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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/leveldb/leveldb_app.h"
#include "base/message_loop/message_loop.h"
#include "components/leveldb/leveldb_service_impl.h"
#include "services/shell/public/cpp/connection.h"
namespace leveldb {
LevelDBApp::LevelDBApp() {}
LevelDBApp::~LevelDBApp() {}
void LevelDBApp::Initialize(shell::Connector* connector,
const shell::Identity& identity,
uint32_t id) {
tracing_.Initialize(connector, identity.name());
}
bool LevelDBApp::AcceptConnection(shell::Connection* connection) {
connection->AddInterface<mojom::LevelDBService>(this);
return true;
}
void LevelDBApp::Create(shell::Connection* connection,
leveldb::mojom::LevelDBServiceRequest request) {
if (!service_)
service_.reset(
new LevelDBServiceImpl(base::MessageLoop::current()->task_runner()));
bindings_.AddBinding(service_.get(), std::move(request));
}
} // namespace leveldb
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