKindOfClass:[SDLArtwork class]] ? self.maxArtworkUploadAttempts : self.maxFileUploadAttempts;
if ([self sdl_canFileBeUploadedAgain:file maxUploadCount:maxUploadCount failedFileUploadsCount:self.failedFileUploadsCount]) {
SDLLogD(@"Attempting to resend file with name %@ after a failed upload attempt", file.name);
return [self sdl_uploadFile:file completionHandler:handler];
} else {
SDLLogE(@"File named %@ failed to upload. Max number of upload attempts reached", file.name);
}
}
if (uploadCompletion != nil) {
uploadCompletion(success, bytesAvailable, error);
}
}];
SDLUploadFileOperation *uploadOperation = [[SDLUploadFileOperation alloc] initWithFile:fileWrapper connectionManager:self.connectionManager];
self.uploadsInProgress[file.name] = uploadOperation;
[self.transactionQueue addOperation:uploadOperation];
}
#pragma mark Artworks
- (void)uploadArtwork:(SDLArtwork *)artwork completionHandler:(nullable SDLFileManagerUploadArtworkCompletionHandler)completion {
[self uploadFile:artwork completionHandler:^(BOOL success, NSUInteger bytesAvailable, NSError * _Nullable error) {
if (completion == nil) { return; }
if ([self sdl_isErrorCannotOverwriteError:error]) {
// Artwork with same name already uploaded to remote
return completion(true, artwork.name, bytesAvailable, nil);
}
completion(success, artwork.name, bytesAvailable, error);
}];
}
- (void)uploadArtworks:(NSArray<SDLArtwork *> *)artworks completionHandler:(nullable SDLFileManagerMultiUploadArtworkCompletionHandler)completion {
[self uploadArtworks:artworks progressHandler:nil completionHandler:completion];
}
- (void)uploadArtworks:(NSArray<SDLArtwork *> *)artworks progressHandler:(nullable SDLFileManagerMultiUploadArtworkProgressHandler)progressHandler completionHandler:(nullable SDLFileManagerMultiUploadArtworkCompletionHandler)completion {
if (artworks.count == 0) {
@throw [NSException sdl_missingFilesException];
}
[self uploadFiles:artworks progressHandler:^BOOL(SDLFileName * _Nonnull fileName, float uploadPercentage, NSError * _Nullable error) {
if (progressHandler == nil) { return YES; }
if ([self sdl_isErrorCannotOverwriteError:error]) {
return progressHandler(fileName, uploadPercentage, nil);
}
return progressHandler(fileName, uploadPercentage, error);
} completionHandler:^(NSError * _Nullable error) {
if (completion == nil) { return; }
NSMutableSet<NSString *> *successfulArtworkUploadNames = [NSMutableSet set];
for (SDLArtwork *artwork in artworks) {
[successfulArtworkUploadNames addObject:artwork.name];
}
NSMutableDictionary *unsuccessfulArtworkUploadErrorUserInfo = [[NSMutableDictionary alloc] initWithDictionary:error.userInfo];
if (error != nil) {
for (NSString *erroredArtworkName in error.userInfo) {
if (![self sdl_isErrorCannotOverwriteError:[error.userInfo objectForKey:erroredArtworkName]]) {
[successfulArtworkUploadNames removeObject:erroredArtworkName];
} else {
// An overwrite error means that an artwork with the same name is already uploaded to the remote
[unsuccessfulArtworkUploadErrorUserInfo removeObjectForKey:erroredArtworkName];
}
}
}
return completion([NSArray arrayWithArray:[successfulArtworkUploadNames allObjects]], unsuccessfulArtworkUploadErrorUserInfo.count == 0 ? nil : [[NSError alloc] initWithDomain:error.domain code:error.code userInfo:unsuccessfulArtworkUploadErrorUserInfo]);
}];
}
#pragma mark Helpers
/**
* Checks an error returned by Core to see if it is a "can not overwrite" error.
*
* @param error The error returned by SDL Core
* @return True if the error is an overwrite error; false if not
*/
- (BOOL)sdl_isErrorCannotOverwriteError:(NSError * _Nullable)error {
if (error != nil && error.domain == SDLErrorDomainFileManager && error.code == SDLFileManagerErrorCannotOverwrite) {
return YES;
}
return NO;
}
/**
* Computes the total amount of bytes to be uploaded to the remote. This total is computed by summing up the file size of all files to be uploaded to the remote
*
* @param files All the files being uploaded to the remote
* @return The total byte count
*/
- (float)sdl_totalBytesToUpload:(NSArray<SDLFile *> *)files {
float totalBytes = 0.0;
for(SDLFile *file in files) {
totalBytes += file.fileSize;
}
return totalBytes;
}
/**
* Computes the percentage of files uploaded to the remote. This percentage is a decimal number between 0.0 - 1.0. It is calculated by dividing the total number of bytes in files successfully or unsuccessfully uploaded by the total number of bytes in all files to be uploaded.
*
* @param totalBytes The total number of bytes in all files to be uploaded
* @param uploadedBytes The total number of bytes in files successfully or unsuccessfully uploaded
* @return The upload percentage
*/
- (float)sdl_uploadPercentage:(float)totalBytes uploadedBytes:(float)uploadedBytes {
if (totalBytes == 0 || uploadedBytes == 0) {
return 0.0;
}
return uploadedBytes / totalBytes;
}
#pragma mark Reuploads
/**
* Checks if an artwork needs to be uploaded to Core. The arwork should not be sent to Core if the artwork is already on Core or if the artwork is not on Core after the maximum number of repeated upload attempts has been reached.
*
* @param file The file to be uploaded to Core
* @param maxUploadCount The max number of times the file is allowed to be uploaded to Core
* @return True if the file still needs to be (re)sent to Core; false if not.
*/
- (BOOL)sdl_canFileBeUploadedAgain:(nullable SDLFile *)file maxUploadCount:(UInt8)maxUploadCount failedFileUploadsCount:(NSMutableDictionary<SDLFileName *, NSNumber<SDLUInt> *> *)failedFileUploadsCount {
if (!file || [self hasUploadedFile:file]) {
return NO;
}
NSNumber *failedUploadCount = failedFileUploadsCount[file.name];
return (failedUploadCount == nil) ? YES : (failedUploadCount.integerValue < maxUploadCount);
}
/**
* Increments the number of upload attempts for a file name by 1.
*
* @param fileName The name used to upload the file to Core
*/
+ (NSMutableDictionary<SDLFileName *, NSNumber<SDLUInt> *> *)sdl_incrementFailedUploadCountForFileName:(SDLFileName *)fileName failedFileUploadsCount:(NSMutableDictionary<SDLFileName *, NSNumber<SDLUInt> *> *)failedFileUploadsCount {
NSNumber *currentFailedUploadCount = failedFileUploadsCount[fileName];
NSNumber *newFailedUploadCount = (currentFailedUploadCount != nil) ? @(currentFailedUploadCount.integerValue + 1) : @1;
failedFileUploadsCount[fileName] = newFailedUploadCount;
SDLLogW(@"File with name %@ failed to upload %@ times", fileName, newFailedUploadCount);
return failedFileUploadsCount;
}
#pragma mark - Temporary Files
+ (NSURL *)temporaryFileDirectory {
NSURL *directoryURL = [self.class sdl_temporaryFileDirectoryName];
if (![[NSFileManager defaultManager] fileExistsAtPath:[directoryURL path]]) {
[[NSFileManager defaultManager] createDirectoryAtURL:directoryURL withIntermediateDirectories:NO attributes:nil error:nil];
}
return directoryURL;
}
+ (NSURL *)sdl_temporaryFileDirectoryName {
return [NSURL fileURLWithPath:[NSTemporaryDirectory() stringByAppendingPathComponent:@"SDL"]];
}
+ (void)sdl_clearTemporaryFileDirectory {
NSError *error = nil;
if (![[NSFileManager defaultManager] fileExistsAtPath:[self.class sdl_temporaryFileDirectoryName].absoluteString]) {
[[NSFileManager defaultManager] removeItemAtURL:[self.class sdl_temporaryFileDirectoryName] error:&error];
}
if (error != nil) {
SDLLogW(@"[Error clearing temporary file directory] %@", error);
}
}
@end
NS_ASSUME_NONNULL_END
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