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/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEB_AUDIO)
#include "AudioContext.h"
#include "AudioBuffer.h"
#include "Document.h"
#include "JSAudioBuffer.h"
#include "JSAudioContext.h"
#include "JSDOMBinding.h"
#include "JSDOMPromise.h"
#include "JSOfflineAudioContext.h"
#include "OfflineAudioContext.h"
#include <runtime/ArrayBuffer.h>
#include <runtime/Error.h>
#include <runtime/JSArrayBuffer.h>
using namespace JSC;
namespace WebCore {
EncodedJSValue JSC_HOST_CALL constructJSAudioContext(ExecState* exec)
{
DOMConstructorObject* jsConstructor = jsCast<DOMConstructorObject*>(exec->callee());
if (!jsConstructor)
return throwVMError(exec, createReferenceError(exec, "AudioContext constructor callee is unavailable"));
ScriptExecutionContext* scriptExecutionContext = jsConstructor->scriptExecutionContext();
if (!scriptExecutionContext)
return throwVMError(exec, createReferenceError(exec, "AudioContext constructor script execution context is unavailable"));
if (!is<Document>(*scriptExecutionContext))
return throwVMError(exec, createReferenceError(exec, "AudioContext constructor called in a script execution context which is not a document"));
Document& document = downcast<Document>(*scriptExecutionContext);
RefPtr<AudioContext> audioContext;
if (!exec->argumentCount()) {
// Constructor for default AudioContext which talks to audio hardware.
ExceptionCode ec = 0;
audioContext = AudioContext::create(document, ec);
if (ec) {
setDOMException(exec, ec);
return JSValue::encode(JSValue());
}
if (!audioContext.get())
return throwVMError(exec, createSyntaxError(exec, "audio resources unavailable for AudioContext construction"));
} else {
#if ENABLE(LEGACY_WEB_AUDIO)
// Constructor for offline (render-target) AudioContext which renders into an AudioBuffer.
// new AudioContext(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
document.addConsoleMessage(MessageSource::JS, MessageLevel::Warning, ASCIILiteral("Deprecated AudioContext constructor: use OfflineAudioContext instead"));
if (exec->argumentCount() < 3)
return throwVMError(exec, createNotEnoughArgumentsError(exec));
int32_t numberOfChannels = exec->argument(0).toInt32(exec);
int32_t numberOfFrames = exec->argument(1).toInt32(exec);
float sampleRate = exec->argument(2).toFloat(exec);
if (numberOfChannels <= 0 || numberOfChannels > 10)
return throwVMError(exec, createSyntaxError(exec, "Invalid number of channels"));
if (numberOfFrames <= 0)
return throwVMError(exec, createSyntaxError(exec, "Invalid number of frames"));
if (sampleRate <= 0)
return throwVMError(exec, createSyntaxError(exec, "Invalid sample rate"));
ExceptionCode ec = 0;
audioContext = OfflineAudioContext::create(document, numberOfChannels, numberOfFrames, sampleRate, ec);
if (ec) {
setDOMException(exec, ec);
return throwVMError(exec, createSyntaxError(exec, "Error creating OfflineAudioContext"));
}
#else
return throwVMError(exec, createSyntaxError(exec, "Illegal AudioContext constructor"));
#endif
}
if (!audioContext.get())
return throwVMError(exec, createReferenceError(exec, "Error creating AudioContext"));
return JSValue::encode(CREATE_DOM_WRAPPER(jsConstructor->globalObject(), AudioContext, audioContext.get()));
}
} // namespace WebCore
#endif // ENABLE(WEB_AUDIO)
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