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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_
#define COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_
#include <list>
#include <memory>
#include <queue>
#include <set>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/threading/thread_checker.h"
#include "components/update_client/action.h"
#include "components/update_client/component_patcher_operation.h"
#include "components/update_client/crx_downloader.h"
#include "components/update_client/crx_update_item.h"
#include "components/update_client/ping_manager.h"
#include "components/update_client/update_checker.h"
#include "components/update_client/update_client.h"
namespace base {
class SequencedTaskRunner;
class SingleThreadTaskRunner;
} // namespace base
namespace update_client {
class Configurator;
struct CrxUpdateItem;
struct UpdateContext;
// Handles updates for a group of components. Updates for different groups
// are run concurrently but within the same group of components, updates are
// applied one at a time.
class UpdateEngine {
public:
using CompletionCallback = base::Callback<void(int error)>;
using NotifyObserversCallback =
base::Callback<void(UpdateClient::Observer::Events event,
const std::string& id)>;
using CrxDataCallback = UpdateClient::CrxDataCallback;
UpdateEngine(const scoped_refptr<Configurator>& config,
UpdateChecker::Factory update_checker_factory,
CrxDownloader::Factory crx_downloader_factory,
PingManager* ping_manager,
const NotifyObserversCallback& notify_observers_callback);
~UpdateEngine();
bool GetUpdateState(const std::string& id, CrxUpdateItem* update_state);
void Update(bool is_foreground,
const std::vector<std::string>& ids,
const UpdateClient::CrxDataCallback& crx_data_callback,
const CompletionCallback& update_callback);
private:
void UpdateComplete(UpdateContext* update_context, int error);
// Returns true if the update engine rejects this update call because it
// occurs too soon.
bool IsThrottled(bool is_foreground) const;
base::ThreadChecker thread_checker_;
scoped_refptr<Configurator> config_;
UpdateChecker::Factory update_checker_factory_;
CrxDownloader::Factory crx_downloader_factory_;
// TODO(sorin): refactor as a ref counted class.
PingManager* ping_manager_; // Not owned by this class.
std::unique_ptr<PersistedData> metadata_;
// Called when CRX state changes occur.
const NotifyObserversCallback notify_observers_callback_;
// Contains the contexts associated with each update in progress.
std::set<UpdateContext*> update_contexts_;
// Implements a rate limiting mechanism for background update checks. Has the
// effect of rejecting the update call if the update call occurs before
// a certain time, which is negotiated with the server as part of the
// update protocol. See the comments for X-Retry-After header.
base::Time throttle_updates_until_;
DISALLOW_COPY_AND_ASSIGN(UpdateEngine);
};
// TODO(sorin): consider making this a ref counted type.
struct UpdateContext {
UpdateContext(
const scoped_refptr<Configurator>& config,
bool is_foreground,
const std::vector<std::string>& ids,
const UpdateClient::CrxDataCallback& crx_data_callback,
const UpdateEngine::NotifyObserversCallback& notify_observers_callback,
const UpdateEngine::CompletionCallback& callback,
UpdateChecker::Factory update_checker_factory,
CrxDownloader::Factory crx_downloader_factory,
PingManager* ping_manager);
~UpdateContext();
scoped_refptr<Configurator> config;
// True if this update has been initiated by the user.
bool is_foreground;
// Contains the ids of all CRXs in this context.
const std::vector<std::string> ids;
// Called before an update check, when update metadata is needed.
const UpdateEngine::CrxDataCallback& crx_data_callback;
// Called when there is a state change for any update in this context.
const UpdateEngine::NotifyObserversCallback notify_observers_callback;
// Called when the all updates associated with this context have completed.
const UpdateEngine::CompletionCallback callback;
// Posts replies back to the main thread.
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner;
// Runs tasks in a blocking thread pool.
scoped_refptr<base::SequencedTaskRunner> blocking_task_runner;
// Creates instances of UpdateChecker;
UpdateChecker::Factory update_checker_factory;
// Creates instances of CrxDownloader;
CrxDownloader::Factory crx_downloader_factory;
PingManager* ping_manager; // Not owned by this class.
std::unique_ptr<Action> current_action;
// TODO(sorin): use a map instead of vector.
std::vector<CrxUpdateItem*> update_items;
// Contains the ids of the items to update.
std::queue<std::string> queue;
// The time in seconds to wait until doing further update checks.
int retry_after_sec_;
};
} // namespace update_client
#endif // COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_
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