summaryrefslogtreecommitdiff
path: root/chromium/components/leveldb_proto/leveldb_database.cc
blob: 6a683350e9dceec833e59a92640161e62cdecda0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/leveldb_proto/leveldb_database.h"

#include <string>
#include <vector>

#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/metrics/histogram.h"
#include "base/strings/string_split.h"
#include "base/threading/thread_checker.h"
#include "third_party/leveldatabase/env_chromium.h"
#include "third_party/leveldatabase/leveldb_chrome.h"
#include "third_party/leveldatabase/src/include/leveldb/cache.h"
#include "third_party/leveldatabase/src/include/leveldb/db.h"
#include "third_party/leveldatabase/src/include/leveldb/iterator.h"
#include "third_party/leveldatabase/src/include/leveldb/options.h"
#include "third_party/leveldatabase/src/include/leveldb/slice.h"
#include "third_party/leveldatabase/src/include/leveldb/status.h"
#include "third_party/leveldatabase/src/include/leveldb/write_batch.h"

namespace leveldb_proto {

LevelDB::LevelDB(const char* client_name)
    : open_histogram_(nullptr), destroy_histogram_(nullptr) {
  // Used in lieu of UMA_HISTOGRAM_ENUMERATION because the histogram name is
  // not a constant.
  open_histogram_ = base::LinearHistogram::FactoryGet(
      std::string("LevelDB.Open.") + client_name, 1,
      leveldb_env::LEVELDB_STATUS_MAX, leveldb_env::LEVELDB_STATUS_MAX + 1,
      base::Histogram::kUmaTargetedHistogramFlag);
  destroy_histogram_ = base::LinearHistogram::FactoryGet(
      std::string("LevelDB.Destroy.") + client_name, 1,
      leveldb_env::LEVELDB_STATUS_MAX, leveldb_env::LEVELDB_STATUS_MAX + 1,
      base::Histogram::kUmaTargetedHistogramFlag);
}

LevelDB::~LevelDB() {
  DFAKE_SCOPED_LOCK(thread_checker_);
}

bool LevelDB::Init(const base::FilePath& database_dir,
                   const leveldb_env::Options& options) {
  DFAKE_SCOPED_LOCK(thread_checker_);
  database_dir_ = database_dir;
  open_options_ = options;

  if (database_dir.empty()) {
    env_ = leveldb_chrome::NewMemEnv("LevelDB");
    open_options_.env = env_.get();
  }

  const std::string path = database_dir.AsUTF8Unsafe();

  leveldb::Status status = leveldb_env::OpenDB(open_options_, path, &db_);
  if (open_histogram_)
    open_histogram_->Add(leveldb_env::GetLevelDBStatusUMAValue(status));
  if (status.IsCorruption()) {
    if (!Destroy())
      return false;
    status = leveldb_env::OpenDB(open_options_, path, &db_);
    // Intentionally do not log the status of the second open. Doing so destroys
    // the meaning of corruptions/open which is an important statistic.
  }

  if (status.ok())
    return true;

  LOG(WARNING) << "Unable to open " << database_dir.value() << ": "
               << status.ToString();
  return false;
}

bool LevelDB::Save(const base::StringPairs& entries_to_save,
                   const std::vector<std::string>& keys_to_remove) {
  DFAKE_SCOPED_LOCK(thread_checker_);
  if (!db_)
    return false;

  leveldb::WriteBatch updates;
  for (const auto& pair : entries_to_save)
    updates.Put(leveldb::Slice(pair.first), leveldb::Slice(pair.second));

  for (const auto& key : keys_to_remove)
    updates.Delete(leveldb::Slice(key));

  leveldb::WriteOptions options;
  options.sync = true;

  leveldb::Status status = db_->Write(options, &updates);
  if (status.ok())
    return true;

  DLOG(WARNING) << "Failed writing leveldb_proto entries: "
                << status.ToString();
  return false;
}

bool LevelDB::UpdateWithRemoveFilter(const base::StringPairs& entries_to_save,
                                     const KeyFilter& delete_key_filter) {
  DFAKE_SCOPED_LOCK(thread_checker_);
  if (!db_)
    return false;

  leveldb::WriteBatch updates;
  for (const auto& pair : entries_to_save)
    updates.Put(leveldb::Slice(pair.first), leveldb::Slice(pair.second));

  if (!delete_key_filter.is_null()) {
    leveldb::ReadOptions read_options;
    std::unique_ptr<leveldb::Iterator> db_iterator(
        db_->NewIterator(read_options));
    for (db_iterator->SeekToFirst(); db_iterator->Valid();
         db_iterator->Next()) {
      leveldb::Slice key_slice = db_iterator->key();
      std::string key(key_slice.data(), key_slice.size());
      if (delete_key_filter.Run(key))
        updates.Delete(leveldb::Slice(key));
    }
  }

  leveldb::WriteOptions write_options;
  write_options.sync = true;
  leveldb::Status status = db_->Write(write_options, &updates);
  if (status.ok())
    return true;

  DLOG(WARNING) << "Failed deleting leveldb_proto entries: "
                << status.ToString();
  return false;
}

bool LevelDB::Load(std::vector<std::string>* entries) {
  return LoadWithFilter(KeyFilter(), entries);
}

bool LevelDB::LoadWithFilter(const KeyFilter& filter,
                             std::vector<std::string>* entries) {
  DFAKE_SCOPED_LOCK(thread_checker_);
  if (!db_)
    return false;

  leveldb::ReadOptions options;
  std::unique_ptr<leveldb::Iterator> db_iterator(db_->NewIterator(options));
  for (db_iterator->SeekToFirst(); db_iterator->Valid(); db_iterator->Next()) {
    if (!filter.is_null()) {
      leveldb::Slice key_slice = db_iterator->key();
      if (!filter.Run(std::string(key_slice.data(), key_slice.size())))
        continue;
    }
    leveldb::Slice value_slice = db_iterator->value();
    std::string entry(value_slice.data(), value_slice.size());
    entries->push_back(entry);
  }
  return true;
}

bool LevelDB::LoadKeys(std::vector<std::string>* keys) {
  DFAKE_SCOPED_LOCK(thread_checker_);
  if (!db_)
    return false;

  leveldb::ReadOptions options;
  options.fill_cache = false;
  std::unique_ptr<leveldb::Iterator> db_iterator(db_->NewIterator(options));
  for (db_iterator->SeekToFirst(); db_iterator->Valid(); db_iterator->Next()) {
    leveldb::Slice key_slice = db_iterator->key();
    keys->push_back(std::string(key_slice.data(), key_slice.size()));
  }
  return true;
}

bool LevelDB::Get(const std::string& key, bool* found, std::string* entry) {
  DFAKE_SCOPED_LOCK(thread_checker_);
  if (!db_)
    return false;

  leveldb::ReadOptions options;
  leveldb::Status status = db_->Get(options, key, entry);
  if (status.ok()) {
    *found = true;
    return true;
  }
  if (status.IsNotFound()) {
    *found = false;
    return true;
  }

  DLOG(WARNING) << "Failed loading leveldb_proto entry with key \"" << key
                << "\": " << status.ToString();
  return false;
}

bool LevelDB::Destroy() {
  db_.reset();
  const std::string path = database_dir_.AsUTF8Unsafe();
  const leveldb::Status s = leveldb::DestroyDB(path, open_options_);
  if (!s.ok())
    LOG(WARNING) << "Unable to destroy " << path << ": " << s.ToString();
  if (destroy_histogram_)
    destroy_histogram_->Add(leveldb_env::GetLevelDBStatusUMAValue(s));
  return s.ok();
}

}  // namespace leveldb_proto