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|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/controls/table/table_view.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include <map>
#include <utility>
#include "base/auto_reset.h"
#include "base/bind.h"
#include "base/callback.h"
#include "base/i18n/rtl.h"
#include "base/memory/ptr_util.h"
#include "base/numerics/ranges.h"
#include "base/optional.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "cc/paint/paint_flags.h"
#include "ui/accessibility/ax_action_data.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/events/event.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/skia_util.h"
#include "ui/gfx/text_utils.h"
#include "ui/native_theme/native_theme.h"
#include "ui/views/accessibility/ax_virtual_view.h"
#include "ui/views/accessibility/view_accessibility.h"
#include "ui/views/controls/focus_ring.h"
#include "ui/views/controls/highlight_path_generator.h"
#include "ui/views/controls/scroll_view.h"
#include "ui/views/controls/table/table_grouper.h"
#include "ui/views/controls/table/table_header.h"
#include "ui/views/controls/table/table_utils.h"
#include "ui/views/controls/table/table_view_observer.h"
#include "ui/views/layout/layout_provider.h"
#include "ui/views/style/platform_style.h"
#include "ui/views/style/typography.h"
namespace views {
namespace {
constexpr int kGroupingIndicatorSize = 6;
// Returns result, unless ascending is false in which case -result is returned.
int SwapCompareResult(int result, bool ascending) {
return ascending ? result : -result;
}
// Populates |model_index_to_range_start| based on the |grouper|.
void GetModelIndexToRangeStart(TableGrouper* grouper,
int row_count,
std::map<int, int>* model_index_to_range_start) {
for (int model_index = 0; model_index < row_count;) {
GroupRange range;
grouper->GetGroupRange(model_index, &range);
DCHECK_GT(range.length, 0);
for (int i = model_index; i < model_index + range.length; ++i)
(*model_index_to_range_start)[i] = model_index;
model_index += range.length;
}
}
// Returns the color id for the background of selected text. |has_focus|
// indicates if the table has focus.
ui::NativeTheme::ColorId text_background_color_id(bool has_focus) {
return has_focus
? ui::NativeTheme::kColorId_TableSelectionBackgroundFocused
: ui::NativeTheme::kColorId_TableSelectionBackgroundUnfocused;
}
// Returns the color id for text. |has_focus| indicates if the table has focus.
ui::NativeTheme::ColorId selected_text_color_id(bool has_focus) {
return has_focus ? ui::NativeTheme::kColorId_TableSelectedText
: ui::NativeTheme::kColorId_TableSelectedTextUnfocused;
}
// Whether the platform "command" key is down.
bool IsCmdOrCtrl(const ui::Event& event) {
#if defined(OS_APPLE)
return event.IsCommandDown();
#else
return event.IsControlDown();
#endif
}
} // namespace
// Used as the comparator to sort the contents of the table.
struct TableView::SortHelper {
explicit SortHelper(TableView* table) : table(table) {}
bool operator()(int model_index1, int model_index2) {
return table->CompareRows(model_index1, model_index2) < 0;
}
TableView* table;
};
// Used as the comparator to sort the contents of the table when a TableGrouper
// is present. When groups are present we sort the groups based on the first row
// in the group and within the groups we keep the same order as the model.
struct TableView::GroupSortHelper {
explicit GroupSortHelper(TableView* table) : table(table) {}
bool operator()(int model_index1, int model_index2) {
const int range1 = model_index_to_range_start[model_index1];
const int range2 = model_index_to_range_start[model_index2];
if (range1 == range2) {
// The two rows are in the same group, sort so that items in the same
// group always appear in the same order.
return model_index1 < model_index2;
}
return table->CompareRows(range1, range2) < 0;
}
TableView* table;
std::map<int, int> model_index_to_range_start;
};
TableView::VisibleColumn::VisibleColumn() = default;
TableView::VisibleColumn::~VisibleColumn() = default;
TableView::PaintRegion::PaintRegion() = default;
TableView::PaintRegion::~PaintRegion() = default;
class TableView::HighlightPathGenerator : public views::HighlightPathGenerator {
public:
HighlightPathGenerator() = default;
// HighlightPathGenerator:
SkPath GetHighlightPath(const views::View* view) override {
if (!PlatformStyle::kTableViewSupportsKeyboardNavigationByCell)
return SkPath();
const TableView* const table = static_cast<const TableView*>(view);
// If there's no focus indicator fall back on the default highlight path
// (highlights entire view instead of active cell).
if (!table->GetHasFocusIndicator())
return SkPath();
// Draw a focus indicator around the active cell.
gfx::Rect bounds = table->GetActiveCellBounds();
bounds.set_x(table->GetMirroredXForRect(bounds));
return SkPath().addRect(gfx::RectToSkRect(bounds));
}
private:
DISALLOW_COPY_AND_ASSIGN(HighlightPathGenerator);
};
TableView::TableView() {
constexpr int kTextContext = style::CONTEXT_TABLE_ROW;
constexpr int kTextStyle = style::STYLE_PRIMARY;
font_list_ = style::GetFont(kTextContext, kTextStyle);
row_height_ = LayoutProvider::GetControlHeightForFont(kTextContext,
kTextStyle, font_list_);
// Always focusable, even on Mac (consistent with NSTableView).
SetFocusBehavior(FocusBehavior::ALWAYS);
views::HighlightPathGenerator::Install(
this, std::make_unique<TableView::HighlightPathGenerator>());
focus_ring_ = FocusRing::Install(this);
}
TableView::TableView(ui::TableModel* model,
const std::vector<ui::TableColumn>& columns,
TableTypes table_type,
bool single_selection)
: TableView() {
Init(model, std::move(columns), table_type, single_selection);
}
TableView::~TableView() {
if (model_)
model_->SetObserver(nullptr);
}
// static
std::unique_ptr<ScrollView> TableView::CreateScrollViewWithTable(
std::unique_ptr<TableView> table) {
auto scroll_view = ScrollView::CreateScrollViewWithBorder();
auto* table_ptr = table.get();
scroll_view->SetContents(std::move(table));
table_ptr->CreateHeaderIfNecessary(scroll_view.get());
return scroll_view;
}
void TableView::Init(ui::TableModel* model,
const std::vector<ui::TableColumn>& columns,
TableTypes table_type,
bool single_selection) {
columns_ = columns;
table_type_ = table_type;
single_selection_ = single_selection;
for (const auto& column : columns) {
VisibleColumn visible_column;
visible_column.column = column;
visible_columns_.push_back(visible_column);
}
SetModel(model);
if (model_)
UpdateVirtualAccessibilityChildren();
}
// TODO(sky): this doesn't support arbitrarily changing the model, rename this
// to ClearModel() or something.
void TableView::SetModel(ui::TableModel* model) {
if (model == model_)
return;
if (model_)
model_->SetObserver(nullptr);
model_ = model;
selection_model_.Clear();
if (model_)
model_->SetObserver(this);
}
void TableView::SetGrouper(TableGrouper* grouper) {
grouper_ = grouper;
SortItemsAndUpdateMapping(/*schedule_paint=*/true);
}
int TableView::GetRowCount() const {
return model_ ? model_->RowCount() : 0;
}
void TableView::Select(int model_row) {
if (!model_)
return;
SelectByViewIndex(model_row == -1 ? -1 : ModelToView(model_row));
}
int TableView::GetFirstSelectedRow() const {
return selection_model_.empty() ? -1 : selection_model_.selected_indices()[0];
}
void TableView::SetColumnVisibility(int id, bool is_visible) {
if (is_visible == IsColumnVisible(id))
return;
if (is_visible) {
VisibleColumn visible_column;
visible_column.column = FindColumnByID(id);
visible_columns_.push_back(visible_column);
} else {
const auto i = std::find_if(
visible_columns_.begin(), visible_columns_.end(),
[id](const auto& column) { return column.column.id == id; });
if (i != visible_columns_.end()) {
visible_columns_.erase(i);
if (active_visible_column_index_ >= int{visible_columns_.size()})
SetActiveVisibleColumnIndex(int{visible_columns_.size()} - 1);
}
}
ClearVirtualAccessibilityChildren();
UpdateVisibleColumnSizes();
PreferredSizeChanged();
SchedulePaint();
if (header_)
header_->SchedulePaint();
UpdateVirtualAccessibilityChildren();
}
void TableView::ToggleSortOrder(int visible_column_index) {
DCHECK(visible_column_index >= 0 &&
visible_column_index < static_cast<int>(visible_columns_.size()));
const ui::TableColumn& column = visible_columns_[visible_column_index].column;
if (!column.sortable)
return;
SortDescriptors sort(sort_descriptors_);
if (!sort.empty() && sort[0].column_id == column.id) {
if (sort[0].ascending == column.initial_sort_is_ascending) {
// First toggle inverts the order.
sort[0].ascending = !sort[0].ascending;
} else {
// Second toggle clears the sort.
sort.clear();
}
} else {
SortDescriptor descriptor(column.id, column.initial_sort_is_ascending);
sort.insert(sort.begin(), descriptor);
// Only persist two sort descriptors.
if (sort.size() > 2)
sort.resize(2);
}
SetSortDescriptors(sort);
}
void TableView::SetSortDescriptors(const SortDescriptors& sort_descriptors) {
sort_descriptors_ = sort_descriptors;
SortItemsAndUpdateMapping(/*schedule_paint=*/true);
if (header_)
header_->SchedulePaint();
}
bool TableView::IsColumnVisible(int id) const {
const auto ids_match = [id](const auto& column) {
return column.column.id == id;
};
return std::any_of(visible_columns_.cbegin(), visible_columns_.cend(),
ids_match);
}
bool TableView::HasColumn(int id) const {
const auto ids_match = [id](const auto& column) { return column.id == id; };
return std::any_of(columns_.cbegin(), columns_.cend(), ids_match);
}
bool TableView::GetHasFocusIndicator() const {
int active_row = selection_model_.active();
return active_row != ui::ListSelectionModel::kUnselectedIndex &&
active_visible_column_index_ !=
ui::ListSelectionModel::kUnselectedIndex;
}
const TableView::VisibleColumn& TableView::GetVisibleColumn(int index) {
DCHECK(index >= 0 && index < static_cast<int>(visible_columns_.size()));
return visible_columns_[index];
}
void TableView::SetVisibleColumnWidth(int index, int width) {
DCHECK(index >= 0 && index < static_cast<int>(visible_columns_.size()));
if (visible_columns_[index].width == width)
return;
base::AutoReset<bool> reseter(&in_set_visible_column_width_, true);
visible_columns_[index].width = width;
for (size_t i = index + 1; i < visible_columns_.size(); ++i) {
visible_columns_[i].x =
visible_columns_[i - 1].x + visible_columns_[i - 1].width;
}
PreferredSizeChanged();
SchedulePaint();
UpdateVirtualAccessibilityChildrenBounds();
}
int TableView::ModelToView(int model_index) const {
if (!GetIsSorted())
return model_index;
DCHECK_GE(model_index, 0) << " negative model_index " << model_index;
DCHECK_LT(model_index, GetRowCount())
<< " out of bounds model_index " << model_index;
return model_to_view_[model_index];
}
int TableView::ViewToModel(int view_index) const {
DCHECK_GE(view_index, 0) << " negative view_index " << view_index;
DCHECK_LT(view_index, GetRowCount())
<< " out of bounds view_index " << view_index;
return GetIsSorted() ? view_to_model_[view_index] : view_index;
}
bool TableView::GetSelectOnRemove() const {
return select_on_remove_;
}
void TableView::SetSelectOnRemove(bool select_on_remove) {
if (select_on_remove_ == select_on_remove)
return;
select_on_remove_ = select_on_remove;
OnPropertyChanged(&select_on_remove_, kPropertyEffectsNone);
}
TableTypes TableView::GetTableType() const {
return table_type_;
}
bool TableView::GetSortOnPaint() const {
return sort_on_paint_;
}
void TableView::SetSortOnPaint(bool sort_on_paint) {
if (sort_on_paint_ == sort_on_paint)
return;
sort_on_paint_ = sort_on_paint;
OnPropertyChanged(&sort_on_paint_, kPropertyEffectsNone);
}
void TableView::Layout() {
// When the scrollview's width changes we force recalculating column sizes.
ScrollView* scroll_view = ScrollView::GetScrollViewForContents(this);
if (scroll_view) {
const int scroll_view_width = scroll_view->GetContentsBounds().width();
if (scroll_view_width != last_parent_width_) {
last_parent_width_ = scroll_view_width;
if (!in_set_visible_column_width_) {
// Layout to the parent (the Viewport), which differs from
// |scroll_view_width| when scrollbars are present.
layout_width_ = parent()->width();
UpdateVisibleColumnSizes();
}
}
}
// We have to override Layout like this since we're contained in a ScrollView.
gfx::Size pref = GetPreferredSize();
int width = pref.width();
int height = pref.height();
if (parent()) {
width = std::max(parent()->width(), width);
height = std::max(parent()->height(), height);
}
SetBounds(x(), y(), width, height);
if (header_) {
header_->SetBoundsRect(
gfx::Rect(header_->bounds().origin(),
gfx::Size(width, header_->GetPreferredSize().height())));
}
focus_ring_->Layout();
}
gfx::Size TableView::CalculatePreferredSize() const {
int width = 50;
if (header_ && !visible_columns_.empty())
width = visible_columns_.back().x + visible_columns_.back().width;
return gfx::Size(width, GetRowCount() * row_height_);
}
bool TableView::GetNeedsNotificationWhenVisibleBoundsChange() const {
return true;
}
void TableView::OnVisibleBoundsChanged() {
// When our visible bounds change, we need to make sure we update the bounds
// of our AXVirtualView children.
UpdateVirtualAccessibilityChildrenBounds();
}
bool TableView::OnKeyPressed(const ui::KeyEvent& event) {
if (!HasFocus())
return false;
switch (event.key_code()) {
case ui::VKEY_A:
// control-a selects all.
if (IsCmdOrCtrl(event) && !single_selection_ && GetRowCount()) {
ui::ListSelectionModel selection_model;
selection_model.SetSelectedIndex(selection_model_.active());
for (int i = 0; i < GetRowCount(); ++i)
selection_model.AddIndexToSelection(i);
SetSelectionModel(std::move(selection_model));
return true;
}
break;
case ui::VKEY_HOME:
if (GetRowCount())
SelectByViewIndex(0);
return true;
case ui::VKEY_END:
if (GetRowCount())
SelectByViewIndex(GetRowCount() - 1);
return true;
case ui::VKEY_UP:
#if defined(OS_APPLE)
if (event.IsAltDown()) {
if (GetRowCount())
SelectByViewIndex(0);
} else {
AdvanceSelection(AdvanceDirection::kDecrement);
}
#else
AdvanceSelection(AdvanceDirection::kDecrement);
#endif
return true;
case ui::VKEY_DOWN:
#if defined(OS_APPLE)
if (event.IsAltDown()) {
if (GetRowCount())
SelectByViewIndex(GetRowCount() - 1);
} else {
AdvanceSelection(AdvanceDirection::kIncrement);
}
#else
AdvanceSelection(AdvanceDirection::kIncrement);
#endif
return true;
case ui::VKEY_LEFT:
if (PlatformStyle::kTableViewSupportsKeyboardNavigationByCell) {
const AdvanceDirection direction = base::i18n::IsRTL()
? AdvanceDirection::kIncrement
: AdvanceDirection::kDecrement;
if (IsCmdOrCtrl(event)) {
if (active_visible_column_index_ != -1 && header_) {
header_->ResizeColumnViaKeyboard(active_visible_column_index_,
direction);
focus_ring_->SchedulePaint();
}
} else {
AdvanceActiveVisibleColumn(direction);
}
return true;
}
break;
case ui::VKEY_RIGHT:
if (PlatformStyle::kTableViewSupportsKeyboardNavigationByCell) {
const AdvanceDirection direction = base::i18n::IsRTL()
? AdvanceDirection::kDecrement
: AdvanceDirection::kIncrement;
if (IsCmdOrCtrl(event)) {
if (active_visible_column_index_ != -1 && header_) {
header_->ResizeColumnViaKeyboard(active_visible_column_index_,
direction);
focus_ring_->SchedulePaint();
}
} else {
AdvanceActiveVisibleColumn(direction);
}
return true;
}
break;
case ui::VKEY_SPACE:
if (PlatformStyle::kTableViewSupportsKeyboardNavigationByCell &&
active_visible_column_index_ != -1) {
ToggleSortOrder(active_visible_column_index_);
return true;
}
break;
default:
break;
}
if (observer_)
observer_->OnKeyDown(event.key_code());
return false;
}
bool TableView::OnMousePressed(const ui::MouseEvent& event) {
RequestFocus();
if (!event.IsOnlyLeftMouseButton())
return true;
const int row = event.y() / row_height_;
if (row < 0 || row >= GetRowCount())
return true;
if (event.GetClickCount() == 2) {
SelectByViewIndex(row);
if (observer_)
observer_->OnDoubleClick();
} else if (event.GetClickCount() == 1) {
ui::ListSelectionModel new_model;
ConfigureSelectionModelForEvent(event, &new_model);
SetSelectionModel(std::move(new_model));
}
return true;
}
void TableView::OnGestureEvent(ui::GestureEvent* event) {
if (event->type() != ui::ET_GESTURE_TAP_DOWN)
return;
RequestFocus();
const int row = event->y() / row_height_;
if (row < 0 || row >= GetRowCount())
return;
event->StopPropagation();
ui::ListSelectionModel new_model;
ConfigureSelectionModelForEvent(*event, &new_model);
SetSelectionModel(std::move(new_model));
}
base::string16 TableView::GetTooltipText(const gfx::Point& p) const {
const int row = p.y() / row_height_;
if (row < 0 || row >= GetRowCount() || visible_columns_.empty())
return base::string16();
const int x = GetMirroredXInView(p.x());
const int column = GetClosestVisibleColumnIndex(this, x);
if (x < visible_columns_[column].x ||
x > (visible_columns_[column].x + visible_columns_[column].width))
return base::string16();
const int model_row = ViewToModel(row);
if (column == 0 && !model_->GetTooltip(model_row).empty())
return model_->GetTooltip(model_row);
return model_->GetText(model_row, visible_columns_[column].column.id);
}
void TableView::GetAccessibleNodeData(ui::AXNodeData* node_data) {
// ID, class name and relative bounds are added by ViewAccessibility for all
// non-virtual views, so we don't need to add them here.
node_data->role = ax::mojom::Role::kListGrid;
node_data->SetRestriction(ax::mojom::Restriction::kReadOnly);
node_data->SetDefaultActionVerb(ax::mojom::DefaultActionVerb::kActivate);
// Subclasses should overwrite the name with the control's associated label.
node_data->SetNameExplicitlyEmpty();
node_data->AddIntAttribute(ax::mojom::IntAttribute::kTableRowCount,
static_cast<int32_t>(GetRowCount()));
node_data->AddIntAttribute(ax::mojom::IntAttribute::kTableColumnCount,
static_cast<int32_t>(visible_columns_.size()));
}
bool TableView::HandleAccessibleAction(const ui::AXActionData& action_data) {
if (!GetRowCount())
return false;
int active_row = selection_model_.active();
if (active_row == ui::ListSelectionModel::kUnselectedIndex)
active_row = ModelToView(0);
switch (action_data.action) {
case ax::mojom::Action::kDoDefault:
RequestFocus();
SelectByViewIndex(ModelToView(active_row));
if (observer_)
observer_->OnDoubleClick();
break;
case ax::mojom::Action::kFocus:
RequestFocus();
// Setting focus should not affect the current selection.
if (selection_model_.empty())
SelectByViewIndex(0);
break;
case ax::mojom::Action::kScrollRight: {
const AdvanceDirection direction = base::i18n::IsRTL()
? AdvanceDirection::kDecrement
: AdvanceDirection::kIncrement;
AdvanceActiveVisibleColumn(direction);
break;
}
case ax::mojom::Action::kScrollLeft: {
const AdvanceDirection direction = base::i18n::IsRTL()
? AdvanceDirection::kIncrement
: AdvanceDirection::kDecrement;
AdvanceActiveVisibleColumn(direction);
break;
}
case ax::mojom::Action::kScrollToMakeVisible:
ScrollRectToVisible(GetRowBounds(ModelToView(active_row)));
break;
case ax::mojom::Action::kSetSelection:
// TODO(nektar): Retrieve the anchor and focus nodes once AXVirtualView is
// implemented in this class.
SelectByViewIndex(active_row);
break;
case ax::mojom::Action::kShowContextMenu:
ShowContextMenu(GetBoundsInScreen().CenterPoint(),
ui::MENU_SOURCE_KEYBOARD);
break;
default:
return false;
}
return true;
}
void TableView::OnModelChanged() {
selection_model_.Clear();
NumRowsChanged();
}
void TableView::OnItemsChanged(int start, int length) {
SortItemsAndUpdateMapping(/*schedule_paint=*/true);
}
void TableView::OnItemsAdded(int start, int length) {
for (int i = 0; i < length; ++i)
selection_model_.IncrementFrom(start);
NumRowsChanged();
}
void TableView::OnItemsMoved(int old_start, int length, int new_start) {
selection_model_.Move(old_start, new_start, length);
SortItemsAndUpdateMapping(/*schedule_paint=*/true);
}
void TableView::OnItemsRemoved(int start, int length) {
DCHECK_GE(start, 0);
// Determine the currently selected index in terms of the view. We inline the
// implementation here since ViewToModel() has DCHECKs that fail since the
// model has changed but |model_to_view_| has not been updated yet.
const int previously_selected_model_index = GetFirstSelectedRow();
int previously_selected_view_index = previously_selected_model_index;
if (previously_selected_model_index != -1 && GetIsSorted())
previously_selected_view_index =
model_to_view_[previously_selected_model_index];
for (int i = 0; i < length; ++i)
selection_model_.DecrementFrom(start);
NumRowsChanged();
// If the selection was empty and is no longer empty select the same visual
// index.
if (selection_model_.empty() && previously_selected_view_index != -1 &&
GetRowCount() && select_on_remove_) {
selection_model_.SetSelectedIndex(ViewToModel(
std::min(GetRowCount() - 1, previously_selected_view_index)));
}
if (!selection_model_.empty() && selection_model_.active() == -1)
selection_model_.set_active(GetFirstSelectedRow());
if (!selection_model_.empty() && selection_model_.anchor() == -1)
selection_model_.set_anchor(GetFirstSelectedRow());
NotifyAccessibilityEvent(ax::mojom::Event::kSelection, true);
if (observer_)
observer_->OnSelectionChanged();
}
gfx::Point TableView::GetKeyboardContextMenuLocation() {
int first_selected = GetFirstSelectedRow();
gfx::Rect vis_bounds(GetVisibleBounds());
int y = vis_bounds.height() / 2;
if (first_selected != -1) {
gfx::Rect cell_bounds(GetRowBounds(first_selected));
if (cell_bounds.bottom() >= vis_bounds.y() &&
cell_bounds.bottom() < vis_bounds.bottom()) {
y = cell_bounds.bottom();
}
}
gfx::Point screen_loc(0, y);
if (base::i18n::IsRTL())
screen_loc.set_x(width());
ConvertPointToScreen(this, &screen_loc);
return screen_loc;
}
void TableView::OnFocus() {
SchedulePaintForSelection();
focus_ring_->SchedulePaint();
needs_update_accessibility_focus_ = true;
}
void TableView::OnBlur() {
SchedulePaintForSelection();
focus_ring_->SchedulePaint();
needs_update_accessibility_focus_ = true;
}
void TableView::OnPaint(gfx::Canvas* canvas) {
OnPaintImpl(canvas);
if (needs_update_accessibility_focus_)
UpdateAccessibilityFocus();
}
void TableView::OnPaintImpl(gfx::Canvas* canvas) {
// Don't invoke View::OnPaint so that we can render our own focus border.
if (sort_on_paint_)
SortItemsAndUpdateMapping(/*schedule_paint=*/false);
const SkColor default_bg_color = GetNativeTheme()->GetSystemColor(
ui::NativeTheme::kColorId_TableBackground);
canvas->DrawColor(default_bg_color);
if (!GetRowCount() || visible_columns_.empty())
return;
const PaintRegion region(GetPaintRegion(GetPaintBounds(canvas)));
if (region.min_column == -1)
return; // No need to paint anything.
const SkColor selected_bg_color =
GetNativeTheme()->GetSystemColor(text_background_color_id(HasFocus()));
const SkColor fg_color =
GetNativeTheme()->GetSystemColor(ui::NativeTheme::kColorId_TableText);
const SkColor selected_fg_color =
GetNativeTheme()->GetSystemColor(selected_text_color_id(HasFocus()));
const SkColor alternate_bg_color = GetNativeTheme()->GetSystemColor(
ui::NativeTheme::kColorId_TableBackgroundAlternate);
const int cell_margin = GetCellMargin();
const int cell_element_spacing = GetCellElementSpacing();
for (int i = region.min_row; i < region.max_row; ++i) {
const int model_index = ViewToModel(i);
const bool is_selected = selection_model_.IsSelected(model_index);
if (is_selected)
canvas->FillRect(GetRowBounds(i), selected_bg_color);
else if (alternate_bg_color != default_bg_color && (i % 2))
canvas->FillRect(GetRowBounds(i), alternate_bg_color);
for (int j = region.min_column; j < region.max_column; ++j) {
const gfx::Rect cell_bounds(GetCellBounds(i, j));
int text_x = cell_margin + cell_bounds.x();
// Provide space for the grouping indicator, but draw it separately.
if (j == 0 && grouper_)
text_x += kGroupingIndicatorSize + cell_element_spacing;
// Always paint the icon in the first visible column.
if (j == 0 && table_type_ == ICON_AND_TEXT) {
gfx::ImageSkia image = model_->GetIcon(model_index);
if (!image.isNull()) {
int image_x =
GetMirroredXWithWidthInView(text_x, ui::TableModel::kIconSize);
canvas->DrawImageInt(
image, 0, 0, image.width(), image.height(), image_x,
cell_bounds.y() +
(cell_bounds.height() - ui::TableModel::kIconSize) / 2,
ui::TableModel::kIconSize, ui::TableModel::kIconSize, true);
}
text_x += ui::TableModel::kIconSize + cell_element_spacing;
}
if (text_x < cell_bounds.right() - cell_margin) {
canvas->DrawStringRectWithFlags(
model_->GetText(model_index, visible_columns_[j].column.id),
font_list_, is_selected ? selected_fg_color : fg_color,
gfx::Rect(GetMirroredXWithWidthInView(
text_x, cell_bounds.right() - text_x - cell_margin),
cell_bounds.y(), cell_bounds.right() - text_x,
row_height_),
TableColumnAlignmentToCanvasAlignment(
visible_columns_[j].column.alignment));
}
}
}
if (!grouper_ || region.min_column > 0)
return;
const SkColor grouping_color = GetNativeTheme()->GetSystemColor(
ui::NativeTheme::kColorId_TableGroupingIndicatorColor);
cc::PaintFlags grouping_flags;
grouping_flags.setColor(grouping_color);
grouping_flags.setStyle(cc::PaintFlags::kFill_Style);
grouping_flags.setStrokeWidth(kGroupingIndicatorSize);
grouping_flags.setStrokeCap(cc::PaintFlags::kRound_Cap);
grouping_flags.setAntiAlias(true);
const int group_indicator_x = GetMirroredXInView(
GetCellBounds(0, 0).x() + cell_margin + kGroupingIndicatorSize / 2);
for (int i = region.min_row; i < region.max_row;) {
const int model_index = ViewToModel(i);
GroupRange range;
grouper_->GetGroupRange(model_index, &range);
DCHECK_GT(range.length, 0);
// The order of rows in a group is consistent regardless of sort, so it's ok
// to do this calculation.
const int start = i - (model_index - range.start);
const int last = start + range.length - 1;
const gfx::RectF start_cell_bounds(GetCellBounds(start, 0));
const gfx::RectF last_cell_bounds(GetCellBounds(last, 0));
canvas->DrawLine(
gfx::PointF(group_indicator_x, start_cell_bounds.CenterPoint().y()),
gfx::PointF(group_indicator_x, last_cell_bounds.CenterPoint().y()),
grouping_flags);
i = last + 1;
}
}
int TableView::GetCellMargin() const {
return LayoutProvider::Get()->GetDistanceMetric(
DISTANCE_TABLE_CELL_HORIZONTAL_MARGIN);
}
int TableView::GetCellElementSpacing() const {
return LayoutProvider::Get()->GetDistanceMetric(
DISTANCE_RELATED_LABEL_HORIZONTAL);
}
void TableView::NumRowsChanged() {
SortItemsAndUpdateMapping(/*schedule_paint=*/true);
PreferredSizeChanged();
}
void TableView::SortItemsAndUpdateMapping(bool schedule_paint) {
if (!GetIsSorted()) {
view_to_model_.clear();
model_to_view_.clear();
} else {
const int row_count = GetRowCount();
view_to_model_.resize(row_count);
model_to_view_.resize(row_count);
for (int i = 0; i < row_count; ++i)
view_to_model_[i] = i;
if (grouper_) {
GroupSortHelper sort_helper(this);
GetModelIndexToRangeStart(grouper_, GetRowCount(),
&sort_helper.model_index_to_range_start);
std::stable_sort(view_to_model_.begin(), view_to_model_.end(),
sort_helper);
} else {
std::stable_sort(view_to_model_.begin(), view_to_model_.end(),
SortHelper(this));
}
for (int i = 0; i < row_count; ++i)
model_to_view_[view_to_model_[i]] = i;
model_->ClearCollator();
}
UpdateVirtualAccessibilityChildren();
if (schedule_paint)
SchedulePaint();
}
int TableView::CompareRows(int model_row1, int model_row2) {
const int sort_result = model_->CompareValues(model_row1, model_row2,
sort_descriptors_[0].column_id);
if (sort_result == 0 && sort_descriptors_.size() > 1) {
// Try the secondary sort.
return SwapCompareResult(
model_->CompareValues(model_row1, model_row2,
sort_descriptors_[1].column_id),
sort_descriptors_[1].ascending);
}
return SwapCompareResult(sort_result, sort_descriptors_[0].ascending);
}
gfx::Rect TableView::GetRowBounds(int row) const {
return gfx::Rect(0, row * row_height_, width(), row_height_);
}
gfx::Rect TableView::GetCellBounds(int row, int visible_column_index) const {
if (!header_)
return GetRowBounds(row);
const VisibleColumn& vis_col(visible_columns_[visible_column_index]);
return gfx::Rect(vis_col.x, row * row_height_, vis_col.width, row_height_);
}
gfx::Rect TableView::GetActiveCellBounds() const {
if (selection_model_.active() == ui::ListSelectionModel::kUnselectedIndex) {
return gfx::Rect();
}
return GetCellBounds(ModelToView(selection_model_.active()),
active_visible_column_index_);
}
void TableView::AdjustCellBoundsForText(int visible_column_index,
gfx::Rect* bounds) const {
const int cell_margin = GetCellMargin();
const int cell_element_spacing = GetCellElementSpacing();
int text_x = cell_margin + bounds->x();
if (visible_column_index == 0) {
if (grouper_)
text_x += kGroupingIndicatorSize + cell_element_spacing;
if (table_type_ == ICON_AND_TEXT)
text_x += ui::TableModel::kIconSize + cell_element_spacing;
}
bounds->set_x(text_x);
bounds->set_width(std::max(0, bounds->right() - cell_margin - text_x));
}
void TableView::CreateHeaderIfNecessary(ScrollView* scroll_view) {
// Only create a header if there is more than one column or the title of the
// only column is not empty.
if (header_ || (columns_.size() == 1 && columns_[0].title.empty()))
return;
header_ = scroll_view->SetHeader(std::make_unique<TableHeader>(this));
UpdateVirtualAccessibilityChildren();
}
void TableView::UpdateVisibleColumnSizes() {
if (!header_)
return;
std::vector<ui::TableColumn> columns;
for (const auto& visible_column : visible_columns_)
columns.push_back(visible_column.column);
const int cell_margin = GetCellMargin();
const int cell_element_spacing = GetCellElementSpacing();
int first_column_padding = 0;
if (table_type_ == ICON_AND_TEXT && header_)
first_column_padding += ui::TableModel::kIconSize + cell_element_spacing;
if (grouper_)
first_column_padding += kGroupingIndicatorSize + cell_element_spacing;
std::vector<int> sizes = views::CalculateTableColumnSizes(
layout_width_, first_column_padding, header_->font_list(), font_list_,
std::max(cell_margin, TableHeader::kHorizontalPadding) * 2,
TableHeader::kSortIndicatorWidth, columns, model_);
DCHECK_EQ(visible_columns_.size(), sizes.size());
int x = 0;
for (size_t i = 0; i < visible_columns_.size(); ++i) {
visible_columns_[i].x = x;
visible_columns_[i].width = sizes[i];
x += sizes[i];
}
}
TableView::PaintRegion TableView::GetPaintRegion(
const gfx::Rect& bounds) const {
DCHECK(!visible_columns_.empty());
DCHECK(GetRowCount());
PaintRegion region;
region.min_row =
base::ClampToRange(bounds.y() / row_height_, 0, GetRowCount() - 1);
region.max_row = bounds.bottom() / row_height_;
if (bounds.bottom() % row_height_ != 0)
region.max_row++;
region.max_row = std::min(region.max_row, GetRowCount());
if (!header_) {
region.max_column = 1;
return region;
}
const int paint_x = GetMirroredXForRect(bounds);
const int paint_max_x = paint_x + bounds.width();
region.min_column = -1;
region.max_column = visible_columns_.size();
for (size_t i = 0; i < visible_columns_.size(); ++i) {
int max_x = visible_columns_[i].x + visible_columns_[i].width;
if (region.min_column == -1 && max_x >= paint_x)
region.min_column = static_cast<int>(i);
if (region.min_column != -1 && visible_columns_[i].x >= paint_max_x) {
region.max_column = i;
break;
}
}
return region;
}
gfx::Rect TableView::GetPaintBounds(gfx::Canvas* canvas) const {
SkRect sk_clip_rect;
if (canvas->sk_canvas()->getLocalClipBounds(&sk_clip_rect))
return gfx::ToEnclosingRect(gfx::SkRectToRectF(sk_clip_rect));
return GetVisibleBounds();
}
void TableView::SchedulePaintForSelection() {
if (selection_model_.size() == 1) {
const int first_model_row = GetFirstSelectedRow();
SchedulePaintInRect(GetRowBounds(ModelToView(first_model_row)));
if (first_model_row != selection_model_.active())
SchedulePaintInRect(GetRowBounds(ModelToView(selection_model_.active())));
} else if (selection_model_.size() > 1) {
SchedulePaint();
}
}
ui::TableColumn TableView::FindColumnByID(int id) const {
const auto ids_match = [id](const auto& column) { return column.id == id; };
const auto i = std::find_if(columns_.cbegin(), columns_.cend(), ids_match);
DCHECK(i != columns_.cend());
return *i;
}
void TableView::AdvanceActiveVisibleColumn(AdvanceDirection direction) {
if (visible_columns_.empty()) {
SetActiveVisibleColumnIndex(-1);
return;
}
if (active_visible_column_index_ == -1) {
if (selection_model_.active() == -1)
SelectByViewIndex(0);
SetActiveVisibleColumnIndex(0);
return;
}
if (direction == AdvanceDirection::kDecrement) {
SetActiveVisibleColumnIndex(std::max(0, active_visible_column_index_ - 1));
} else {
SetActiveVisibleColumnIndex(
std::min(static_cast<int>(visible_columns_.size()) - 1,
active_visible_column_index_ + 1));
}
}
int TableView::GetActiveVisibleColumnIndex() const {
return active_visible_column_index_;
}
void TableView::SetActiveVisibleColumnIndex(int index) {
if (active_visible_column_index_ == index)
return;
active_visible_column_index_ = index;
if (selection_model_.active() != ui::ListSelectionModel::kUnselectedIndex &&
active_visible_column_index_ != -1) {
ScrollRectToVisible(GetCellBounds(ModelToView(selection_model_.active()),
active_visible_column_index_));
}
focus_ring_->SchedulePaint();
needs_update_accessibility_focus_ = true;
OnPropertyChanged(&active_visible_column_index_, kPropertyEffectsNone);
}
void TableView::SelectByViewIndex(int view_index) {
ui::ListSelectionModel new_selection;
if (view_index != -1) {
SelectRowsInRangeFrom(view_index, true, &new_selection);
new_selection.set_anchor(ViewToModel(view_index));
new_selection.set_active(ViewToModel(view_index));
}
SetSelectionModel(std::move(new_selection));
}
void TableView::SetSelectionModel(ui::ListSelectionModel new_selection) {
if (new_selection == selection_model_)
return;
SchedulePaintForSelection();
selection_model_ = std::move(new_selection);
SchedulePaintForSelection();
// Scroll the group for the active item to visible.
if (selection_model_.active() != -1) {
gfx::Rect vis_rect(GetVisibleBounds());
const GroupRange range(GetGroupRange(selection_model_.active()));
const int start_y = GetRowBounds(ModelToView(range.start)).y();
const int end_y =
GetRowBounds(ModelToView(range.start + range.length - 1)).bottom();
vis_rect.set_y(start_y);
vis_rect.set_height(end_y - start_y);
ScrollRectToVisible(vis_rect);
if (active_visible_column_index_ == -1)
SetActiveVisibleColumnIndex(0);
} else {
SetActiveVisibleColumnIndex(-1);
}
focus_ring_->SchedulePaint();
needs_update_accessibility_focus_ = true;
NotifyAccessibilityEvent(ax::mojom::Event::kSelection, true);
if (observer_)
observer_->OnSelectionChanged();
}
void TableView::AdvanceSelection(AdvanceDirection direction) {
if (selection_model_.active() == -1) {
SelectByViewIndex(0);
return;
}
int view_index = ModelToView(selection_model_.active());
if (direction == AdvanceDirection::kDecrement)
view_index = std::max(0, view_index - 1);
else
view_index = std::min(GetRowCount() - 1, view_index + 1);
SelectByViewIndex(view_index);
}
void TableView::ConfigureSelectionModelForEvent(
const ui::LocatedEvent& event,
ui::ListSelectionModel* model) const {
const int view_index = event.y() / row_height_;
DCHECK(view_index >= 0 && view_index < GetRowCount());
if (selection_model_.anchor() == -1 || single_selection_ ||
(!IsCmdOrCtrl(event) && !event.IsShiftDown())) {
SelectRowsInRangeFrom(view_index, true, model);
model->set_anchor(ViewToModel(view_index));
model->set_active(ViewToModel(view_index));
return;
}
if ((IsCmdOrCtrl(event) && event.IsShiftDown()) || event.IsShiftDown()) {
// control-shift: copy existing model and make sure rows between anchor and
// |view_index| are selected.
// shift: reset selection so that only rows between anchor and |view_index|
// are selected.
if (IsCmdOrCtrl(event) && event.IsShiftDown())
*model = selection_model_;
else
model->set_anchor(selection_model_.anchor());
for (int i = std::min(view_index, ModelToView(model->anchor())),
end = std::max(view_index, ModelToView(model->anchor()));
i <= end; ++i) {
SelectRowsInRangeFrom(i, true, model);
}
model->set_active(ViewToModel(view_index));
} else {
DCHECK(IsCmdOrCtrl(event));
// Toggle the selection state of |view_index| and set the anchor/active to
// it and don't change the state of any other rows.
*model = selection_model_;
model->set_anchor(ViewToModel(view_index));
model->set_active(ViewToModel(view_index));
SelectRowsInRangeFrom(view_index,
!model->IsSelected(ViewToModel(view_index)), model);
}
}
void TableView::SelectRowsInRangeFrom(int view_index,
bool select,
ui::ListSelectionModel* model) const {
const GroupRange range(GetGroupRange(ViewToModel(view_index)));
for (int i = 0; i < range.length; ++i) {
if (select)
model->AddIndexToSelection(range.start + i);
else
model->RemoveIndexFromSelection(range.start + i);
}
}
GroupRange TableView::GetGroupRange(int model_index) const {
GroupRange range;
if (grouper_) {
grouper_->GetGroupRange(model_index, &range);
} else {
range.start = model_index;
range.length = 1;
}
return range;
}
void TableView::UpdateVirtualAccessibilityChildren() {
ClearVirtualAccessibilityChildren();
if (!GetRowCount() || visible_columns_.empty())
return;
const base::Optional<int> primary_sorted_column_id =
sort_descriptors().empty()
? base::nullopt
: base::make_optional(sort_descriptors()[0].column_id);
if (header_) {
auto ax_header = std::make_unique<AXVirtualView>();
ui::AXNodeData& header_data = ax_header->GetCustomData();
header_data.role = ax::mojom::Role::kRow;
for (size_t visible_column_index = 0;
visible_column_index < visible_columns_.size();
++visible_column_index) {
const VisibleColumn& visible_column =
visible_columns_[visible_column_index];
const ui::TableColumn column = visible_column.column;
auto ax_cell = std::make_unique<AXVirtualView>();
ui::AXNodeData& cell_data = ax_cell->GetCustomData();
cell_data.role = ax::mojom::Role::kColumnHeader;
cell_data.SetName(column.title);
cell_data.AddIntAttribute(ax::mojom::IntAttribute::kTableCellColumnIndex,
static_cast<int32_t>(visible_column_index));
cell_data.AddIntAttribute(ax::mojom::IntAttribute::kTableCellColumnSpan,
1);
if (base::i18n::IsRTL())
cell_data.SetTextDirection(ax::mojom::WritingDirection::kRtl);
auto sort_direction = ax::mojom::SortDirection::kUnsorted;
if (column.sortable && primary_sorted_column_id.has_value() &&
column.id == primary_sorted_column_id.value()) {
DCHECK(!sort_descriptors().empty());
if (sort_descriptors()[0].ascending)
sort_direction = ax::mojom::SortDirection::kAscending;
else
sort_direction = ax::mojom::SortDirection::kDescending;
}
cell_data.AddIntAttribute(ax::mojom::IntAttribute::kSortDirection,
static_cast<int32_t>(sort_direction));
ax_header->AddChildView(std::move(ax_cell));
}
GetViewAccessibility().AddVirtualChildView(std::move(ax_header));
}
for (int view_index = 0; view_index < GetRowCount(); ++view_index) {
const int model_index = ViewToModel(view_index);
auto ax_row = std::make_unique<AXVirtualView>();
ui::AXNodeData& row_data = ax_row->GetCustomData();
row_data.role = ax::mojom::Role::kRow;
if (!PlatformStyle::kTableViewSupportsKeyboardNavigationByCell) {
row_data.AddState(ax::mojom::State::kFocusable);
row_data.AddAction(ax::mojom::Action::kFocus);
row_data.AddAction(ax::mojom::Action::kScrollToMakeVisible);
row_data.AddAction(ax::mojom::Action::kSetSelection);
// When navigating using up / down cursor keys on the Mac, we read the
// contents of the first cell. If the user needs to explore additional
// cells, they can use VoiceOver shortcuts.
row_data.SetName(
model_->GetText(model_index, visible_columns_[0].column.id));
}
row_data.SetDefaultActionVerb(ax::mojom::DefaultActionVerb::kSelect);
row_data.AddIntAttribute(ax::mojom::IntAttribute::kTableRowIndex,
static_cast<int32_t>(view_index));
if (!single_selection_)
row_data.AddState(ax::mojom::State::kMultiselectable);
base::RepeatingCallback<void(ui::AXNodeData*)> row_callback =
base::BindRepeating(
[](TableView* table, int model_index, ui::AXNodeData* data) {
DCHECK(table);
gfx::Rect row_bounds =
table->GetRowBounds(table->ModelToView(model_index));
if (!table->GetVisibleBounds().Intersects(row_bounds))
data->AddState(ax::mojom::State::kInvisible);
if (table->selection_model().IsSelected(model_index)) {
data->AddBoolAttribute(ax::mojom::BoolAttribute::kSelected,
true);
}
},
base::Unretained(this), model_index);
ax_row->SetPopulateDataCallback(std::move(row_callback));
for (size_t visible_column_index = 0;
visible_column_index < visible_columns_.size();
++visible_column_index) {
const VisibleColumn& visible_column =
visible_columns_[visible_column_index];
const ui::TableColumn column = visible_column.column;
auto ax_cell = std::make_unique<AXVirtualView>();
ui::AXNodeData& cell_data = ax_cell->GetCustomData();
cell_data.role = ax::mojom::Role::kCell;
if (PlatformStyle::kTableViewSupportsKeyboardNavigationByCell) {
cell_data.AddState(ax::mojom::State::kFocusable);
cell_data.AddAction(ax::mojom::Action::kFocus);
cell_data.AddAction(ax::mojom::Action::kScrollLeft);
cell_data.AddAction(ax::mojom::Action::kScrollRight);
cell_data.AddAction(ax::mojom::Action::kScrollToMakeVisible);
cell_data.AddAction(ax::mojom::Action::kSetSelection);
}
cell_data.AddIntAttribute(ax::mojom::IntAttribute::kTableCellRowIndex,
static_cast<int32_t>(view_index));
cell_data.AddIntAttribute(ax::mojom::IntAttribute::kTableCellRowSpan, 1);
cell_data.AddIntAttribute(ax::mojom::IntAttribute::kTableCellColumnIndex,
static_cast<int32_t>(visible_column_index));
cell_data.AddIntAttribute(ax::mojom::IntAttribute::kTableCellColumnSpan,
1);
cell_data.SetName(model_->GetText(model_index, column.id));
if (base::i18n::IsRTL())
cell_data.SetTextDirection(ax::mojom::WritingDirection::kRtl);
auto sort_direction = ax::mojom::SortDirection::kUnsorted;
if (column.sortable && primary_sorted_column_id.has_value() &&
column.id == primary_sorted_column_id.value()) {
DCHECK(!sort_descriptors().empty());
if (sort_descriptors()[0].ascending)
sort_direction = ax::mojom::SortDirection::kAscending;
else
sort_direction = ax::mojom::SortDirection::kDescending;
}
cell_data.AddIntAttribute(ax::mojom::IntAttribute::kSortDirection,
static_cast<int32_t>(sort_direction));
base::RepeatingCallback<void(ui::AXNodeData*)> cell_callback =
base::BindRepeating(
[](TableView* table, int model_index, size_t visible_column_index,
ui::AXNodeData* data) {
DCHECK(table);
gfx::Rect cell_bounds = table->GetCellBounds(
table->ModelToView(model_index), visible_column_index);
if (!table->GetVisibleBounds().Intersects(cell_bounds))
data->AddState(ax::mojom::State::kInvisible);
if (PlatformStyle::kTableViewSupportsKeyboardNavigationByCell &&
static_cast<const int>(visible_column_index) ==
table->GetActiveVisibleColumnIndex()) {
if (table->selection_model().IsSelected(model_index)) {
data->AddBoolAttribute(ax::mojom::BoolAttribute::kSelected,
true);
}
}
},
base::Unretained(this), model_index, visible_column_index);
ax_cell->SetPopulateDataCallback(std::move(cell_callback));
ax_row->AddChildView(std::move(ax_cell));
}
GetViewAccessibility().AddVirtualChildView(std::move(ax_row));
}
UpdateVirtualAccessibilityChildrenBounds();
}
void TableView::ClearVirtualAccessibilityChildren() {
GetViewAccessibility().RemoveAllVirtualChildViews();
}
void TableView::UpdateVirtualAccessibilityChildrenBounds() {
// The virtual children may be empty if the |model_| is in the process of
// updating (e.g. showing or hiding a column) but the virtual accessibility
// children haven't been updated yet to reflect the new model.
auto& virtual_children = GetViewAccessibility().virtual_children();
if (virtual_children.empty())
return;
// Update the bounds for the header first, if applicable.
if (header_) {
auto& ax_row = virtual_children[0];
ui::AXNodeData& row_data = ax_row->GetCustomData();
DCHECK_EQ(ax_row->GetData().role, ax::mojom::Role::kRow);
row_data.relative_bounds.bounds =
gfx::RectF(CalculateHeaderRowAccessibilityBounds());
// Update the bounds for every child cell in this row.
for (size_t visible_column_index = 0;
visible_column_index < ax_row->children().size();
visible_column_index++) {
ui::AXNodeData& cell_data =
ax_row->children()[visible_column_index]->GetCustomData();
DCHECK_EQ(cell_data.role, ax::mojom::Role::kColumnHeader);
cell_data.relative_bounds.bounds = gfx::RectF(
CalculateHeaderCellAccessibilityBounds(visible_column_index));
}
}
// Update the bounds for the table's content rows.
for (int row_index = 0; row_index < GetRowCount(); row_index++) {
auto& ax_row = virtual_children[header_ ? row_index + 1 : row_index];
ui::AXNodeData& row_data = ax_row->GetCustomData();
DCHECK_EQ(ax_row->GetData().role, ax::mojom::Role::kRow);
row_data.relative_bounds.bounds =
gfx::RectF(CalculateTableRowAccessibilityBounds(row_index));
// Update the bounds for every child cell in this row.
for (size_t visible_column_index = 0;
visible_column_index < ax_row->children().size();
visible_column_index++) {
ui::AXNodeData& cell_data =
ax_row->children()[visible_column_index]->GetCustomData();
DCHECK_EQ(cell_data.role, ax::mojom::Role::kCell);
cell_data.relative_bounds.bounds =
gfx::RectF(CalculateTableCellAccessibilityBounds(
row_index, visible_column_index));
}
}
}
gfx::Rect TableView::CalculateHeaderRowAccessibilityBounds() const {
gfx::Rect header_bounds = header_->GetVisibleBounds();
gfx::Point header_origin = header_bounds.origin();
ConvertPointToTarget(header_, this, &header_origin);
header_bounds.set_origin(header_origin);
return header_bounds;
}
gfx::Rect TableView::CalculateHeaderCellAccessibilityBounds(
const int visible_column_index) const {
const gfx::Rect& header_bounds = CalculateHeaderRowAccessibilityBounds();
const VisibleColumn& visible_column = visible_columns_[visible_column_index];
gfx::Rect header_cell_bounds(visible_column.x, header_bounds.y(),
visible_column.width, header_bounds.height());
return header_cell_bounds;
}
gfx::Rect TableView::CalculateTableRowAccessibilityBounds(
const int row_index) const {
gfx::Rect row_bounds = GetRowBounds(row_index);
return row_bounds;
}
gfx::Rect TableView::CalculateTableCellAccessibilityBounds(
const int row_index,
const int visible_column_index) const {
gfx::Rect cell_bounds = GetCellBounds(row_index, visible_column_index);
return cell_bounds;
}
void TableView::UpdateAccessibilityFocus() {
needs_update_accessibility_focus_ = false;
if (!HasFocus())
return;
if (selection_model_.active() == ui::ListSelectionModel::kUnselectedIndex ||
active_visible_column_index_ == -1) {
GetViewAccessibility().OverrideFocus(nullptr);
return;
}
int active_row = ModelToView(selection_model_.active());
if (!PlatformStyle::kTableViewSupportsKeyboardNavigationByCell) {
AXVirtualView* ax_row = GetVirtualAccessibilityRow(active_row);
if (ax_row) {
GetViewAccessibility().OverrideFocus(ax_row);
}
} else {
AXVirtualView* ax_cell =
GetVirtualAccessibilityCell(active_row, active_visible_column_index_);
if (ax_cell) {
GetViewAccessibility().OverrideFocus(ax_cell);
}
}
}
AXVirtualView* TableView::GetVirtualAccessibilityRow(int row) {
DCHECK_GE(row, 0);
DCHECK_LT(row, GetRowCount());
if (header_)
++row;
if (size_t{row} < GetViewAccessibility().virtual_children().size()) {
const auto& ax_row = GetViewAccessibility().virtual_children()[size_t{row}];
DCHECK(ax_row);
DCHECK_EQ(ax_row->GetData().role, ax::mojom::Role::kRow);
return ax_row.get();
}
NOTREACHED() << "|row| not found. Did you forget to call "
"UpdateVirtualAccessibilityChildren()?";
return nullptr;
}
AXVirtualView* TableView::GetVirtualAccessibilityCell(
int row,
int visible_column_index) {
AXVirtualView* ax_row = GetVirtualAccessibilityRow(row);
DCHECK(ax_row) << "|row| not found. Did you forget to call "
"UpdateVirtualAccessibilityChildren()?";
const auto matches_index = [visible_column_index](const auto& ax_cell) {
DCHECK(ax_cell);
DCHECK(ax_cell->GetData().role == ax::mojom::Role::kColumnHeader ||
ax_cell->GetData().role == ax::mojom::Role::kCell);
return ax_cell->GetData().GetIntAttribute(
ax::mojom::IntAttribute::kTableCellColumnIndex) ==
visible_column_index;
};
const auto i = std::find_if(ax_row->children().cbegin(),
ax_row->children().cend(), matches_index);
DCHECK(i != ax_row->children().cend())
<< "|visible_column_index| not found. Did you forget to call "
<< "UpdateVirtualAccessibilityChildren()?";
return i->get();
}
DEFINE_ENUM_CONVERTERS(TableTypes,
{TableTypes::TEXT_ONLY, base::ASCIIToUTF16("TEXT_ONLY")},
{TableTypes::ICON_AND_TEXT,
base::ASCIIToUTF16("ICON_AND_TEXT")})
BEGIN_METADATA(TableView, View)
ADD_READONLY_PROPERTY_METADATA(int, RowCount)
ADD_READONLY_PROPERTY_METADATA(int, FirstSelectedRow)
ADD_READONLY_PROPERTY_METADATA(bool, HasFocusIndicator)
ADD_PROPERTY_METADATA(int, ActiveVisibleColumnIndex)
ADD_READONLY_PROPERTY_METADATA(bool, IsSorted)
ADD_READONLY_PROPERTY_METADATA(int, RowHeight)
ADD_PROPERTY_METADATA(bool, SelectOnRemove)
ADD_READONLY_PROPERTY_METADATA(TableTypes, TableType)
ADD_PROPERTY_METADATA(bool, SortOnPaint)
END_METADATA
} // namespace views
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