1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/*
* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HTMLProgressElement_h
#define HTMLProgressElement_h
#if ENABLE(PROGRESS_TAG)
#include "LabelableElement.h"
namespace WebCore {
class ProgressValueElement;
class HTMLProgressElement : public LabelableElement {
public:
static const double IndeterminatePosition;
static const double InvalidPosition;
static PassRefPtr<HTMLProgressElement> create(const QualifiedName&, Document*);
double value() const;
void setValue(double, ExceptionCode&);
double max() const;
void setMax(double, ExceptionCode&);
double position() const;
bool isDeterminate() const;
virtual bool canContainRangeEndPoint() const { return false; }
private:
HTMLProgressElement(const QualifiedName&, Document*);
virtual ~HTMLProgressElement();
virtual bool supportLabels() const OVERRIDE { return true; }
virtual bool supportsFocus() const;
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual bool childShouldCreateRenderer(const NodeRenderingContext&) const OVERRIDE;
virtual void parseAttribute(Attribute*) OVERRIDE;
virtual void attach();
void didElementStateChange();
void createShadowSubtree();
RefPtr<ProgressValueElement> m_value;
};
} // namespace
#endif
#endif
|