1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
|
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/accessibility/ax_tree_serializer.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/macros.h"
#include "base/strings/string_number_conversions.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/accessibility/ax_node.h"
#include "ui/accessibility/ax_serializable_tree.h"
#include "ui/accessibility/ax_tree.h"
namespace ui {
using BasicAXTreeSerializer =
AXTreeSerializer<const AXNode*, AXNodeData, AXTreeData>;
// The framework for these tests is that each test sets up |treedata0_|
// and |treedata1_| and then calls GetTreeSerializer, which creates a
// serializer for a tree that's initially in state |treedata0_|, but then
// changes to state |treedata1_|. This allows each test to check the
// updates created by AXTreeSerializer or unit-test its private
// member functions.
class AXTreeSerializerTest : public testing::Test {
public:
AXTreeSerializerTest() {}
~AXTreeSerializerTest() override {}
protected:
void CreateTreeSerializer();
AXTreeUpdate treedata0_;
AXTreeUpdate treedata1_;
std::unique_ptr<AXSerializableTree> tree0_;
std::unique_ptr<AXSerializableTree> tree1_;
std::unique_ptr<AXTreeSource<const AXNode*, AXNodeData, AXTreeData>>
tree0_source_;
std::unique_ptr<AXTreeSource<const AXNode*, AXNodeData, AXTreeData>>
tree1_source_;
std::unique_ptr<BasicAXTreeSerializer> serializer_;
private:
DISALLOW_COPY_AND_ASSIGN(AXTreeSerializerTest);
};
void AXTreeSerializerTest::CreateTreeSerializer() {
if (serializer_)
return;
tree0_.reset(new AXSerializableTree(treedata0_));
tree1_.reset(new AXSerializableTree(treedata1_));
// Serialize tree0 so that AXTreeSerializer thinks that its client
// is totally in sync.
tree0_source_.reset(tree0_->CreateTreeSource());
serializer_.reset(new BasicAXTreeSerializer(tree0_source_.get()));
AXTreeUpdate unused_update;
ASSERT_TRUE(serializer_->SerializeChanges(tree0_->root(), &unused_update));
// Pretend that tree0_ turned into tree1_. The next call to
// AXTreeSerializer will force it to consider these changes to
// the tree and send them as part of the next update.
tree1_source_.reset(tree1_->CreateTreeSource());
serializer_->ChangeTreeSourceForTesting(tree1_source_.get());
}
// In this test, one child is added to the root. Only the root and
// new child should be added.
TEST_F(AXTreeSerializerTest, UpdateContainsOnlyChangedNodes) {
// (1 (2 3))
treedata0_.root_id = 1;
treedata0_.nodes.resize(3);
treedata0_.nodes[0].id = 1;
treedata0_.nodes[0].child_ids.push_back(2);
treedata0_.nodes[0].child_ids.push_back(3);
treedata0_.nodes[1].id = 2;
treedata0_.nodes[2].id = 3;
// (1 (4 2 3))
treedata1_.root_id = 1;
treedata1_.nodes.resize(4);
treedata1_.nodes[0].id = 1;
treedata1_.nodes[0].child_ids.push_back(4);
treedata1_.nodes[0].child_ids.push_back(2);
treedata1_.nodes[0].child_ids.push_back(3);
treedata1_.nodes[1].id = 2;
treedata1_.nodes[2].id = 3;
treedata1_.nodes[3].id = 4;
CreateTreeSerializer();
AXTreeUpdate update;
ASSERT_TRUE(serializer_->SerializeChanges(tree1_->GetFromId(1), &update));
// The update should only touch nodes 1 and 4 - nodes 2 and 3 are unchanged
// and shouldn't be affected.
EXPECT_EQ(0, update.node_id_to_clear);
ASSERT_EQ(static_cast<size_t>(2), update.nodes.size());
EXPECT_EQ(1, update.nodes[0].id);
EXPECT_EQ(4, update.nodes[1].id);
}
// When the root changes, the whole tree is updated, even if some of it
// is unaffected.
TEST_F(AXTreeSerializerTest, NewRootUpdatesEntireTree) {
// (1 (2 (3 (4))))
treedata0_.root_id = 1;
treedata0_.nodes.resize(4);
treedata0_.nodes[0].id = 1;
treedata0_.nodes[0].child_ids.push_back(2);
treedata0_.nodes[1].id = 2;
treedata0_.nodes[1].child_ids.push_back(3);
treedata0_.nodes[2].id = 3;
treedata0_.nodes[2].child_ids.push_back(4);
treedata0_.nodes[3].id = 4;
// (5 (2 (3 (4))))
treedata1_.root_id = 5;
treedata1_.nodes.resize(4);
treedata1_.nodes[0].id = 5;
treedata1_.nodes[0].child_ids.push_back(2);
treedata1_.nodes[1].id = 2;
treedata1_.nodes[1].child_ids.push_back(3);
treedata1_.nodes[2].id = 3;
treedata1_.nodes[2].child_ids.push_back(4);
treedata1_.nodes[3].id = 4;
CreateTreeSerializer();
AXTreeUpdate update;
ASSERT_TRUE(serializer_->SerializeChanges(tree1_->GetFromId(4), &update));
// The update should delete the subtree rooted at node id=1, and
// then include all four nodes in the update, even though the
// subtree rooted at id=2 didn't actually change.
EXPECT_EQ(1, update.node_id_to_clear);
ASSERT_EQ(static_cast<size_t>(4), update.nodes.size());
EXPECT_EQ(5, update.nodes[0].id);
EXPECT_EQ(2, update.nodes[1].id);
EXPECT_EQ(3, update.nodes[2].id);
EXPECT_EQ(4, update.nodes[3].id);
}
// When a node is reparented, the subtree including both the old parent
// and new parent of the reparented node must be deleted and recreated.
TEST_F(AXTreeSerializerTest, ReparentingUpdatesSubtree) {
// (1 (2 (3 (4) 5)))
treedata0_.root_id = 1;
treedata0_.nodes.resize(5);
treedata0_.nodes[0].id = 1;
treedata0_.nodes[0].child_ids.push_back(2);
treedata0_.nodes[1].id = 2;
treedata0_.nodes[1].child_ids.push_back(3);
treedata0_.nodes[1].child_ids.push_back(5);
treedata0_.nodes[2].id = 3;
treedata0_.nodes[2].child_ids.push_back(4);
treedata0_.nodes[3].id = 4;
treedata0_.nodes[4].id = 5;
// Node 5 has been reparented from being a child of node 2,
// to a child of node 4.
// (1 (2 (3 (4 (5)))))
treedata1_.root_id = 1;
treedata1_.nodes.resize(5);
treedata1_.nodes[0].id = 1;
treedata1_.nodes[0].child_ids.push_back(2);
treedata1_.nodes[1].id = 2;
treedata1_.nodes[1].child_ids.push_back(3);
treedata1_.nodes[2].id = 3;
treedata1_.nodes[2].child_ids.push_back(4);
treedata1_.nodes[3].id = 4;
treedata1_.nodes[3].child_ids.push_back(5);
treedata1_.nodes[4].id = 5;
CreateTreeSerializer();
AXTreeUpdate update;
ASSERT_TRUE(serializer_->SerializeChanges(tree1_->GetFromId(4), &update));
// The update should delete the subtree rooted at node id=2, and
// then include nodes 2...5.
EXPECT_EQ(2, update.node_id_to_clear);
ASSERT_EQ(static_cast<size_t>(4), update.nodes.size());
EXPECT_EQ(2, update.nodes[0].id);
EXPECT_EQ(3, update.nodes[1].id);
EXPECT_EQ(4, update.nodes[2].id);
EXPECT_EQ(5, update.nodes[3].id);
}
// A variant of AXTreeSource that returns true for IsValid() for one
// particular id.
class AXTreeSourceWithInvalidId
: public AXTreeSource<const AXNode*, AXNodeData, AXTreeData> {
public:
AXTreeSourceWithInvalidId(AXTree* tree, int invalid_id)
: tree_(tree),
invalid_id_(invalid_id) {}
~AXTreeSourceWithInvalidId() override {}
// AXTreeSource implementation.
bool GetTreeData(AXTreeData* data) const override {
*data = AXTreeData();
return true;
}
AXNode* GetRoot() const override { return tree_->root(); }
AXNode* GetFromId(int32_t id) const override { return tree_->GetFromId(id); }
int32_t GetId(const AXNode* node) const override { return node->id(); }
void GetChildren(const AXNode* node,
std::vector<const AXNode*>* out_children) const override {
for (int i = 0; i < node->child_count(); ++i)
out_children->push_back(node->ChildAtIndex(i));
}
AXNode* GetParent(const AXNode* node) const override {
return node->parent();
}
bool IsValid(const AXNode* node) const override {
return node != nullptr && node->id() != invalid_id_;
}
bool IsEqual(const AXNode* node1, const AXNode* node2) const override {
return node1 == node2;
}
const AXNode* GetNull() const override { return nullptr; }
void SerializeNode(const AXNode* node, AXNodeData* out_data) const override {
*out_data = node->data();
if (node->id() == invalid_id_)
out_data->id = -1;
}
private:
AXTree* tree_;
int invalid_id_;
DISALLOW_COPY_AND_ASSIGN(AXTreeSourceWithInvalidId);
};
// Test that the serializer skips invalid children.
TEST(AXTreeSerializerInvalidTest, InvalidChild) {
// (1 (2 3))
AXTreeUpdate treedata;
treedata.root_id = 1;
treedata.nodes.resize(3);
treedata.nodes[0].id = 1;
treedata.nodes[0].child_ids.push_back(2);
treedata.nodes[0].child_ids.push_back(3);
treedata.nodes[1].id = 2;
treedata.nodes[2].id = 3;
AXTree tree(treedata);
AXTreeSourceWithInvalidId source(&tree, 3);
BasicAXTreeSerializer serializer(&source);
AXTreeUpdate update;
ASSERT_TRUE(serializer.SerializeChanges(tree.root(), &update));
ASSERT_EQ(2U, update.nodes.size());
EXPECT_EQ(1, update.nodes[0].id);
EXPECT_EQ(2, update.nodes[1].id);
}
// Test that we can set a maximum number of nodes to serialize.
TEST_F(AXTreeSerializerTest, MaximumSerializedNodeCount) {
// (1 (2 (3 4) 5 (6 7)))
treedata0_.root_id = 1;
treedata0_.nodes.resize(7);
treedata0_.nodes[0].id = 1;
treedata0_.nodes[0].child_ids.push_back(2);
treedata0_.nodes[0].child_ids.push_back(5);
treedata0_.nodes[1].id = 2;
treedata0_.nodes[1].child_ids.push_back(3);
treedata0_.nodes[1].child_ids.push_back(4);
treedata0_.nodes[2].id = 3;
treedata0_.nodes[3].id = 4;
treedata0_.nodes[4].id = 5;
treedata0_.nodes[4].child_ids.push_back(6);
treedata0_.nodes[4].child_ids.push_back(7);
treedata0_.nodes[5].id = 6;
treedata0_.nodes[6].id = 7;
tree0_.reset(new AXSerializableTree(treedata0_));
tree0_source_.reset(tree0_->CreateTreeSource());
serializer_.reset(new BasicAXTreeSerializer(tree0_source_.get()));
serializer_->set_max_node_count(4);
AXTreeUpdate update;
ASSERT_TRUE(serializer_->SerializeChanges(tree0_->root(), &update));
// It actually serializes 5 nodes, not 4 - to be consistent.
// It skips the children of node 5.
ASSERT_EQ(static_cast<size_t>(5), update.nodes.size());
}
// If duplicate ids are encountered, it returns an error and the next
// update will re-send the entire tree.
TEST_F(AXTreeSerializerTest, DuplicateIdsReturnsErrorAndFlushes) {
// (1 (2 (3 (4) 5)))
treedata0_.root_id = 1;
treedata0_.nodes.resize(5);
treedata0_.nodes[0].id = 1;
treedata0_.nodes[0].child_ids.push_back(2);
treedata0_.nodes[1].id = 2;
treedata0_.nodes[1].child_ids.push_back(3);
treedata0_.nodes[1].child_ids.push_back(5);
treedata0_.nodes[2].id = 3;
treedata0_.nodes[2].child_ids.push_back(4);
treedata0_.nodes[3].id = 4;
treedata0_.nodes[4].id = 5;
// (1 (2 (6 (7) 5)))
treedata1_.root_id = 1;
treedata1_.nodes.resize(5);
treedata1_.nodes[0].id = 1;
treedata1_.nodes[0].child_ids.push_back(2);
treedata1_.nodes[1].id = 2;
treedata1_.nodes[1].child_ids.push_back(6);
treedata1_.nodes[1].child_ids.push_back(5);
treedata1_.nodes[2].id = 6;
treedata1_.nodes[2].child_ids.push_back(7);
treedata1_.nodes[3].id = 7;
treedata1_.nodes[4].id = 5;
CreateTreeSerializer();
// Do some open-heart surgery on tree1, giving it a duplicate node.
// This could not happen with an AXTree, but could happen with
// another AXTreeSource if the structure it wraps is buggy. We want to
// fail but not crash when that happens.
std::vector<AXNode*> node2_children;
node2_children.push_back(tree1_->GetFromId(7));
node2_children.push_back(tree1_->GetFromId(6));
tree1_->GetFromId(2)->SwapChildren(node2_children);
AXTreeUpdate update;
ASSERT_FALSE(serializer_->SerializeChanges(tree1_->GetFromId(7), &update));
// Swap it back, fixing the tree.
tree1_->GetFromId(2)->SwapChildren(node2_children);
// Now try to serialize again. We should get the whole tree because the
// previous failed call to SerializeChanges reset it.
update = AXTreeUpdate();
serializer_->SerializeChanges(tree1_->GetFromId(7), &update);
ASSERT_EQ(static_cast<size_t>(5), update.nodes.size());
}
} // namespace ui
|