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/*
* libjingle
* Copyright 2004--2006, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_BASE_UNIXFILESYSTEM_H_
#define TALK_BASE_UNIXFILESYSTEM_H_
#include <sys/types.h>
#include "talk/base/fileutils.h"
namespace talk_base {
class UnixFilesystem : public FilesystemInterface {
public:
#if defined(ANDROID) || defined(IOS)
// Android does not have a native code API to fetch the app data or temp
// folders. That needs to be passed into this class from Java. Similarly, iOS
// only supports an Objective-C API for fetching the folder locations, so that
// needs to be passed in here from Objective-C.
static void SetAppDataFolder(const std::string& folder);
static void SetAppTempFolder(const std::string& folder);
#endif
// Opens a file. Returns an open StreamInterface if function succeeds.
// Otherwise, returns NULL.
virtual FileStream *OpenFile(const Pathname &filename,
const std::string &mode);
// Atomically creates an empty file accessible only to the current user if one
// does not already exist at the given path, otherwise fails.
virtual bool CreatePrivateFile(const Pathname &filename);
// This will attempt to delete the file located at filename.
// It will fail with VERIY if you pass it a non-existant file, or a directory.
virtual bool DeleteFile(const Pathname &filename);
// This will attempt to delete the folder located at 'folder'
// It ASSERTs and returns false if you pass it a non-existant folder or a
// plain file.
virtual bool DeleteEmptyFolder(const Pathname &folder);
// Creates a directory. This will call itself recursively to create /foo/bar
// even if /foo does not exist. All created directories are created with the
// given mode.
// Returns TRUE if function succeeds
virtual bool CreateFolder(const Pathname &pathname, mode_t mode);
// As above, with mode = 0755.
virtual bool CreateFolder(const Pathname &pathname);
// This moves a file from old_path to new_path, where "file" can be a plain
// file or directory, which will be moved recursively.
// Returns true if function succeeds.
virtual bool MoveFile(const Pathname &old_path, const Pathname &new_path);
virtual bool MoveFolder(const Pathname &old_path, const Pathname &new_path);
// This copies a file from old_path to _new_path where "file" can be a plain
// file or directory, which will be copied recursively.
// Returns true if function succeeds
virtual bool CopyFile(const Pathname &old_path, const Pathname &new_path);
// Returns true if a pathname is a directory
virtual bool IsFolder(const Pathname& pathname);
// Returns true if pathname represents a temporary location on the system.
virtual bool IsTemporaryPath(const Pathname& pathname);
// Returns true of pathname represents an existing file
virtual bool IsFile(const Pathname& pathname);
// Returns true if pathname refers to no filesystem object, every parent
// directory either exists, or is also absent.
virtual bool IsAbsent(const Pathname& pathname);
virtual std::string TempFilename(const Pathname &dir,
const std::string &prefix);
// A folder appropriate for storing temporary files (Contents are
// automatically deleted when the program exists)
virtual bool GetTemporaryFolder(Pathname &path, bool create,
const std::string *append);
virtual bool GetFileSize(const Pathname& path, size_t* size);
virtual bool GetFileTime(const Pathname& path, FileTimeType which,
time_t* time);
// Returns the path to the running application.
virtual bool GetAppPathname(Pathname* path);
virtual bool GetAppDataFolder(Pathname* path, bool per_user);
// Get a temporary folder that is unique to the current user and application.
virtual bool GetAppTempFolder(Pathname* path);
virtual bool GetDiskFreeSpace(const Pathname& path, int64 *freebytes);
// Returns the absolute path of the current directory.
virtual Pathname GetCurrentDirectory();
private:
#if defined(ANDROID) || defined(IOS)
static char* provided_app_data_folder_;
static char* provided_app_temp_folder_;
#else
static char* app_temp_path_;
#endif
static char* CopyString(const std::string& str);
};
} // namespace talk_base
#endif // TALK_BASE_UNIXFILESYSTEM_H_
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