diff options
Diffstat (limited to 'Source/WebCore/rendering/FlowThreadController.cpp')
-rw-r--r-- | Source/WebCore/rendering/FlowThreadController.cpp | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/FlowThreadController.cpp b/Source/WebCore/rendering/FlowThreadController.cpp new file mode 100644 index 000000000..cf2207ffe --- /dev/null +++ b/Source/WebCore/rendering/FlowThreadController.cpp @@ -0,0 +1,125 @@ +/* + * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above + * copyright notice, this list of conditions and the following + * disclaimer. + * 2. Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, + * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR + * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF + * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#include "config.h" + +#include "FlowThreadController.h" + +#include "RenderFlowThread.h" +#include "RenderNamedFlowThread.h" +#include <wtf/text/AtomicString.h> + +namespace WebCore { + +PassOwnPtr<FlowThreadController> FlowThreadController::create(RenderView* view) +{ + return adoptPtr(new FlowThreadController(view)); +} + +FlowThreadController::FlowThreadController(RenderView* view) + : m_view(view) + , m_currentRenderFlowThread(0) + , m_isRenderNamedFlowThreadOrderDirty(false) +{ +} + +FlowThreadController::~FlowThreadController() +{ +} + +RenderNamedFlowThread* FlowThreadController::ensureRenderFlowThreadWithName(const AtomicString& name) +{ + if (!m_renderNamedFlowThreadList) + m_renderNamedFlowThreadList = adoptPtr(new RenderNamedFlowThreadList()); + else { + for (RenderNamedFlowThreadList::iterator iter = m_renderNamedFlowThreadList->begin(); iter != m_renderNamedFlowThreadList->end(); ++iter) { + RenderNamedFlowThread* flowRenderer = *iter; + if (flowRenderer->flowThreadName() == name) + return flowRenderer; + } + } + + RenderNamedFlowThread* flowRenderer = new (m_view->renderArena()) RenderNamedFlowThread(m_view->document(), name); + flowRenderer->setStyle(RenderFlowThread::createFlowThreadStyle(m_view->style())); + m_renderNamedFlowThreadList->add(flowRenderer); + + // Keep the flow renderer as a child of RenderView. + m_view->addChild(flowRenderer); + + setIsRenderNamedFlowThreadOrderDirty(true); + + return flowRenderer; +} + +void FlowThreadController::layoutRenderNamedFlowThreads() +{ + ASSERT(m_renderNamedFlowThreadList); + + if (isRenderNamedFlowThreadOrderDirty()) { + // Arrange the thread list according to dependencies. + RenderNamedFlowThreadList sortedList; + for (RenderNamedFlowThreadList::iterator iter = m_renderNamedFlowThreadList->begin(); iter != m_renderNamedFlowThreadList->end(); ++iter) { + RenderNamedFlowThread* flowRenderer = *iter; + if (sortedList.contains(flowRenderer)) + continue; + flowRenderer->pushDependencies(sortedList); + sortedList.add(flowRenderer); + } + m_renderNamedFlowThreadList->swap(sortedList); + setIsRenderNamedFlowThreadOrderDirty(false); + } + + for (RenderNamedFlowThreadList::iterator iter = m_renderNamedFlowThreadList->begin(); iter != m_renderNamedFlowThreadList->end(); ++iter) { + RenderNamedFlowThread* flowRenderer = *iter; + flowRenderer->layoutIfNeeded(); + } +} + +void FlowThreadController::registerNamedFlowContentNode(Node* contentNode, RenderNamedFlowThread* namedFlow) +{ + ASSERT(contentNode && contentNode->isElementNode()); + ASSERT(namedFlow); + ASSERT(!m_mapNamedFlowContentNodes.contains(contentNode)); + ASSERT(!namedFlow->hasContentNode(contentNode)); + m_mapNamedFlowContentNodes.add(contentNode, namedFlow); + namedFlow->registerNamedFlowContentNode(contentNode); +} + +void FlowThreadController::unregisterNamedFlowContentNode(Node* contentNode) +{ + ASSERT(contentNode && contentNode->isElementNode()); + HashMap<Node*, RenderNamedFlowThread*>::iterator it = m_mapNamedFlowContentNodes.find(contentNode); + ASSERT(it != m_mapNamedFlowContentNodes.end()); + ASSERT(it->second); + ASSERT(it->second->hasContentNode(contentNode)); + it->second->unregisterNamedFlowContentNode(contentNode); + m_mapNamedFlowContentNodes.remove(contentNode); +} + +} // namespace WebCore |