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/*
Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef TextureMapperImageBuffer_h
#define TextureMapperImageBuffer_h
#include "BitmapTextureImageBuffer.h"
#include "ImageBuffer.h"
#include "TextureMapper.h"
#if USE(TEXTURE_MAPPER)
namespace WebCore {
class TextureMapperImageBuffer final : public TextureMapper {
WTF_MAKE_FAST_ALLOCATED;
public:
TextureMapperImageBuffer();
// TextureMapper implementation
void drawBorder(const Color&, float borderWidth, const FloatRect&, const TransformationMatrix&) final;
void drawNumber(int number, const Color&, const FloatPoint&, const TransformationMatrix&) final;
void drawTexture(const BitmapTexture&, const FloatRect& targetRect, const TransformationMatrix&, float opacity, unsigned exposedEdges) final;
void drawSolidColor(const FloatRect&, const TransformationMatrix&, const Color&) final;
void beginClip(const TransformationMatrix&, const FloatRect&) final;
void bindSurface(BitmapTexture* surface) final { m_currentSurface = surface;}
void endClip() final { graphicsContext()->restore(); }
IntRect clipBounds() final { return currentContext()->clipBounds(); }
IntSize maxTextureSize() const final;
PassRefPtr<BitmapTexture> createTexture() final { return BitmapTextureImageBuffer::create(); }
inline GraphicsContext* currentContext()
{
return m_currentSurface ? static_cast<BitmapTextureImageBuffer*>(m_currentSurface.get())->graphicsContext() : graphicsContext();
}
private:
RefPtr<BitmapTexture> m_currentSurface;
};
}
#endif // USE(TEXTURE_MAPPER)
#endif // TextureMapperImageBuffer_h
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