summaryrefslogtreecommitdiff
path: root/chromium/components/audio_modem/audio_player.h
diff options
context:
space:
mode:
Diffstat (limited to 'chromium/components/audio_modem/audio_player.h')
-rw-r--r--chromium/components/audio_modem/audio_player.h43
1 files changed, 0 insertions, 43 deletions
diff --git a/chromium/components/audio_modem/audio_player.h b/chromium/components/audio_modem/audio_player.h
deleted file mode 100644
index 53f838d7717..00000000000
--- a/chromium/components/audio_modem/audio_player.h
+++ /dev/null
@@ -1,43 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_AUDIO_MODEM_AUDIO_PLAYER_H_
-#define COMPONENTS_AUDIO_MODEM_AUDIO_PLAYER_H_
-
-#include <vector>
-
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-
-namespace media {
-class AudioBusRefCounted;
-}
-
-namespace audio_modem {
-
-// The AudioPlayerImpl class will play a set of samples till it is told to stop.
-class AudioPlayer {
- public:
- // Initializes the object. Do not use this object before calling this method.
- virtual void Initialize() = 0;
-
- // Play the given samples. These samples will keep on being played in a loop
- // till we explicitly tell the player to stop playing. If we are already
- // playing, this call will be ignored.
- virtual void Play(
- const scoped_refptr<media::AudioBusRefCounted>& samples) = 0;
-
- // Stop playing. If we're already stopped, this call will be ignored.
- virtual void Stop() = 0;
-
- // Cleans up and deletes this object. Do not use object after this call.
- virtual void Finalize() = 0;
-
- protected:
- virtual ~AudioPlayer() {}
-};
-
-} // namespace audio_modem
-
-#endif // COMPONENTS_AUDIO_MODEM_AUDIO_PLAYER_H_