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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "CCRenderPassDrawQuad.h"
namespace WebCore {
PassOwnPtr<CCRenderPassDrawQuad> CCRenderPassDrawQuad::create(const CCSharedQuadState* sharedQuadState, const IntRect& quadRect, int renderPassId, bool isReplica, const CCResourceProvider::ResourceId maskResourceId, const IntRect& contentsChangedSinceLastFrame, float maskTexCoordScaleX, float maskTexCoordScaleY, float maskTexCoordOffsetX, float maskTexCoordOffsetY)
{
return adoptPtr(new CCRenderPassDrawQuad(sharedQuadState, quadRect, renderPassId, isReplica, maskResourceId, contentsChangedSinceLastFrame, maskTexCoordScaleX, maskTexCoordScaleY, maskTexCoordOffsetX, maskTexCoordOffsetY));
}
CCRenderPassDrawQuad::CCRenderPassDrawQuad(const CCSharedQuadState* sharedQuadState, const IntRect& quadRect, int renderPassId, bool isReplica, CCResourceProvider::ResourceId maskResourceId, const IntRect& contentsChangedSinceLastFrame, float maskTexCoordScaleX, float maskTexCoordScaleY, float maskTexCoordOffsetX, float maskTexCoordOffsetY)
: CCDrawQuad(sharedQuadState, CCDrawQuad::RenderPass, quadRect)
, m_renderPassId(renderPassId)
, m_isReplica(isReplica)
, m_maskResourceId(maskResourceId)
, m_contentsChangedSinceLastFrame(contentsChangedSinceLastFrame)
, m_maskTexCoordScaleX(maskTexCoordScaleX)
, m_maskTexCoordScaleY(maskTexCoordScaleY)
, m_maskTexCoordOffsetX(maskTexCoordOffsetX)
, m_maskTexCoordOffsetY(maskTexCoordOffsetY)
{
ASSERT(m_renderPassId > 0);
}
const CCRenderPassDrawQuad* CCRenderPassDrawQuad::materialCast(const CCDrawQuad* quad)
{
ASSERT(quad->material() == CCDrawQuad::RenderPass);
return static_cast<const CCRenderPassDrawQuad*>(quad);
}
}
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