1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
|
/*
* Copyright (c) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScriptDebugServer_h
#define ScriptDebugServer_h
#include "InspectorBackendDispatcher.h"
#include "bindings/v8/ScopedPersistent.h"
#include "core/inspector/ScriptBreakpoint.h"
#include "core/inspector/ScriptDebugListener.h"
#include <v8-debug.h>
#include "wtf/HashMap.h"
#include "wtf/Noncopyable.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/Vector.h"
#include "wtf/text/StringHash.h"
#include "wtf/text/WTFString.h"
namespace WebCore {
class ScriptController;
class ScriptDebugListener;
class ScriptObject;
class ScriptSourceCode;
class ScriptState;
class ScriptValue;
class JavaScriptCallFrame;
class ScriptDebugServer {
WTF_MAKE_NONCOPYABLE(ScriptDebugServer);
public:
String setBreakpoint(const String& sourceID, const ScriptBreakpoint&, int* actualLineNumber, int* actualColumnNumber, bool interstatementLocation);
void removeBreakpoint(const String& breakpointId);
void clearBreakpoints();
void setBreakpointsActivated(bool activated);
enum PauseOnExceptionsState {
DontPauseOnExceptions,
PauseOnAllExceptions,
PauseOnUncaughtExceptions
};
PauseOnExceptionsState pauseOnExceptionsState();
void setPauseOnExceptionsState(PauseOnExceptionsState pauseOnExceptionsState);
void setPauseOnNextStatement(bool pause);
bool canBreakProgram();
void breakProgram();
void continueProgram();
void stepIntoStatement();
void stepOverStatement(const ScriptValue& frame);
void stepOutOfFunction(const ScriptValue& frame);
bool setScriptSource(const String& sourceID, const String& newContent, bool preview, String* error, RefPtr<TypeBuilder::Debugger::SetScriptSourceError>&, ScriptValue* newCallFrames, ScriptObject* result);
ScriptValue currentCallFrames();
class Task {
public:
virtual ~Task() { }
virtual void run() = 0;
};
static void interruptAndRun(PassOwnPtr<Task>, v8::Isolate*);
void runPendingTasks();
bool isPaused();
bool runningNestedMessageLoop() { return m_runningNestedMessageLoop; }
v8::Local<v8::Value> functionScopes(v8::Handle<v8::Function>);
v8::Local<v8::Value> getInternalProperties(v8::Handle<v8::Object>&);
v8::Handle<v8::Value> setFunctionVariableValue(v8::Handle<v8::Value> functionValue, int scopeNumber, const String& variableName, v8::Handle<v8::Value> newValue);
v8::Local<v8::Value> callDebuggerMethod(const char* functionName, int argc, v8::Handle<v8::Value> argv[]);
virtual void compileScript(ScriptState*, const String& expression, const String& sourceURL, String* scriptId, String* exceptionMessage);
virtual void clearCompiledScripts();
virtual void runScript(ScriptState*, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionMessage);
virtual void setPreprocessorSource(const String&) { }
virtual void preprocessBeforeCompile(const v8::Debug::EventDetails&) { }
virtual PassOwnPtr<ScriptSourceCode> preprocess(Frame*, const ScriptSourceCode&);
virtual String preprocessEventListener(Frame*, const String& source, const String& url, const String& functionName);
protected:
explicit ScriptDebugServer(v8::Isolate*);
virtual ~ScriptDebugServer();
virtual ScriptDebugListener* getDebugListenerForContext(v8::Handle<v8::Context>) = 0;
virtual void runMessageLoopOnPause(v8::Handle<v8::Context>) = 0;
virtual void quitMessageLoopOnPause() = 0;
static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&);
void handleProgramBreak(v8::Handle<v8::Object> executionState, v8::Handle<v8::Value> exception, v8::Handle<v8::Array> hitBreakpoints);
void handleProgramBreak(const v8::Debug::EventDetails&, v8::Handle<v8::Value> exception, v8::Handle<v8::Array> hitBreakpointNumbers);
static void v8DebugEventCallback(const v8::Debug::EventDetails& eventDetails);
void handleV8DebugEvent(const v8::Debug::EventDetails& eventDetails);
void dispatchDidParseSource(ScriptDebugListener* listener, v8::Handle<v8::Object> sourceObject);
void ensureDebuggerScriptCompiled();
PauseOnExceptionsState m_pauseOnExceptionsState;
ScopedPersistent<v8::Object> m_debuggerScript;
ScopedPersistent<v8::Object> m_executionState;
v8::Handle<v8::Context> m_pausedContext;
bool m_breakpointsActivated;
ScopedPersistent<v8::FunctionTemplate> m_breakProgramCallbackTemplate;
HashMap<String, OwnPtr<ScopedPersistent<v8::Script> > > m_compiledScripts;
v8::Isolate* m_isolate;
private:
void stepCommandWithFrame(const char* functionName, const ScriptValue& frame);
PassRefPtr<JavaScriptCallFrame> wrapCallFrames(v8::Handle<v8::Object> executionState, int maximumLimit);
bool executeSkipPauseRequest(ScriptDebugListener::SkipPauseRequest, v8::Handle<v8::Object> executionState);
bool m_runningNestedMessageLoop;
};
} // namespace WebCore
#endif // ScriptDebugServer_h
|