summaryrefslogtreecommitdiff
path: root/chromium/ui/android/view_android.h
blob: 5dc9253034d18ceeb684476bc8e85beb189c64eb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_ANDROID_VIEW_ANDROID_H_
#define UI_ANDROID_VIEW_ANDROID_H_

#include <list>

#include "base/android/jni_array.h"
#include "base/android/jni_weak_ref.h"
#include "base/bind.h"
#include "base/memory/ref_counted.h"
#include "base/observer_list.h"
#include "ui/android/ui_android_export.h"
#include "ui/android/view_android_observer.h"
#include "ui/gfx/geometry/rect_f.h"

class SkBitmap;

namespace cc {
class Layer;
}

namespace gfx {
class Point;
}

namespace ui {
class DragEventAndroid;
class EventForwarder;
class MotionEventAndroid;
class ViewClient;
class WindowAndroid;
class ViewAndroidObserver;

// View-related parameters from frame updates.
struct FrameInfo {
  gfx::SizeF viewport_size;  // In CSS pixels.
  float page_scale;

  // Content offset from the top. Used to translate snapshots to
  // the correct part of the view. In CSS pixels.
  float content_offset;
};

// A simple container for a UI layer.
// At the root of the hierarchy is a WindowAndroid, when attached.
// Dispatches input/view events coming from Java layer. Hit testing against
// those events is implemented so that the |ViewClient| will be invoked
// when the event got hit on the area defined by |layout_params_|.
// Hit testing is done in the order of parent -> child, and from top
// of the stack to back among siblings.
class UI_ANDROID_EXPORT ViewAndroid {
 public:
  // Stores an anchored view to delete itself at the end of its lifetime
  // automatically. This helps manage the lifecyle without the dependency
  // on |ViewAndroid|.
  class ScopedAnchorView {
   public:
    ScopedAnchorView(JNIEnv* env,
                     const base::android::JavaRef<jobject>& jview,
                     const base::android::JavaRef<jobject>& jdelegate);

    ScopedAnchorView();
    ScopedAnchorView(ScopedAnchorView&& other);
    ScopedAnchorView& operator=(ScopedAnchorView&& other);

    // Calls JNI removeView() on the delegate for cleanup.
    ~ScopedAnchorView();

    void Reset();

    const base::android::ScopedJavaLocalRef<jobject> view() const;

   private:
    // TODO(jinsukkim): Following weak refs can be cast to strong refs which
    //     cannot be garbage-collected and leak memory. Rewrite not to use them.
    //     see comments in crrev.com/2103243002.
    JavaObjectWeakGlobalRef view_;
    JavaObjectWeakGlobalRef delegate_;

    // Default copy/assign disabled by move constructor.
  };

  // Layout parameters used to set the view's position and size.
  // Position is in parent's coordinate space, and all the values
  // are in CSS pixel.
  struct LayoutParams {
    static LayoutParams MatchParent() { return {true, 0, 0, 0, 0}; }
    static LayoutParams Normal(int x, int y, int width, int height) {
      return {false, x, y, width, height};
    };

    bool match_parent;  // Bounds matches that of the parent if true.
    int x;
    int y;
    int width;
    int height;

    LayoutParams(const LayoutParams& p) = default;

   private:
    LayoutParams(bool match_parent, int x, int y, int width, int height)
        : match_parent(match_parent),
          x(x),
          y(y),
          width(width),
          height(height) {}
  };

  explicit ViewAndroid(ViewClient* view_client);

  ViewAndroid();
  virtual ~ViewAndroid();

  void UpdateFrameInfo(const FrameInfo& frame_info);
  float content_offset() const { return frame_info_.content_offset; }
  float page_scale() const { return frame_info_.page_scale; }
  gfx::SizeF viewport_size() const { return frame_info_.viewport_size; }

  // Returns the window at the root of this hierarchy, or |null|
  // if disconnected.
  virtual WindowAndroid* GetWindowAndroid() const;

  // Used to return and set the layer for this view. May be |null|.
  cc::Layer* GetLayer() const;
  void SetLayer(scoped_refptr<cc::Layer> layer);

  void SetDelegate(const base::android::JavaRef<jobject>& delegate);

  // Gets (creates one if not present) Java object of the EventForwarder
  // for a view tree in the view hierarchy including this node.
  // Only one instance per the view tree is allowed.
  base::android::ScopedJavaLocalRef<jobject> GetEventForwarder();

  // Adds a child to this view.
  void AddChild(ViewAndroid* child);

  // Moves the give child ViewAndroid to the front of the list so that it can be
  // the first responder of events.
  void MoveToFront(ViewAndroid* child);

  // Detaches this view from its parent.
  void RemoveFromParent();

  bool HasFocus();
  void RequestFocus();

  // Sets the layout relative to parent. Used to do hit testing against events.
  void SetLayout(LayoutParams params);

  bool StartDragAndDrop(const base::android::JavaRef<jstring>& jtext,
                        const base::android::JavaRef<jobject>& jimage);

  gfx::Size GetPhysicalBackingSize();
  void OnPhysicalBackingSizeChanged(const gfx::Size& size);
  void OnCursorChanged(int type,
                       const SkBitmap& custom_image,
                       const gfx::Point& hotspot);
  void OnBackgroundColorChanged(unsigned int color);
  void OnTopControlsChanged(float top_controls_offset,
                            float top_content_offset);
  void OnBottomControlsChanged(float bottom_controls_offset,
                               float bottom_content_offset);
  int GetSystemWindowInsetBottom();

  ScopedAnchorView AcquireAnchorView();
  void SetAnchorRect(const base::android::JavaRef<jobject>& anchor,
                     const gfx::RectF& bounds);

  // This may return null.
  base::android::ScopedJavaLocalRef<jobject> GetContainerView();

  // Return the location of the container view in physical pixels.
  gfx::Point GetLocationOfContainerViewInWindow();

  // ViewAndroid does not own |observer|s.
  void AddObserver(ViewAndroidObserver* observer);
  void RemoveObserver(ViewAndroidObserver* observer);

  float GetDipScale();

 protected:
  ViewAndroid* parent_;

 private:
  friend class EventForwarder;
  friend class ViewAndroidBoundsTest;

  bool OnDragEvent(const DragEventAndroid& event);
  bool OnTouchEvent(const MotionEventAndroid& event);
  bool OnMouseEvent(const MotionEventAndroid& event);
  bool OnMouseWheelEvent(const MotionEventAndroid& event);

  void RemoveChild(ViewAndroid* child);

  void OnAttachedToWindow();
  void OnDetachedFromWindow();

  template <typename E>
  using ViewClientCallback =
      const base::Callback<bool(ViewClient*, const E&, const gfx::PointF&)>;

  template <typename E>
  bool HitTest(ViewClientCallback<E> send_to_client,
               const E& event,
               const gfx::PointF& point);

  static bool SendDragEventToClient(ViewClient* client,
                                    const DragEventAndroid& event,
                                    const gfx::PointF& point);
  static bool SendTouchEventToClient(ViewClient* client,
                                     const MotionEventAndroid& event,
                                     const gfx::PointF& point);
  static bool SendMouseEventToClient(ViewClient* client,
                                     const MotionEventAndroid& event,
                                     const gfx::PointF& point);
  static bool SendMouseWheelEventToClient(ViewClient* client,
                                          const MotionEventAndroid& event,
                                          const gfx::PointF& point);

  bool has_event_forwarder() const { return !!event_forwarder_; }

  // Checks if there is any event forwarder in any node up to root.
  static bool RootPathHasEventForwarder(ViewAndroid* view);

  // Checks if there is any event forwarder in the node paths down to
  // each leaf of subtree.
  static bool SubtreeHasEventForwarder(ViewAndroid* view);

  // Returns the Java delegate for this view. This is used to delegate work
  // up to the embedding view (or the embedder that can deal with the
  // implementation details).
  const base::android::ScopedJavaLocalRef<jobject>
      GetViewAndroidDelegate() const;

  std::list<ViewAndroid*> children_;
  base::ObserverList<ViewAndroidObserver> observer_list_;
  scoped_refptr<cc::Layer> layer_;
  JavaObjectWeakGlobalRef delegate_;

  ViewClient* const client_;

  // Basic view layout information. Used to do hit testing deciding whether
  // the passed events should be processed by the view.
  LayoutParams layout_params_;

  // In physical pixel.
  gfx::Size physical_size_;

  FrameInfo frame_info_;

  std::unique_ptr<EventForwarder> event_forwarder_;

  DISALLOW_COPY_AND_ASSIGN(ViewAndroid);
};

}  // namespace ui

#endif  // UI_ANDROID_VIEW_ANDROID_H_