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+/*
+ * Copyright (C) 2011 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef LLIntExceptions_h
+#define LLIntExceptions_h
+
+#include <wtf/Platform.h>
+#include <wtf/StdLibExtras.h>
+
+#if ENABLE(LLINT)
+
+#include "MacroAssemblerCodeRef.h"
+
+namespace JSC {
+
+class ExecState;
+struct Instruction;
+
+namespace LLInt {
+
+// Throw the currently active exception in the context of the caller's call frame.
+void interpreterThrowInCaller(ExecState* callerFrame, ReturnAddressPtr);
+
+// Tells you where to jump to if you want to return-to-throw, after you've already
+// set up all information needed to throw the exception.
+Instruction* returnToThrowForThrownException(ExecState*);
+
+// Saves the current PC in the global data for safe-keeping, and gives you a PC
+// that you can tell the interpreter to go to, which when advanced between 1
+// and 9 slots will give you an "instruction" that threads to the interpreter's
+// exception handler. Note that if you give it the PC for exception handling,
+// it's smart enough to just return that PC without doing anything else; this
+// lets you thread exception handling through common helper functions used by
+// other helpers.
+Instruction* returnToThrow(ExecState*, Instruction*);
+
+// Use this when you're throwing to a call thunk.
+void* callToThrow(ExecState*, Instruction*);
+
+} } // namespace JSC::LLInt
+
+#endif // ENABLE(LLINT)
+
+#endif // LLIntExceptions_h