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diff --git a/Source/WebKit2/UIProcess/efl/VibrationProvider.cpp b/Source/WebKit2/UIProcess/efl/VibrationProvider.cpp
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+/*
+ * Copyright (C) 2012 Intel Corporation. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "VibrationProvider.h"
+
+#if ENABLE(VIBRATION)
+
+#include "WKAPICast.h"
+#include "WKContext.h"
+#include "WKVibration.h"
+#include <Evas.h>
+
+using namespace WebCore;
+using namespace WebKit;
+
+/**
+ * \struct Ewk_Vibration_Client
+ * @brief Contains the vibration client callbacks.
+ */
+struct Ewk_Vibration_Client {
+ Ewk_Vibration_Client_Vibrate_Cb vibrate;
+ Ewk_Vibration_Client_Vibration_Cancel_Cb cancelVibration;
+ void* userData;
+
+ Ewk_Vibration_Client(Ewk_Vibration_Client_Vibrate_Cb vibrate, Ewk_Vibration_Client_Vibration_Cancel_Cb cancelVibration, void* userData)
+ : vibrate(vibrate)
+ , cancelVibration(cancelVibration)
+ , userData(userData)
+ { }
+};
+
+static inline VibrationProvider* toVibrationProvider(const void* clientInfo)
+{
+ return static_cast<VibrationProvider*>(const_cast<void*>(clientInfo));
+}
+
+static void vibrateCallback(WKVibrationRef, uint64_t vibrationTime, const void* clientInfo)
+{
+ toVibrationProvider(clientInfo)->vibrate(vibrationTime);
+}
+
+static void cancelVibrationCallback(WKVibrationRef, const void* clientInfo)
+{
+ toVibrationProvider(clientInfo)->cancelVibration();
+}
+
+PassRefPtr<VibrationProvider> VibrationProvider::create(WKContextRef wkContext)
+{
+ return adoptRef(new VibrationProvider(wkContext));
+}
+
+VibrationProvider::VibrationProvider(WKContextRef wkContext)
+ : m_wkContext(wkContext)
+{
+ ASSERT(m_wkContext.get());
+
+ WKVibrationRef wkVibration = WKContextGetVibration(m_wkContext.get());
+ ASSERT(wkVibration);
+
+ WKVibrationProvider wkVibrationProvider = {
+ kWKVibrationProviderCurrentVersion,
+ this, // clientInfo
+ vibrateCallback,
+ cancelVibrationCallback
+ };
+ WKVibrationSetProvider(wkVibration, &wkVibrationProvider);
+}
+
+VibrationProvider::~VibrationProvider()
+{
+ WKVibrationRef wkVibration = WKContextGetVibration(m_wkContext.get());
+ ASSERT(wkVibration);
+
+ WKVibrationSetProvider(wkVibration, 0);
+}
+
+void VibrationProvider::vibrate(uint64_t vibrationTime)
+{
+ if (m_vibrationClient && m_vibrationClient->vibrate)
+ m_vibrationClient->vibrate(vibrationTime, m_vibrationClient->userData);
+}
+
+void VibrationProvider::cancelVibration()
+{
+ if (m_vibrationClient && m_vibrationClient->cancelVibration)
+ m_vibrationClient->cancelVibration(m_vibrationClient->userData);
+}
+
+void VibrationProvider::setVibrationClientCallbacks(Ewk_Vibration_Client_Vibrate_Cb vibrate, Ewk_Vibration_Client_Vibration_Cancel_Cb cancelVibration, void* data)
+{
+ m_vibrationClient = adoptPtr(new Ewk_Vibration_Client(vibrate, cancelVibration, data));
+}
+
+#endif // ENABLE(VIBRATION)