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|
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/**
* Returns the height of the intersection of two rectangles.
* @param {Object} rect1 the first rect
* @param {Object} rect2 the second rect
* @return {number} the height of the intersection of the rects
*/
function getIntersectionHeight(rect1, rect2) {
return Math.max(0,
Math.min(rect1.y + rect1.height, rect2.y + rect2.height) -
Math.max(rect1.y, rect2.y));
}
/**
* Makes sure that the scale level doesn't get out of the limits.
* @param {number} scale The new scale level.
* @return {number} The scale clamped within the limits.
*/
function clampScale(scale) {
return Math.min(5, Math.max(0.25, scale));
}
/**
* Computes vector between two points.
* @param {!Object} p1 The first point.
* @param {!Object} p2 The second point.
* @return {!Object} The vector.
*/
function vectorDelta(p1, p2) {
return {
x: p2.x - p1.x,
y: p2.y - p1.y
};
}
function frameToPluginCoordinate(coordinateInFrame) {
var container = $('plugin');
return {
x: coordinateInFrame.x - container.getBoundingClientRect().left,
y: coordinateInFrame.y - container.getBoundingClientRect().top
};
}
/**
* Create a new viewport.
* @constructor
* @param {Window} window the window
* @param {Object} sizer is the element which represents the size of the
* document in the viewport
* @param {Function} viewportChangedCallback is run when the viewport changes
* @param {Function} beforeZoomCallback is run before a change in zoom
* @param {Function} afterZoomCallback is run after a change in zoom
* @param {number} scrollbarWidth the width of scrollbars on the page
* @param {number} defaultZoom The default zoom level.
* @param {number} topToolbarHeight The number of pixels that should initially
* be left blank above the document for the toolbar.
*/
function Viewport(window,
sizer,
viewportChangedCallback,
beforeZoomCallback,
afterZoomCallback,
scrollbarWidth,
defaultZoom,
topToolbarHeight) {
this.window_ = window;
this.sizer_ = sizer;
this.viewportChangedCallback_ = viewportChangedCallback;
this.beforeZoomCallback_ = beforeZoomCallback;
this.afterZoomCallback_ = afterZoomCallback;
this.allowedToChangeZoom_ = false;
this.zoom_ = 1;
this.documentDimensions_ = null;
this.pageDimensions_ = [];
this.scrollbarWidth_ = scrollbarWidth;
this.fittingType_ = Viewport.FittingType.NONE;
this.defaultZoom_ = defaultZoom;
this.topToolbarHeight_ = topToolbarHeight;
this.prevScale_ = 1;
this.pinchPhase_ = Viewport.PinchPhase.PINCH_NONE;
this.pinchPanVector_ = null;
this.pinchCenter_ = null;
this.firstPinchCenterInFrame_ = null;
window.addEventListener('scroll', this.updateViewport_.bind(this));
window.addEventListener('resize', this.resize_.bind(this));
}
/**
* Enumeration of page fitting types.
* @enum {string}
*/
Viewport.FittingType = {
NONE: 'none',
FIT_TO_PAGE: 'fit-to-page',
FIT_TO_WIDTH: 'fit-to-width'
};
/**
* Enumeration of pinch states.
* This should match PinchPhase enum in pdf/out_of_process_instance.h
* @enum {number}
*/
Viewport.PinchPhase = {
PINCH_NONE: 0,
PINCH_START: 1,
PINCH_UPDATE_ZOOM_OUT: 2,
PINCH_UPDATE_ZOOM_IN: 3,
PINCH_END: 4
};
/**
* The increment to scroll a page by in pixels when up/down/left/right arrow
* keys are pressed. Usually we just let the browser handle scrolling on the
* window when these keys are pressed but in certain cases we need to simulate
* these events.
*/
Viewport.SCROLL_INCREMENT = 40;
/**
* Predefined zoom factors to be used when zooming in/out. These are in
* ascending order. This should match the lists in
* components/ui/zoom/page_zoom_constants.h and
* chrome/browser/resources/settings/appearance_page/appearance_page.js
*/
Viewport.ZOOM_FACTORS = [0.25, 1 / 3, 0.5, 2 / 3, 0.75, 0.8, 0.9,
1, 1.1, 1.25, 1.5, 1.75, 2, 2.5, 3, 4, 5];
/**
* The minimum and maximum range to be used to clip zoom factor.
*/
Viewport.ZOOM_FACTOR_RANGE = {
min: Viewport.ZOOM_FACTORS[0],
max: Viewport.ZOOM_FACTORS[Viewport.ZOOM_FACTORS.length - 1]
};
/**
* The width of the page shadow around pages in pixels.
*/
Viewport.PAGE_SHADOW = {top: 3, bottom: 7, left: 5, right: 5};
Viewport.prototype = {
/**
* Returns the zoomed and rounded document dimensions for the given zoom.
* Rounding is necessary when interacting with the renderer which tends to
* operate in integral values (for example for determining if scrollbars
* should be shown).
* @param {number} zoom The zoom to use to compute the scaled dimensions.
* @return {Object} A dictionary with scaled 'width'/'height' of the document.
* @private
*/
getZoomedDocumentDimensions_: function(zoom) {
if (!this.documentDimensions_)
return null;
return {
width: Math.round(this.documentDimensions_.width * zoom),
height: Math.round(this.documentDimensions_.height * zoom)
};
},
/**
* @private
* Returns true if the document needs scrollbars at the given zoom level.
* @param {number} zoom compute whether scrollbars are needed at this zoom
* @return {Object} with 'horizontal' and 'vertical' keys which map to bool
* values indicating if the horizontal and vertical scrollbars are needed
* respectively.
*/
documentNeedsScrollbars_: function(zoom) {
var zoomedDimensions = this.getZoomedDocumentDimensions_(zoom);
if (!zoomedDimensions) {
return {
horizontal: false,
vertical: false
};
}
// If scrollbars are required for one direction, expand the document in the
// other direction to take the width of the scrollbars into account when
// deciding whether the other direction needs scrollbars.
if (zoomedDimensions.width > this.window_.innerWidth)
zoomedDimensions.height += this.scrollbarWidth_;
else if (zoomedDimensions.height > this.window_.innerHeight)
zoomedDimensions.width += this.scrollbarWidth_;
return {
horizontal: zoomedDimensions.width > this.window_.innerWidth,
vertical: zoomedDimensions.height + this.topToolbarHeight_ >
this.window_.innerHeight
};
},
/**
* Returns true if the document needs scrollbars at the current zoom level.
* @return {Object} with 'x' and 'y' keys which map to bool values
* indicating if the horizontal and vertical scrollbars are needed
* respectively.
*/
documentHasScrollbars: function() {
return this.documentNeedsScrollbars_(this.zoom_);
},
/**
* @private
* Helper function called when the zoomed document size changes.
*/
contentSizeChanged_: function() {
var zoomedDimensions = this.getZoomedDocumentDimensions_(this.zoom_);
if (zoomedDimensions) {
this.sizer_.style.width = zoomedDimensions.width + 'px';
this.sizer_.style.height = zoomedDimensions.height +
this.topToolbarHeight_ + 'px';
}
},
/**
* @private
* Called when the viewport should be updated.
*/
updateViewport_: function() {
this.viewportChangedCallback_();
},
/**
* @private
* Called when the viewport size changes.
*/
resize_: function() {
if (this.fittingType_ == Viewport.FittingType.FIT_TO_PAGE)
this.fitToPageInternal_(false);
else if (this.fittingType_ == Viewport.FittingType.FIT_TO_WIDTH)
this.fitToWidth();
else
this.updateViewport_();
},
/**
* @type {Object} the scroll position of the viewport.
*/
get position() {
return {
x: this.window_.pageXOffset,
y: this.window_.pageYOffset - this.topToolbarHeight_
};
},
/**
* Scroll the viewport to the specified position.
* @type {Object} position the position to scroll to.
*/
set position(position) {
this.window_.scrollTo(position.x, position.y + this.topToolbarHeight_);
},
/**
* @type {Object} the size of the viewport excluding scrollbars.
*/
get size() {
var needsScrollbars = this.documentNeedsScrollbars_(this.zoom_);
var scrollbarWidth = needsScrollbars.vertical ? this.scrollbarWidth_ : 0;
var scrollbarHeight = needsScrollbars.horizontal ? this.scrollbarWidth_ : 0;
return {
width: this.window_.innerWidth - scrollbarWidth,
height: this.window_.innerHeight - scrollbarHeight
};
},
/**
* @type {number} the zoom level of the viewport.
*/
get zoom() {
return this.zoom_;
},
/**
* @type {Viewport.PinchPhase} The phase of the current pinch gesture for
* the viewport.
*/
get pinchPhase() {
return this.pinchPhase_;
},
/**
* @type {Object} The panning caused by the current pinch gesture (as
* the deltas of the x and y coordinates).
*/
get pinchPanVector() {
return this.pinchPanVector_;
},
/**
* @type {Object} The coordinates of the center of the current pinch gesture.
*/
get pinchCenter() {
return this.pinchCenter_;
},
/**
* @private
* Used to wrap a function that might perform zooming on the viewport. This is
* required so that we can notify the plugin that zooming is in progress
* so that while zooming is taking place it can stop reacting to scroll events
* from the viewport. This is to avoid flickering.
*/
mightZoom_: function(f) {
this.beforeZoomCallback_();
this.allowedToChangeZoom_ = true;
f();
this.allowedToChangeZoom_ = false;
this.afterZoomCallback_();
},
/**
* @private
* Sets the zoom of the viewport.
* @param {number} newZoom the zoom level to zoom to.
*/
setZoomInternal_: function(newZoom) {
if (!this.allowedToChangeZoom_) {
throw 'Called Viewport.setZoomInternal_ without calling ' +
'Viewport.mightZoom_.';
}
// Record the scroll position (relative to the top-left of the window).
var currentScrollPos = {
x: this.position.x / this.zoom_,
y: this.position.y / this.zoom_
};
this.zoom_ = newZoom;
this.contentSizeChanged_();
// Scroll to the scaled scroll position.
this.position = {
x: currentScrollPos.x * newZoom,
y: currentScrollPos.y * newZoom
};
},
/**
* @private
* Sets the zoom of the viewport.
* Same as setZoomInternal_ but for pinch zoom we have some more operations.
* @param {number} scaleDelta The zoom delta.
* @param {!Object} center The pinch center in content coordinates.
*/
setPinchZoomInternal_: function(scaleDelta, center) {
assert(this.allowedToChangeZoom_,
'Called Viewport.setPinchZoomInternal_ without calling ' +
'Viewport.mightZoom_.');
this.zoom_ = clampScale(this.zoom_ * scaleDelta);
var newCenterInContent = this.frameToContent(center);
var delta = {
x: (newCenterInContent.x - this.oldCenterInContent.x),
y: (newCenterInContent.y - this.oldCenterInContent.y)
};
// Record the scroll position (relative to the pinch center).
var currentScrollPos = {
x: this.position.x - delta.x * this.zoom_,
y: this.position.y - delta.y * this.zoom_
};
this.contentSizeChanged_();
// Scroll to the scaled scroll position.
this.position = {
x: currentScrollPos.x,
y: currentScrollPos.y
};
},
/**
* @private
* Converts a point from frame to content coordinates.
* @param {!Object} framePoint The frame coordinates.
* @return {!Object} The content coordinates.
*/
frameToContent: function(framePoint) {
// TODO(mcnee) Add a helper Point class to avoid duplicating operations
// on plain {x,y} objects.
return {
x: (framePoint.x + this.position.x) / this.zoom_,
y: (framePoint.y + this.position.y) / this.zoom_
};
},
/**
* Sets the zoom to the given zoom level.
* @param {number} newZoom the zoom level to zoom to.
*/
setZoom: function(newZoom) {
this.fittingType_ = Viewport.FittingType.NONE;
newZoom = Math.max(Viewport.ZOOM_FACTOR_RANGE.min,
Math.min(newZoom, Viewport.ZOOM_FACTOR_RANGE.max));
this.mightZoom_(function() {
this.setZoomInternal_(newZoom);
this.updateViewport_();
}.bind(this));
},
/**
* @type {number} the width of scrollbars in the viewport in pixels.
*/
get scrollbarWidth() {
return this.scrollbarWidth_;
},
/**
* @type {Viewport.FittingType} the fitting type the viewport is currently in.
*/
get fittingType() {
return this.fittingType_;
},
/**
* @private
* @param {integer} y the y-coordinate to get the page at.
* @return {integer} the index of a page overlapping the given y-coordinate.
*/
getPageAtY_: function(y) {
var min = 0;
var max = this.pageDimensions_.length - 1;
while (max >= min) {
var page = Math.floor(min + ((max - min) / 2));
// There might be a gap between the pages, in which case use the bottom
// of the previous page as the top for finding the page.
var top = 0;
if (page > 0) {
top = this.pageDimensions_[page - 1].y +
this.pageDimensions_[page - 1].height;
}
var bottom = this.pageDimensions_[page].y +
this.pageDimensions_[page].height;
if (top <= y && bottom > y)
return page;
else if (top > y)
max = page - 1;
else
min = page + 1;
}
return 0;
},
/**
* Returns the page with the greatest proportion of its height in the current
* viewport.
* @return {int} the index of the most visible page.
*/
getMostVisiblePage: function() {
var firstVisiblePage = this.getPageAtY_(this.position.y / this.zoom_);
if (firstVisiblePage == this.pageDimensions_.length - 1)
return firstVisiblePage;
var viewportRect = {
x: this.position.x / this.zoom_,
y: this.position.y / this.zoom_,
width: this.size.width / this.zoom_,
height: this.size.height / this.zoom_
};
var firstVisiblePageVisibility = getIntersectionHeight(
this.pageDimensions_[firstVisiblePage], viewportRect) /
this.pageDimensions_[firstVisiblePage].height;
var nextPageVisibility = getIntersectionHeight(
this.pageDimensions_[firstVisiblePage + 1], viewportRect) /
this.pageDimensions_[firstVisiblePage + 1].height;
if (nextPageVisibility > firstVisiblePageVisibility)
return firstVisiblePage + 1;
return firstVisiblePage;
},
/**
* @private
* Compute the zoom level for fit-to-page or fit-to-width. |pageDimensions| is
* the dimensions for a given page and if |widthOnly| is true, it indicates
* that fit-to-page zoom should be computed rather than fit-to-page.
* @param {Object} pageDimensions the dimensions of a given page
* @param {boolean} widthOnly a bool indicating whether fit-to-page or
* fit-to-width should be computed.
* @return {number} the zoom to use
*/
computeFittingZoom_: function(pageDimensions, widthOnly) {
// First compute the zoom without scrollbars.
var zoomWidth = this.window_.innerWidth / pageDimensions.width;
var zoom;
var zoomHeight;
if (widthOnly) {
zoom = zoomWidth;
} else {
zoomHeight = this.window_.innerHeight / pageDimensions.height;
zoom = Math.min(zoomWidth, zoomHeight);
}
// Check if there needs to be any scrollbars.
var needsScrollbars = this.documentNeedsScrollbars_(zoom);
// If the document fits, just return the zoom.
if (!needsScrollbars.horizontal && !needsScrollbars.vertical)
return zoom;
var zoomedDimensions = this.getZoomedDocumentDimensions_(zoom);
// Check if adding a scrollbar will result in needing the other scrollbar.
var scrollbarWidth = this.scrollbarWidth_;
if (needsScrollbars.horizontal &&
zoomedDimensions.height > this.window_.innerHeight - scrollbarWidth) {
needsScrollbars.vertical = true;
}
if (needsScrollbars.vertical &&
zoomedDimensions.width > this.window_.innerWidth - scrollbarWidth) {
needsScrollbars.horizontal = true;
}
// Compute available window space.
var windowWithScrollbars = {
width: this.window_.innerWidth,
height: this.window_.innerHeight
};
if (needsScrollbars.horizontal)
windowWithScrollbars.height -= scrollbarWidth;
if (needsScrollbars.vertical)
windowWithScrollbars.width -= scrollbarWidth;
// Recompute the zoom.
zoomWidth = windowWithScrollbars.width / pageDimensions.width;
if (widthOnly) {
zoom = zoomWidth;
} else {
zoomHeight = windowWithScrollbars.height / pageDimensions.height;
zoom = Math.min(zoomWidth, zoomHeight);
}
return zoom;
},
/**
* Zoom the viewport so that the page-width consumes the entire viewport.
*/
fitToWidth: function() {
this.mightZoom_(function() {
this.fittingType_ = Viewport.FittingType.FIT_TO_WIDTH;
if (!this.documentDimensions_)
return;
// When computing fit-to-width, the maximum width of a page in the
// document is used, which is equal to the size of the document width.
this.setZoomInternal_(this.computeFittingZoom_(this.documentDimensions_,
true));
var page = this.getMostVisiblePage();
this.updateViewport_();
}.bind(this));
},
/**
* @private
* Zoom the viewport so that a page consumes the entire viewport.
* @param {boolean} scrollToTopOfPage Set to true if the viewport should be
* scrolled to the top of the current page. Set to false if the viewport
* should remain at the current scroll position.
*/
fitToPageInternal_: function(scrollToTopOfPage) {
this.mightZoom_(function() {
this.fittingType_ = Viewport.FittingType.FIT_TO_PAGE;
if (!this.documentDimensions_)
return;
var page = this.getMostVisiblePage();
// Fit to the current page's height and the widest page's width.
var dimensions = {
width: this.documentDimensions_.width,
height: this.pageDimensions_[page].height,
};
this.setZoomInternal_(this.computeFittingZoom_(dimensions, false));
if (scrollToTopOfPage) {
this.position = {
x: 0,
y: this.pageDimensions_[page].y * this.zoom_
};
}
this.updateViewport_();
}.bind(this));
},
/**
* Zoom the viewport so that a page consumes the entire viewport. Also scrolls
* the viewport to the top of the current page.
*/
fitToPage: function() {
this.fitToPageInternal_(true);
},
/**
* Zoom out to the next predefined zoom level.
*/
zoomOut: function() {
this.mightZoom_(function() {
this.fittingType_ = Viewport.FittingType.NONE;
var nextZoom = Viewport.ZOOM_FACTORS[0];
for (var i = 0; i < Viewport.ZOOM_FACTORS.length; i++) {
if (Viewport.ZOOM_FACTORS[i] < this.zoom_)
nextZoom = Viewport.ZOOM_FACTORS[i];
}
this.setZoomInternal_(nextZoom);
this.updateViewport_();
}.bind(this));
},
/**
* Zoom in to the next predefined zoom level.
*/
zoomIn: function() {
this.mightZoom_(function() {
this.fittingType_ = Viewport.FittingType.NONE;
var nextZoom = Viewport.ZOOM_FACTORS[Viewport.ZOOM_FACTORS.length - 1];
for (var i = Viewport.ZOOM_FACTORS.length - 1; i >= 0; i--) {
if (Viewport.ZOOM_FACTORS[i] > this.zoom_)
nextZoom = Viewport.ZOOM_FACTORS[i];
}
this.setZoomInternal_(nextZoom);
this.updateViewport_();
}.bind(this));
},
/**
* Pinch zoom event handler.
* @param {!Object} e The pinch event.
*/
pinchZoom: function(e) {
this.mightZoom_(function() {
this.pinchPhase_ = e.direction == 'out' ?
Viewport.PinchPhase.PINCH_UPDATE_ZOOM_OUT :
Viewport.PinchPhase.PINCH_UPDATE_ZOOM_IN;
var scaleDelta = e.startScaleRatio / this.prevScale_;
this.pinchPanVector_ =
vectorDelta(e.center, this.firstPinchCenterInFrame_);
var needsScrollbars = this.documentNeedsScrollbars_(
clampScale(this.zoom_ * scaleDelta));
this.pinchCenter_ = e.center;
// If there's no horizontal scrolling, keep the content centered so the
// user can't zoom in on the non-content area.
// TODO(mcnee) Investigate other ways of scaling when we don't have
// horizontal scrolling. We want to keep the document centered,
// but this causes a potentially awkward transition when we start
// using the gesture center.
if (!needsScrollbars.horizontal) {
this.pinchCenter_ = {
x: this.window_.innerWidth / 2,
y: this.window_.innerHeight / 2
};
} else if (this.keepContentCentered_) {
this.oldCenterInContent =
this.frameToContent(frameToPluginCoordinate(e.center));
this.keepContentCentered_ = false;
}
this.setPinchZoomInternal_(
scaleDelta, frameToPluginCoordinate(e.center));
this.updateViewport_();
this.prevScale_ = e.startScaleRatio;
}.bind(this));
},
pinchZoomStart: function(e) {
this.pinchPhase_ = Viewport.PinchPhase.PINCH_START;
this.prevScale_ = 1;
this.oldCenterInContent =
this.frameToContent(frameToPluginCoordinate(e.center));
var needsScrollbars = this.documentNeedsScrollbars_(this.zoom_);
this.keepContentCentered_ = !needsScrollbars.horizontal;
// We keep track of begining of the pinch.
// By doing so we will be able to compute the pan distance.
this.firstPinchCenterInFrame_ = e.center;
},
pinchZoomEnd: function(e) {
this.mightZoom_(function() {
this.pinchPhase_ = Viewport.PinchPhase.PINCH_END;
var scaleDelta = e.startScaleRatio / this.prevScale_;
this.pinchCenter_ = e.center;
this.setPinchZoomInternal_(
scaleDelta, frameToPluginCoordinate(e.center));
this.updateViewport_();
}.bind(this));
this.pinchPhase_ = Viewport.PinchPhase.PINCH_NONE;
this.pinchPanVector_ = null;
this.pinchCenter_ = null;
this.firstPinchCenterInFrame_ = null;
},
/**
* Go to the given page index.
* @param {number} page the index of the page to go to. zero-based.
*/
goToPage: function(page) {
this.mightZoom_(function() {
if (this.pageDimensions_.length === 0)
return;
if (page < 0)
page = 0;
if (page >= this.pageDimensions_.length)
page = this.pageDimensions_.length - 1;
var dimensions = this.pageDimensions_[page];
var toolbarOffset = 0;
// Unless we're in fit to page mode, scroll above the page by
// |this.topToolbarHeight_| so that the toolbar isn't covering it
// initially.
if (this.fittingType_ != Viewport.FittingType.FIT_TO_PAGE)
toolbarOffset = this.topToolbarHeight_;
this.position = {
x: dimensions.x * this.zoom_,
y: dimensions.y * this.zoom_ - toolbarOffset
};
this.updateViewport_();
}.bind(this));
},
/**
* Set the dimensions of the document.
* @param {Object} documentDimensions the dimensions of the document
*/
setDocumentDimensions: function(documentDimensions) {
this.mightZoom_(function() {
var initialDimensions = !this.documentDimensions_;
this.documentDimensions_ = documentDimensions;
this.pageDimensions_ = this.documentDimensions_.pageDimensions;
if (initialDimensions) {
this.setZoomInternal_(
Math.min(this.defaultZoom_,
this.computeFittingZoom_(this.documentDimensions_, true)));
this.position = {
x: 0,
y: -this.topToolbarHeight_
};
}
this.contentSizeChanged_();
this.resize_();
}.bind(this));
},
/**
* Get the coordinates of the page contents (excluding the page shadow)
* relative to the screen.
* @param {number} page the index of the page to get the rect for.
* @return {Object} a rect representing the page in screen coordinates.
*/
getPageScreenRect: function(page) {
if (!this.documentDimensions_) {
return {
x: 0,
y: 0,
width: 0,
height: 0
};
}
if (page >= this.pageDimensions_.length)
page = this.pageDimensions_.length - 1;
var pageDimensions = this.pageDimensions_[page];
// Compute the page dimensions minus the shadows.
var insetDimensions = {
x: pageDimensions.x + Viewport.PAGE_SHADOW.left,
y: pageDimensions.y + Viewport.PAGE_SHADOW.top,
width: pageDimensions.width - Viewport.PAGE_SHADOW.left -
Viewport.PAGE_SHADOW.right,
height: pageDimensions.height - Viewport.PAGE_SHADOW.top -
Viewport.PAGE_SHADOW.bottom
};
// Compute the x-coordinate of the page within the document.
// TODO(raymes): This should really be set when the PDF plugin passes the
// page coordinates, but it isn't yet.
var x = (this.documentDimensions_.width - pageDimensions.width) / 2 +
Viewport.PAGE_SHADOW.left;
// Compute the space on the left of the document if the document fits
// completely in the screen.
var spaceOnLeft = (this.size.width -
this.documentDimensions_.width * this.zoom_) / 2;
spaceOnLeft = Math.max(spaceOnLeft, 0);
return {
x: x * this.zoom_ + spaceOnLeft - this.window_.pageXOffset,
y: insetDimensions.y * this.zoom_ - this.window_.pageYOffset,
width: insetDimensions.width * this.zoom_,
height: insetDimensions.height * this.zoom_
};
}
};
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