diff options
Diffstat (limited to 'chromium/components/metal_util/test_shader.h')
-rw-r--r-- | chromium/components/metal_util/test_shader.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/chromium/components/metal_util/test_shader.h b/chromium/components/metal_util/test_shader.h index c892b5cd1d4..5e1d9863a97 100644 --- a/chromium/components/metal_util/test_shader.h +++ b/chromium/components/metal_util/test_shader.h @@ -31,15 +31,14 @@ enum class METAL_UTIL_EXPORT TestShaderResult { }; using TestShaderCallback = - base::OnceCallback<void(TestShaderResult result, - const base::TimeDelta& method_time, + base::OnceCallback<void(TestShaderComponent component, + TestShaderResult result, const base::TimeDelta& compile_time)>; // A default timeout value for compiling the test shader. constexpr base::TimeDelta kTestShaderTimeout = base::TimeDelta::FromMinutes(1); -// Return the value kTestShaderTimeoutTime for |method_time| and |compile_time| -// if they time out. +// Return the value kTestShaderTimeoutTime for |compile_time| if it times out. constexpr base::TimeDelta kTestShaderTimeForever = base::TimeDelta::FromMinutes(3); @@ -49,7 +48,8 @@ constexpr base::TimeDelta kTestShaderDelay = base::TimeDelta::FromMinutes(3); // Attempt to asynchronously compile a trivial Metal shader. If |delay| is zero, // then compile synchronously, otherwise, post a delayed task to do the compile. // |callback| with the result when the shader succeeds or after |timeout| has -// elapsed. +// elapsed. Whether compile or link was tested is communicated to |callback| in +// its |component| argument. // // This is used to determine of the Metal shader compiler is resposive. Note // that |callback| will be called either on another thread or inside the @@ -58,8 +58,7 @@ constexpr base::TimeDelta kTestShaderDelay = base::TimeDelta::FromMinutes(3); void METAL_UTIL_EXPORT TestShader(TestShaderCallback callback, const base::TimeDelta& delay = kTestShaderDelay, - const base::TimeDelta& timeout = kTestShaderTimeout, - TestShaderComponent component = TestShaderComponent::kLink); + const base::TimeDelta& timeout = kTestShaderTimeForever); } // namespace metal |