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# This file is used by the GN meta build system to find the root of the source
# tree and to set startup options. For documentation on the values set in this
# file, run "gn help dotfile" at the command line.

import("//build/dotfile_settings.gni")
import("//third_party/angle/dotfile_settings.gni")

# The location of the build configuration file.
buildconfig = "//build/config/BUILDCONFIG.gn"

# The python interpreter to use by default. On Windows, this will look
# for python3.exe and python3.bat.
script_executable = "python3"

# These arguments override the default values for items in a declare_args
# block. "gn args" in turn can override these.
#
# In general the value for a build arg in the declare_args block should be the
# default. In some cases, a DEPS-ed in project will want different defaults for
# being built as part of Chrome vs. being built standalone. In this case, the
# Chrome defaults should go here. There should be no overrides here for
# values declared in the main Chrome repository.
#
# Important note for defining defaults: This file is executed before the
# BUILDCONFIG.gn file. That file sets up the global variables like "is_ios".
# This means that the default_args can not depend on the platform,
# architecture, or other build parameters. If you really need that, the other
# repo should define a flag that toggles on a behavior that implements the
# additional logic required by Chrome to set the variables.
default_args = {
  # TODO(brettw) bug 684096: Chrome on iOS does not build v8, so "gn gen" prints
  # a warning that "Build argument has no effect". When adding a v8 variable, it
  # also needs to be defined to src/ios/BUILD.gn (respectively removed from both
  # location when it is removed).

  v8_enable_gdbjit = false
  v8_imminent_deprecation_warnings = false

  # Don't include webrtc's builtin task queue implementation.
  rtc_link_task_queue_impl = false

  # Don't include the iLBC audio codec.
  # TODO(bugs.webrtc.org/8396): Once WebRTC gets rid of its internal
  # deps on codecs, we can remove this.
  rtc_include_ilbc = false

  # Changes some setup for the Crashpad build to set them to build against
  # Chromium's zlib, base, etc.
  crashpad_dependencies = "chromium"

  # Override ANGLE's Vulkan dependencies.
  angle_vulkan_headers_dir = "//third_party/vulkan-deps/vulkan-headers/src"
  angle_vulkan_loader_dir = "//third_party/vulkan-deps/vulkan-loader/src"
  angle_vulkan_tools_dir = "//third_party/vulkan-deps/vulkan-tools/src"
  angle_vulkan_validation_layers_dir =
      "//third_party/vulkan-deps/vulkan-validation-layers/src"

  # Overwrite default args declared in the Fuchsia sdk
  fuchsia_sdk_readelf_exec =
      "//third_party/llvm-build/Release+Asserts/bin/llvm-readelf"
  fuchsia_target_api_level = 9

  devtools_visibility = [ "*" ]
}

# These are the targets to skip header checking by default. The files in targets
# matching these patterns (see "gn help label_pattern" for format) will not have
# their includes checked for proper dependencies when you run either
# "gn check" or "gn gen --check".
no_check_targets = [
  # crbug.com/1158989
  "//headless:headless_renderer",  # 12 errors
  "//headless:headless_shared_sources",  # 2 errors

  # //v8, https://crbug.com/v8/7330
  "//v8/src/inspector:inspector",  # 20 errors
  "//v8/test/cctest:cctest_sources",  # 15 errors
  "//v8/test/unittests:inspector_unittests_sources",  # 2 errors
  "//v8:cppgc_base",  # 1 error
  "//v8:v8_internal_headers",  # 11 errors
  "//v8:v8_libplatform",  # 2 errors

  # After making partition_alloc a standalone library, remove partition_alloc
  # target from the skip list, because partition_aloc will depend on its own
  # base.
  # partition alloc standalone library bug is https://crbug.com/1151236.
  "//base/allocator/partition_allocator:partition_alloc",  # 292 errors
]

# These are the list of GN files that run exec_script. This whitelist exists
# to force additional review for new uses of exec_script, which is strongly
# discouraged.
#
# PLEASE READ
#
# You should almost never need to add new exec_script calls. exec_script is
# slow, especially on Windows, and can cause confusing effects. Although
# individually each call isn't slow or necessarily very confusing, at the scale
# of our repo things get out of hand quickly. By strongly pushing back on all
# additions, we keep the build fast and clean. If you think you need to add a
# new call, please consider:
#
# - Do not use a script to check for the existence of a file or directory to
#   enable a different mode. Instead, use GN build args to enable or disable
#   functionality and set options. An example is checking for a file in the
#   src-internal repo to see if the corresponding src-internal feature should
#   be enabled. There are several things that can go wrong with this:
#
#    - It's mysterious what causes some things to happen. Although in many cases
#      such behavior can be conveniently automatic, GN optimizes for explicit
#      and obvious behavior so people can more easily diagnose problems.
#
#    - The user can't enable a mode for one build and not another. With GN build
#      args, the user can choose the exact configuration of multiple builds
#      using one checkout. But implicitly basing flags on the state of the
#      checkout, this functionality is broken.
#
#    - It's easy to get stale files. If for example the user edits the gclient
#      to stop checking out src-internal (or any other optional thing), it's
#      easy to end up with stale files still mysteriously triggering build
#      conditions that are no longer appropriate (yes, this happens in real
#      life).
#
# - Do not use a script to iterate files in a directory (glob):
#
#    - This has the same "stale file" problem as the above discussion. Various
#      operations can leave untracked files in the source tree which can cause
#      surprising effects.
#
#    - It becomes impossible to use "git grep" to find where a certain file is
#      referenced. This operation is very common and people really do get
#      confused when things aren't listed.
#
#    - It's easy to screw up. One common case is a build-time script that packs
#      up a directory. The author notices that the script isn't re-run when the
#      directory is updated, so adds a glob so all the files are listed as
#      inputs. This seems to work great... until a file is deleted. When a
#      file is deleted, all the inputs the glob lists will still be up to date
#      and no command-lines will have been changed. The action will not be
#      re-run and the build will be broken. It is possible to get this correct
#      using glob, and it's possible to mess it up without glob, but globs make
#      this situation much easier to create. if the build always lists the
#      files and passes them to a script, it will always be correct.