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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_SHELL_BROWSER_DESKTOP_CONTROLLER_H_
#define EXTENSIONS_SHELL_BROWSER_DESKTOP_CONTROLLER_H_
#include <memory>
#include "ui/gfx/native_widget_types.h"
namespace base {
class RunLoop;
}
namespace extensions {
class AppWindow;
// DesktopController is an interface to construct the window environment in
// extensions shell. ShellDesktopControllerAura provides a default
// implementation for app_shell, and other embedders can provide their own.
// TODO(jamescook|oshima): Clean up this interface now that there is only one
// way to create an app window.
class DesktopController {
public:
DesktopController();
virtual ~DesktopController();
// Returns the single instance of the desktop. (Stateless functions like
// ShellAppWindowCreateFunction need to be able to access the desktop, so
// we need a singleton somewhere).
static DesktopController* instance();
// Forwarded from BrowserMainParts.
virtual void PreMainMessageLoopRun() {}
virtual void WillRunMainMessageLoop(
std::unique_ptr<base::RunLoop>& run_loop) {}
virtual void PostMainMessageLoopRun() {}
// Attaches the window to our window hierarchy.
virtual void AddAppWindow(AppWindow* app_window,
gfx::NativeWindow window) = 0;
// Closes and destroys the app windows.
virtual void CloseAppWindows() = 0;
};
} // namespace extensions
#endif // EXTENSIONS_SHELL_BROWSER_DESKTOP_CONTROLLER_H_
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