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Diffstat (limited to 'Source/WebCore/platform/graphics/texmap/TextureMapperBackingStore.h')
-rw-r--r-- | Source/WebCore/platform/graphics/texmap/TextureMapperBackingStore.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/texmap/TextureMapperBackingStore.h b/Source/WebCore/platform/graphics/texmap/TextureMapperBackingStore.h new file mode 100644 index 000000000..9f056e012 --- /dev/null +++ b/Source/WebCore/platform/graphics/texmap/TextureMapperBackingStore.h @@ -0,0 +1,84 @@ +/* + Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. + */ + +#ifndef TextureMapperBackingStore_h +#define TextureMapperBackingStore_h + +#include "FloatRect.h" +#include "Image.h" +#include "RefPtr.h" +#include "TextureMapper.h" +#include "TextureMapperPlatformLayer.h" + +namespace WebCore { + +class GraphicsLayer; + +class TextureMapperBackingStore : public TextureMapperPlatformLayer, public RefCounted<TextureMapperBackingStore> { +public: + virtual PassRefPtr<BitmapTexture> texture() const = 0; + virtual void paintToTextureMapper(TextureMapper*, const FloatRect&, const TransformationMatrix&, float, BitmapTexture*) = 0; + virtual ~TextureMapperBackingStore() { } +}; + +class TextureMapperTile { +public: + inline PassRefPtr<BitmapTexture> texture() const { return m_texture; } + inline FloatRect rect() const { return m_rect; } + inline void setTexture(BitmapTexture* texture) { m_texture = texture; } + inline void setRect(const FloatRect& rect) { m_rect = rect; } + + void updateContents(TextureMapper*, Image*, const IntRect&, BitmapTexture::PixelFormat); + virtual void paint(TextureMapper*, const TransformationMatrix&, float, BitmapTexture*); + virtual ~TextureMapperTile() { } + + TextureMapperTile(const FloatRect& rect) + : m_rect(rect) + { + } + +private: + RefPtr<BitmapTexture> m_texture; + FloatRect m_rect; +}; + +class TextureMapperTiledBackingStore : public TextureMapperBackingStore { +public: + void updateContentsFromLayer(TextureMapper*, GraphicsLayer*, const IntRect&); + virtual ~TextureMapperTiledBackingStore() { } + virtual void paintToTextureMapper(TextureMapper*, const FloatRect&, const TransformationMatrix&, float, BitmapTexture*); + virtual PassRefPtr<BitmapTexture> texture() const; + void updateContents(TextureMapper*, Image*, const FloatSize&, const IntRect&, BitmapTexture::PixelFormat); + void updateContents(TextureMapper* textureMapper, Image* image, BitmapTexture::PixelFormat format) { updateContents(textureMapper, image, image->size(), image->rect(), format); } + inline FloatRect rect() const { return FloatRect(FloatPoint::zero(), m_size); } + static PassRefPtr<TextureMapperTiledBackingStore> create() { return adoptRef(new TextureMapperTiledBackingStore); } + void setContentsToImage(Image* image) { m_image = image; } + void updateContentsFromImageIfNeeded(TextureMapper*); + +private: + TextureMapperTiledBackingStore() { } + void createOrDestroyTilesIfNeeded(const FloatSize& backingStoreSize, const IntSize& tileSize, bool hasAlpha); + + Vector<TextureMapperTile> m_tiles; + FloatSize m_size; + RefPtr<Image> m_image; +}; + +} +#endif // TextureMapperBackingStore_h |