summaryrefslogtreecommitdiff
path: root/Source/WebCore/platform/graphics/chromium/cc/CCLayerAnimationController.h
blob: 343597016334b7ca7e691f5ea7ea92bba48c40b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
/*
 * Copyright (C) 2012 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef CCLayerAnimationController_h
#define CCLayerAnimationController_h

#include "CCAnimationEvents.h"

#include <wtf/HashSet.h>
#include <wtf/Noncopyable.h>
#include <wtf/OwnPtr.h>
#include <wtf/PassOwnPtr.h>
#include <wtf/Vector.h>

namespace WebKit {
class WebTransformationMatrix;
}

namespace WebCore {

class Animation;
class IntSize;
class KeyframeValueList;

class CCLayerAnimationControllerClient {
public:
    virtual ~CCLayerAnimationControllerClient() { }

    virtual int id() const = 0;
    virtual void setOpacityFromAnimation(float) = 0;
    virtual float opacity() const = 0;
    virtual void setTransformFromAnimation(const WebKit::WebTransformationMatrix&) = 0;
    virtual const WebKit::WebTransformationMatrix& transform() const = 0;
};

class CCLayerAnimationController {
    WTF_MAKE_NONCOPYABLE(CCLayerAnimationController);
public:
    static PassOwnPtr<CCLayerAnimationController> create(CCLayerAnimationControllerClient*);

    virtual ~CCLayerAnimationController();

    // These methods are virtual for testing.
    virtual void addAnimation(PassOwnPtr<CCActiveAnimation>);
    virtual void pauseAnimation(int animationId, double timeOffset);
    virtual void removeAnimation(int animationId);
    virtual void removeAnimation(int animationId, CCActiveAnimation::TargetProperty);
    virtual void suspendAnimations(double monotonicTime);
    virtual void resumeAnimations(double monotonicTime);

    // Ensures that the list of active animations on the main thread and the impl thread
    // are kept in sync. This function does not take ownership of the impl thread controller.
    virtual void pushAnimationUpdatesTo(CCLayerAnimationController*);

    void animate(double monotonicTime, CCAnimationEventsVector*);

    // Returns the active animation in the given group, animating the given property, if such an
    // animation exists.
    CCActiveAnimation* getActiveAnimation(int groupId, CCActiveAnimation::TargetProperty) const;

    // Returns the active animation animating the given property that is either running, or is
    // next to run, if such an animation exists.
    CCActiveAnimation* getActiveAnimation(CCActiveAnimation::TargetProperty) const;

    // Returns true if there are any animations that have neither finished nor aborted.
    bool hasActiveAnimation() const;

    // Returns true if there is an animation currently animating the given property, or
    // if there is an animation scheduled to animate this property in the future.
    bool isAnimatingProperty(CCActiveAnimation::TargetProperty) const;

    // This is called in response to an animation being started on the impl thread. This
    // function updates the corresponding main thread animation's start time.
    void notifyAnimationStarted(const CCAnimationEvent&);

    // If a sync is forced, then the next time animation updates are pushed to the impl
    // thread, all animations will be transferred.
    void setForceSync() { m_forceSync = true; }

    void setClient(CCLayerAnimationControllerClient*);

protected:
    explicit CCLayerAnimationController(CCLayerAnimationControllerClient*);

private:
    typedef HashSet<int, DefaultHash<int>::Hash, WTF::UnsignedWithZeroKeyHashTraits<int> > TargetProperties;

    void pushNewAnimationsToImplThread(CCLayerAnimationController*) const;
    void removeAnimationsCompletedOnMainThread(CCLayerAnimationController*) const;
    void pushPropertiesToImplThread(CCLayerAnimationController*) const;
    void replaceImplThreadAnimations(CCLayerAnimationController*) const;

    void startAnimationsWaitingForNextTick(double monotonicTime, CCAnimationEventsVector*);
    void startAnimationsWaitingForStartTime(double monotonicTime, CCAnimationEventsVector*);
    void startAnimationsWaitingForTargetAvailability(double monotonicTime, CCAnimationEventsVector*);
    void resolveConflicts(double monotonicTime);
    void markAnimationsForDeletion(double monotonicTime, CCAnimationEventsVector*);
    void purgeAnimationsMarkedForDeletion();

    void tickAnimations(double monotonicTime);

    // If this is true, we force a sync to the impl thread.
    bool m_forceSync;

    CCLayerAnimationControllerClient* m_client;
    Vector<OwnPtr<CCActiveAnimation> > m_activeAnimations;
};

} // namespace WebCore

#endif // CCLayerAnimationController_h