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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.220531.1
#pragma once
#ifndef WINRT_Windows_Phone_System_2_H
#define WINRT_Windows_Phone_System_2_H
#include "winrt/impl/Windows.Phone.System.1.h"
WINRT_EXPORT namespace winrt::Windows::Phone::System
{
struct SystemProtection
{
SystemProtection() = delete;
[[nodiscard]] static auto ScreenLocked();
static auto RequestScreenUnlock();
};
}
#endif
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