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Diffstat (limited to 'Source/WTF/wtf/win/WorkItemWin.cpp')
-rw-r--r-- | Source/WTF/wtf/win/WorkItemWin.cpp | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/Source/WTF/wtf/win/WorkItemWin.cpp b/Source/WTF/wtf/win/WorkItemWin.cpp new file mode 100644 index 000000000..33ddf8ed9 --- /dev/null +++ b/Source/WTF/wtf/win/WorkItemWin.cpp @@ -0,0 +1,68 @@ +/* +* Copyright (C) 2010, 2015 Apple Inc. All rights reserved. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions +* are met: +* 1. Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* 2. Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* +* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' +* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, +* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS +* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +* THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include "config.h" +#include "WorkItemWin.h" + +#include <Windows.h> +#include <wtf/Threading.h> +#include <wtf/WorkQueue.h> + +namespace WTF { + +WorkItemWin::WorkItemWin(std::function<void()> function, WorkQueue* queue) + : m_function(function) + , m_queue(queue) +{ +} + +RefPtr<WorkItemWin> WorkItemWin::create(std::function<void()> function, WorkQueue* queue) +{ + return adoptRef(new WorkItemWin(function, queue)); +} + +WorkItemWin::~WorkItemWin() +{ +} + +HandleWorkItem::HandleWorkItem(HANDLE handle, const std::function<void()>& function, WorkQueue* queue) + : WorkItemWin(function, queue) + , m_handle(handle) + , m_waitHandle(0) +{ + ASSERT_ARG(handle, handle); +} + +RefPtr<HandleWorkItem> HandleWorkItem::createByAdoptingHandle(HANDLE handle, const std::function<void()>& function, WorkQueue* queue) +{ + return adoptRef(new HandleWorkItem(handle, function, queue)); +} + +HandleWorkItem::~HandleWorkItem() +{ + ::CloseHandle(m_handle); +} + +} // namespace WTF |