summaryrefslogtreecommitdiff
path: root/Source/WebCore/rendering/RenderNamedFlowThread.h
blob: 4101b771e3c982dd13805518eb99ce69f4390ea2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
/*
 * Copyright (C) 2012 Apple Inc.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


#ifndef RenderNamedFlowThread_h
#define RenderNamedFlowThread_h

#include "RenderFlowThread.h"
#include "Timer.h"
#include <wtf/HashCountedSet.h>
#include <wtf/ListHashSet.h>
#include <wtf/text/AtomicString.h>

namespace WebCore {

class Node;
class RenderNamedFlowThread;
class WebKitNamedFlow;

typedef ListHashSet<RenderNamedFlowThread*> RenderNamedFlowThreadList;
typedef HashCountedSet<RenderNamedFlowThread*> RenderNamedFlowThreadCountedSet;
typedef ListHashSet<Node*> NamedFlowContentNodes;

class RenderNamedFlowThread : public RenderFlowThread {
public:
    RenderNamedFlowThread(Node*, PassRefPtr<WebKitNamedFlow>);
    virtual ~RenderNamedFlowThread();

    const AtomicString& flowThreadName() const;

    RenderObject* nextRendererForNode(Node*) const;
    RenderObject* previousRendererForNode(Node*) const;

    void addFlowChild(RenderObject* newChild, RenderObject* beforeChild = 0);
    void removeFlowChild(RenderObject*);
    bool hasChildren() const { return !m_flowThreadChildList.isEmpty(); }
#ifndef NDEBUG
    bool hasChild(RenderObject* child) const { return m_flowThreadChildList.contains(child); }
#endif

    void pushDependencies(RenderNamedFlowThreadList&);

    virtual void addRegionToThread(RenderRegion*) OVERRIDE;
    virtual void removeRegionFromThread(RenderRegion*) OVERRIDE;

    void registerNamedFlowContentNode(Node*);
    void unregisterNamedFlowContentNode(Node*);
    const NamedFlowContentNodes& contentNodes() const { return m_contentNodes; }
    bool hasContentNode(Node* contentNode) const { ASSERT(contentNode); return m_contentNodes.contains(contentNode); }

protected:
    virtual void willBeDestroyed() OVERRIDE;

private:
    virtual const char* renderName() const OVERRIDE;
    virtual bool isRenderNamedFlowThread() const OVERRIDE { return true; }

    virtual void dispatchRegionLayoutUpdateEvent() OVERRIDE;

    bool dependsOn(RenderNamedFlowThread* otherRenderFlowThread) const;
    void addDependencyOnFlowThread(RenderNamedFlowThread*);
    void removeDependencyOnFlowThread(RenderNamedFlowThread*);
    void checkInvalidRegions();
    bool canBeDestroyed() const { return m_regionList.isEmpty() && m_contentNodes.isEmpty(); }
    void regionLayoutUpdateEventTimerFired(Timer<RenderNamedFlowThread>*);

private:
    // Observer flow threads have invalid regions that depend on the state of this thread
    // to re-validate their regions. Keeping a set of observer threads make it easy
    // to notify them when a region was removed from this flow.
    RenderNamedFlowThreadCountedSet m_observerThreadsSet;

    // Some threads need to have a complete layout before we layout this flow.
    // That's because they contain a RenderRegion that should display this thread. The set makes it
    // easy to sort the order of threads layout.
    RenderNamedFlowThreadCountedSet m_layoutBeforeThreadsSet;

    // Holds the sorted children of a named flow. This is the only way we can get the ordering right.
    typedef ListHashSet<RenderObject*> FlowThreadChildList;
    FlowThreadChildList m_flowThreadChildList;

    NamedFlowContentNodes m_contentNodes;

    // The DOM Object that represents a named flow.
    RefPtr<WebKitNamedFlow> m_namedFlow;

    Timer<RenderNamedFlowThread> m_regionLayoutUpdateEventTimer;
};

inline RenderNamedFlowThread* toRenderNamedFlowThread(RenderObject* object)
{
    ASSERT(!object || object->isRenderNamedFlowThread());
    return static_cast<RenderNamedFlowThread*>(object);
}

inline const RenderNamedFlowThread* toRenderNamedFlowThread(const RenderObject* object)
{
    ASSERT(!object || object->isRenderNamedFlowThread());
    return static_cast<const RenderNamedFlowThread*>(object);
}

// This will catch anyone doing an unnecessary cast.
void toRenderNamedFlowThread(const RenderNamedFlowThread*);

} // namespace WebCore

#endif // RenderNamedFlowThread_h