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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebAnimation_h
#define WebAnimation_h
#include "WebCommon.h"
#include "WebNonCopyable.h"
#include "WebPrivateOwnPtr.h"
#if WEBKIT_IMPLEMENTATION
#include <wtf/Forward.h>
#endif
namespace WebCore {
class CCActiveAnimation;
}
namespace WebKit {
class WebAnimationCurve;
// A compositor driven animation.
class WebAnimation : public WebNonCopyable {
public:
enum TargetProperty {
WebAnimationTransform = 1,
WebAnimationOpacity
};
WebAnimation(const WebAnimationCurve& curve, TargetProperty targetProperty)
{
initialize(curve, targetProperty);
}
~WebAnimation()
{
destroy();
}
// This is the number of times that the animation will play. If this
// value is zero the animation will not play. If it is negative, then
// the animation will loop indefinitely.
WEBKIT_EXPORT int iterations() const;
WEBKIT_EXPORT void setIterations(int);
WEBKIT_EXPORT double startTime() const;
WEBKIT_EXPORT void setStartTime(double monotonicTime);
WEBKIT_EXPORT bool hasSetStartTime() const;
WEBKIT_EXPORT double timeOffset() const;
WEBKIT_EXPORT void setTimeOffset(double monotonicTime);
// If alternatesDirection is true, on odd numbered iterations we reverse the curve.
WEBKIT_EXPORT bool alternatesDirection() const;
WEBKIT_EXPORT void setAlternatesDirection(bool);
#if WEBKIT_IMPLEMENTATION
operator PassOwnPtr<WebCore::CCActiveAnimation>() const;
#endif
private:
WEBKIT_EXPORT void initialize(const WebAnimationCurve&, TargetProperty);
WEBKIT_EXPORT void initialize(const WebAnimation&);
WEBKIT_EXPORT void destroy();
WebPrivateOwnPtr<WebCore::CCActiveAnimation> m_private;
};
} // namespace WebKit
#endif // WebAnimation_h
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