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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/process/memory.h"
#if defined(OS_WIN)
#include <windows.h>
#else
#include <unistd.h>
#endif // defined(OS_WIN)
#include <string.h>
#include "base/allocator/buildflags.h"
#include "base/cxx17_backports.h"
#include "base/debug/alias.h"
#include "base/immediate_crash.h"
#include "base/logging.h"
#if BUILDFLAG(USE_PARTITION_ALLOC)
#include "base/allocator/partition_allocator/page_allocator.h"
#endif
#include "build/build_config.h"
namespace base {
size_t g_oom_size = 0U;
namespace internal {
// Crash server classifies base::internal::OnNoMemoryInternal as OOM.
NOINLINE void OnNoMemoryInternal(size_t size) {
g_oom_size = size;
#if defined(OS_WIN)
// Kill the process. This is important for security since most of code
// does not check the result of memory allocation.
// https://msdn.microsoft.com/en-us/library/het71c37.aspx
// Pass the size of the failed request in an exception argument.
ULONG_PTR exception_args[] = {size};
::RaiseException(base::win::kOomExceptionCode, EXCEPTION_NONCONTINUABLE,
base::size(exception_args), exception_args);
// Safety check, make sure process exits here.
_exit(win::kOomExceptionCode);
#else
size_t tmp_size = size;
base::debug::Alias(&tmp_size);
// Note: Don't add anything that may allocate here. Depending on the
// allocator, this may be called from within the allocator (e.g. with
// PartitionAlloc), and would deadlock as our locks are not recursive.
//
// Additionally, this is unlikely to work, since allocating from an OOM
// handler is likely to fail.
//
// Use IMMEDIATE_CRASH() so that the top frame in the crash is our code,
// rather than using abort() or similar; this avoids the crash server needing
// to be able to successfully unwind through libc to get to the correct
// address, which is particularly an issue on Android.
IMMEDIATE_CRASH();
#endif // defined(OS_WIN)
}
} // namespace internal
void TerminateBecauseOutOfMemory(size_t size) {
internal::OnNoMemoryInternal(size);
}
// Defined in memory_mac.mm for macOS + use_allocator="none". In case of
// USE_PARTITION_ALLOC_AS_MALLOC, no need to route the call to the system
// default calloc of macOS.
#if !defined(OS_APPLE) || BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
bool UncheckedCalloc(size_t num_items, size_t size, void** result) {
const size_t alloc_size = num_items * size;
// Overflow check
if (size && ((alloc_size / size) != num_items)) {
*result = nullptr;
return false;
}
if (!UncheckedMalloc(alloc_size, result))
return false;
memset(*result, 0, alloc_size);
return true;
}
#endif // !defined(OS_APPLE) || BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
namespace internal {
bool ReleaseAddressSpaceReservation() {
#if BUILDFLAG(USE_PARTITION_ALLOC)
return ReleaseReservation();
#else
return false;
#endif
}
} // namespace internal
} // namespace base
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