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Diffstat (limited to 'Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.cpp')
-rw-r--r--Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.cpp b/Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.cpp
index c1af9d140..49dc90252 100644
--- a/Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.cpp
+++ b/Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.cpp
@@ -45,8 +45,8 @@ PassOwnPtr<CCRenderPass> CCRenderPass::create(CCRenderSurface* targetSurface, in
CCRenderPass::CCRenderPass(CCRenderSurface* targetSurface, int id)
: m_id(id)
- , m_targetSurface(targetSurface)
- , m_framebufferOutputRect(targetSurface->contentRect())
+ , m_transformToRootTarget(targetSurface->screenSpaceTransform())
+ , m_outputRect(targetSurface->contentRect())
, m_hasTransparentBackground(true)
, m_hasOcclusionFromOutsideTargetSurface(false)
{
@@ -106,7 +106,11 @@ void CCRenderPass::appendQuadsToFillScreen(CCLayerImpl* rootLayer, SkColor scree
// Manually create the quad state for the gutter quads, as the root layer
// doesn't have any bounds and so can't generate this itself.
- OwnPtr<CCSharedQuadState> sharedQuadState = rootLayer->createSharedQuadState(m_sharedQuadStateList.size());
+ // FIXME: Make the gutter quads generated by the solid color layer (make it smarter about generating quads to fill unoccluded areas).
+ IntRect rootTargetRect = rootLayer->renderSurface()->contentRect();
+ float opacity = 1;
+ bool opaque = true;
+ OwnPtr<CCSharedQuadState> sharedQuadState = CCSharedQuadState::create(0, rootLayer->drawTransform(), rootTargetRect, rootTargetRect, opacity, opaque);
ASSERT(rootLayer->screenSpaceTransform().isInvertible());
WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransform().inverse();
Vector<IntRect> fillRects = fillRegion.rects();