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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CCTextureUpdateQueue_h
#define CCTextureUpdateQueue_h
#include "TextureCopier.h"
#include "TextureUploader.h"
#include <wtf/Deque.h>
#include <wtf/Noncopyable.h>
namespace WebCore {
class CCTextureUpdateQueue {
WTF_MAKE_NONCOPYABLE(CCTextureUpdateQueue);
public:
CCTextureUpdateQueue();
virtual ~CCTextureUpdateQueue();
void appendFullUpload(TextureUploader::Parameters);
void appendPartialUpload(TextureUploader::Parameters);
void appendCopy(TextureCopier::Parameters);
TextureUploader::Parameters takeFirstFullUpload();
TextureUploader::Parameters takeFirstPartialUpload();
TextureCopier::Parameters takeFirstCopy();
size_t fullUploadSize() const { return m_fullEntries.size(); }
size_t partialUploadSize() const { return m_partialEntries.size(); }
size_t copySize() const { return m_copyEntries.size(); }
bool hasMoreUpdates() const;
private:
Deque<TextureUploader::Parameters> m_fullEntries;
Deque<TextureUploader::Parameters> m_partialEntries;
Deque<TextureCopier::Parameters> m_copyEntries;
};
}
#endif // CCTextureUpdateQueue_h
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