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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CCTextureUpdateController_h
#define CCTextureUpdateController_h
#include "cc/CCTextureUpdateQueue.h"
#include <wtf/Noncopyable.h>
#include <wtf/OwnPtr.h>
namespace WebCore {
class TextureCopier;
class TextureUploader;
class CCTextureUpdateController {
WTF_MAKE_NONCOPYABLE(CCTextureUpdateController);
public:
static PassOwnPtr<CCTextureUpdateController> create(PassOwnPtr<CCTextureUpdateQueue> queue, CCResourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploader)
{
return adoptPtr(new CCTextureUpdateController(queue, resourceProvider, copier, uploader));
}
static size_t maxPartialTextureUpdates();
static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploader*, CCTextureUpdateQueue*, size_t count);
virtual ~CCTextureUpdateController();
bool hasMoreUpdates() const;
void updateMoreTextures();
// Virtual for testing.
virtual size_t updateMoreTexturesSize() const;
protected:
CCTextureUpdateController(PassOwnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploader*);
OwnPtr<CCTextureUpdateQueue> m_queue;
CCResourceProvider* m_resourceProvider;
TextureCopier* m_copier;
TextureUploader* m_uploader;
};
}
#endif // CCTextureUpdateController_h
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