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/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NetworkProcessProxy_h
#define NetworkProcessProxy_h
#if ENABLE(NETWORK_PROCESS)
#include "Connection.h"
#include "ProcessLauncher.h"
#include "WebProcessProxyMessages.h"
#include <wtf/Deque.h>
namespace WebKit {
class NetworkProcessManager;
struct NetworkProcessCreationParameters;
class NetworkProcessProxy : public RefCounted<NetworkProcessProxy>, CoreIPC::Connection::Client, ProcessLauncher::Client {
public:
static PassRefPtr<NetworkProcessProxy> create(NetworkProcessManager*);
~NetworkProcessProxy();
void getNetworkProcessConnection(PassRefPtr<Messages::WebProcessProxy::GetNetworkProcessConnection::DelayedReply>);
bool isValid() const { return m_connection; }
#if PLATFORM(MAC)
void setApplicationIsOccluded(bool);
#endif
private:
NetworkProcessProxy(NetworkProcessManager*);
void platformInitializeNetworkProcess(NetworkProcessCreationParameters&);
void networkProcessCrashedOrFailedToLaunch();
// CoreIPC::Connection::Client
virtual void didReceiveMessage(CoreIPC::Connection*, CoreIPC::MessageID, CoreIPC::MessageDecoder&);
virtual void didClose(CoreIPC::Connection*);
virtual void didReceiveInvalidMessage(CoreIPC::Connection*, CoreIPC::StringReference messageReceiverName, CoreIPC::StringReference messageName);
virtual void syncMessageSendTimedOut(CoreIPC::Connection*);
// Message handlers
void didReceiveNetworkProcessProxyMessage(CoreIPC::Connection*, CoreIPC::MessageID, CoreIPC::MessageDecoder&);
void didCreateNetworkConnectionToWebProcess(const CoreIPC::Attachment&);
// ProcessLauncher::Client
virtual void didFinishLaunching(ProcessLauncher*, CoreIPC::Connection::Identifier);
// The connection to the network process.
RefPtr<CoreIPC::Connection> m_connection;
// The process launcher for the network process.
RefPtr<ProcessLauncher> m_processLauncher;
NetworkProcessManager* m_networkProcessManager;
unsigned m_numPendingConnectionRequests;
Deque<RefPtr<Messages::WebProcessProxy::GetNetworkProcessConnection::DelayedReply> > m_pendingConnectionReplies;
};
} // namespace WebKit
#endif // ENABLE(NETWORK_PROCESS)
#endif // NetworkProcessProxy_h
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