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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/common/thread_pool_util.h"
#include <algorithm>
#include "base/system/sys_info.h"
namespace content {
int GetMinForegroundThreadsInRendererThreadPool() {
// Assume a busy main thread.
return std::max(1, base::SysInfo::NumberOfProcessors() - 1);
}
} // namespace content
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