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authorKonstantin Tokarev <annulen@yandex.ru>2016-08-25 19:20:41 +0300
committerKonstantin Tokarev <annulen@yandex.ru>2017-02-02 12:30:55 +0000
commit6882a04fb36642862b11efe514251d32070c3d65 (patch)
treeb7959826000b061fd5ccc7512035c7478742f7b0 /Source/JavaScriptCore/runtime/InitializeThreading.h
parentab6df191029eeeb0b0f16f127d553265659f739e (diff)
downloadqtwebkit-6882a04fb36642862b11efe514251d32070c3d65.tar.gz
Imported QtWebKit TP3 (git b57bc6801f1876c3220d5a4bfea33d620d477443)
Change-Id: I3b1d8a2808782c9f34d50240000e20cb38d3680f Reviewed-by: Konstantin Tokarev <annulen@yandex.ru>
Diffstat (limited to 'Source/JavaScriptCore/runtime/InitializeThreading.h')
-rw-r--r--Source/JavaScriptCore/runtime/InitializeThreading.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/JavaScriptCore/runtime/InitializeThreading.h b/Source/JavaScriptCore/runtime/InitializeThreading.h
index 91301a0d8..39845c243 100644
--- a/Source/JavaScriptCore/runtime/InitializeThreading.h
+++ b/Source/JavaScriptCore/runtime/InitializeThreading.h
@@ -10,7 +10,7 @@
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
@@ -31,9 +31,9 @@
namespace JSC {
- // This function must be called from the main thread. It is safe to call it repeatedly.
- // Darwin is an exception to this rule: it is OK to call this function from any thread, even reentrantly.
- JS_EXPORT_PRIVATE void initializeThreading();
+// This function must be called from the main thread. It is safe to call it repeatedly.
+// Darwin is an exception to this rule: it is OK to call this function from any thread, even reentrantly.
+JS_EXPORT_PRIVATE void initializeThreading();
}