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author | Zeno Albisser <zeno.albisser@digia.com> | 2013-08-15 21:46:11 +0200 |
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committer | Zeno Albisser <zeno.albisser@digia.com> | 2013-08-15 21:46:11 +0200 |
commit | 679147eead574d186ebf3069647b4c23e8ccace6 (patch) | |
tree | fc247a0ac8ff119f7c8550879ebb6d3dd8d1ff69 /chromium/v8/src/api.cc | |
download | qtwebengine-chromium-679147eead574d186ebf3069647b4c23e8ccace6.tar.gz |
Initial import.
Diffstat (limited to 'chromium/v8/src/api.cc')
-rw-r--r-- | chromium/v8/src/api.cc | 8182 |
1 files changed, 8182 insertions, 0 deletions
diff --git a/chromium/v8/src/api.cc b/chromium/v8/src/api.cc new file mode 100644 index 00000000000..eb2ffcff180 --- /dev/null +++ b/chromium/v8/src/api.cc @@ -0,0 +1,8182 @@ +// Copyright 2012 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "api.h" + +#include <string.h> // For memcpy, strlen. +#include <cmath> // For isnan. +#include "../include/v8-debug.h" +#include "../include/v8-profiler.h" +#include "../include/v8-testing.h" +#include "assert-scope.h" +#include "bootstrapper.h" +#include "code-stubs.h" +#include "compiler.h" +#include "conversions-inl.h" +#include "counters.h" +#include "cpu-profiler.h" +#include "debug.h" +#include "deoptimizer.h" +#include "execution.h" +#include "global-handles.h" +#include "heap-profiler.h" +#include "heap-snapshot-generator-inl.h" +#include "icu_util.h" +#include "json-parser.h" +#include "messages.h" +#ifdef COMPRESS_STARTUP_DATA_BZ2 +#include "natives.h" +#endif +#include "parser.h" +#include "platform.h" +#include "profile-generator-inl.h" +#include "property-details.h" +#include "property.h" +#include "runtime.h" +#include "runtime-profiler.h" +#include "scanner-character-streams.h" +#include "snapshot.h" +#include "unicode-inl.h" +#include "v8threads.h" +#include "version.h" +#include "vm-state-inl.h" + + +#define LOG_API(isolate, expr) LOG(isolate, ApiEntryCall(expr)) + +#define ENTER_V8(isolate) \ + ASSERT((isolate)->IsInitialized()); \ + i::VMState<i::OTHER> __state__((isolate)) + +namespace v8 { + +#define ON_BAILOUT(isolate, location, code) \ + if (IsDeadCheck(isolate, location) || \ + IsExecutionTerminatingCheck(isolate)) { \ + code; \ + UNREACHABLE(); \ + } + + +#define EXCEPTION_PREAMBLE(isolate) \ + (isolate)->handle_scope_implementer()->IncrementCallDepth(); \ + ASSERT(!(isolate)->external_caught_exception()); \ + bool has_pending_exception = false + + +#define EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, do_callback) \ + do { \ + i::HandleScopeImplementer* handle_scope_implementer = \ + (isolate)->handle_scope_implementer(); \ + handle_scope_implementer->DecrementCallDepth(); \ + if (has_pending_exception) { \ + if (handle_scope_implementer->CallDepthIsZero() && \ + (isolate)->is_out_of_memory()) { \ + if (!(isolate)->ignore_out_of_memory()) \ + i::V8::FatalProcessOutOfMemory(NULL); \ + } \ + bool call_depth_is_zero = handle_scope_implementer->CallDepthIsZero(); \ + (isolate)->OptionalRescheduleException(call_depth_is_zero); \ + do_callback \ + return value; \ + } \ + do_callback \ + } while (false) + + +#define EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, value) \ + EXCEPTION_BAILOUT_CHECK_GENERIC( \ + isolate, value, i::V8::FireCallCompletedCallback(isolate);) + + +#define EXCEPTION_BAILOUT_CHECK(isolate, value) \ + EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, ;) + + +#define API_ENTRY_CHECK(isolate, msg) \ + do { \ + if (v8::Locker::IsActive()) { \ + ApiCheck(isolate->thread_manager()->IsLockedByCurrentThread(), \ + msg, \ + "Entering the V8 API without proper locking in place"); \ + } \ + } while (false) + + +// --- E x c e p t i o n B e h a v i o r --- + + +static void DefaultFatalErrorHandler(const char* location, + const char* message) { + i::Isolate* isolate = i::Isolate::Current(); + if (isolate->IsInitialized()) { + i::VMState<i::OTHER> state(isolate); + API_Fatal(location, message); + } else { + API_Fatal(location, message); + } +} + + +static FatalErrorCallback GetFatalErrorHandler() { + i::Isolate* isolate = i::Isolate::Current(); + if (isolate->exception_behavior() == NULL) { + isolate->set_exception_behavior(DefaultFatalErrorHandler); + } + return isolate->exception_behavior(); +} + + +void i::FatalProcessOutOfMemory(const char* location) { + i::V8::FatalProcessOutOfMemory(location, false); +} + + +// When V8 cannot allocated memory FatalProcessOutOfMemory is called. +// The default fatal error handler is called and execution is stopped. +void i::V8::FatalProcessOutOfMemory(const char* location, bool take_snapshot) { + i::HeapStats heap_stats; + int start_marker; + heap_stats.start_marker = &start_marker; + int new_space_size; + heap_stats.new_space_size = &new_space_size; + int new_space_capacity; + heap_stats.new_space_capacity = &new_space_capacity; + intptr_t old_pointer_space_size; + heap_stats.old_pointer_space_size = &old_pointer_space_size; + intptr_t old_pointer_space_capacity; + heap_stats.old_pointer_space_capacity = &old_pointer_space_capacity; + intptr_t old_data_space_size; + heap_stats.old_data_space_size = &old_data_space_size; + intptr_t old_data_space_capacity; + heap_stats.old_data_space_capacity = &old_data_space_capacity; + intptr_t code_space_size; + heap_stats.code_space_size = &code_space_size; + intptr_t code_space_capacity; + heap_stats.code_space_capacity = &code_space_capacity; + intptr_t map_space_size; + heap_stats.map_space_size = &map_space_size; + intptr_t map_space_capacity; + heap_stats.map_space_capacity = &map_space_capacity; + intptr_t cell_space_size; + heap_stats.cell_space_size = &cell_space_size; + intptr_t cell_space_capacity; + heap_stats.cell_space_capacity = &cell_space_capacity; + intptr_t property_cell_space_size; + heap_stats.property_cell_space_size = &property_cell_space_size; + intptr_t property_cell_space_capacity; + heap_stats.property_cell_space_capacity = &property_cell_space_capacity; + intptr_t lo_space_size; + heap_stats.lo_space_size = &lo_space_size; + int global_handle_count; + heap_stats.global_handle_count = &global_handle_count; + int weak_global_handle_count; + heap_stats.weak_global_handle_count = &weak_global_handle_count; + int pending_global_handle_count; + heap_stats.pending_global_handle_count = &pending_global_handle_count; + int near_death_global_handle_count; + heap_stats.near_death_global_handle_count = &near_death_global_handle_count; + int free_global_handle_count; + heap_stats.free_global_handle_count = &free_global_handle_count; + intptr_t memory_allocator_size; + heap_stats.memory_allocator_size = &memory_allocator_size; + intptr_t memory_allocator_capacity; + heap_stats.memory_allocator_capacity = &memory_allocator_capacity; + int objects_per_type[LAST_TYPE + 1] = {0}; + heap_stats.objects_per_type = objects_per_type; + int size_per_type[LAST_TYPE + 1] = {0}; + heap_stats.size_per_type = size_per_type; + int os_error; + heap_stats.os_error = &os_error; + int end_marker; + heap_stats.end_marker = &end_marker; + i::Isolate* isolate = i::Isolate::Current(); + if (isolate->heap()->HasBeenSetUp()) { + // BUG(1718): Don't use the take_snapshot since we don't support + // HeapIterator here without doing a special GC. + isolate->heap()->RecordStats(&heap_stats, false); + } + i::V8::SetFatalError(); + FatalErrorCallback callback = GetFatalErrorHandler(); + const char* message = "Allocation failed - process out of memory"; + callback(location, message); + // If the callback returns, we stop execution. + UNREACHABLE(); +} + + +bool Utils::ReportApiFailure(const char* location, const char* message) { + FatalErrorCallback callback = GetFatalErrorHandler(); + callback(location, message); + i::V8::SetFatalError(); + return false; +} + + +bool V8::IsDead() { + return i::V8::IsDead(); +} + + +static inline bool ApiCheck(bool condition, + const char* location, + const char* message) { + return condition ? true : Utils::ReportApiFailure(location, message); +} + + +static bool ReportV8Dead(const char* location) { + FatalErrorCallback callback = GetFatalErrorHandler(); + callback(location, "V8 is no longer usable"); + return true; +} + + +static bool ReportEmptyHandle(const char* location) { + FatalErrorCallback callback = GetFatalErrorHandler(); + callback(location, "Reading from empty handle"); + return true; +} + + +/** + * IsDeadCheck checks that the vm is usable. If, for instance, the vm has been + * out of memory at some point this check will fail. It should be called on + * entry to all methods that touch anything in the heap, except destructors + * which you sometimes can't avoid calling after the vm has crashed. Functions + * that call EnsureInitialized or ON_BAILOUT don't have to also call + * IsDeadCheck. ON_BAILOUT has the advantage over EnsureInitialized that you + * can arrange to return if the VM is dead. This is needed to ensure that no VM + * heap allocations are attempted on a dead VM. EnsureInitialized has the + * advantage over ON_BAILOUT that it actually initializes the VM if this has not + * yet been done. + */ +static inline bool IsDeadCheck(i::Isolate* isolate, const char* location) { + return !isolate->IsInitialized() + && i::V8::IsDead() ? ReportV8Dead(location) : false; +} + + +static inline bool IsExecutionTerminatingCheck(i::Isolate* isolate) { + if (!isolate->IsInitialized()) return false; + if (isolate->has_scheduled_exception()) { + return isolate->scheduled_exception() == + isolate->heap()->termination_exception(); + } + return false; +} + + +static inline bool EmptyCheck(const char* location, v8::Handle<v8::Data> obj) { + return obj.IsEmpty() ? ReportEmptyHandle(location) : false; +} + + +static inline bool EmptyCheck(const char* location, const v8::Data* obj) { + return (obj == 0) ? ReportEmptyHandle(location) : false; +} + + +// --- S t a t i c s --- + + +static bool InitializeHelper(i::Isolate* isolate) { + // If the isolate has a function entry hook, it needs to re-build all its + // code stubs with entry hooks embedded, so let's deserialize a snapshot. + if (isolate == NULL || isolate->function_entry_hook() == NULL) { + if (i::Snapshot::Initialize()) + return true; + } + return i::V8::Initialize(NULL); +} + + +static inline bool EnsureInitializedForIsolate(i::Isolate* isolate, + const char* location) { + if (IsDeadCheck(isolate, location)) return false; + if (isolate != NULL) { + if (isolate->IsInitialized()) return true; + } + ASSERT(isolate == i::Isolate::Current()); + return ApiCheck(InitializeHelper(isolate), location, "Error initializing V8"); +} + + +// Some initializing API functions are called early and may be +// called on a thread different from static initializer thread. +// If Isolate API is used, Isolate::Enter() will initialize TLS so +// Isolate::Current() works. If it's a legacy case, then the thread +// may not have TLS initialized yet. However, in initializing APIs it +// may be too early to call EnsureInitialized() - some pre-init +// parameters still have to be configured. +static inline i::Isolate* EnterIsolateIfNeeded() { + i::Isolate* isolate = i::Isolate::UncheckedCurrent(); + if (isolate != NULL) + return isolate; + + i::Isolate::EnterDefaultIsolate(); + isolate = i::Isolate::Current(); + return isolate; +} + + +StartupDataDecompressor::StartupDataDecompressor() + : raw_data(i::NewArray<char*>(V8::GetCompressedStartupDataCount())) { + for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) { + raw_data[i] = NULL; + } +} + + +StartupDataDecompressor::~StartupDataDecompressor() { + for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) { + i::DeleteArray(raw_data[i]); + } + i::DeleteArray(raw_data); +} + + +int StartupDataDecompressor::Decompress() { + int compressed_data_count = V8::GetCompressedStartupDataCount(); + StartupData* compressed_data = + i::NewArray<StartupData>(compressed_data_count); + V8::GetCompressedStartupData(compressed_data); + for (int i = 0; i < compressed_data_count; ++i) { + char* decompressed = raw_data[i] = + i::NewArray<char>(compressed_data[i].raw_size); + if (compressed_data[i].compressed_size != 0) { + int result = DecompressData(decompressed, + &compressed_data[i].raw_size, + compressed_data[i].data, + compressed_data[i].compressed_size); + if (result != 0) return result; + } else { + ASSERT_EQ(0, compressed_data[i].raw_size); + } + compressed_data[i].data = decompressed; + } + V8::SetDecompressedStartupData(compressed_data); + i::DeleteArray(compressed_data); + return 0; +} + + +StartupData::CompressionAlgorithm V8::GetCompressedStartupDataAlgorithm() { +#ifdef COMPRESS_STARTUP_DATA_BZ2 + return StartupData::kBZip2; +#else + return StartupData::kUncompressed; +#endif +} + + +enum CompressedStartupDataItems { + kSnapshot = 0, + kSnapshotContext, + kLibraries, + kExperimentalLibraries, +#if defined(V8_I18N_SUPPORT) + kI18NExtension, +#endif + kCompressedStartupDataCount +}; + + +int V8::GetCompressedStartupDataCount() { +#ifdef COMPRESS_STARTUP_DATA_BZ2 + return kCompressedStartupDataCount; +#else + return 0; +#endif +} + + +void V8::GetCompressedStartupData(StartupData* compressed_data) { +#ifdef COMPRESS_STARTUP_DATA_BZ2 + compressed_data[kSnapshot].data = + reinterpret_cast<const char*>(i::Snapshot::data()); + compressed_data[kSnapshot].compressed_size = i::Snapshot::size(); + compressed_data[kSnapshot].raw_size = i::Snapshot::raw_size(); + + compressed_data[kSnapshotContext].data = + reinterpret_cast<const char*>(i::Snapshot::context_data()); + compressed_data[kSnapshotContext].compressed_size = + i::Snapshot::context_size(); + compressed_data[kSnapshotContext].raw_size = i::Snapshot::context_raw_size(); + + i::Vector<const i::byte> libraries_source = i::Natives::GetScriptsSource(); + compressed_data[kLibraries].data = + reinterpret_cast<const char*>(libraries_source.start()); + compressed_data[kLibraries].compressed_size = libraries_source.length(); + compressed_data[kLibraries].raw_size = i::Natives::GetRawScriptsSize(); + + i::Vector<const i::byte> exp_libraries_source = + i::ExperimentalNatives::GetScriptsSource(); + compressed_data[kExperimentalLibraries].data = + reinterpret_cast<const char*>(exp_libraries_source.start()); + compressed_data[kExperimentalLibraries].compressed_size = + exp_libraries_source.length(); + compressed_data[kExperimentalLibraries].raw_size = + i::ExperimentalNatives::GetRawScriptsSize(); + +#if defined(V8_I18N_SUPPORT) + i::Vector<const ii:byte> i18n_extension_source = + i::I18NNatives::GetScriptsSource(); + compressed_data[kI18NExtension].data = + reinterpret_cast<const char*>(i18n_extension_source.start()); + compressed_data[kI18NExtension].compressed_size = + i18n_extension_source.length(); + compressed_data[kI18NExtension].raw_size = + i::I18NNatives::GetRawScriptsSize(); +#endif +#endif +} + + +void V8::SetDecompressedStartupData(StartupData* decompressed_data) { +#ifdef COMPRESS_STARTUP_DATA_BZ2 + ASSERT_EQ(i::Snapshot::raw_size(), decompressed_data[kSnapshot].raw_size); + i::Snapshot::set_raw_data( + reinterpret_cast<const i::byte*>(decompressed_data[kSnapshot].data)); + + ASSERT_EQ(i::Snapshot::context_raw_size(), + decompressed_data[kSnapshotContext].raw_size); + i::Snapshot::set_context_raw_data( + reinterpret_cast<const i::byte*>( + decompressed_data[kSnapshotContext].data)); + + ASSERT_EQ(i::Natives::GetRawScriptsSize(), + decompressed_data[kLibraries].raw_size); + i::Vector<const char> libraries_source( + decompressed_data[kLibraries].data, + decompressed_data[kLibraries].raw_size); + i::Natives::SetRawScriptsSource(libraries_source); + + ASSERT_EQ(i::ExperimentalNatives::GetRawScriptsSize(), + decompressed_data[kExperimentalLibraries].raw_size); + i::Vector<const char> exp_libraries_source( + decompressed_data[kExperimentalLibraries].data, + decompressed_data[kExperimentalLibraries].raw_size); + i::ExperimentalNatives::SetRawScriptsSource(exp_libraries_source); + +#if defined(V8_I18N_SUPPORT) + ASSERT_EQ(i::I18NNatives::GetRawScriptsSize(), + decompressed_data[kI18NExtension].raw_size); + i::Vector<const char> i18n_extension_source( + decompressed_data[kI18NExtension].data, + decompressed_data[kI18NExtension].raw_size); + i::I18NNatives::SetRawScriptsSource(i18n_extension_source); +#endif +#endif +} + + +void V8::SetFatalErrorHandler(FatalErrorCallback that) { + i::Isolate* isolate = EnterIsolateIfNeeded(); + isolate->set_exception_behavior(that); +} + + +void V8::SetAllowCodeGenerationFromStringsCallback( + AllowCodeGenerationFromStringsCallback callback) { + i::Isolate* isolate = EnterIsolateIfNeeded(); + isolate->set_allow_code_gen_callback(callback); +} + + +void V8::SetFlagsFromString(const char* str, int length) { + i::FlagList::SetFlagsFromString(str, length); +} + + +void V8::SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) { + i::FlagList::SetFlagsFromCommandLine(argc, argv, remove_flags); +} + + +v8::Handle<Value> ThrowException(v8::Handle<v8::Value> value) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::ThrowException()")) { + return v8::Handle<Value>(); + } + ENTER_V8(isolate); + // If we're passed an empty handle, we throw an undefined exception + // to deal more gracefully with out of memory situations. + if (value.IsEmpty()) { + isolate->ScheduleThrow(isolate->heap()->undefined_value()); + } else { + isolate->ScheduleThrow(*Utils::OpenHandle(*value)); + } + return v8::Undefined(); +} + + +RegisteredExtension* RegisteredExtension::first_extension_ = NULL; + + +RegisteredExtension::RegisteredExtension(Extension* extension) + : extension_(extension) { } + + +void RegisteredExtension::Register(RegisteredExtension* that) { + that->next_ = first_extension_; + first_extension_ = that; +} + + +void RegisteredExtension::UnregisterAll() { + RegisteredExtension* re = first_extension_; + while (re != NULL) { + RegisteredExtension* next = re->next(); + delete re; + re = next; + } +} + + +void RegisterExtension(Extension* that) { + RegisteredExtension* extension = new RegisteredExtension(that); + RegisteredExtension::Register(extension); +} + + +Extension::Extension(const char* name, + const char* source, + int dep_count, + const char** deps, + int source_length) + : name_(name), + source_length_(source_length >= 0 ? + source_length : + (source ? static_cast<int>(strlen(source)) : 0)), + source_(source, source_length_), + dep_count_(dep_count), + deps_(deps), + auto_enable_(false) { + CHECK(source != NULL || source_length_ == 0); +} + + +v8::Handle<Primitive> Undefined() { + i::Isolate* isolate = i::Isolate::Current(); + if (!EnsureInitializedForIsolate(isolate, "v8::Undefined()")) { + return v8::Handle<v8::Primitive>(); + } + return ToApiHandle<Primitive>(isolate->factory()->undefined_value()); +} + + +v8::Handle<Primitive> Null() { + i::Isolate* isolate = i::Isolate::Current(); + if (!EnsureInitializedForIsolate(isolate, "v8::Null()")) { + return v8::Handle<v8::Primitive>(); + } + return ToApiHandle<Primitive>(isolate->factory()->null_value()); +} + + +v8::Handle<Boolean> True() { + i::Isolate* isolate = i::Isolate::Current(); + if (!EnsureInitializedForIsolate(isolate, "v8::True()")) { + return v8::Handle<Boolean>(); + } + return ToApiHandle<Boolean>(isolate->factory()->true_value()); +} + + +v8::Handle<Boolean> False() { + i::Isolate* isolate = i::Isolate::Current(); + if (!EnsureInitializedForIsolate(isolate, "v8::False()")) { + return v8::Handle<Boolean>(); + } + return ToApiHandle<Boolean>(isolate->factory()->false_value()); +} + + +ResourceConstraints::ResourceConstraints() + : max_young_space_size_(0), + max_old_space_size_(0), + max_executable_size_(0), + stack_limit_(NULL) { } + + +bool SetResourceConstraints(ResourceConstraints* constraints) { + i::Isolate* isolate = EnterIsolateIfNeeded(); + + int young_space_size = constraints->max_young_space_size(); + int old_gen_size = constraints->max_old_space_size(); + int max_executable_size = constraints->max_executable_size(); + if (young_space_size != 0 || old_gen_size != 0 || max_executable_size != 0) { + // After initialization it's too late to change Heap constraints. + ASSERT(!isolate->IsInitialized()); + bool result = isolate->heap()->ConfigureHeap(young_space_size / 2, + old_gen_size, + max_executable_size); + if (!result) return false; + } + if (constraints->stack_limit() != NULL) { + uintptr_t limit = reinterpret_cast<uintptr_t>(constraints->stack_limit()); + isolate->stack_guard()->SetStackLimit(limit); + } + return true; +} + + +i::Object** V8::GlobalizeReference(i::Isolate* isolate, i::Object** obj) { + if (IsDeadCheck(isolate, "V8::Persistent::New")) return NULL; + LOG_API(isolate, "Persistent::New"); + i::Handle<i::Object> result = isolate->global_handles()->Create(*obj); +#ifdef DEBUG + (*obj)->Verify(); +#endif // DEBUG + return result.location(); +} + + +void V8::MakeWeak(i::Object** object, + void* parameters, + RevivableCallback weak_reference_callback) { + i::GlobalHandles::MakeWeak(object, + parameters, + weak_reference_callback); +} + + +void V8::ClearWeak(i::Object** obj) { + i::GlobalHandles::ClearWeakness(obj); +} + + +void V8::DisposeGlobal(i::Object** obj) { + i::GlobalHandles::Destroy(obj); +} + + +int V8::Eternalize(i::Isolate* isolate, i::Object** handle) { + return isolate->eternal_handles()->Create(isolate, *handle); +} + + +i::Object** V8::GetEternal(i::Isolate* isolate, int index) { + return isolate->eternal_handles()->Get(index).location(); +} + + +// --- H a n d l e s --- + + +HandleScope::HandleScope() { + Initialize(reinterpret_cast<Isolate*>(i::Isolate::Current())); +} + + +HandleScope::HandleScope(Isolate* isolate) { + Initialize(isolate); +} + + +void HandleScope::Initialize(Isolate* isolate) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + API_ENTRY_CHECK(internal_isolate, "HandleScope::HandleScope"); + v8::ImplementationUtilities::HandleScopeData* current = + internal_isolate->handle_scope_data(); + isolate_ = internal_isolate; + prev_next_ = current->next; + prev_limit_ = current->limit; + is_closed_ = false; + current->level++; +} + + +HandleScope::~HandleScope() { + if (!is_closed_) { + Leave(); + } +} + + +void HandleScope::Leave() { + return i::HandleScope::CloseScope(isolate_, prev_next_, prev_limit_); +} + + +int HandleScope::NumberOfHandles() { + i::Isolate* isolate = i::Isolate::Current(); + if (!EnsureInitializedForIsolate(isolate, "HandleScope::NumberOfHandles")) { + return 0; + } + return i::HandleScope::NumberOfHandles(isolate); +} + + +i::Object** HandleScope::CreateHandle(i::Object* value) { + return i::HandleScope::CreateHandle(i::Isolate::Current(), value); +} + + +i::Object** HandleScope::CreateHandle(i::Isolate* isolate, i::Object* value) { + ASSERT(isolate == i::Isolate::Current()); + return i::HandleScope::CreateHandle(isolate, value); +} + + +i::Object** HandleScope::CreateHandle(i::HeapObject* value) { + ASSERT(value->IsHeapObject()); + return reinterpret_cast<i::Object**>( + i::HandleScope::CreateHandle(value->GetIsolate(), value)); +} + + +void Context::Enter() { + i::Handle<i::Context> env = Utils::OpenHandle(this); + i::Isolate* isolate = env->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Context::Enter()")) return; + ENTER_V8(isolate); + + isolate->handle_scope_implementer()->EnterContext(env); + + isolate->handle_scope_implementer()->SaveContext(isolate->context()); + isolate->set_context(*env); +} + + +void Context::Exit() { + // Exit is essentially a static function and doesn't use the + // receiver, so we have to get the current isolate from the thread + // local. + i::Isolate* isolate = i::Isolate::Current(); + if (!isolate->IsInitialized()) return; + + if (!ApiCheck(isolate->handle_scope_implementer()->LeaveLastContext(), + "v8::Context::Exit()", + "Cannot exit non-entered context")) { + return; + } + + // Content of 'last_context' could be NULL. + i::Context* last_context = + isolate->handle_scope_implementer()->RestoreContext(); + isolate->set_context(last_context); +} + + +static void* DecodeSmiToAligned(i::Object* value, const char* location) { + ApiCheck(value->IsSmi(), location, "Not a Smi"); + return reinterpret_cast<void*>(value); +} + + +static i::Smi* EncodeAlignedAsSmi(void* value, const char* location) { + i::Smi* smi = reinterpret_cast<i::Smi*>(value); + ApiCheck(smi->IsSmi(), location, "Pointer is not aligned"); + return smi; +} + + +static i::Handle<i::FixedArray> EmbedderDataFor(Context* context, + int index, + bool can_grow, + const char* location) { + i::Handle<i::Context> env = Utils::OpenHandle(context); + bool ok = !IsDeadCheck(env->GetIsolate(), location) && + ApiCheck(env->IsNativeContext(), location, "Not a native context") && + ApiCheck(index >= 0, location, "Negative index"); + if (!ok) return i::Handle<i::FixedArray>(); + i::Handle<i::FixedArray> data(env->embedder_data()); + if (index < data->length()) return data; + if (!can_grow) { + Utils::ReportApiFailure(location, "Index too large"); + return i::Handle<i::FixedArray>(); + } + int new_size = i::Max(index, data->length() << 1) + 1; + data = env->GetIsolate()->factory()->CopySizeFixedArray(data, new_size); + env->set_embedder_data(*data); + return data; +} + + +v8::Local<v8::Value> Context::SlowGetEmbedderData(int index) { + const char* location = "v8::Context::GetEmbedderData()"; + i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, false, location); + if (data.is_null()) return Local<Value>(); + i::Handle<i::Object> result(data->get(index), data->GetIsolate()); + return Utils::ToLocal(result); +} + + +void Context::SetEmbedderData(int index, v8::Handle<Value> value) { + const char* location = "v8::Context::SetEmbedderData()"; + i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, true, location); + if (data.is_null()) return; + i::Handle<i::Object> val = Utils::OpenHandle(*value); + data->set(index, *val); + ASSERT_EQ(*Utils::OpenHandle(*value), + *Utils::OpenHandle(*GetEmbedderData(index))); +} + + +void* Context::SlowGetAlignedPointerFromEmbedderData(int index) { + const char* location = "v8::Context::GetAlignedPointerFromEmbedderData()"; + i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, false, location); + if (data.is_null()) return NULL; + return DecodeSmiToAligned(data->get(index), location); +} + + +void Context::SetAlignedPointerInEmbedderData(int index, void* value) { + const char* location = "v8::Context::SetAlignedPointerInEmbedderData()"; + i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, true, location); + data->set(index, EncodeAlignedAsSmi(value, location)); + ASSERT_EQ(value, GetAlignedPointerFromEmbedderData(index)); +} + + +i::Object** v8::HandleScope::RawClose(i::Object** value) { + if (!ApiCheck(!is_closed_, + "v8::HandleScope::Close()", + "Local scope has already been closed")) { + return 0; + } + LOG_API(isolate_, "CloseHandleScope"); + + // Read the result before popping the handle block. + i::Object* result = NULL; + if (value != NULL) { + result = *value; + } + is_closed_ = true; + Leave(); + + if (value == NULL) { + return NULL; + } + + // Allocate a new handle on the previous handle block. + i::Handle<i::Object> handle(result, isolate_); + return handle.location(); +} + + +// --- N e a n d e r --- + + +// A constructor cannot easily return an error value, therefore it is necessary +// to check for a dead VM with ON_BAILOUT before constructing any Neander +// objects. To remind you about this there is no HandleScope in the +// NeanderObject constructor. When you add one to the site calling the +// constructor you should check that you ensured the VM was not dead first. +NeanderObject::NeanderObject(int size) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Nowhere"); + ENTER_V8(isolate); + value_ = isolate->factory()->NewNeanderObject(); + i::Handle<i::FixedArray> elements = isolate->factory()->NewFixedArray(size); + value_->set_elements(*elements); +} + + +int NeanderObject::size() { + return i::FixedArray::cast(value_->elements())->length(); +} + + +NeanderArray::NeanderArray() : obj_(2) { + obj_.set(0, i::Smi::FromInt(0)); +} + + +int NeanderArray::length() { + return i::Smi::cast(obj_.get(0))->value(); +} + + +i::Object* NeanderArray::get(int offset) { + ASSERT(0 <= offset); + ASSERT(offset < length()); + return obj_.get(offset + 1); +} + + +// This method cannot easily return an error value, therefore it is necessary +// to check for a dead VM with ON_BAILOUT before calling it. To remind you +// about this there is no HandleScope in this method. When you add one to the +// site calling this method you should check that you ensured the VM was not +// dead first. +void NeanderArray::add(i::Handle<i::Object> value) { + int length = this->length(); + int size = obj_.size(); + if (length == size - 1) { + i::Factory* factory = i::Isolate::Current()->factory(); + i::Handle<i::FixedArray> new_elms = factory->NewFixedArray(2 * size); + for (int i = 0; i < length; i++) + new_elms->set(i + 1, get(i)); + obj_.value()->set_elements(*new_elms); + } + obj_.set(length + 1, *value); + obj_.set(0, i::Smi::FromInt(length + 1)); +} + + +void NeanderArray::set(int index, i::Object* value) { + if (index < 0 || index >= this->length()) return; + obj_.set(index + 1, value); +} + + +// --- T e m p l a t e --- + + +static void InitializeTemplate(i::Handle<i::TemplateInfo> that, int type) { + that->set_tag(i::Smi::FromInt(type)); +} + + +void Template::Set(v8::Handle<String> name, v8::Handle<Data> value, + v8::PropertyAttribute attribute) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Template::Set()")) return; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::Object> list(Utils::OpenHandle(this)->property_list(), isolate); + if (list->IsUndefined()) { + list = NeanderArray().value(); + Utils::OpenHandle(this)->set_property_list(*list); + } + NeanderArray array(list); + array.add(Utils::OpenHandle(*name)); + array.add(Utils::OpenHandle(*value)); + array.add(Utils::OpenHandle(*v8::Integer::New(attribute))); +} + + +// --- F u n c t i o n T e m p l a t e --- +static void InitializeFunctionTemplate( + i::Handle<i::FunctionTemplateInfo> info) { + info->set_tag(i::Smi::FromInt(Consts::FUNCTION_TEMPLATE)); + info->set_flag(0); +} + + +Local<ObjectTemplate> FunctionTemplate::PrototypeTemplate() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::FunctionTemplate::PrototypeTemplate()")) { + return Local<ObjectTemplate>(); + } + ENTER_V8(isolate); + i::Handle<i::Object> result(Utils::OpenHandle(this)->prototype_template(), + isolate); + if (result->IsUndefined()) { + result = Utils::OpenHandle(*ObjectTemplate::New()); + Utils::OpenHandle(this)->set_prototype_template(*result); + } + return ToApiHandle<ObjectTemplate>(result); +} + + +void FunctionTemplate::Inherit(v8::Handle<FunctionTemplate> value) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::FunctionTemplate::Inherit()")) return; + ENTER_V8(isolate); + Utils::OpenHandle(this)->set_parent_template(*Utils::OpenHandle(*value)); +} + + +// TODO(dcarney): Remove this abstraction when old callbacks are removed. +class CallHandlerHelper { + public: + static inline void Set(Local<FunctionTemplate> function_template, + InvocationCallback callback, + v8::Handle<Value> data) { + function_template->SetCallHandlerInternal(callback, data); + } + static inline void Set(Local<FunctionTemplate> function_template, + FunctionCallback callback, + v8::Handle<Value> data) { + function_template->SetCallHandler(callback, data); + } +}; + + +template<typename Callback> +static Local<FunctionTemplate> FunctionTemplateNew( + Callback callback, + v8::Handle<Value> data, + v8::Handle<Signature> signature, + int length) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::FunctionTemplate::New()"); + LOG_API(isolate, "FunctionTemplate::New"); + ENTER_V8(isolate); + i::Handle<i::Struct> struct_obj = + isolate->factory()->NewStruct(i::FUNCTION_TEMPLATE_INFO_TYPE); + i::Handle<i::FunctionTemplateInfo> obj = + i::Handle<i::FunctionTemplateInfo>::cast(struct_obj); + InitializeFunctionTemplate(obj); + int next_serial_number = isolate->next_serial_number(); + isolate->set_next_serial_number(next_serial_number + 1); + obj->set_serial_number(i::Smi::FromInt(next_serial_number)); + if (callback != 0) { + if (data.IsEmpty()) data = v8::Undefined(); + CallHandlerHelper::Set(Utils::ToLocal(obj), callback, data); + } + obj->set_length(length); + obj->set_undetectable(false); + obj->set_needs_access_check(false); + + if (!signature.IsEmpty()) + obj->set_signature(*Utils::OpenHandle(*signature)); + return Utils::ToLocal(obj); +} + + +Local<FunctionTemplate> FunctionTemplate::New( + InvocationCallback callback, + v8::Handle<Value> data, + v8::Handle<Signature> signature, + int length) { + return FunctionTemplateNew(callback, data, signature, length); +} + + +Local<FunctionTemplate> FunctionTemplate::New( + FunctionCallback callback, + v8::Handle<Value> data, + v8::Handle<Signature> signature, + int length) { + return FunctionTemplateNew(callback, data, signature, length); +} + + +Local<Signature> Signature::New(Handle<FunctionTemplate> receiver, + int argc, Handle<FunctionTemplate> argv[]) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Signature::New()"); + LOG_API(isolate, "Signature::New"); + ENTER_V8(isolate); + i::Handle<i::Struct> struct_obj = + isolate->factory()->NewStruct(i::SIGNATURE_INFO_TYPE); + i::Handle<i::SignatureInfo> obj = + i::Handle<i::SignatureInfo>::cast(struct_obj); + if (!receiver.IsEmpty()) obj->set_receiver(*Utils::OpenHandle(*receiver)); + if (argc > 0) { + i::Handle<i::FixedArray> args = isolate->factory()->NewFixedArray(argc); + for (int i = 0; i < argc; i++) { + if (!argv[i].IsEmpty()) + args->set(i, *Utils::OpenHandle(*argv[i])); + } + obj->set_args(*args); + } + return Utils::ToLocal(obj); +} + + +Local<AccessorSignature> AccessorSignature::New( + Handle<FunctionTemplate> receiver) { + return Utils::AccessorSignatureToLocal(Utils::OpenHandle(*receiver)); +} + + +template<typename Operation> +static Local<Operation> NewDescriptor( + Isolate* isolate, + const i::DeclaredAccessorDescriptorData& data, + Data* previous_descriptor) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + i::Handle<i::DeclaredAccessorDescriptor> previous = + i::Handle<i::DeclaredAccessorDescriptor>(); + if (previous_descriptor != NULL) { + previous = Utils::OpenHandle( + static_cast<DeclaredAccessorDescriptor*>(previous_descriptor)); + } + i::Handle<i::DeclaredAccessorDescriptor> descriptor = + i::DeclaredAccessorDescriptor::Create(internal_isolate, data, previous); + return Utils::Convert<i::DeclaredAccessorDescriptor, Operation>(descriptor); +} + + +Local<RawOperationDescriptor> + ObjectOperationDescriptor::NewInternalFieldDereference( + Isolate* isolate, + int internal_field) { + i::DeclaredAccessorDescriptorData data; + data.type = i::kDescriptorObjectDereference; + data.object_dereference_descriptor.internal_field = internal_field; + return NewDescriptor<RawOperationDescriptor>(isolate, data, NULL); +} + + +Local<RawOperationDescriptor> RawOperationDescriptor::NewRawShift( + Isolate* isolate, + int16_t byte_offset) { + i::DeclaredAccessorDescriptorData data; + data.type = i::kDescriptorPointerShift; + data.pointer_shift_descriptor.byte_offset = byte_offset; + return NewDescriptor<RawOperationDescriptor>(isolate, data, this); +} + + +Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewHandleDereference( + Isolate* isolate) { + i::DeclaredAccessorDescriptorData data; + data.type = i::kDescriptorReturnObject; + return NewDescriptor<DeclaredAccessorDescriptor>(isolate, data, this); +} + + +Local<RawOperationDescriptor> RawOperationDescriptor::NewRawDereference( + Isolate* isolate) { + i::DeclaredAccessorDescriptorData data; + data.type = i::kDescriptorPointerDereference; + return NewDescriptor<RawOperationDescriptor>(isolate, data, this); +} + + +Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewPointerCompare( + Isolate* isolate, + void* compare_value) { + i::DeclaredAccessorDescriptorData data; + data.type = i::kDescriptorPointerCompare; + data.pointer_compare_descriptor.compare_value = compare_value; + return NewDescriptor<DeclaredAccessorDescriptor>(isolate, data, this); +} + + +Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewPrimitiveValue( + Isolate* isolate, + DeclaredAccessorDescriptorDataType data_type, + uint8_t bool_offset) { + i::DeclaredAccessorDescriptorData data; + data.type = i::kDescriptorPrimitiveValue; + data.primitive_value_descriptor.data_type = data_type; + data.primitive_value_descriptor.bool_offset = bool_offset; + return NewDescriptor<DeclaredAccessorDescriptor>(isolate, data, this); +} + + +template<typename T> +static Local<DeclaredAccessorDescriptor> NewBitmaskCompare( + Isolate* isolate, + T bitmask, + T compare_value, + RawOperationDescriptor* operation) { + i::DeclaredAccessorDescriptorData data; + data.type = i::kDescriptorBitmaskCompare; + data.bitmask_compare_descriptor.bitmask = bitmask; + data.bitmask_compare_descriptor.compare_value = compare_value; + data.bitmask_compare_descriptor.size = sizeof(T); + return NewDescriptor<DeclaredAccessorDescriptor>(isolate, data, operation); +} + + +Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewBitmaskCompare8( + Isolate* isolate, + uint8_t bitmask, + uint8_t compare_value) { + return NewBitmaskCompare(isolate, bitmask, compare_value, this); +} + + +Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewBitmaskCompare16( + Isolate* isolate, + uint16_t bitmask, + uint16_t compare_value) { + return NewBitmaskCompare(isolate, bitmask, compare_value, this); +} + + +Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewBitmaskCompare32( + Isolate* isolate, + uint32_t bitmask, + uint32_t compare_value) { + return NewBitmaskCompare(isolate, bitmask, compare_value, this); +} + + +Local<TypeSwitch> TypeSwitch::New(Handle<FunctionTemplate> type) { + Handle<FunctionTemplate> types[1] = { type }; + return TypeSwitch::New(1, types); +} + + +Local<TypeSwitch> TypeSwitch::New(int argc, Handle<FunctionTemplate> types[]) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::TypeSwitch::New()"); + LOG_API(isolate, "TypeSwitch::New"); + ENTER_V8(isolate); + i::Handle<i::FixedArray> vector = isolate->factory()->NewFixedArray(argc); + for (int i = 0; i < argc; i++) + vector->set(i, *Utils::OpenHandle(*types[i])); + i::Handle<i::Struct> struct_obj = + isolate->factory()->NewStruct(i::TYPE_SWITCH_INFO_TYPE); + i::Handle<i::TypeSwitchInfo> obj = + i::Handle<i::TypeSwitchInfo>::cast(struct_obj); + obj->set_types(*vector); + return Utils::ToLocal(obj); +} + + +int TypeSwitch::match(v8::Handle<Value> value) { + i::Isolate* isolate = i::Isolate::Current(); + LOG_API(isolate, "TypeSwitch::match"); + USE(isolate); + i::Handle<i::Object> obj = Utils::OpenHandle(*value); + i::Handle<i::TypeSwitchInfo> info = Utils::OpenHandle(this); + i::FixedArray* types = i::FixedArray::cast(info->types()); + for (int i = 0; i < types->length(); i++) { + if (obj->IsInstanceOf(i::FunctionTemplateInfo::cast(types->get(i)))) + return i + 1; + } + return 0; +} + + +#define SET_FIELD_WRAPPED(obj, setter, cdata) do { \ + i::Handle<i::Object> foreign = FromCData(cdata); \ + (obj)->setter(*foreign); \ + } while (false) + + +template<typename Callback> +static void FunctionTemplateSetCallHandler(FunctionTemplate* function_template, + Callback callback_in, + v8::Handle<Value> data) { + i::Isolate* isolate = Utils::OpenHandle(function_template)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetCallHandler()")) return; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::Struct> struct_obj = + isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE); + i::Handle<i::CallHandlerInfo> obj = + i::Handle<i::CallHandlerInfo>::cast(struct_obj); + FunctionCallback callback = + i::CallbackTable::Register(isolate, callback_in); + SET_FIELD_WRAPPED(obj, set_callback, callback); + if (data.IsEmpty()) data = v8::Undefined(); + obj->set_data(*Utils::OpenHandle(*data)); + Utils::OpenHandle(function_template)->set_call_code(*obj); +} + +void FunctionTemplate::SetCallHandler(InvocationCallback callback, + v8::Handle<Value> data) { + FunctionTemplateSetCallHandler(this, callback, data); +} + +void FunctionTemplate::SetCallHandlerInternal(InvocationCallback callback, + v8::Handle<Value> data) { + FunctionTemplateSetCallHandler(this, callback, data); +} + +void FunctionTemplate::SetCallHandler(FunctionCallback callback, + v8::Handle<Value> data) { + FunctionTemplateSetCallHandler(this, callback, data); +} + +static i::Handle<i::AccessorInfo> SetAccessorInfoProperties( + i::Handle<i::AccessorInfo> obj, + v8::Handle<String> name, + v8::AccessControl settings, + v8::PropertyAttribute attributes, + v8::Handle<AccessorSignature> signature) { + obj->set_name(*Utils::OpenHandle(*name)); + if (settings & ALL_CAN_READ) obj->set_all_can_read(true); + if (settings & ALL_CAN_WRITE) obj->set_all_can_write(true); + if (settings & PROHIBITS_OVERWRITING) obj->set_prohibits_overwriting(true); + obj->set_property_attributes(static_cast<PropertyAttributes>(attributes)); + if (!signature.IsEmpty()) { + obj->set_expected_receiver_type(*Utils::OpenHandle(*signature)); + } + return obj; +} + + +template<typename Getter, typename Setter> +static i::Handle<i::AccessorInfo> MakeAccessorInfo( + v8::Handle<String> name, + Getter getter_in, + Setter setter_in, + v8::Handle<Value> data, + v8::AccessControl settings, + v8::PropertyAttribute attributes, + v8::Handle<AccessorSignature> signature) { + i::Isolate* isolate = Utils::OpenHandle(*name)->GetIsolate(); + i::Handle<i::ExecutableAccessorInfo> obj = + isolate->factory()->NewExecutableAccessorInfo(); + AccessorGetterCallback getter = + i::CallbackTable::Register(isolate, getter_in); + SET_FIELD_WRAPPED(obj, set_getter, getter); + AccessorSetterCallback setter = + i::CallbackTable::Register(isolate, setter_in); + SET_FIELD_WRAPPED(obj, set_setter, setter); + if (data.IsEmpty()) data = v8::Undefined(); + obj->set_data(*Utils::OpenHandle(*data)); + return SetAccessorInfoProperties(obj, name, settings, attributes, signature); +} + + +static i::Handle<i::AccessorInfo> MakeAccessorInfo( + v8::Handle<String> name, + v8::Handle<v8::DeclaredAccessorDescriptor> descriptor, + void* setter_ignored, + void* data_ignored, + v8::AccessControl settings, + v8::PropertyAttribute attributes, + v8::Handle<AccessorSignature> signature) { + i::Isolate* isolate = Utils::OpenHandle(*name)->GetIsolate(); + if (descriptor.IsEmpty()) return i::Handle<i::DeclaredAccessorInfo>(); + i::Handle<i::DeclaredAccessorInfo> obj = + isolate->factory()->NewDeclaredAccessorInfo(); + obj->set_descriptor(*Utils::OpenHandle(*descriptor)); + return SetAccessorInfoProperties(obj, name, settings, attributes, signature); +} + + +Local<ObjectTemplate> FunctionTemplate::InstanceTemplate() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::FunctionTemplate::InstanceTemplate()") + || EmptyCheck("v8::FunctionTemplate::InstanceTemplate()", this)) + return Local<ObjectTemplate>(); + ENTER_V8(isolate); + i::Handle<i::FunctionTemplateInfo> handle = Utils::OpenHandle(this); + if (handle->instance_template()->IsUndefined()) { + Local<ObjectTemplate> templ = + ObjectTemplate::New(ToApiHandle<FunctionTemplate>(handle)); + handle->set_instance_template(*Utils::OpenHandle(*templ)); + } + i::Handle<i::ObjectTemplateInfo> result( + i::ObjectTemplateInfo::cast(handle->instance_template())); + return Utils::ToLocal(result); +} + + +void FunctionTemplate::SetLength(int length) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetLength()")) return; + ENTER_V8(isolate); + Utils::OpenHandle(this)->set_length(length); +} + + +void FunctionTemplate::SetClassName(Handle<String> name) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetClassName()")) return; + ENTER_V8(isolate); + Utils::OpenHandle(this)->set_class_name(*Utils::OpenHandle(*name)); +} + + +void FunctionTemplate::SetHiddenPrototype(bool value) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetHiddenPrototype()")) { + return; + } + ENTER_V8(isolate); + Utils::OpenHandle(this)->set_hidden_prototype(value); +} + + +void FunctionTemplate::ReadOnlyPrototype() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::FunctionTemplate::ReadOnlyPrototype()")) { + return; + } + ENTER_V8(isolate); + Utils::OpenHandle(this)->set_read_only_prototype(true); +} + +template< + typename Getter, + typename Setter, + typename Query, + typename Deleter, + typename Enumerator> +static void SetNamedInstancePropertyHandler( + i::Handle<i::FunctionTemplateInfo> function_template, + Getter getter_in, + Setter setter_in, + Query query_in, + Deleter remover_in, + Enumerator enumerator_in, + Handle<Value> data) { + i::Isolate* isolate = function_template->GetIsolate(); + if (IsDeadCheck(isolate, + "v8::FunctionTemplate::SetNamedInstancePropertyHandler()")) { + return; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::Struct> struct_obj = + isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE); + i::Handle<i::InterceptorInfo> obj = + i::Handle<i::InterceptorInfo>::cast(struct_obj); + + NamedPropertyGetterCallback getter = + i::CallbackTable::Register(isolate, getter_in); + if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter); + NamedPropertySetterCallback setter = + i::CallbackTable::Register(isolate, setter_in); + if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter); + NamedPropertyQueryCallback query = + i::CallbackTable::Register(isolate, query_in); + if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query); + NamedPropertyDeleterCallback remover = + i::CallbackTable::Register(isolate, remover_in); + if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover); + NamedPropertyEnumeratorCallback enumerator = + i::CallbackTable::Register(isolate, enumerator_in); + if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator); + + if (data.IsEmpty()) data = v8::Undefined(); + obj->set_data(*Utils::OpenHandle(*data)); + function_template->set_named_property_handler(*obj); +} + + +template< + typename Getter, + typename Setter, + typename Query, + typename Deleter, + typename Enumerator> +static void SetIndexedInstancePropertyHandler( + i::Handle<i::FunctionTemplateInfo> function_template, + Getter getter_in, + Setter setter_in, + Query query_in, + Deleter remover_in, + Enumerator enumerator_in, + Handle<Value> data) { + i::Isolate* isolate = function_template->GetIsolate(); + if (IsDeadCheck(isolate, + "v8::FunctionTemplate::SetIndexedInstancePropertyHandler()")) { + return; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::Struct> struct_obj = + isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE); + i::Handle<i::InterceptorInfo> obj = + i::Handle<i::InterceptorInfo>::cast(struct_obj); + + IndexedPropertyGetterCallback getter = + i::CallbackTable::Register(isolate, getter_in); + if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter); + IndexedPropertySetterCallback setter = + i::CallbackTable::Register(isolate, setter_in); + if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter); + IndexedPropertyQueryCallback query = + i::CallbackTable::Register(isolate, query_in); + if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query); + IndexedPropertyDeleterCallback remover = + i::CallbackTable::Register(isolate, remover_in); + if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover); + IndexedPropertyEnumeratorCallback enumerator = + i::CallbackTable::Register(isolate, enumerator_in); + if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator); + + if (data.IsEmpty()) data = v8::Undefined(); + obj->set_data(*Utils::OpenHandle(*data)); + function_template->set_indexed_property_handler(*obj); +} + + +template<typename Callback> +static void SetInstanceCallAsFunctionHandler( + i::Handle<i::FunctionTemplateInfo> function_template, + Callback callback_in, + Handle<Value> data) { + i::Isolate* isolate = function_template->GetIsolate(); + if (IsDeadCheck(isolate, + "v8::FunctionTemplate::SetInstanceCallAsFunctionHandler()")) { + return; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::Struct> struct_obj = + isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE); + i::Handle<i::CallHandlerInfo> obj = + i::Handle<i::CallHandlerInfo>::cast(struct_obj); + FunctionCallback callback = + i::CallbackTable::Register(isolate, callback_in); + SET_FIELD_WRAPPED(obj, set_callback, callback); + if (data.IsEmpty()) data = v8::Undefined(); + obj->set_data(*Utils::OpenHandle(*data)); + function_template->set_instance_call_handler(*obj); +} + + +// --- O b j e c t T e m p l a t e --- + + +Local<ObjectTemplate> ObjectTemplate::New() { + return New(Local<FunctionTemplate>()); +} + + +Local<ObjectTemplate> ObjectTemplate::New( + v8::Handle<FunctionTemplate> constructor) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::ObjectTemplate::New()")) { + return Local<ObjectTemplate>(); + } + EnsureInitializedForIsolate(isolate, "v8::ObjectTemplate::New()"); + LOG_API(isolate, "ObjectTemplate::New"); + ENTER_V8(isolate); + i::Handle<i::Struct> struct_obj = + isolate->factory()->NewStruct(i::OBJECT_TEMPLATE_INFO_TYPE); + i::Handle<i::ObjectTemplateInfo> obj = + i::Handle<i::ObjectTemplateInfo>::cast(struct_obj); + InitializeTemplate(obj, Consts::OBJECT_TEMPLATE); + if (!constructor.IsEmpty()) + obj->set_constructor(*Utils::OpenHandle(*constructor)); + obj->set_internal_field_count(i::Smi::FromInt(0)); + return Utils::ToLocal(obj); +} + + +// Ensure that the object template has a constructor. If no +// constructor is available we create one. +static void EnsureConstructor(ObjectTemplate* object_template) { + if (Utils::OpenHandle(object_template)->constructor()->IsUndefined()) { + Local<FunctionTemplate> templ = FunctionTemplate::New(); + i::Handle<i::FunctionTemplateInfo> constructor = Utils::OpenHandle(*templ); + constructor->set_instance_template(*Utils::OpenHandle(object_template)); + Utils::OpenHandle(object_template)->set_constructor(*constructor); + } +} + + +static inline void AddPropertyToFunctionTemplate( + i::Handle<i::FunctionTemplateInfo> cons, + i::Handle<i::AccessorInfo> obj) { + i::Handle<i::Object> list(cons->property_accessors(), cons->GetIsolate()); + if (list->IsUndefined()) { + list = NeanderArray().value(); + cons->set_property_accessors(*list); + } + NeanderArray array(list); + array.add(obj); +} + + +template<typename Setter, typename Getter, typename Data> +static bool ObjectTemplateSetAccessor( + ObjectTemplate* object_template, + v8::Handle<String> name, + Getter getter, + Setter setter, + Data data, + AccessControl settings, + PropertyAttribute attribute, + v8::Handle<AccessorSignature> signature) { + i::Isolate* isolate = Utils::OpenHandle(object_template)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetAccessor()")) return false; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + EnsureConstructor(object_template); + i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast( + Utils::OpenHandle(object_template)->constructor()); + i::Handle<i::FunctionTemplateInfo> cons(constructor); + i::Handle<i::AccessorInfo> obj = MakeAccessorInfo( + name, getter, setter, data, settings, attribute, signature); + if (obj.is_null()) return false; + AddPropertyToFunctionTemplate(cons, obj); + return true; +} + + +void ObjectTemplate::SetAccessor(v8::Handle<String> name, + AccessorGetter getter, + AccessorSetter setter, + v8::Handle<Value> data, + AccessControl settings, + PropertyAttribute attribute, + v8::Handle<AccessorSignature> signature) { + ObjectTemplateSetAccessor( + this, name, getter, setter, data, settings, attribute, signature); +} + + +void ObjectTemplate::SetAccessor(v8::Handle<String> name, + AccessorGetterCallback getter, + AccessorSetterCallback setter, + v8::Handle<Value> data, + AccessControl settings, + PropertyAttribute attribute, + v8::Handle<AccessorSignature> signature) { + ObjectTemplateSetAccessor( + this, name, getter, setter, data, settings, attribute, signature); +} + + +bool ObjectTemplate::SetAccessor(Handle<String> name, + Handle<DeclaredAccessorDescriptor> descriptor, + AccessControl settings, + PropertyAttribute attribute, + Handle<AccessorSignature> signature) { + void* null = NULL; + return ObjectTemplateSetAccessor( + this, name, descriptor, null, null, settings, attribute, signature); +} + + +template< + typename Getter, + typename Setter, + typename Query, + typename Deleter, + typename Enumerator> +static void ObjectTemplateSetNamedPropertyHandler( + ObjectTemplate* object_template, + Getter getter, + Setter setter, + Query query, + Deleter remover, + Enumerator enumerator, + Handle<Value> data) { + i::Isolate* isolate = Utils::OpenHandle(object_template)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetNamedPropertyHandler()")) { + return; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + EnsureConstructor(object_template); + i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast( + Utils::OpenHandle(object_template)->constructor()); + i::Handle<i::FunctionTemplateInfo> cons(constructor); + SetNamedInstancePropertyHandler(cons, + getter, + setter, + query, + remover, + enumerator, + data); +} + + +void ObjectTemplate::SetNamedPropertyHandler( + NamedPropertyGetter getter, + NamedPropertySetter setter, + NamedPropertyQuery query, + NamedPropertyDeleter remover, + NamedPropertyEnumerator enumerator, + Handle<Value> data) { + ObjectTemplateSetNamedPropertyHandler( + this, getter, setter, query, remover, enumerator, data); +} + + +void ObjectTemplate::SetNamedPropertyHandler( + NamedPropertyGetterCallback getter, + NamedPropertySetterCallback setter, + NamedPropertyQueryCallback query, + NamedPropertyDeleterCallback remover, + NamedPropertyEnumeratorCallback enumerator, + Handle<Value> data) { + ObjectTemplateSetNamedPropertyHandler( + this, getter, setter, query, remover, enumerator, data); +} + + +void ObjectTemplate::MarkAsUndetectable() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::ObjectTemplate::MarkAsUndetectable()")) return; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + EnsureConstructor(this); + i::FunctionTemplateInfo* constructor = + i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor()); + i::Handle<i::FunctionTemplateInfo> cons(constructor); + cons->set_undetectable(true); +} + + +void ObjectTemplate::SetAccessCheckCallbacks( + NamedSecurityCallback named_callback, + IndexedSecurityCallback indexed_callback, + Handle<Value> data, + bool turned_on_by_default) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetAccessCheckCallbacks()")) { + return; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + EnsureConstructor(this); + + i::Handle<i::Struct> struct_info = + isolate->factory()->NewStruct(i::ACCESS_CHECK_INFO_TYPE); + i::Handle<i::AccessCheckInfo> info = + i::Handle<i::AccessCheckInfo>::cast(struct_info); + + SET_FIELD_WRAPPED(info, set_named_callback, named_callback); + SET_FIELD_WRAPPED(info, set_indexed_callback, indexed_callback); + + if (data.IsEmpty()) data = v8::Undefined(); + info->set_data(*Utils::OpenHandle(*data)); + + i::FunctionTemplateInfo* constructor = + i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor()); + i::Handle<i::FunctionTemplateInfo> cons(constructor); + cons->set_access_check_info(*info); + cons->set_needs_access_check(turned_on_by_default); +} + + +template< + typename Getter, + typename Setter, + typename Query, + typename Deleter, + typename Enumerator> +void ObjectTemplateSetIndexedPropertyHandler( + ObjectTemplate* object_template, + Getter getter, + Setter setter, + Query query, + Deleter remover, + Enumerator enumerator, + Handle<Value> data) { + i::Isolate* isolate = Utils::OpenHandle(object_template)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetIndexedPropertyHandler()")) { + return; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + EnsureConstructor(object_template); + i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast( + Utils::OpenHandle(object_template)->constructor()); + i::Handle<i::FunctionTemplateInfo> cons(constructor); + SetIndexedInstancePropertyHandler(cons, + getter, + setter, + query, + remover, + enumerator, + data); +} + + +void ObjectTemplate::SetIndexedPropertyHandler( + IndexedPropertyGetter getter, + IndexedPropertySetter setter, + IndexedPropertyQuery query, + IndexedPropertyDeleter remover, + IndexedPropertyEnumerator enumerator, + Handle<Value> data) { + ObjectTemplateSetIndexedPropertyHandler( + this, getter, setter, query, remover, enumerator, data); +} + + +void ObjectTemplate::SetIndexedPropertyHandler( + IndexedPropertyGetterCallback getter, + IndexedPropertySetterCallback setter, + IndexedPropertyQueryCallback query, + IndexedPropertyDeleterCallback remover, + IndexedPropertyEnumeratorCallback enumerator, + Handle<Value> data) { + ObjectTemplateSetIndexedPropertyHandler( + this, getter, setter, query, remover, enumerator, data); +} + + +template<typename Callback> +static void ObjectTemplateSetCallAsFunctionHandler( + ObjectTemplate* object_template, + Callback callback, + Handle<Value> data) { + i::Isolate* isolate = Utils::OpenHandle(object_template)->GetIsolate(); + if (IsDeadCheck(isolate, + "v8::ObjectTemplate::SetCallAsFunctionHandler()")) { + return; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + EnsureConstructor(object_template); + i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast( + Utils::OpenHandle(object_template)->constructor()); + i::Handle<i::FunctionTemplateInfo> cons(constructor); + SetInstanceCallAsFunctionHandler(cons, callback, data); +} + + +void ObjectTemplate::SetCallAsFunctionHandler(InvocationCallback callback, + Handle<Value> data) { + return ObjectTemplateSetCallAsFunctionHandler(this, callback, data); +} + + +void ObjectTemplate::SetCallAsFunctionHandler(FunctionCallback callback, + Handle<Value> data) { + return ObjectTemplateSetCallAsFunctionHandler(this, callback, data); +} + + +int ObjectTemplate::InternalFieldCount() { + if (IsDeadCheck(Utils::OpenHandle(this)->GetIsolate(), + "v8::ObjectTemplate::InternalFieldCount()")) { + return 0; + } + return i::Smi::cast(Utils::OpenHandle(this)->internal_field_count())->value(); +} + + +void ObjectTemplate::SetInternalFieldCount(int value) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetInternalFieldCount()")) { + return; + } + if (!ApiCheck(i::Smi::IsValid(value), + "v8::ObjectTemplate::SetInternalFieldCount()", + "Invalid internal field count")) { + return; + } + ENTER_V8(isolate); + if (value > 0) { + // The internal field count is set by the constructor function's + // construct code, so we ensure that there is a constructor + // function to do the setting. + EnsureConstructor(this); + } + Utils::OpenHandle(this)->set_internal_field_count(i::Smi::FromInt(value)); +} + + +// --- S c r i p t D a t a --- + + +ScriptData* ScriptData::PreCompile(const char* input, int length) { + i::Utf8ToUtf16CharacterStream stream( + reinterpret_cast<const unsigned char*>(input), length); + return i::PreParserApi::PreParse(&stream); +} + + +ScriptData* ScriptData::PreCompile(v8::Handle<String> source) { + i::Handle<i::String> str = Utils::OpenHandle(*source); + if (str->IsExternalTwoByteString()) { + i::ExternalTwoByteStringUtf16CharacterStream stream( + i::Handle<i::ExternalTwoByteString>::cast(str), 0, str->length()); + return i::PreParserApi::PreParse(&stream); + } else { + i::GenericStringUtf16CharacterStream stream(str, 0, str->length()); + return i::PreParserApi::PreParse(&stream); + } +} + + +ScriptData* ScriptData::New(const char* data, int length) { + // Return an empty ScriptData if the length is obviously invalid. + if (length % sizeof(unsigned) != 0) { + return new i::ScriptDataImpl(); + } + + // Copy the data to ensure it is properly aligned. + int deserialized_data_length = length / sizeof(unsigned); + // If aligned, don't create a copy of the data. + if (reinterpret_cast<intptr_t>(data) % sizeof(unsigned) == 0) { + return new i::ScriptDataImpl(data, length); + } + // Copy the data to align it. + unsigned* deserialized_data = i::NewArray<unsigned>(deserialized_data_length); + i::CopyBytes(reinterpret_cast<char*>(deserialized_data), + data, static_cast<size_t>(length)); + + return new i::ScriptDataImpl( + i::Vector<unsigned>(deserialized_data, deserialized_data_length)); +} + + +// --- S c r i p t --- + + +Local<Script> Script::New(v8::Handle<String> source, + v8::ScriptOrigin* origin, + v8::ScriptData* pre_data, + v8::Handle<String> script_data) { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Script::New()", return Local<Script>()); + LOG_API(isolate, "Script::New"); + ENTER_V8(isolate); + i::SharedFunctionInfo* raw_result = NULL; + { i::HandleScope scope(isolate); + i::Handle<i::String> str = Utils::OpenHandle(*source); + i::Handle<i::Object> name_obj; + int line_offset = 0; + int column_offset = 0; + bool is_shared_cross_origin = false; + if (origin != NULL) { + if (!origin->ResourceName().IsEmpty()) { + name_obj = Utils::OpenHandle(*origin->ResourceName()); + } + if (!origin->ResourceLineOffset().IsEmpty()) { + line_offset = static_cast<int>(origin->ResourceLineOffset()->Value()); + } + if (!origin->ResourceColumnOffset().IsEmpty()) { + column_offset = + static_cast<int>(origin->ResourceColumnOffset()->Value()); + } + if (!origin->ResourceIsSharedCrossOrigin().IsEmpty()) { + is_shared_cross_origin = + origin->ResourceIsSharedCrossOrigin() == v8::True(); + } + } + EXCEPTION_PREAMBLE(isolate); + i::ScriptDataImpl* pre_data_impl = + static_cast<i::ScriptDataImpl*>(pre_data); + // We assert that the pre-data is sane, even though we can actually + // handle it if it turns out not to be in release mode. + ASSERT(pre_data_impl == NULL || pre_data_impl->SanityCheck()); + // If the pre-data isn't sane we simply ignore it + if (pre_data_impl != NULL && !pre_data_impl->SanityCheck()) { + pre_data_impl = NULL; + } + i::Handle<i::SharedFunctionInfo> result = + i::Compiler::Compile(str, + name_obj, + line_offset, + column_offset, + is_shared_cross_origin, + isolate->global_context(), + NULL, + pre_data_impl, + Utils::OpenHandle(*script_data, true), + i::NOT_NATIVES_CODE); + has_pending_exception = result.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Script>()); + raw_result = *result; + } + i::Handle<i::SharedFunctionInfo> result(raw_result, isolate); + return ToApiHandle<Script>(result); +} + + +Local<Script> Script::New(v8::Handle<String> source, + v8::Handle<Value> file_name) { + ScriptOrigin origin(file_name); + return New(source, &origin); +} + + +Local<Script> Script::Compile(v8::Handle<String> source, + v8::ScriptOrigin* origin, + v8::ScriptData* pre_data, + v8::Handle<String> script_data) { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Script::Compile()", return Local<Script>()); + LOG_API(isolate, "Script::Compile"); + ENTER_V8(isolate); + Local<Script> generic = New(source, origin, pre_data, script_data); + if (generic.IsEmpty()) + return generic; + i::Handle<i::Object> obj = Utils::OpenHandle(*generic); + i::Handle<i::SharedFunctionInfo> function = + i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj)); + i::Handle<i::JSFunction> result = + isolate->factory()->NewFunctionFromSharedFunctionInfo( + function, + isolate->global_context()); + return ToApiHandle<Script>(result); +} + + +Local<Script> Script::Compile(v8::Handle<String> source, + v8::Handle<Value> file_name, + v8::Handle<String> script_data) { + ScriptOrigin origin(file_name); + return Compile(source, &origin, 0, script_data); +} + + +Local<Value> Script::Run() { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Script::Run()", return Local<Value>()); + LOG_API(isolate, "Script::Run"); + ENTER_V8(isolate); + i::Logger::TimerEventScope timer_scope( + isolate, i::Logger::TimerEventScope::v8_execute); + i::Object* raw_result = NULL; + { + i::HandleScope scope(isolate); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::JSFunction> fun; + if (obj->IsSharedFunctionInfo()) { + i::Handle<i::SharedFunctionInfo> + function_info(i::SharedFunctionInfo::cast(*obj), isolate); + fun = isolate->factory()->NewFunctionFromSharedFunctionInfo( + function_info, isolate->global_context()); + } else { + fun = i::Handle<i::JSFunction>(i::JSFunction::cast(*obj), isolate); + } + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> receiver( + isolate->context()->global_proxy(), isolate); + i::Handle<i::Object> result = + i::Execution::Call(fun, receiver, 0, NULL, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Value>()); + raw_result = *result; + } + i::Handle<i::Object> result(raw_result, isolate); + return Utils::ToLocal(result); +} + + +static i::Handle<i::SharedFunctionInfo> OpenScript(Script* script) { + i::Handle<i::Object> obj = Utils::OpenHandle(script); + i::Handle<i::SharedFunctionInfo> result; + if (obj->IsSharedFunctionInfo()) { + result = + i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj)); + } else { + result = + i::Handle<i::SharedFunctionInfo>(i::JSFunction::cast(*obj)->shared()); + } + return result; +} + + +Local<Value> Script::Id() { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Script::Id()", return Local<Value>()); + LOG_API(isolate, "Script::Id"); + i::Object* raw_id = NULL; + { + i::HandleScope scope(isolate); + i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this); + i::Handle<i::Script> script(i::Script::cast(function_info->script())); + i::Handle<i::Object> id(script->id(), isolate); + raw_id = *id; + } + i::Handle<i::Object> id(raw_id, isolate); + return Utils::ToLocal(id); +} + + +int Script::GetId() { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Script::Id()", return -1); + LOG_API(isolate, "Script::Id"); + { + i::HandleScope scope(isolate); + i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this); + i::Handle<i::Script> script(i::Script::cast(function_info->script())); + return script->id()->value(); + } +} + + +int Script::GetLineNumber(int code_pos) { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Script::GetLineNumber()", return -1); + LOG_API(isolate, "Script::GetLineNumber"); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsScript()) { + i::Handle<i::Script> script = i::Handle<i::Script>(i::Script::cast(*obj)); + return i::GetScriptLineNumber(script, code_pos); + } else { + return -1; + } +} + + +Handle<Value> Script::GetScriptName() { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Script::GetName()", return Handle<String>()); + LOG_API(isolate, "Script::GetName"); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsScript()) { + i::Object* name = i::Script::cast(*obj)->name(); + return Utils::ToLocal(i::Handle<i::Object>(name, isolate)); + } else { + return Handle<String>(); + } +} + + +void Script::SetData(v8::Handle<String> data) { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Script::SetData()", return); + LOG_API(isolate, "Script::SetData"); + { + i::HandleScope scope(isolate); + i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this); + i::Handle<i::Object> raw_data = Utils::OpenHandle(*data); + i::Handle<i::Script> script(i::Script::cast(function_info->script())); + script->set_data(*raw_data); + } +} + + +// --- E x c e p t i o n s --- + + +v8::TryCatch::TryCatch() + : isolate_(i::Isolate::Current()), + next_(isolate_->try_catch_handler_address()), + is_verbose_(false), + can_continue_(true), + capture_message_(true), + rethrow_(false), + has_terminated_(false) { + Reset(); + isolate_->RegisterTryCatchHandler(this); +} + + +v8::TryCatch::~TryCatch() { + ASSERT(isolate_ == i::Isolate::Current()); + if (rethrow_) { + v8::HandleScope scope(reinterpret_cast<Isolate*>(isolate_)); + v8::Local<v8::Value> exc = v8::Local<v8::Value>::New(Exception()); + if (HasCaught() && capture_message_) { + // If an exception was caught and rethrow_ is indicated, the saved + // message, script, and location need to be restored to Isolate TLS + // for reuse. capture_message_ needs to be disabled so that DoThrow() + // does not create a new message. + isolate_->thread_local_top()->rethrowing_message_ = true; + isolate_->RestorePendingMessageFromTryCatch(this); + } + isolate_->UnregisterTryCatchHandler(this); + v8::ThrowException(exc); + ASSERT(!isolate_->thread_local_top()->rethrowing_message_); + } else { + isolate_->UnregisterTryCatchHandler(this); + } +} + + +bool v8::TryCatch::HasCaught() const { + return !reinterpret_cast<i::Object*>(exception_)->IsTheHole(); +} + + +bool v8::TryCatch::CanContinue() const { + return can_continue_; +} + + +bool v8::TryCatch::HasTerminated() const { + return has_terminated_; +} + + +v8::Handle<v8::Value> v8::TryCatch::ReThrow() { + if (!HasCaught()) return v8::Local<v8::Value>(); + rethrow_ = true; + return v8::Undefined(); +} + + +v8::Local<Value> v8::TryCatch::Exception() const { + ASSERT(isolate_ == i::Isolate::Current()); + if (HasCaught()) { + // Check for out of memory exception. + i::Object* exception = reinterpret_cast<i::Object*>(exception_); + return v8::Utils::ToLocal(i::Handle<i::Object>(exception, isolate_)); + } else { + return v8::Local<Value>(); + } +} + + +v8::Local<Value> v8::TryCatch::StackTrace() const { + ASSERT(isolate_ == i::Isolate::Current()); + if (HasCaught()) { + i::Object* raw_obj = reinterpret_cast<i::Object*>(exception_); + if (!raw_obj->IsJSObject()) return v8::Local<Value>(); + i::HandleScope scope(isolate_); + i::Handle<i::JSObject> obj(i::JSObject::cast(raw_obj), isolate_); + i::Handle<i::String> name = isolate_->factory()->stack_string(); + if (!obj->HasProperty(*name)) return v8::Local<Value>(); + i::Handle<i::Object> value = i::GetProperty(isolate_, obj, name); + if (value.is_null()) return v8::Local<Value>(); + return v8::Utils::ToLocal(scope.CloseAndEscape(value)); + } else { + return v8::Local<Value>(); + } +} + + +v8::Local<v8::Message> v8::TryCatch::Message() const { + ASSERT(isolate_ == i::Isolate::Current()); + i::Object* message = reinterpret_cast<i::Object*>(message_obj_); + ASSERT(message->IsJSMessageObject() || message->IsTheHole()); + if (HasCaught() && !message->IsTheHole()) { + return v8::Utils::MessageToLocal(i::Handle<i::Object>(message, isolate_)); + } else { + return v8::Local<v8::Message>(); + } +} + + +void v8::TryCatch::Reset() { + ASSERT(isolate_ == i::Isolate::Current()); + i::Object* the_hole = isolate_->heap()->the_hole_value(); + exception_ = the_hole; + message_obj_ = the_hole; + message_script_ = the_hole; + message_start_pos_ = 0; + message_end_pos_ = 0; +} + + +void v8::TryCatch::SetVerbose(bool value) { + is_verbose_ = value; +} + + +void v8::TryCatch::SetCaptureMessage(bool value) { + capture_message_ = value; +} + + +// --- M e s s a g e --- + + +Local<String> Message::Get() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Message::Get()", return Local<String>()); + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::String> raw_result = i::MessageHandler::GetMessage(isolate, obj); + Local<String> result = Utils::ToLocal(raw_result); + return scope.Close(result); +} + + +v8::Handle<Value> Message::GetScriptResourceName() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Message::GetScriptResourceName()")) { + return Local<String>(); + } + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSMessageObject> message = + i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); + // Return this.script.name. + i::Handle<i::JSValue> script = + i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script(), + isolate)); + i::Handle<i::Object> resource_name(i::Script::cast(script->value())->name(), + isolate); + return scope.Close(Utils::ToLocal(resource_name)); +} + + +v8::Handle<Value> Message::GetScriptData() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Message::GetScriptResourceData()")) { + return Local<Value>(); + } + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSMessageObject> message = + i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); + // Return this.script.data. + i::Handle<i::JSValue> script = + i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script(), + isolate)); + i::Handle<i::Object> data(i::Script::cast(script->value())->data(), isolate); + return scope.Close(Utils::ToLocal(data)); +} + + +v8::Handle<v8::StackTrace> Message::GetStackTrace() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Message::GetStackTrace()")) { + return Local<v8::StackTrace>(); + } + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSMessageObject> message = + i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); + i::Handle<i::Object> stackFramesObj(message->stack_frames(), isolate); + if (!stackFramesObj->IsJSArray()) return v8::Handle<v8::StackTrace>(); + i::Handle<i::JSArray> stackTrace = + i::Handle<i::JSArray>::cast(stackFramesObj); + return scope.Close(Utils::StackTraceToLocal(stackTrace)); +} + + +static i::Handle<i::Object> CallV8HeapFunction(const char* name, + i::Handle<i::Object> recv, + int argc, + i::Handle<i::Object> argv[], + bool* has_pending_exception) { + i::Isolate* isolate = i::Isolate::Current(); + i::Handle<i::String> fmt_str = + isolate->factory()->InternalizeUtf8String(name); + i::Object* object_fun = + isolate->js_builtins_object()->GetPropertyNoExceptionThrown(*fmt_str); + i::Handle<i::JSFunction> fun = + i::Handle<i::JSFunction>(i::JSFunction::cast(object_fun)); + i::Handle<i::Object> value = + i::Execution::Call(fun, recv, argc, argv, has_pending_exception); + return value; +} + + +static i::Handle<i::Object> CallV8HeapFunction(const char* name, + i::Handle<i::Object> data, + bool* has_pending_exception) { + i::Handle<i::Object> argv[] = { data }; + return CallV8HeapFunction(name, + i::Isolate::Current()->js_builtins_object(), + ARRAY_SIZE(argv), + argv, + has_pending_exception); +} + + +int Message::GetLineNumber() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Message::GetLineNumber()", return kNoLineNumberInfo); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> result = CallV8HeapFunction("GetLineNumber", + Utils::OpenHandle(this), + &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, 0); + return static_cast<int>(result->Number()); +} + + +int Message::GetStartPosition() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Message::GetStartPosition()")) return 0; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSMessageObject> message = + i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); + return message->start_position(); +} + + +int Message::GetEndPosition() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Message::GetEndPosition()")) return 0; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSMessageObject> message = + i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); + return message->end_position(); +} + + +int Message::GetStartColumn() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Message::GetStartColumn()")) { + return kNoColumnInfo; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> data_obj = Utils::OpenHandle(this); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> start_col_obj = CallV8HeapFunction( + "GetPositionInLine", + data_obj, + &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, 0); + return static_cast<int>(start_col_obj->Number()); +} + + +int Message::GetEndColumn() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Message::GetEndColumn()")) return kNoColumnInfo; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> data_obj = Utils::OpenHandle(this); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> start_col_obj = CallV8HeapFunction( + "GetPositionInLine", + data_obj, + &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, 0); + i::Handle<i::JSMessageObject> message = + i::Handle<i::JSMessageObject>::cast(data_obj); + int start = message->start_position(); + int end = message->end_position(); + return static_cast<int>(start_col_obj->Number()) + (end - start); +} + + +bool Message::IsSharedCrossOrigin() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Message::IsSharedCrossOrigin()")) return 0; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSMessageObject> message = + i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); + i::Handle<i::JSValue> script = + i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script(), + isolate)); + return i::Script::cast(script->value())->is_shared_cross_origin(); +} + + +Local<String> Message::GetSourceLine() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Message::GetSourceLine()", return Local<String>()); + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> result = CallV8HeapFunction("GetSourceLine", + Utils::OpenHandle(this), + &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::String>()); + if (result->IsString()) { + return scope.Close(Utils::ToLocal(i::Handle<i::String>::cast(result))); + } else { + return Local<String>(); + } +} + + +void Message::PrintCurrentStackTrace(FILE* out) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Message::PrintCurrentStackTrace()")) return; + ENTER_V8(isolate); + isolate->PrintCurrentStackTrace(out); +} + + +// --- S t a c k T r a c e --- + +Local<StackFrame> StackTrace::GetFrame(uint32_t index) const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackTrace::GetFrame()")) { + return Local<StackFrame>(); + } + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSArray> self = Utils::OpenHandle(this); + i::Object* raw_object = self->GetElementNoExceptionThrown(index); + i::Handle<i::JSObject> obj(i::JSObject::cast(raw_object)); + return scope.Close(Utils::StackFrameToLocal(obj)); +} + + +int StackTrace::GetFrameCount() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackTrace::GetFrameCount()")) return -1; + ENTER_V8(isolate); + return i::Smi::cast(Utils::OpenHandle(this)->length())->value(); +} + + +Local<Array> StackTrace::AsArray() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackTrace::AsArray()")) Local<Array>(); + ENTER_V8(isolate); + return Utils::ToLocal(Utils::OpenHandle(this)); +} + + +Local<StackTrace> StackTrace::CurrentStackTrace(int frame_limit, + StackTraceOptions options) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::StackTrace::CurrentStackTrace()")) { + Local<StackTrace>(); + } + ENTER_V8(isolate); + i::Handle<i::JSArray> stackTrace = + isolate->CaptureCurrentStackTrace(frame_limit, options); + return Utils::StackTraceToLocal(stackTrace); +} + + +// --- S t a c k F r a m e --- + +int StackFrame::GetLineNumber() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackFrame::GetLineNumber()")) { + return Message::kNoLineNumberInfo; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> line = GetProperty(self, "lineNumber"); + if (!line->IsSmi()) { + return Message::kNoLineNumberInfo; + } + return i::Smi::cast(*line)->value(); +} + + +int StackFrame::GetColumn() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackFrame::GetColumn()")) { + return Message::kNoColumnInfo; + } + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> column = GetProperty(self, "column"); + if (!column->IsSmi()) { + return Message::kNoColumnInfo; + } + return i::Smi::cast(*column)->value(); +} + + +Local<String> StackFrame::GetScriptName() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackFrame::GetScriptName()")) { + return Local<String>(); + } + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> name = GetProperty(self, "scriptName"); + if (!name->IsString()) { + return Local<String>(); + } + return scope.Close(Local<String>::Cast(Utils::ToLocal(name))); +} + + +Local<String> StackFrame::GetScriptNameOrSourceURL() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackFrame::GetScriptNameOrSourceURL()")) { + return Local<String>(); + } + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> name = GetProperty(self, "scriptNameOrSourceURL"); + if (!name->IsString()) { + return Local<String>(); + } + return scope.Close(Local<String>::Cast(Utils::ToLocal(name))); +} + + +Local<String> StackFrame::GetFunctionName() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackFrame::GetFunctionName()")) { + return Local<String>(); + } + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> name = GetProperty(self, "functionName"); + if (!name->IsString()) { + return Local<String>(); + } + return scope.Close(Local<String>::Cast(Utils::ToLocal(name))); +} + + +bool StackFrame::IsEval() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackFrame::IsEval()")) return false; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> is_eval = GetProperty(self, "isEval"); + return is_eval->IsTrue(); +} + + +bool StackFrame::IsConstructor() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::StackFrame::IsConstructor()")) return false; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> is_constructor = GetProperty(self, "isConstructor"); + return is_constructor->IsTrue(); +} + + +// --- J S O N --- + +Local<Value> JSON::Parse(Local<String> json_string) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::JSON::Parse"); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::String> source = i::Handle<i::String>( + FlattenGetString(Utils::OpenHandle(*json_string))); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> result; + if (source->IsSeqOneByteString()) { + result = i::JsonParser<true>::Parse(source); + } else { + result = i::JsonParser<false>::Parse(source); + } + has_pending_exception = result.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Object>()); + return Utils::ToLocal( + i::Handle<i::Object>::cast(scope.CloseAndEscape(result))); +} + + +// --- D a t a --- + +bool Value::FullIsUndefined() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsUndefined()")) { + return false; + } + bool result = Utils::OpenHandle(this)->IsUndefined(); + ASSERT_EQ(result, QuickIsUndefined()); + return result; +} + + +bool Value::FullIsNull() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsNull()")) return false; + bool result = Utils::OpenHandle(this)->IsNull(); + ASSERT_EQ(result, QuickIsNull()); + return result; +} + + +bool Value::IsTrue() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsTrue()")) return false; + return Utils::OpenHandle(this)->IsTrue(); +} + + +bool Value::IsFalse() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsFalse()")) return false; + return Utils::OpenHandle(this)->IsFalse(); +} + + +bool Value::IsFunction() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsFunction()")) { + return false; + } + return Utils::OpenHandle(this)->IsJSFunction(); +} + + +bool Value::FullIsString() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsString()")) return false; + bool result = Utils::OpenHandle(this)->IsString(); + ASSERT_EQ(result, QuickIsString()); + return result; +} + + +bool Value::IsSymbol() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsSymbol()")) return false; + return Utils::OpenHandle(this)->IsSymbol(); +} + + +bool Value::IsArray() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsArray()")) return false; + return Utils::OpenHandle(this)->IsJSArray(); +} + + +bool Value::IsArrayBuffer() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsArrayBuffer()")) + return false; + return Utils::OpenHandle(this)->IsJSArrayBuffer(); +} + + +bool Value::IsArrayBufferView() const { + return Utils::OpenHandle(this)->IsJSArrayBufferView(); +} + + +bool Value::IsTypedArray() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsArrayBuffer()")) + return false; + return Utils::OpenHandle(this)->IsJSTypedArray(); +} + + +#define TYPED_ARRAY_LIST(F) \ +F(Uint8Array, kExternalUnsignedByteArray) \ +F(Int8Array, kExternalByteArray) \ +F(Uint16Array, kExternalUnsignedShortArray) \ +F(Int16Array, kExternalShortArray) \ +F(Uint32Array, kExternalUnsignedIntArray) \ +F(Int32Array, kExternalIntArray) \ +F(Float32Array, kExternalFloatArray) \ +F(Float64Array, kExternalDoubleArray) \ +F(Uint8ClampedArray, kExternalPixelArray) + + +#define VALUE_IS_TYPED_ARRAY(TypedArray, type_const) \ + bool Value::Is##TypedArray() const { \ + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::Is" #TypedArray "()")) \ + return false; \ + i::Handle<i::Object> obj = Utils::OpenHandle(this); \ + if (!obj->IsJSTypedArray()) return false; \ + return i::JSTypedArray::cast(*obj)->type() == type_const; \ + } + +TYPED_ARRAY_LIST(VALUE_IS_TYPED_ARRAY) + +#undef VALUE_IS_TYPED_ARRAY + + +bool Value::IsDataView() const { + return Utils::OpenHandle(this)->IsJSDataView(); +} + + +bool Value::IsObject() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsObject()")) return false; + return Utils::OpenHandle(this)->IsJSObject(); +} + + +bool Value::IsNumber() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsNumber()")) return false; + return Utils::OpenHandle(this)->IsNumber(); +} + + +bool Value::IsBoolean() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsBoolean()")) { + return false; + } + return Utils::OpenHandle(this)->IsBoolean(); +} + + +bool Value::IsExternal() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsExternal()")) { + return false; + } + return Utils::OpenHandle(this)->IsExternal(); +} + + +bool Value::IsInt32() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsInt32()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsSmi()) return true; + if (obj->IsNumber()) { + double value = obj->Number(); + static const i::DoubleRepresentation minus_zero(-0.0); + i::DoubleRepresentation rep(value); + if (rep.bits == minus_zero.bits) { + return false; + } + return i::FastI2D(i::FastD2I(value)) == value; + } + return false; +} + + +bool Value::IsUint32() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsUint32()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsSmi()) return i::Smi::cast(*obj)->value() >= 0; + if (obj->IsNumber()) { + double value = obj->Number(); + static const i::DoubleRepresentation minus_zero(-0.0); + i::DoubleRepresentation rep(value); + if (rep.bits == minus_zero.bits) { + return false; + } + return i::FastUI2D(i::FastD2UI(value)) == value; + } + return false; +} + + +bool Value::IsDate() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::IsDate()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + return obj->HasSpecificClassOf(isolate->heap()->Date_string()); +} + + +bool Value::IsStringObject() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::IsStringObject()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + return obj->HasSpecificClassOf(isolate->heap()->String_string()); +} + + +bool Value::IsSymbolObject() const { + // TODO(svenpanne): these and other test functions should be written such + // that they do not use Isolate::Current(). + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::IsSymbolObject()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + return obj->HasSpecificClassOf(isolate->heap()->Symbol_string()); +} + + +bool Value::IsNumberObject() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::IsNumberObject()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + return obj->HasSpecificClassOf(isolate->heap()->Number_string()); +} + + +static i::Object* LookupBuiltin(i::Isolate* isolate, + const char* builtin_name) { + i::Handle<i::String> string = + isolate->factory()->InternalizeUtf8String(builtin_name); + i::Handle<i::JSBuiltinsObject> builtins = isolate->js_builtins_object(); + return builtins->GetPropertyNoExceptionThrown(*string); +} + + +static bool CheckConstructor(i::Isolate* isolate, + i::Handle<i::JSObject> obj, + const char* class_name) { + i::Object* constr = obj->map()->constructor(); + if (!constr->IsJSFunction()) return false; + i::JSFunction* func = i::JSFunction::cast(constr); + return func->shared()->native() && + constr == LookupBuiltin(isolate, class_name); +} + + +bool Value::IsNativeError() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::IsNativeError()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsJSObject()) { + i::Handle<i::JSObject> js_obj(i::JSObject::cast(*obj)); + return CheckConstructor(isolate, js_obj, "$Error") || + CheckConstructor(isolate, js_obj, "$EvalError") || + CheckConstructor(isolate, js_obj, "$RangeError") || + CheckConstructor(isolate, js_obj, "$ReferenceError") || + CheckConstructor(isolate, js_obj, "$SyntaxError") || + CheckConstructor(isolate, js_obj, "$TypeError") || + CheckConstructor(isolate, js_obj, "$URIError"); + } else { + return false; + } +} + + +bool Value::IsBooleanObject() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::IsBooleanObject()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + return obj->HasSpecificClassOf(isolate->heap()->Boolean_string()); +} + + +bool Value::IsRegExp() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsRegExp()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + return obj->IsJSRegExp(); +} + + +Local<String> Value::ToString() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> str; + if (obj->IsString()) { + str = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToString()")) { + return Local<String>(); + } + LOG_API(isolate, "ToString"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + str = i::Execution::ToString(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<String>()); + } + return ToApiHandle<String>(str); +} + + +Local<String> Value::ToDetailString() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> str; + if (obj->IsString()) { + str = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToDetailString()")) { + return Local<String>(); + } + LOG_API(isolate, "ToDetailString"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + str = i::Execution::ToDetailString(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<String>()); + } + return ToApiHandle<String>(str); +} + + +Local<v8::Object> Value::ToObject() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> val; + if (obj->IsJSObject()) { + val = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToObject()")) { + return Local<v8::Object>(); + } + LOG_API(isolate, "ToObject"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + val = i::Execution::ToObject(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>()); + } + return ToApiHandle<Object>(val); +} + + +Local<Boolean> Value::ToBoolean() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsBoolean()) { + return ToApiHandle<Boolean>(obj); + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToBoolean()")) { + return Local<Boolean>(); + } + LOG_API(isolate, "ToBoolean"); + ENTER_V8(isolate); + i::Handle<i::Object> val = + isolate->factory()->ToBoolean(obj->BooleanValue()); + return ToApiHandle<Boolean>(val); + } +} + + +Local<Number> Value::ToNumber() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> num; + if (obj->IsNumber()) { + num = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToNumber()")) { + return Local<Number>(); + } + LOG_API(isolate, "ToNumber"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + num = i::Execution::ToNumber(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Number>()); + } + return ToApiHandle<Number>(num); +} + + +Local<Integer> Value::ToInteger() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> num; + if (obj->IsSmi()) { + num = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToInteger()")) return Local<Integer>(); + LOG_API(isolate, "ToInteger"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + num = i::Execution::ToInteger(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Integer>()); + } + return ToApiHandle<Integer>(num); +} + + +void i::Internals::CheckInitializedImpl(v8::Isolate* external_isolate) { + i::Isolate* isolate = reinterpret_cast<i::Isolate*>(external_isolate); + ApiCheck(isolate != NULL && isolate->IsInitialized() && !i::V8::IsDead(), + "v8::internal::Internals::CheckInitialized()", + "Isolate is not initialized or V8 has died"); +} + + +void External::CheckCast(v8::Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::External::Cast()")) return; + ApiCheck(Utils::OpenHandle(that)->IsExternal(), + "v8::External::Cast()", + "Could not convert to external"); +} + + +void v8::Object::CheckCast(Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::Object::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsJSObject(), + "v8::Object::Cast()", + "Could not convert to object"); +} + + +void v8::Function::CheckCast(Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::Function::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsJSFunction(), + "v8::Function::Cast()", + "Could not convert to function"); +} + + +void v8::String::CheckCast(v8::Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::String::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsString(), + "v8::String::Cast()", + "Could not convert to string"); +} + + +void v8::Symbol::CheckCast(v8::Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::Symbol::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsSymbol(), + "v8::Symbol::Cast()", + "Could not convert to symbol"); +} + + +void v8::Number::CheckCast(v8::Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::Number::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsNumber(), + "v8::Number::Cast()", + "Could not convert to number"); +} + + +void v8::Integer::CheckCast(v8::Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::Integer::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsNumber(), + "v8::Integer::Cast()", + "Could not convert to number"); +} + + +void v8::Array::CheckCast(Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::Array::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsJSArray(), + "v8::Array::Cast()", + "Could not convert to array"); +} + + +void v8::ArrayBuffer::CheckCast(Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::ArrayBuffer::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsJSArrayBuffer(), + "v8::ArrayBuffer::Cast()", + "Could not convert to ArrayBuffer"); +} + + +void v8::ArrayBuffer::Allocator::Free(void* data) { + API_Fatal("v8::ArrayBuffer::Allocator::Free", + "Override Allocator::Free(void*, size_t)"); +} + + +void v8::ArrayBufferView::CheckCast(Value* that) { + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsJSArrayBufferView(), + "v8::ArrayBufferView::Cast()", + "Could not convert to ArrayBufferView"); +} + + +void v8::TypedArray::CheckCast(Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::TypedArray::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsJSTypedArray(), + "v8::TypedArray::Cast()", + "Could not convert to TypedArray"); +} + + +#define CHECK_TYPED_ARRAY_CAST(ApiClass, typeConst) \ + void v8::ApiClass::CheckCast(Value* that) { \ + if (IsDeadCheck(i::Isolate::Current(), "v8::" #ApiClass "::Cast()")) \ + return; \ + i::Handle<i::Object> obj = Utils::OpenHandle(that); \ + ApiCheck(obj->IsJSTypedArray() && \ + i::JSTypedArray::cast(*obj)->type() == typeConst, \ + "v8::" #ApiClass "::Cast()", \ + "Could not convert to " #ApiClass); \ + } + + +TYPED_ARRAY_LIST(CHECK_TYPED_ARRAY_CAST) + +#undef CHECK_TYPED_ARRAY_CAST + + +void v8::DataView::CheckCast(Value* that) { + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsJSDataView(), + "v8::DataView::Cast()", + "Could not convert to DataView"); +} + + +void v8::Date::CheckCast(v8::Value* that) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Date::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Date_string()), + "v8::Date::Cast()", + "Could not convert to date"); +} + + +void v8::StringObject::CheckCast(v8::Value* that) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::StringObject::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->HasSpecificClassOf(isolate->heap()->String_string()), + "v8::StringObject::Cast()", + "Could not convert to StringObject"); +} + + +void v8::SymbolObject::CheckCast(v8::Value* that) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::SymbolObject::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Symbol_string()), + "v8::SymbolObject::Cast()", + "Could not convert to SymbolObject"); +} + + +void v8::NumberObject::CheckCast(v8::Value* that) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::NumberObject::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Number_string()), + "v8::NumberObject::Cast()", + "Could not convert to NumberObject"); +} + + +void v8::BooleanObject::CheckCast(v8::Value* that) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::BooleanObject::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Boolean_string()), + "v8::BooleanObject::Cast()", + "Could not convert to BooleanObject"); +} + + +void v8::RegExp::CheckCast(v8::Value* that) { + if (IsDeadCheck(i::Isolate::Current(), "v8::RegExp::Cast()")) return; + i::Handle<i::Object> obj = Utils::OpenHandle(that); + ApiCheck(obj->IsJSRegExp(), + "v8::RegExp::Cast()", + "Could not convert to regular expression"); +} + + +bool Value::BooleanValue() const { + return Utils::OpenHandle(this)->BooleanValue(); +} + + +double Value::NumberValue() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> num; + if (obj->IsNumber()) { + num = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::NumberValue()")) { + return i::OS::nan_value(); + } + LOG_API(isolate, "NumberValue"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + num = i::Execution::ToNumber(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, i::OS::nan_value()); + } + return num->Number(); +} + + +int64_t Value::IntegerValue() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> num; + if (obj->IsNumber()) { + num = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::IntegerValue()")) return 0; + LOG_API(isolate, "IntegerValue"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + num = i::Execution::ToInteger(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, 0); + } + if (num->IsSmi()) { + return i::Smi::cast(*num)->value(); + } else { + return static_cast<int64_t>(num->Number()); + } +} + + +Local<Int32> Value::ToInt32() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> num; + if (obj->IsSmi()) { + num = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToInt32()")) return Local<Int32>(); + LOG_API(isolate, "ToInt32"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + num = i::Execution::ToInt32(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Int32>()); + } + return ToApiHandle<Int32>(num); +} + + +Local<Uint32> Value::ToUint32() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> num; + if (obj->IsSmi()) { + num = obj; + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToUint32()")) return Local<Uint32>(); + LOG_API(isolate, "ToUInt32"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + num = i::Execution::ToUint32(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Uint32>()); + } + return ToApiHandle<Uint32>(num); +} + + +Local<Uint32> Value::ToArrayIndex() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsSmi()) { + if (i::Smi::cast(*obj)->value() >= 0) return Utils::Uint32ToLocal(obj); + return Local<Uint32>(); + } + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::ToArrayIndex()")) return Local<Uint32>(); + LOG_API(isolate, "ToArrayIndex"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> string_obj = + i::Execution::ToString(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Uint32>()); + i::Handle<i::String> str = i::Handle<i::String>::cast(string_obj); + uint32_t index; + if (str->AsArrayIndex(&index)) { + i::Handle<i::Object> value; + if (index <= static_cast<uint32_t>(i::Smi::kMaxValue)) { + value = i::Handle<i::Object>(i::Smi::FromInt(index), isolate); + } else { + value = isolate->factory()->NewNumber(index); + } + return Utils::Uint32ToLocal(value); + } + return Local<Uint32>(); +} + + +int32_t Value::Int32Value() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsSmi()) { + return i::Smi::cast(*obj)->value(); + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::Int32Value()")) return 0; + LOG_API(isolate, "Int32Value (slow)"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> num = + i::Execution::ToInt32(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, 0); + if (num->IsSmi()) { + return i::Smi::cast(*num)->value(); + } else { + return static_cast<int32_t>(num->Number()); + } + } +} + + +bool Value::Equals(Handle<Value> that) const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::Equals()") + || EmptyCheck("v8::Value::Equals()", this) + || EmptyCheck("v8::Value::Equals()", that)) { + return false; + } + LOG_API(isolate, "Equals"); + ENTER_V8(isolate); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> other = Utils::OpenHandle(*that); + // If both obj and other are JSObjects, we'd better compare by identity + // immediately when going into JS builtin. The reason is Invoke + // would overwrite global object receiver with global proxy. + if (obj->IsJSObject() && other->IsJSObject()) { + return *obj == *other; + } + i::Handle<i::Object> args[] = { other }; + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> result = + CallV8HeapFunction("EQUALS", obj, ARRAY_SIZE(args), args, + &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, false); + return *result == i::Smi::FromInt(i::EQUAL); +} + + +bool Value::StrictEquals(Handle<Value> that) const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::StrictEquals()") + || EmptyCheck("v8::Value::StrictEquals()", this) + || EmptyCheck("v8::Value::StrictEquals()", that)) { + return false; + } + LOG_API(isolate, "StrictEquals"); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::Object> other = Utils::OpenHandle(*that); + // Must check HeapNumber first, since NaN !== NaN. + if (obj->IsHeapNumber()) { + if (!other->IsNumber()) return false; + double x = obj->Number(); + double y = other->Number(); + // Must check explicitly for NaN:s on Windows, but -0 works fine. + return x == y && !std::isnan(x) && !std::isnan(y); + } else if (*obj == *other) { // Also covers Booleans. + return true; + } else if (obj->IsSmi()) { + return other->IsNumber() && obj->Number() == other->Number(); + } else if (obj->IsString()) { + return other->IsString() && + i::String::cast(*obj)->Equals(i::String::cast(*other)); + } else if (obj->IsUndefined() || obj->IsUndetectableObject()) { + return other->IsUndefined() || other->IsUndetectableObject(); + } else { + return false; + } +} + + +uint32_t Value::Uint32Value() const { + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsSmi()) { + return i::Smi::cast(*obj)->value(); + } else { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Value::Uint32Value()")) return 0; + LOG_API(isolate, "Uint32Value"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> num = + i::Execution::ToUint32(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, 0); + if (num->IsSmi()) { + return i::Smi::cast(*num)->value(); + } else { + return static_cast<uint32_t>(num->Number()); + } + } +} + + +bool v8::Object::Set(v8::Handle<Value> key, v8::Handle<Value> value, + v8::PropertyAttribute attribs) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::Set()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::Object> self = Utils::OpenHandle(this); + i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); + i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = i::SetProperty( + isolate, + self, + key_obj, + value_obj, + static_cast<PropertyAttributes>(attribs), + i::kNonStrictMode); + has_pending_exception = obj.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, false); + return true; +} + + +bool v8::Object::Set(uint32_t index, v8::Handle<Value> value) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::Set()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = i::JSObject::SetElement( + self, + index, + value_obj, + NONE, + i::kNonStrictMode); + has_pending_exception = obj.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, false); + return true; +} + + +bool v8::Object::ForceSet(v8::Handle<Value> key, + v8::Handle<Value> value, + v8::PropertyAttribute attribs) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::ForceSet()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); + i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = i::ForceSetProperty( + self, + key_obj, + value_obj, + static_cast<PropertyAttributes>(attribs)); + has_pending_exception = obj.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, false); + return true; +} + + +bool v8::Object::ForceDelete(v8::Handle<Value> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::ForceDelete()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); + + // When deleting a property on the global object using ForceDelete + // deoptimize all functions as optimized code does not check for the hole + // value with DontDelete properties. We have to deoptimize all contexts + // because of possible cross-context inlined functions. + if (self->IsJSGlobalProxy() || self->IsGlobalObject()) { + i::Deoptimizer::DeoptimizeAll(isolate); + } + + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = i::ForceDeleteProperty(self, key_obj); + has_pending_exception = obj.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, false); + return obj->IsTrue(); +} + + +Local<Value> v8::Object::Get(v8::Handle<Value> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::Get()", return Local<v8::Value>()); + ENTER_V8(isolate); + i::Handle<i::Object> self = Utils::OpenHandle(this); + i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> result = i::GetProperty(isolate, self, key_obj); + has_pending_exception = result.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); + return Utils::ToLocal(result); +} + + +Local<Value> v8::Object::Get(uint32_t index) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::Get()", return Local<v8::Value>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> result = i::Object::GetElement(self, index); + has_pending_exception = result.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); + return Utils::ToLocal(result); +} + + +PropertyAttribute v8::Object::GetPropertyAttributes(v8::Handle<Value> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetPropertyAttribute()", + return static_cast<PropertyAttribute>(NONE)); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); + if (!key_obj->IsName()) { + EXCEPTION_PREAMBLE(isolate); + key_obj = i::Execution::ToString(key_obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, static_cast<PropertyAttribute>(NONE)); + } + i::Handle<i::Name> key_name = i::Handle<i::Name>::cast(key_obj); + PropertyAttributes result = self->GetPropertyAttribute(*key_name); + if (result == ABSENT) return static_cast<PropertyAttribute>(NONE); + return static_cast<PropertyAttribute>(result); +} + + +Local<Value> v8::Object::GetPrototype() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetPrototype()", + return Local<v8::Value>()); + ENTER_V8(isolate); + i::Handle<i::Object> self = Utils::OpenHandle(this); + i::Handle<i::Object> result(self->GetPrototype(isolate), isolate); + return Utils::ToLocal(result); +} + + +bool v8::Object::SetPrototype(Handle<Value> value) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::SetPrototype()", return false); + ENTER_V8(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); + // We do not allow exceptions thrown while setting the prototype + // to propagate outside. + TryCatch try_catch; + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> result = i::JSObject::SetPrototype(self, value_obj); + has_pending_exception = result.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, false); + return true; +} + + +Local<Object> v8::Object::FindInstanceInPrototypeChain( + v8::Handle<FunctionTemplate> tmpl) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, + "v8::Object::FindInstanceInPrototypeChain()", + return Local<v8::Object>()); + ENTER_V8(isolate); + i::JSObject* object = *Utils::OpenHandle(this); + i::FunctionTemplateInfo* tmpl_info = *Utils::OpenHandle(*tmpl); + while (!object->IsInstanceOf(tmpl_info)) { + i::Object* prototype = object->GetPrototype(); + if (!prototype->IsJSObject()) return Local<Object>(); + object = i::JSObject::cast(prototype); + } + return Utils::ToLocal(i::Handle<i::JSObject>(object)); +} + + +Local<Array> v8::Object::GetPropertyNames() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetPropertyNames()", + return Local<v8::Array>()); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + bool threw = false; + i::Handle<i::FixedArray> value = + i::GetKeysInFixedArrayFor(self, i::INCLUDE_PROTOS, &threw); + if (threw) return Local<v8::Array>(); + // Because we use caching to speed up enumeration it is important + // to never change the result of the basic enumeration function so + // we clone the result. + i::Handle<i::FixedArray> elms = isolate->factory()->CopyFixedArray(value); + i::Handle<i::JSArray> result = + isolate->factory()->NewJSArrayWithElements(elms); + return Utils::ToLocal(scope.CloseAndEscape(result)); +} + + +Local<Array> v8::Object::GetOwnPropertyNames() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetOwnPropertyNames()", + return Local<v8::Array>()); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + bool threw = false; + i::Handle<i::FixedArray> value = + i::GetKeysInFixedArrayFor(self, i::LOCAL_ONLY, &threw); + if (threw) return Local<v8::Array>(); + // Because we use caching to speed up enumeration it is important + // to never change the result of the basic enumeration function so + // we clone the result. + i::Handle<i::FixedArray> elms = isolate->factory()->CopyFixedArray(value); + i::Handle<i::JSArray> result = + isolate->factory()->NewJSArrayWithElements(elms); + return Utils::ToLocal(scope.CloseAndEscape(result)); +} + + +Local<String> v8::Object::ObjectProtoToString() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::ObjectProtoToString()", + return Local<v8::String>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + + i::Handle<i::Object> name(self->class_name(), isolate); + + // Native implementation of Object.prototype.toString (v8natives.js): + // var c = %_ClassOf(this); + // if (c === 'Arguments') c = 'Object'; + // return "[object " + c + "]"; + + if (!name->IsString()) { + return v8::String::New("[object ]"); + + } else { + i::Handle<i::String> class_name = i::Handle<i::String>::cast(name); + if (class_name->IsOneByteEqualTo(STATIC_ASCII_VECTOR("Arguments"))) { + return v8::String::New("[object Object]"); + + } else { + const char* prefix = "[object "; + Local<String> str = Utils::ToLocal(class_name); + const char* postfix = "]"; + + int prefix_len = i::StrLength(prefix); + int str_len = str->Utf8Length(); + int postfix_len = i::StrLength(postfix); + + int buf_len = prefix_len + str_len + postfix_len; + i::ScopedVector<char> buf(buf_len); + + // Write prefix. + char* ptr = buf.start(); + i::OS::MemCopy(ptr, prefix, prefix_len * v8::internal::kCharSize); + ptr += prefix_len; + + // Write real content. + str->WriteUtf8(ptr, str_len); + ptr += str_len; + + // Write postfix. + i::OS::MemCopy(ptr, postfix, postfix_len * v8::internal::kCharSize); + + // Copy the buffer into a heap-allocated string and return it. + Local<String> result = v8::String::New(buf.start(), buf_len); + return result; + } + } +} + + +Local<Value> v8::Object::GetConstructor() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetConstructor()", + return Local<v8::Function>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> constructor(self->GetConstructor(), isolate); + return Utils::ToLocal(constructor); +} + + +Local<String> v8::Object::GetConstructorName() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetConstructorName()", + return Local<v8::String>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::String> name(self->constructor_name()); + return Utils::ToLocal(name); +} + + +bool v8::Object::Delete(v8::Handle<Value> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::Delete()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = i::DeleteProperty(self, key_obj); + has_pending_exception = obj.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, false); + return obj->IsTrue(); +} + + +bool v8::Object::Has(v8::Handle<Value> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::Has()", return false); + ENTER_V8(isolate); + i::Handle<i::JSReceiver> self = Utils::OpenHandle(this); + i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = i::HasProperty(self, key_obj); + has_pending_exception = obj.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, false); + return obj->IsTrue(); +} + + +bool v8::Object::Delete(uint32_t index) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::DeleteProperty()", + return false); + ENTER_V8(isolate); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + return i::JSObject::DeleteElement(self, index)->IsTrue(); +} + + +bool v8::Object::Has(uint32_t index) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::HasProperty()", return false); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + return self->HasElement(index); +} + + +template<typename Setter, typename Getter, typename Data> +static inline bool ObjectSetAccessor(Object* obj, + Handle<String> name, + Setter getter, + Getter setter, + Data data, + AccessControl settings, + PropertyAttribute attributes) { + i::Isolate* isolate = Utils::OpenHandle(obj)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::SetAccessor()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + v8::Handle<AccessorSignature> signature; + i::Handle<i::AccessorInfo> info = MakeAccessorInfo( + name, getter, setter, data, settings, attributes, signature); + if (info.is_null()) return false; + bool fast = Utils::OpenHandle(obj)->HasFastProperties(); + i::Handle<i::Object> result = i::SetAccessor(Utils::OpenHandle(obj), info); + if (result.is_null() || result->IsUndefined()) return false; + if (fast) i::JSObject::TransformToFastProperties(Utils::OpenHandle(obj), 0); + return true; +} + + +bool Object::SetAccessor(Handle<String> name, + AccessorGetter getter, + AccessorSetter setter, + v8::Handle<Value> data, + AccessControl settings, + PropertyAttribute attributes) { + return ObjectSetAccessor( + this, name, getter, setter, data, settings, attributes); +} + + +bool Object::SetAccessor(Handle<String> name, + AccessorGetterCallback getter, + AccessorSetterCallback setter, + v8::Handle<Value> data, + AccessControl settings, + PropertyAttribute attributes) { + return ObjectSetAccessor( + this, name, getter, setter, data, settings, attributes); +} + + +bool Object::SetAccessor(Handle<String> name, + Handle<DeclaredAccessorDescriptor> descriptor, + AccessControl settings, + PropertyAttribute attributes) { + void* null = NULL; + return ObjectSetAccessor( + this, name, descriptor, null, null, settings, attributes); +} + + +bool v8::Object::HasOwnProperty(Handle<String> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::HasOwnProperty()", + return false); + return Utils::OpenHandle(this)->HasLocalProperty( + *Utils::OpenHandle(*key)); +} + + +bool v8::Object::HasRealNamedProperty(Handle<String> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::HasRealNamedProperty()", + return false); + return Utils::OpenHandle(this)->HasRealNamedProperty( + isolate, + *Utils::OpenHandle(*key)); +} + + +bool v8::Object::HasRealIndexedProperty(uint32_t index) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::HasRealIndexedProperty()", + return false); + return Utils::OpenHandle(this)->HasRealElementProperty(isolate, index); +} + + +bool v8::Object::HasRealNamedCallbackProperty(Handle<String> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, + "v8::Object::HasRealNamedCallbackProperty()", + return false); + ENTER_V8(isolate); + return Utils::OpenHandle(this)->HasRealNamedCallbackProperty( + isolate, + *Utils::OpenHandle(*key)); +} + + +bool v8::Object::HasNamedLookupInterceptor() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::HasNamedLookupInterceptor()", + return false); + return Utils::OpenHandle(this)->HasNamedInterceptor(); +} + + +bool v8::Object::HasIndexedLookupInterceptor() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::HasIndexedLookupInterceptor()", + return false); + return Utils::OpenHandle(this)->HasIndexedInterceptor(); +} + + +static Local<Value> GetPropertyByLookup(i::Isolate* isolate, + i::Handle<i::JSObject> receiver, + i::Handle<i::String> name, + i::LookupResult* lookup) { + if (!lookup->IsProperty()) { + // No real property was found. + return Local<Value>(); + } + + // If the property being looked up is a callback, it can throw + // an exception. + EXCEPTION_PREAMBLE(isolate); + PropertyAttributes ignored; + i::Handle<i::Object> result = + i::Object::GetProperty(receiver, receiver, lookup, name, + &ignored); + has_pending_exception = result.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); + + return Utils::ToLocal(result); +} + + +Local<Value> v8::Object::GetRealNamedPropertyInPrototypeChain( + Handle<String> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, + "v8::Object::GetRealNamedPropertyInPrototypeChain()", + return Local<Value>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self_obj = Utils::OpenHandle(this); + i::Handle<i::String> key_obj = Utils::OpenHandle(*key); + i::LookupResult lookup(isolate); + self_obj->LookupRealNamedPropertyInPrototypes(*key_obj, &lookup); + return GetPropertyByLookup(isolate, self_obj, key_obj, &lookup); +} + + +Local<Value> v8::Object::GetRealNamedProperty(Handle<String> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetRealNamedProperty()", + return Local<Value>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self_obj = Utils::OpenHandle(this); + i::Handle<i::String> key_obj = Utils::OpenHandle(*key); + i::LookupResult lookup(isolate); + self_obj->LookupRealNamedProperty(*key_obj, &lookup); + return GetPropertyByLookup(isolate, self_obj, key_obj, &lookup); +} + + +// Turns on access checks by copying the map and setting the check flag. +// Because the object gets a new map, existing inline cache caching +// the old map of this object will fail. +void v8::Object::TurnOnAccessCheck() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::TurnOnAccessCheck()", return); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + + // When turning on access checks for a global object deoptimize all functions + // as optimized code does not always handle access checks. + i::Deoptimizer::DeoptimizeGlobalObject(*obj); + + i::Handle<i::Map> new_map = + isolate->factory()->CopyMap(i::Handle<i::Map>(obj->map())); + new_map->set_is_access_check_needed(true); + obj->set_map(*new_map); +} + + +bool v8::Object::IsDirty() { + return Utils::OpenHandle(this)->IsDirty(); +} + + +Local<v8::Object> v8::Object::Clone() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::Clone()", return Local<Object>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::JSObject> result = i::Copy(self); + has_pending_exception = result.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Object>()); + return Utils::ToLocal(result); +} + + +static i::Context* GetCreationContext(i::JSObject* object) { + i::Object* constructor = object->map()->constructor(); + i::JSFunction* function; + if (!constructor->IsJSFunction()) { + // Functions have null as a constructor, + // but any JSFunction knows its context immediately. + ASSERT(object->IsJSFunction()); + function = i::JSFunction::cast(object); + } else { + function = i::JSFunction::cast(constructor); + } + return function->context()->native_context(); +} + + +Local<v8::Context> v8::Object::CreationContext() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, + "v8::Object::CreationContext()", return Local<v8::Context>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Context* context = GetCreationContext(*self); + return Utils::ToLocal(i::Handle<i::Context>(context)); +} + + +int v8::Object::GetIdentityHash() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetIdentityHash()", return 0); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + return i::JSObject::GetIdentityHash(self); +} + + +bool v8::Object::SetHiddenValue(v8::Handle<v8::String> key, + v8::Handle<v8::Value> value) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::SetHiddenValue()", return false); + if (value.IsEmpty()) return DeleteHiddenValue(key); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::String> key_obj = Utils::OpenHandle(*key); + i::Handle<i::String> key_string = + isolate->factory()->InternalizeString(key_obj); + i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); + i::Handle<i::Object> result = + i::JSObject::SetHiddenProperty(self, key_string, value_obj); + return *result == *self; +} + + +v8::Local<v8::Value> v8::Object::GetHiddenValue(v8::Handle<v8::String> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::GetHiddenValue()", + return Local<v8::Value>()); + ENTER_V8(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::String> key_obj = Utils::OpenHandle(*key); + i::Handle<i::String> key_string = + isolate->factory()->InternalizeString(key_obj); + i::Handle<i::Object> result(self->GetHiddenProperty(*key_string), isolate); + if (result->IsTheHole()) return v8::Local<v8::Value>(); + return Utils::ToLocal(result); +} + + +bool v8::Object::DeleteHiddenValue(v8::Handle<v8::String> key) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::DeleteHiddenValue()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + i::Handle<i::String> key_obj = Utils::OpenHandle(*key); + i::Handle<i::String> key_string = + isolate->factory()->InternalizeString(key_obj); + self->DeleteHiddenProperty(*key_string); + return true; +} + + +namespace { + +static i::ElementsKind GetElementsKindFromExternalArrayType( + ExternalArrayType array_type) { + switch (array_type) { + case kExternalByteArray: + return i::EXTERNAL_BYTE_ELEMENTS; + break; + case kExternalUnsignedByteArray: + return i::EXTERNAL_UNSIGNED_BYTE_ELEMENTS; + break; + case kExternalShortArray: + return i::EXTERNAL_SHORT_ELEMENTS; + break; + case kExternalUnsignedShortArray: + return i::EXTERNAL_UNSIGNED_SHORT_ELEMENTS; + break; + case kExternalIntArray: + return i::EXTERNAL_INT_ELEMENTS; + break; + case kExternalUnsignedIntArray: + return i::EXTERNAL_UNSIGNED_INT_ELEMENTS; + break; + case kExternalFloatArray: + return i::EXTERNAL_FLOAT_ELEMENTS; + break; + case kExternalDoubleArray: + return i::EXTERNAL_DOUBLE_ELEMENTS; + break; + case kExternalPixelArray: + return i::EXTERNAL_PIXEL_ELEMENTS; + break; + } + UNREACHABLE(); + return i::DICTIONARY_ELEMENTS; +} + + +void PrepareExternalArrayElements(i::Handle<i::JSObject> object, + void* data, + ExternalArrayType array_type, + int length) { + i::Isolate* isolate = object->GetIsolate(); + i::Handle<i::ExternalArray> array = + isolate->factory()->NewExternalArray(length, array_type, data); + + i::Handle<i::Map> external_array_map = + isolate->factory()->GetElementsTransitionMap( + object, + GetElementsKindFromExternalArrayType(array_type)); + + object->set_map(*external_array_map); + object->set_elements(*array); +} + +} // namespace + + +void v8::Object::SetIndexedPropertiesToPixelData(uint8_t* data, int length) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::SetElementsToPixelData()", return); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + if (!ApiCheck(length >= 0 && length <= i::ExternalPixelArray::kMaxLength, + "v8::Object::SetIndexedPropertiesToPixelData()", + "length exceeds max acceptable value")) { + return; + } + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + if (!ApiCheck(!self->IsJSArray(), + "v8::Object::SetIndexedPropertiesToPixelData()", + "JSArray is not supported")) { + return; + } + PrepareExternalArrayElements(self, data, kExternalPixelArray, length); +} + + +bool v8::Object::HasIndexedPropertiesInPixelData() { + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + ON_BAILOUT(self->GetIsolate(), "v8::HasIndexedPropertiesInPixelData()", + return false); + return self->HasExternalPixelElements(); +} + + +uint8_t* v8::Object::GetIndexedPropertiesPixelData() { + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesPixelData()", + return NULL); + if (self->HasExternalPixelElements()) { + return i::ExternalPixelArray::cast(self->elements())-> + external_pixel_pointer(); + } else { + return NULL; + } +} + + +int v8::Object::GetIndexedPropertiesPixelDataLength() { + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesPixelDataLength()", + return -1); + if (self->HasExternalPixelElements()) { + return i::ExternalPixelArray::cast(self->elements())->length(); + } else { + return -1; + } +} + + +void v8::Object::SetIndexedPropertiesToExternalArrayData( + void* data, + ExternalArrayType array_type, + int length) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::SetIndexedPropertiesToExternalArrayData()", return); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + if (!ApiCheck(length >= 0 && length <= i::ExternalArray::kMaxLength, + "v8::Object::SetIndexedPropertiesToExternalArrayData()", + "length exceeds max acceptable value")) { + return; + } + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + if (!ApiCheck(!self->IsJSArray(), + "v8::Object::SetIndexedPropertiesToExternalArrayData()", + "JSArray is not supported")) { + return; + } + PrepareExternalArrayElements(self, data, array_type, length); +} + + +bool v8::Object::HasIndexedPropertiesInExternalArrayData() { + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + ON_BAILOUT(self->GetIsolate(), + "v8::HasIndexedPropertiesInExternalArrayData()", + return false); + return self->HasExternalArrayElements(); +} + + +void* v8::Object::GetIndexedPropertiesExternalArrayData() { + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + ON_BAILOUT(self->GetIsolate(), + "v8::GetIndexedPropertiesExternalArrayData()", + return NULL); + if (self->HasExternalArrayElements()) { + return i::ExternalArray::cast(self->elements())->external_pointer(); + } else { + return NULL; + } +} + + +ExternalArrayType v8::Object::GetIndexedPropertiesExternalArrayDataType() { + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + ON_BAILOUT(self->GetIsolate(), + "v8::GetIndexedPropertiesExternalArrayDataType()", + return static_cast<ExternalArrayType>(-1)); + switch (self->elements()->map()->instance_type()) { + case i::EXTERNAL_BYTE_ARRAY_TYPE: + return kExternalByteArray; + case i::EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE: + return kExternalUnsignedByteArray; + case i::EXTERNAL_SHORT_ARRAY_TYPE: + return kExternalShortArray; + case i::EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE: + return kExternalUnsignedShortArray; + case i::EXTERNAL_INT_ARRAY_TYPE: + return kExternalIntArray; + case i::EXTERNAL_UNSIGNED_INT_ARRAY_TYPE: + return kExternalUnsignedIntArray; + case i::EXTERNAL_FLOAT_ARRAY_TYPE: + return kExternalFloatArray; + case i::EXTERNAL_DOUBLE_ARRAY_TYPE: + return kExternalDoubleArray; + case i::EXTERNAL_PIXEL_ARRAY_TYPE: + return kExternalPixelArray; + default: + return static_cast<ExternalArrayType>(-1); + } +} + + +int v8::Object::GetIndexedPropertiesExternalArrayDataLength() { + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + ON_BAILOUT(self->GetIsolate(), + "v8::GetIndexedPropertiesExternalArrayDataLength()", + return 0); + if (self->HasExternalArrayElements()) { + return i::ExternalArray::cast(self->elements())->length(); + } else { + return -1; + } +} + + +bool v8::Object::IsCallable() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::IsCallable()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + if (obj->IsJSFunction()) return true; + return i::Execution::GetFunctionDelegate(obj)->IsJSFunction(); +} + + +Local<v8::Value> Object::CallAsFunction(v8::Handle<v8::Object> recv, + int argc, + v8::Handle<v8::Value> argv[]) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::CallAsFunction()", + return Local<v8::Value>()); + LOG_API(isolate, "Object::CallAsFunction"); + ENTER_V8(isolate); + i::Logger::TimerEventScope timer_scope( + isolate, i::Logger::TimerEventScope::v8_execute); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + i::Handle<i::Object> recv_obj = Utils::OpenHandle(*recv); + STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**)); + i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv); + i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>(); + if (obj->IsJSFunction()) { + fun = i::Handle<i::JSFunction>::cast(obj); + } else { + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> delegate = + i::Execution::TryGetFunctionDelegate(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); + fun = i::Handle<i::JSFunction>::cast(delegate); + recv_obj = obj; + } + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> returned = + i::Execution::Call(fun, recv_obj, argc, args, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Value>()); + return Utils::ToLocal(scope.CloseAndEscape(returned)); +} + + +Local<v8::Value> Object::CallAsConstructor(int argc, + v8::Handle<v8::Value> argv[]) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Object::CallAsConstructor()", + return Local<v8::Object>()); + LOG_API(isolate, "Object::CallAsConstructor"); + ENTER_V8(isolate); + i::Logger::TimerEventScope timer_scope( + isolate, i::Logger::TimerEventScope::v8_execute); + i::HandleScope scope(isolate); + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**)); + i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv); + if (obj->IsJSFunction()) { + i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(obj); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> returned = + i::Execution::New(fun, argc, args, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>()); + return Utils::ToLocal(scope.CloseAndEscape( + i::Handle<i::JSObject>::cast(returned))); + } + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> delegate = + i::Execution::TryGetConstructorDelegate(obj, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>()); + if (!delegate->IsUndefined()) { + i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(delegate); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> returned = + i::Execution::Call(fun, obj, argc, args, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>()); + ASSERT(!delegate->IsUndefined()); + return Utils::ToLocal(scope.CloseAndEscape(returned)); + } + return Local<v8::Object>(); +} + + +Local<v8::Object> Function::NewInstance() const { + return NewInstance(0, NULL); +} + + +Local<v8::Object> Function::NewInstance(int argc, + v8::Handle<v8::Value> argv[]) const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Function::NewInstance()", + return Local<v8::Object>()); + LOG_API(isolate, "Function::NewInstance"); + ENTER_V8(isolate); + i::Logger::TimerEventScope timer_scope( + isolate, i::Logger::TimerEventScope::v8_execute); + HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Handle<i::JSFunction> function = Utils::OpenHandle(this); + STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**)); + i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> returned = + i::Execution::New(function, argc, args, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>()); + return scope.Close(Utils::ToLocal(i::Handle<i::JSObject>::cast(returned))); +} + + +Local<v8::Value> Function::Call(v8::Handle<v8::Object> recv, int argc, + v8::Handle<v8::Value> argv[]) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Function::Call()", return Local<v8::Value>()); + LOG_API(isolate, "Function::Call"); + ENTER_V8(isolate); + i::Logger::TimerEventScope timer_scope( + isolate, i::Logger::TimerEventScope::v8_execute); + i::Object* raw_result = NULL; + { + i::HandleScope scope(isolate); + i::Handle<i::JSFunction> fun = Utils::OpenHandle(this); + i::Handle<i::Object> recv_obj = Utils::OpenHandle(*recv); + STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**)); + i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> returned = + i::Execution::Call(fun, recv_obj, argc, args, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Object>()); + raw_result = *returned; + } + i::Handle<i::Object> result(raw_result, isolate); + return Utils::ToLocal(result); +} + + +void Function::SetName(v8::Handle<v8::String> name) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ENTER_V8(isolate); + USE(isolate); + i::Handle<i::JSFunction> func = Utils::OpenHandle(this); + func->shared()->set_name(*Utils::OpenHandle(*name)); +} + + +Handle<Value> Function::GetName() const { + i::Handle<i::JSFunction> func = Utils::OpenHandle(this); + return Utils::ToLocal(i::Handle<i::Object>(func->shared()->name(), + func->GetIsolate())); +} + + +Handle<Value> Function::GetInferredName() const { + i::Handle<i::JSFunction> func = Utils::OpenHandle(this); + return Utils::ToLocal(i::Handle<i::Object>(func->shared()->inferred_name(), + func->GetIsolate())); +} + + +ScriptOrigin Function::GetScriptOrigin() const { + i::Handle<i::JSFunction> func = Utils::OpenHandle(this); + if (func->shared()->script()->IsScript()) { + i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); + i::Handle<i::Object> scriptName = GetScriptNameOrSourceURL(script); + v8::ScriptOrigin origin( + Utils::ToLocal(scriptName), + v8::Integer::New(script->line_offset()->value()), + v8::Integer::New(script->column_offset()->value())); + return origin; + } + return v8::ScriptOrigin(Handle<Value>()); +} + + +const int Function::kLineOffsetNotFound = -1; + + +int Function::GetScriptLineNumber() const { + i::Handle<i::JSFunction> func = Utils::OpenHandle(this); + if (func->shared()->script()->IsScript()) { + i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); + return i::GetScriptLineNumber(script, func->shared()->start_position()); + } + return kLineOffsetNotFound; +} + + +int Function::GetScriptColumnNumber() const { + i::Handle<i::JSFunction> func = Utils::OpenHandle(this); + if (func->shared()->script()->IsScript()) { + i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); + return i::GetScriptColumnNumber(script, func->shared()->start_position()); + } + return kLineOffsetNotFound; +} + + +Handle<Value> Function::GetScriptId() const { + i::Handle<i::JSFunction> func = Utils::OpenHandle(this); + if (!func->shared()->script()->IsScript()) + return v8::Undefined(); + i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); + return Utils::ToLocal(i::Handle<i::Object>(script->id(), func->GetIsolate())); +} + + +int Function::ScriptId() const { + i::Handle<i::JSFunction> func = Utils::OpenHandle(this); + if (!func->shared()->script()->IsScript()) return v8::Script::kNoScriptId; + i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); + return script->id()->value(); +} + + +int String::Length() const { + i::Handle<i::String> str = Utils::OpenHandle(this); + if (IsDeadCheck(str->GetIsolate(), "v8::String::Length()")) return 0; + return str->length(); +} + + +bool String::IsOneByte() const { + i::Handle<i::String> str = Utils::OpenHandle(this); + if (IsDeadCheck(str->GetIsolate(), "v8::String::IsOneByte()")) { + return false; + } + return str->HasOnlyOneByteChars(); +} + + +// Helpers for ContainsOnlyOneByteHelper +template<size_t size> struct OneByteMask; +template<> struct OneByteMask<4> { + static const uint32_t value = 0xFF00FF00; +}; +template<> struct OneByteMask<8> { + static const uint64_t value = V8_2PART_UINT64_C(0xFF00FF00, FF00FF00); +}; +static const uintptr_t kOneByteMask = OneByteMask<sizeof(uintptr_t)>::value; +static const uintptr_t kAlignmentMask = sizeof(uintptr_t) - 1; +static inline bool Unaligned(const uint16_t* chars) { + return reinterpret_cast<const uintptr_t>(chars) & kAlignmentMask; +} + + +static inline const uint16_t* Align(const uint16_t* chars) { + return reinterpret_cast<uint16_t*>( + reinterpret_cast<uintptr_t>(chars) & ~kAlignmentMask); +} + +class ContainsOnlyOneByteHelper { + public: + ContainsOnlyOneByteHelper() : is_one_byte_(true) {} + bool Check(i::String* string) { + i::ConsString* cons_string = i::String::VisitFlat(this, string, 0); + if (cons_string == NULL) return is_one_byte_; + return CheckCons(cons_string); + } + void VisitOneByteString(const uint8_t* chars, int length) { + // Nothing to do. + } + void VisitTwoByteString(const uint16_t* chars, int length) { + // Accumulated bits. + uintptr_t acc = 0; + // Align to uintptr_t. + const uint16_t* end = chars + length; + while (Unaligned(chars) && chars != end) { + acc |= *chars++; + } + // Read word aligned in blocks, + // checking the return value at the end of each block. + const uint16_t* aligned_end = Align(end); + const int increment = sizeof(uintptr_t)/sizeof(uint16_t); + const int inner_loops = 16; + while (chars + inner_loops*increment < aligned_end) { + for (int i = 0; i < inner_loops; i++) { + acc |= *reinterpret_cast<const uintptr_t*>(chars); + chars += increment; + } + // Check for early return. + if ((acc & kOneByteMask) != 0) { + is_one_byte_ = false; + return; + } + } + // Read the rest. + while (chars != end) { + acc |= *chars++; + } + // Check result. + if ((acc & kOneByteMask) != 0) is_one_byte_ = false; + } + + private: + bool CheckCons(i::ConsString* cons_string) { + while (true) { + // Check left side if flat. + i::String* left = cons_string->first(); + i::ConsString* left_as_cons = + i::String::VisitFlat(this, left, 0); + if (!is_one_byte_) return false; + // Check right side if flat. + i::String* right = cons_string->second(); + i::ConsString* right_as_cons = + i::String::VisitFlat(this, right, 0); + if (!is_one_byte_) return false; + // Standard recurse/iterate trick. + if (left_as_cons != NULL && right_as_cons != NULL) { + if (left->length() < right->length()) { + CheckCons(left_as_cons); + cons_string = right_as_cons; + } else { + CheckCons(right_as_cons); + cons_string = left_as_cons; + } + // Check fast return. + if (!is_one_byte_) return false; + continue; + } + // Descend left in place. + if (left_as_cons != NULL) { + cons_string = left_as_cons; + continue; + } + // Descend right in place. + if (right_as_cons != NULL) { + cons_string = right_as_cons; + continue; + } + // Terminate. + break; + } + return is_one_byte_; + } + bool is_one_byte_; + DISALLOW_COPY_AND_ASSIGN(ContainsOnlyOneByteHelper); +}; + + +bool String::ContainsOnlyOneByte() const { + i::Handle<i::String> str = Utils::OpenHandle(this); + if (IsDeadCheck(str->GetIsolate(), + "v8::String::ContainsOnlyOneByte()")) { + return false; + } + if (str->HasOnlyOneByteChars()) return true; + ContainsOnlyOneByteHelper helper; + return helper.Check(*str); +} + + +class Utf8LengthHelper : public i::AllStatic { + public: + enum State { + kEndsWithLeadingSurrogate = 1 << 0, + kStartsWithTrailingSurrogate = 1 << 1, + kLeftmostEdgeIsCalculated = 1 << 2, + kRightmostEdgeIsCalculated = 1 << 3, + kLeftmostEdgeIsSurrogate = 1 << 4, + kRightmostEdgeIsSurrogate = 1 << 5 + }; + + static const uint8_t kInitialState = 0; + + static inline bool EndsWithSurrogate(uint8_t state) { + return state & kEndsWithLeadingSurrogate; + } + + static inline bool StartsWithSurrogate(uint8_t state) { + return state & kStartsWithTrailingSurrogate; + } + + class Visitor { + public: + inline explicit Visitor() + : utf8_length_(0), + state_(kInitialState) {} + + void VisitOneByteString(const uint8_t* chars, int length) { + int utf8_length = 0; + // Add in length 1 for each non-ASCII character. + for (int i = 0; i < length; i++) { + utf8_length += *chars++ >> 7; + } + // Add in length 1 for each character. + utf8_length_ = utf8_length + length; + state_ = kInitialState; + } + + void VisitTwoByteString(const uint16_t* chars, int length) { + int utf8_length = 0; + int last_character = unibrow::Utf16::kNoPreviousCharacter; + for (int i = 0; i < length; i++) { + uint16_t c = chars[i]; + utf8_length += unibrow::Utf8::Length(c, last_character); + last_character = c; + } + utf8_length_ = utf8_length; + uint8_t state = 0; + if (unibrow::Utf16::IsTrailSurrogate(chars[0])) { + state |= kStartsWithTrailingSurrogate; + } + if (unibrow::Utf16::IsLeadSurrogate(chars[length-1])) { + state |= kEndsWithLeadingSurrogate; + } + state_ = state; + } + + static i::ConsString* VisitFlat(i::String* string, + int* length, + uint8_t* state) { + Visitor visitor; + i::ConsString* cons_string = i::String::VisitFlat(&visitor, string); + *length = visitor.utf8_length_; + *state = visitor.state_; + return cons_string; + } + + private: + int utf8_length_; + uint8_t state_; + DISALLOW_COPY_AND_ASSIGN(Visitor); + }; + + static inline void MergeLeafLeft(int* length, + uint8_t* state, + uint8_t leaf_state) { + bool edge_surrogate = StartsWithSurrogate(leaf_state); + if (!(*state & kLeftmostEdgeIsCalculated)) { + ASSERT(!(*state & kLeftmostEdgeIsSurrogate)); + *state |= kLeftmostEdgeIsCalculated + | (edge_surrogate ? kLeftmostEdgeIsSurrogate : 0); + } else if (EndsWithSurrogate(*state) && edge_surrogate) { + *length -= unibrow::Utf8::kBytesSavedByCombiningSurrogates; + } + if (EndsWithSurrogate(leaf_state)) { + *state |= kEndsWithLeadingSurrogate; + } else { + *state &= ~kEndsWithLeadingSurrogate; + } + } + + static inline void MergeLeafRight(int* length, + uint8_t* state, + uint8_t leaf_state) { + bool edge_surrogate = EndsWithSurrogate(leaf_state); + if (!(*state & kRightmostEdgeIsCalculated)) { + ASSERT(!(*state & kRightmostEdgeIsSurrogate)); + *state |= (kRightmostEdgeIsCalculated + | (edge_surrogate ? kRightmostEdgeIsSurrogate : 0)); + } else if (edge_surrogate && StartsWithSurrogate(*state)) { + *length -= unibrow::Utf8::kBytesSavedByCombiningSurrogates; + } + if (StartsWithSurrogate(leaf_state)) { + *state |= kStartsWithTrailingSurrogate; + } else { + *state &= ~kStartsWithTrailingSurrogate; + } + } + + static inline void MergeTerminal(int* length, + uint8_t state, + uint8_t* state_out) { + ASSERT((state & kLeftmostEdgeIsCalculated) && + (state & kRightmostEdgeIsCalculated)); + if (EndsWithSurrogate(state) && StartsWithSurrogate(state)) { + *length -= unibrow::Utf8::kBytesSavedByCombiningSurrogates; + } + *state_out = kInitialState | + (state & kLeftmostEdgeIsSurrogate ? kStartsWithTrailingSurrogate : 0) | + (state & kRightmostEdgeIsSurrogate ? kEndsWithLeadingSurrogate : 0); + } + + static int Calculate(i::ConsString* current, uint8_t* state_out) { + using namespace internal; + int total_length = 0; + uint8_t state = kInitialState; + while (true) { + i::String* left = current->first(); + i::String* right = current->second(); + uint8_t right_leaf_state; + uint8_t left_leaf_state; + int leaf_length; + ConsString* left_as_cons = + Visitor::VisitFlat(left, &leaf_length, &left_leaf_state); + if (left_as_cons == NULL) { + total_length += leaf_length; + MergeLeafLeft(&total_length, &state, left_leaf_state); + } + ConsString* right_as_cons = + Visitor::VisitFlat(right, &leaf_length, &right_leaf_state); + if (right_as_cons == NULL) { + total_length += leaf_length; + MergeLeafRight(&total_length, &state, right_leaf_state); + if (left_as_cons != NULL) { + // 1 Leaf node. Descend in place. + current = left_as_cons; + continue; + } else { + // Terminal node. + MergeTerminal(&total_length, state, state_out); + return total_length; + } + } else if (left_as_cons == NULL) { + // 1 Leaf node. Descend in place. + current = right_as_cons; + continue; + } + // Both strings are ConsStrings. + // Recurse on smallest. + if (left->length() < right->length()) { + total_length += Calculate(left_as_cons, &left_leaf_state); + MergeLeafLeft(&total_length, &state, left_leaf_state); + current = right_as_cons; + } else { + total_length += Calculate(right_as_cons, &right_leaf_state); + MergeLeafRight(&total_length, &state, right_leaf_state); + current = left_as_cons; + } + } + UNREACHABLE(); + return 0; + } + + static inline int Calculate(i::ConsString* current) { + uint8_t state = kInitialState; + return Calculate(current, &state); + } + + private: + DISALLOW_IMPLICIT_CONSTRUCTORS(Utf8LengthHelper); +}; + + +static int Utf8Length(i::String* str, i::Isolate* isolate) { + int length = str->length(); + if (length == 0) return 0; + uint8_t state; + i::ConsString* cons_string = + Utf8LengthHelper::Visitor::VisitFlat(str, &length, &state); + if (cons_string == NULL) return length; + return Utf8LengthHelper::Calculate(cons_string); +} + + +int String::Utf8Length() const { + i::Handle<i::String> str = Utils::OpenHandle(this); + i::Isolate* isolate = str->GetIsolate(); + if (IsDeadCheck(isolate, "v8::String::Utf8Length()")) return 0; + return v8::Utf8Length(*str, isolate); +} + + +class Utf8WriterVisitor { + public: + Utf8WriterVisitor( + char* buffer, int capacity, bool skip_capacity_check) + : early_termination_(false), + last_character_(unibrow::Utf16::kNoPreviousCharacter), + buffer_(buffer), + start_(buffer), + capacity_(capacity), + skip_capacity_check_(capacity == -1 || skip_capacity_check), + utf16_chars_read_(0) { + } + + static int WriteEndCharacter(uint16_t character, + int last_character, + int remaining, + char* const buffer) { + using namespace unibrow; + ASSERT(remaining > 0); + // We can't use a local buffer here because Encode needs to modify + // previous characters in the stream. We know, however, that + // exactly one character will be advanced. + if (Utf16::IsTrailSurrogate(character) && + Utf16::IsLeadSurrogate(last_character)) { + int written = Utf8::Encode(buffer, character, last_character); + ASSERT(written == 1); + return written; + } + // Use a scratch buffer to check the required characters. + char temp_buffer[Utf8::kMaxEncodedSize]; + // Can't encode using last_character as gcc has array bounds issues. + int written = Utf8::Encode(temp_buffer, + character, + Utf16::kNoPreviousCharacter); + // Won't fit. + if (written > remaining) return 0; + // Copy over the character from temp_buffer. + for (int j = 0; j < written; j++) { + buffer[j] = temp_buffer[j]; + } + return written; + } + + template<typename Char> + void Visit(const Char* chars, const int length) { + using namespace unibrow; + ASSERT(!early_termination_); + if (length == 0) return; + // Copy state to stack. + char* buffer = buffer_; + int last_character = + sizeof(Char) == 1 ? Utf16::kNoPreviousCharacter : last_character_; + int i = 0; + // Do a fast loop where there is no exit capacity check. + while (true) { + int fast_length; + if (skip_capacity_check_) { + fast_length = length; + } else { + int remaining_capacity = capacity_ - static_cast<int>(buffer - start_); + // Need enough space to write everything but one character. + STATIC_ASSERT(Utf16::kMaxExtraUtf8BytesForOneUtf16CodeUnit == 3); + int max_size_per_char = sizeof(Char) == 1 ? 2 : 3; + int writable_length = + (remaining_capacity - max_size_per_char)/max_size_per_char; + // Need to drop into slow loop. + if (writable_length <= 0) break; + fast_length = i + writable_length; + if (fast_length > length) fast_length = length; + } + // Write the characters to the stream. + if (sizeof(Char) == 1) { + for (; i < fast_length; i++) { + buffer += + Utf8::EncodeOneByte(buffer, static_cast<uint8_t>(*chars++)); + ASSERT(capacity_ == -1 || (buffer - start_) <= capacity_); + } + } else { + for (; i < fast_length; i++) { + uint16_t character = *chars++; + buffer += Utf8::Encode(buffer, character, last_character); + last_character = character; + ASSERT(capacity_ == -1 || (buffer - start_) <= capacity_); + } + } + // Array is fully written. Exit. + if (fast_length == length) { + // Write state back out to object. + last_character_ = last_character; + buffer_ = buffer; + utf16_chars_read_ += length; + return; + } + } + ASSERT(!skip_capacity_check_); + // Slow loop. Must check capacity on each iteration. + int remaining_capacity = capacity_ - static_cast<int>(buffer - start_); + ASSERT(remaining_capacity >= 0); + for (; i < length && remaining_capacity > 0; i++) { + uint16_t character = *chars++; + int written = WriteEndCharacter(character, + last_character, + remaining_capacity, + buffer); + if (written == 0) { + early_termination_ = true; + break; + } + buffer += written; + remaining_capacity -= written; + last_character = character; + } + // Write state back out to object. + last_character_ = last_character; + buffer_ = buffer; + utf16_chars_read_ += i; + } + + inline bool IsDone() { + return early_termination_; + } + + inline void VisitOneByteString(const uint8_t* chars, int length) { + Visit(chars, length); + } + + inline void VisitTwoByteString(const uint16_t* chars, int length) { + Visit(chars, length); + } + + int CompleteWrite(bool write_null, int* utf16_chars_read_out) { + // Write out number of utf16 characters written to the stream. + if (utf16_chars_read_out != NULL) { + *utf16_chars_read_out = utf16_chars_read_; + } + // Only null terminate if all of the string was written and there's space. + if (write_null && + !early_termination_ && + (capacity_ == -1 || (buffer_ - start_) < capacity_)) { + *buffer_++ = '\0'; + } + return static_cast<int>(buffer_ - start_); + } + + private: + bool early_termination_; + int last_character_; + char* buffer_; + char* const start_; + int capacity_; + bool const skip_capacity_check_; + int utf16_chars_read_; + DISALLOW_IMPLICIT_CONSTRUCTORS(Utf8WriterVisitor); +}; + + +static bool RecursivelySerializeToUtf8(i::String* current, + Utf8WriterVisitor* writer, + int recursion_budget) { + while (!writer->IsDone()) { + i::ConsString* cons_string = i::String::VisitFlat(writer, current); + if (cons_string == NULL) return true; // Leaf node. + if (recursion_budget <= 0) return false; + // Must write the left branch first. + i::String* first = cons_string->first(); + bool success = RecursivelySerializeToUtf8(first, + writer, + recursion_budget - 1); + if (!success) return false; + // Inline tail recurse for right branch. + current = cons_string->second(); + } + return true; +} + + +int String::WriteUtf8(char* buffer, + int capacity, + int* nchars_ref, + int options) const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::String::WriteUtf8()")) return 0; + LOG_API(isolate, "String::WriteUtf8"); + ENTER_V8(isolate); + i::Handle<i::String> str = Utils::OpenHandle(this); + if (options & HINT_MANY_WRITES_EXPECTED) { + FlattenString(str); // Flatten the string for efficiency. + } + const int string_length = str->length(); + bool write_null = !(options & NO_NULL_TERMINATION); + // First check if we can just write the string without checking capacity. + if (capacity == -1 || capacity / 3 >= string_length) { + Utf8WriterVisitor writer(buffer, capacity, true); + const int kMaxRecursion = 100; + bool success = RecursivelySerializeToUtf8(*str, &writer, kMaxRecursion); + if (success) return writer.CompleteWrite(write_null, nchars_ref); + } else if (capacity >= string_length) { + // First check that the buffer is large enough. + int utf8_bytes = v8::Utf8Length(*str, str->GetIsolate()); + if (utf8_bytes <= capacity) { + // ASCII fast path. + if (utf8_bytes == string_length) { + WriteOneByte(reinterpret_cast<uint8_t*>(buffer), 0, capacity, options); + if (nchars_ref != NULL) *nchars_ref = string_length; + if (write_null && (utf8_bytes+1 <= capacity)) { + return string_length + 1; + } + return string_length; + } + if (write_null && (utf8_bytes+1 > capacity)) { + options |= NO_NULL_TERMINATION; + } + // Recurse once without a capacity limit. + // This will get into the first branch above. + // TODO(dcarney) Check max left rec. in Utf8Length and fall through. + return WriteUtf8(buffer, -1, nchars_ref, options); + } + } + // Recursive slow path can potentially be unreasonable slow. Flatten. + str = FlattenGetString(str); + Utf8WriterVisitor writer(buffer, capacity, false); + i::String::VisitFlat(&writer, *str); + return writer.CompleteWrite(write_null, nchars_ref); +} + + +int String::WriteAscii(char* buffer, + int start, + int length, + int options) const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::String::WriteAscii()")) return 0; + LOG_API(isolate, "String::WriteAscii"); + ENTER_V8(isolate); + ASSERT(start >= 0 && length >= -1); + i::Handle<i::String> str = Utils::OpenHandle(this); + isolate->string_tracker()->RecordWrite(str); + if (options & HINT_MANY_WRITES_EXPECTED) { + FlattenString(str); // Flatten the string for efficiency. + } + + int end = length; + if ((length == -1) || (length > str->length() - start)) { + end = str->length() - start; + } + if (end < 0) return 0; + i::StringCharacterStream write_stream(*str, isolate->write_iterator(), start); + int i; + for (i = 0; i < end; i++) { + char c = static_cast<char>(write_stream.GetNext()); + if (c == '\0' && !(options & PRESERVE_ASCII_NULL)) c = ' '; + buffer[i] = c; + } + if (!(options & NO_NULL_TERMINATION) && (length == -1 || i < length)) { + buffer[i] = '\0'; + } + return i; +} + + +template<typename CharType> +static inline int WriteHelper(const String* string, + CharType* buffer, + int start, + int length, + int options) { + i::Isolate* isolate = Utils::OpenHandle(string)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::String::Write()")) return 0; + LOG_API(isolate, "String::Write"); + ENTER_V8(isolate); + ASSERT(start >= 0 && length >= -1); + i::Handle<i::String> str = Utils::OpenHandle(string); + isolate->string_tracker()->RecordWrite(str); + if (options & String::HINT_MANY_WRITES_EXPECTED) { + // Flatten the string for efficiency. This applies whether we are + // using StringCharacterStream or Get(i) to access the characters. + FlattenString(str); + } + int end = start + length; + if ((length == -1) || (length > str->length() - start) ) + end = str->length(); + if (end < 0) return 0; + i::String::WriteToFlat(*str, buffer, start, end); + if (!(options & String::NO_NULL_TERMINATION) && + (length == -1 || end - start < length)) { + buffer[end - start] = '\0'; + } + return end - start; +} + + +int String::WriteOneByte(uint8_t* buffer, + int start, + int length, + int options) const { + return WriteHelper(this, buffer, start, length, options); +} + + +int String::Write(uint16_t* buffer, + int start, + int length, + int options) const { + return WriteHelper(this, buffer, start, length, options); +} + + +bool v8::String::IsExternal() const { + i::Handle<i::String> str = Utils::OpenHandle(this); + if (IsDeadCheck(str->GetIsolate(), "v8::String::IsExternal()")) { + return false; + } + EnsureInitializedForIsolate(str->GetIsolate(), "v8::String::IsExternal()"); + return i::StringShape(*str).IsExternalTwoByte(); +} + + +bool v8::String::IsExternalAscii() const { + i::Handle<i::String> str = Utils::OpenHandle(this); + if (IsDeadCheck(str->GetIsolate(), "v8::String::IsExternalAscii()")) { + return false; + } + return i::StringShape(*str).IsExternalAscii(); +} + + +void v8::String::VerifyExternalStringResource( + v8::String::ExternalStringResource* value) const { + i::Handle<i::String> str = Utils::OpenHandle(this); + const v8::String::ExternalStringResource* expected; + if (i::StringShape(*str).IsExternalTwoByte()) { + const void* resource = + i::Handle<i::ExternalTwoByteString>::cast(str)->resource(); + expected = reinterpret_cast<const ExternalStringResource*>(resource); + } else { + expected = NULL; + } + CHECK_EQ(expected, value); +} + +void v8::String::VerifyExternalStringResourceBase( + v8::String::ExternalStringResourceBase* value, Encoding encoding) const { + i::Handle<i::String> str = Utils::OpenHandle(this); + const v8::String::ExternalStringResourceBase* expected; + Encoding expectedEncoding; + if (i::StringShape(*str).IsExternalAscii()) { + const void* resource = + i::Handle<i::ExternalAsciiString>::cast(str)->resource(); + expected = reinterpret_cast<const ExternalStringResourceBase*>(resource); + expectedEncoding = ASCII_ENCODING; + } else if (i::StringShape(*str).IsExternalTwoByte()) { + const void* resource = + i::Handle<i::ExternalTwoByteString>::cast(str)->resource(); + expected = reinterpret_cast<const ExternalStringResourceBase*>(resource); + expectedEncoding = TWO_BYTE_ENCODING; + } else { + expected = NULL; + expectedEncoding = str->IsOneByteRepresentation() ? ASCII_ENCODING + : TWO_BYTE_ENCODING; + } + CHECK_EQ(expected, value); + CHECK_EQ(expectedEncoding, encoding); +} + +const v8::String::ExternalAsciiStringResource* + v8::String::GetExternalAsciiStringResource() const { + i::Handle<i::String> str = Utils::OpenHandle(this); + if (IsDeadCheck(str->GetIsolate(), + "v8::String::GetExternalAsciiStringResource()")) { + return NULL; + } + if (i::StringShape(*str).IsExternalAscii()) { + const void* resource = + i::Handle<i::ExternalAsciiString>::cast(str)->resource(); + return reinterpret_cast<const ExternalAsciiStringResource*>(resource); + } else { + return NULL; + } +} + + +Local<Value> Symbol::Name() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Symbol::Name()")) + return Local<Value>(); + i::Handle<i::Symbol> sym = Utils::OpenHandle(this); + i::Handle<i::Object> name(sym->name(), sym->GetIsolate()); + return Utils::ToLocal(name); +} + + +double Number::Value() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Number::Value()")) return 0; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + return obj->Number(); +} + + +bool Boolean::Value() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Boolean::Value()")) return false; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + return obj->IsTrue(); +} + + +int64_t Integer::Value() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Integer::Value()")) return 0; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsSmi()) { + return i::Smi::cast(*obj)->value(); + } else { + return static_cast<int64_t>(obj->Number()); + } +} + + +int32_t Int32::Value() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Int32::Value()")) return 0; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsSmi()) { + return i::Smi::cast(*obj)->value(); + } else { + return static_cast<int32_t>(obj->Number()); + } +} + + +uint32_t Uint32::Value() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::Uint32::Value()")) return 0; + i::Handle<i::Object> obj = Utils::OpenHandle(this); + if (obj->IsSmi()) { + return i::Smi::cast(*obj)->value(); + } else { + return static_cast<uint32_t>(obj->Number()); + } +} + + +int v8::Object::InternalFieldCount() { + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + if (IsDeadCheck(obj->GetIsolate(), "v8::Object::InternalFieldCount()")) { + return 0; + } + return obj->GetInternalFieldCount(); +} + + +static bool InternalFieldOK(i::Handle<i::JSObject> obj, + int index, + const char* location) { + return !IsDeadCheck(obj->GetIsolate(), location) && + ApiCheck(index < obj->GetInternalFieldCount(), + location, + "Internal field out of bounds"); +} + + +Local<Value> v8::Object::SlowGetInternalField(int index) { + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + const char* location = "v8::Object::GetInternalField()"; + if (!InternalFieldOK(obj, index, location)) return Local<Value>(); + i::Handle<i::Object> value(obj->GetInternalField(index), obj->GetIsolate()); + return Utils::ToLocal(value); +} + + +void v8::Object::SetInternalField(int index, v8::Handle<Value> value) { + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + const char* location = "v8::Object::SetInternalField()"; + if (!InternalFieldOK(obj, index, location)) return; + i::Handle<i::Object> val = Utils::OpenHandle(*value); + obj->SetInternalField(index, *val); + ASSERT_EQ(value, GetInternalField(index)); +} + + +void* v8::Object::SlowGetAlignedPointerFromInternalField(int index) { + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + const char* location = "v8::Object::GetAlignedPointerFromInternalField()"; + if (!InternalFieldOK(obj, index, location)) return NULL; + return DecodeSmiToAligned(obj->GetInternalField(index), location); +} + + +void v8::Object::SetAlignedPointerInInternalField(int index, void* value) { + i::Handle<i::JSObject> obj = Utils::OpenHandle(this); + const char* location = "v8::Object::SetAlignedPointerInInternalField()"; + if (!InternalFieldOK(obj, index, location)) return; + obj->SetInternalField(index, EncodeAlignedAsSmi(value, location)); + ASSERT_EQ(value, GetAlignedPointerFromInternalField(index)); +} + + +static void* ExternalValue(i::Object* obj) { + // Obscure semantics for undefined, but somehow checked in our unit tests... + if (obj->IsUndefined()) return NULL; + i::Object* foreign = i::JSObject::cast(obj)->GetInternalField(0); + return i::Foreign::cast(foreign)->foreign_address(); +} + + +// --- E n v i r o n m e n t --- + + +bool v8::V8::Initialize() { + i::Isolate* isolate = i::Isolate::UncheckedCurrent(); + if (isolate != NULL && isolate->IsInitialized()) { + return true; + } + return InitializeHelper(isolate); +} + + +void v8::V8::SetEntropySource(EntropySource source) { + i::V8::SetEntropySource(source); +} + + +void v8::V8::SetReturnAddressLocationResolver( + ReturnAddressLocationResolver return_address_resolver) { + i::V8::SetReturnAddressLocationResolver(return_address_resolver); +} + + +bool v8::V8::SetFunctionEntryHook(FunctionEntryHook entry_hook) { + return SetFunctionEntryHook(Isolate::GetCurrent(), entry_hook); +} + + +bool v8::V8::SetFunctionEntryHook(Isolate* ext_isolate, + FunctionEntryHook entry_hook) { + ASSERT(ext_isolate != NULL); + ASSERT(entry_hook != NULL); + + i::Isolate* isolate = reinterpret_cast<i::Isolate*>(ext_isolate); + + // The entry hook can only be set before the Isolate is initialized, as + // otherwise the Isolate's code stubs generated at initialization won't + // contain entry hooks. + if (isolate->IsInitialized()) + return false; + + // Setting an entry hook is a one-way operation, once set, it cannot be + // changed or unset. + if (isolate->function_entry_hook() != NULL) + return false; + + isolate->set_function_entry_hook(entry_hook); + return true; +} + + +void v8::V8::SetJitCodeEventHandler( + JitCodeEventOptions options, JitCodeEventHandler event_handler) { + i::Isolate* isolate = i::Isolate::Current(); + // Ensure that logging is initialized for our isolate. + isolate->InitializeLoggingAndCounters(); + isolate->logger()->SetCodeEventHandler(options, event_handler); +} + +void v8::V8::SetArrayBufferAllocator( + ArrayBuffer::Allocator* allocator) { + if (!ApiCheck(i::V8::ArrayBufferAllocator() == NULL, + "v8::V8::SetArrayBufferAllocator", + "ArrayBufferAllocator might only be set once")) + return; + i::V8::SetArrayBufferAllocator(allocator); +} + + +bool v8::V8::Dispose() { + i::Isolate* isolate = i::Isolate::Current(); + if (!ApiCheck(isolate != NULL && isolate->IsDefaultIsolate(), + "v8::V8::Dispose()", + "Use v8::Isolate::Dispose() for a non-default isolate.")) { + return false; + } + i::V8::TearDown(); + return true; +} + + +HeapStatistics::HeapStatistics(): total_heap_size_(0), + total_heap_size_executable_(0), + total_physical_size_(0), + used_heap_size_(0), + heap_size_limit_(0) { } + + +void v8::V8::GetHeapStatistics(HeapStatistics* heap_statistics) { + i::Isolate* isolate = i::Isolate::UncheckedCurrent(); + if (isolate == NULL || !isolate->IsInitialized()) { + // Isolate is unitialized thus heap is not configured yet. + heap_statistics->total_heap_size_ = 0; + heap_statistics->total_heap_size_executable_ = 0; + heap_statistics->total_physical_size_ = 0; + heap_statistics->used_heap_size_ = 0; + heap_statistics->heap_size_limit_ = 0; + return; + } + Isolate* ext_isolate = reinterpret_cast<Isolate*>(isolate); + return ext_isolate->GetHeapStatistics(heap_statistics); +} + + +void v8::V8::VisitExternalResources(ExternalResourceVisitor* visitor) { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::V8::VisitExternalResources"); + isolate->heap()->VisitExternalResources(visitor); +} + + +class VisitorAdapter : public i::ObjectVisitor { + public: + explicit VisitorAdapter(PersistentHandleVisitor* visitor) + : visitor_(visitor) {} + virtual void VisitPointers(i::Object** start, i::Object** end) { + UNREACHABLE(); + } + virtual void VisitEmbedderReference(i::Object** p, uint16_t class_id) { + Value* value = ToApi<Value>(i::Handle<i::Object>(p)); + visitor_->VisitPersistentHandle( + reinterpret_cast<Persistent<Value>*>(&value), class_id); + } + private: + PersistentHandleVisitor* visitor_; +}; + + +void v8::V8::VisitHandlesWithClassIds(PersistentHandleVisitor* visitor) { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::V8::VisitHandlesWithClassId"); + + i::DisallowHeapAllocation no_allocation; + + VisitorAdapter visitor_adapter(visitor); + isolate->global_handles()->IterateAllRootsWithClassIds(&visitor_adapter); +} + + +void v8::V8::VisitHandlesForPartialDependence( + Isolate* exported_isolate, PersistentHandleVisitor* visitor) { + i::Isolate* isolate = reinterpret_cast<i::Isolate*>(exported_isolate); + ASSERT(isolate == i::Isolate::Current()); + IsDeadCheck(isolate, "v8::V8::VisitHandlesForPartialDependence"); + + i::DisallowHeapAllocation no_allocation; + + VisitorAdapter visitor_adapter(visitor); + isolate->global_handles()->IterateAllRootsInNewSpaceWithClassIds( + &visitor_adapter); +} + + +bool v8::V8::IdleNotification(int hint) { + // Returning true tells the caller that it need not + // continue to call IdleNotification. + i::Isolate* isolate = i::Isolate::Current(); + if (isolate == NULL || !isolate->IsInitialized()) return true; + return i::V8::IdleNotification(hint); +} + + +void v8::V8::LowMemoryNotification() { + i::Isolate* isolate = i::Isolate::Current(); + if (isolate == NULL || !isolate->IsInitialized()) return; + isolate->heap()->CollectAllAvailableGarbage("low memory notification"); +} + + +int v8::V8::ContextDisposedNotification() { + i::Isolate* isolate = i::Isolate::Current(); + if (!isolate->IsInitialized()) return 0; + return isolate->heap()->NotifyContextDisposed(); +} + + +bool v8::V8::InitializeICU() { + return i::InitializeICU(); +} + + +const char* v8::V8::GetVersion() { + return i::Version::GetVersion(); +} + + +static i::Handle<i::FunctionTemplateInfo> + EnsureConstructor(i::Handle<i::ObjectTemplateInfo> templ) { + if (templ->constructor()->IsUndefined()) { + Local<FunctionTemplate> constructor = FunctionTemplate::New(); + Utils::OpenHandle(*constructor)->set_instance_template(*templ); + templ->set_constructor(*Utils::OpenHandle(*constructor)); + } + return i::Handle<i::FunctionTemplateInfo>( + i::FunctionTemplateInfo::cast(templ->constructor())); +} + + +static i::Handle<i::Context> CreateEnvironment( + i::Isolate* isolate, + v8::ExtensionConfiguration* extensions, + v8::Handle<ObjectTemplate> global_template, + v8::Handle<Value> global_object) { + i::Handle<i::Context> env; + + // Enter V8 via an ENTER_V8 scope. + { + ENTER_V8(isolate); + v8::Handle<ObjectTemplate> proxy_template = global_template; + i::Handle<i::FunctionTemplateInfo> proxy_constructor; + i::Handle<i::FunctionTemplateInfo> global_constructor; + + if (!global_template.IsEmpty()) { + // Make sure that the global_template has a constructor. + global_constructor = + EnsureConstructor(Utils::OpenHandle(*global_template)); + + // Create a fresh template for the global proxy object. + proxy_template = ObjectTemplate::New(); + proxy_constructor = + EnsureConstructor(Utils::OpenHandle(*proxy_template)); + + // Set the global template to be the prototype template of + // global proxy template. + proxy_constructor->set_prototype_template( + *Utils::OpenHandle(*global_template)); + + // Migrate security handlers from global_template to + // proxy_template. Temporarily removing access check + // information from the global template. + if (!global_constructor->access_check_info()->IsUndefined()) { + proxy_constructor->set_access_check_info( + global_constructor->access_check_info()); + proxy_constructor->set_needs_access_check( + global_constructor->needs_access_check()); + global_constructor->set_needs_access_check(false); + global_constructor->set_access_check_info( + isolate->heap()->undefined_value()); + } + } + + // Create the environment. + env = isolate->bootstrapper()->CreateEnvironment( + Utils::OpenHandle(*global_object, true), + proxy_template, + extensions); + + // Restore the access check info on the global template. + if (!global_template.IsEmpty()) { + ASSERT(!global_constructor.is_null()); + ASSERT(!proxy_constructor.is_null()); + global_constructor->set_access_check_info( + proxy_constructor->access_check_info()); + global_constructor->set_needs_access_check( + proxy_constructor->needs_access_check()); + } + isolate->runtime_profiler()->Reset(); + } + // Leave V8. + + return env; +} + +#ifdef V8_USE_UNSAFE_HANDLES +Persistent<Context> v8::Context::New( + v8::ExtensionConfiguration* extensions, + v8::Handle<ObjectTemplate> global_template, + v8::Handle<Value> global_object) { + i::Isolate::EnsureDefaultIsolate(); + i::Isolate* isolate = i::Isolate::Current(); + Isolate* external_isolate = reinterpret_cast<Isolate*>(isolate); + EnsureInitializedForIsolate(isolate, "v8::Context::New()"); + LOG_API(isolate, "Context::New"); + ON_BAILOUT(isolate, "v8::Context::New()", return Persistent<Context>()); + i::HandleScope scope(isolate); + i::Handle<i::Context> env = + CreateEnvironment(isolate, extensions, global_template, global_object); + if (env.is_null()) return Persistent<Context>(); + return Persistent<Context>::New(external_isolate, Utils::ToLocal(env)); +} +#endif + + +Local<Context> v8::Context::New( + v8::Isolate* external_isolate, + v8::ExtensionConfiguration* extensions, + v8::Handle<ObjectTemplate> global_template, + v8::Handle<Value> global_object) { + i::Isolate::EnsureDefaultIsolate(); + i::Isolate* isolate = reinterpret_cast<i::Isolate*>(external_isolate); + EnsureInitializedForIsolate(isolate, "v8::Context::New()"); + LOG_API(isolate, "Context::New"); + ON_BAILOUT(isolate, "v8::Context::New()", return Local<Context>()); + i::HandleScope scope(isolate); + i::Handle<i::Context> env = + CreateEnvironment(isolate, extensions, global_template, global_object); + if (env.is_null()) return Local<Context>(); + return Utils::ToLocal(scope.CloseAndEscape(env)); +} + + +void v8::Context::SetSecurityToken(Handle<Value> token) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Context::SetSecurityToken()")) { + return; + } + ENTER_V8(isolate); + i::Handle<i::Context> env = Utils::OpenHandle(this); + i::Handle<i::Object> token_handle = Utils::OpenHandle(*token); + env->set_security_token(*token_handle); +} + + +void v8::Context::UseDefaultSecurityToken() { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, + "v8::Context::UseDefaultSecurityToken()")) { + return; + } + ENTER_V8(isolate); + i::Handle<i::Context> env = Utils::OpenHandle(this); + env->set_security_token(env->global_object()); +} + + +Handle<Value> v8::Context::GetSecurityToken() { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Context::GetSecurityToken()")) { + return Handle<Value>(); + } + i::Handle<i::Context> env = Utils::OpenHandle(this); + i::Object* security_token = env->security_token(); + i::Handle<i::Object> token_handle(security_token, isolate); + return Utils::ToLocal(token_handle); +} + + +bool Context::HasOutOfMemoryException() { + i::Handle<i::Context> env = Utils::OpenHandle(this); + return env->has_out_of_memory(); +} + + +bool Context::InContext() { + return i::Isolate::Current()->context() != NULL; +} + + +v8::Isolate* Context::GetIsolate() { + i::Handle<i::Context> env = Utils::OpenHandle(this); + return reinterpret_cast<Isolate*>(env->GetIsolate()); +} + + +v8::Local<v8::Context> Context::GetEntered() { + i::Isolate* isolate = i::Isolate::Current(); + if (!EnsureInitializedForIsolate(isolate, "v8::Context::GetEntered()")) { + return Local<Context>(); + } + i::Handle<i::Object> last = + isolate->handle_scope_implementer()->LastEnteredContext(); + if (last.is_null()) return Local<Context>(); + i::Handle<i::Context> context = i::Handle<i::Context>::cast(last); + return Utils::ToLocal(context); +} + + +v8::Local<v8::Context> Context::GetCurrent() { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Context::GetCurrent()")) { + return Local<Context>(); + } + return reinterpret_cast<Isolate*>(isolate)->GetCurrentContext(); +} + + +v8::Local<v8::Context> Context::GetCalling() { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Context::GetCalling()")) { + return Local<Context>(); + } + i::Handle<i::Object> calling = + isolate->GetCallingNativeContext(); + if (calling.is_null()) return Local<Context>(); + i::Handle<i::Context> context = i::Handle<i::Context>::cast(calling); + return Utils::ToLocal(context); +} + + +v8::Local<v8::Object> Context::Global() { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Context::Global()")) { + return Local<v8::Object>(); + } + i::Object** ctx = reinterpret_cast<i::Object**>(this); + i::Handle<i::Context> context = + i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); + i::Handle<i::Object> global(context->global_proxy(), isolate); + return Utils::ToLocal(i::Handle<i::JSObject>::cast(global)); +} + + +void Context::DetachGlobal() { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Context::DetachGlobal()")) return; + ENTER_V8(isolate); + i::Object** ctx = reinterpret_cast<i::Object**>(this); + i::Handle<i::Context> context = + i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); + isolate->bootstrapper()->DetachGlobal(context); +} + + +void Context::ReattachGlobal(Handle<Object> global_object) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Context::ReattachGlobal()")) return; + ENTER_V8(isolate); + i::Object** ctx = reinterpret_cast<i::Object**>(this); + i::Handle<i::Context> context = + i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); + i::Handle<i::JSGlobalProxy> global_proxy = + i::Handle<i::JSGlobalProxy>::cast(Utils::OpenHandle(*global_object)); + isolate->bootstrapper()->ReattachGlobal(context, global_proxy); +} + + +void Context::AllowCodeGenerationFromStrings(bool allow) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Context::AllowCodeGenerationFromStrings()")) { + return; + } + ENTER_V8(isolate); + i::Object** ctx = reinterpret_cast<i::Object**>(this); + i::Handle<i::Context> context = + i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); + context->set_allow_code_gen_from_strings( + allow ? isolate->heap()->true_value() : isolate->heap()->false_value()); +} + + +bool Context::IsCodeGenerationFromStringsAllowed() { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, + "v8::Context::IsCodeGenerationFromStringsAllowed()")) { + return false; + } + ENTER_V8(isolate); + i::Object** ctx = reinterpret_cast<i::Object**>(this); + i::Handle<i::Context> context = + i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); + return !context->allow_code_gen_from_strings()->IsFalse(); +} + + +void Context::SetErrorMessageForCodeGenerationFromStrings( + Handle<String> error) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, + "v8::Context::SetErrorMessageForCodeGenerationFromStrings()")) { + return; + } + ENTER_V8(isolate); + i::Object** ctx = reinterpret_cast<i::Object**>(this); + i::Handle<i::Context> context = + i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); + i::Handle<i::String> error_handle = Utils::OpenHandle(*error); + context->set_error_message_for_code_gen_from_strings(*error_handle); +} + + +Local<v8::Object> ObjectTemplate::NewInstance() { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::ObjectTemplate::NewInstance()", + return Local<v8::Object>()); + LOG_API(isolate, "ObjectTemplate::NewInstance"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = + i::Execution::InstantiateObject(Utils::OpenHandle(this), + &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>()); + return Utils::ToLocal(i::Handle<i::JSObject>::cast(obj)); +} + + +Local<v8::Function> FunctionTemplate::GetFunction() { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::FunctionTemplate::GetFunction()", + return Local<v8::Function>()); + LOG_API(isolate, "FunctionTemplate::GetFunction"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = + i::Execution::InstantiateFunction(Utils::OpenHandle(this), + &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Function>()); + return Utils::ToLocal(i::Handle<i::JSFunction>::cast(obj)); +} + + +bool FunctionTemplate::HasInstance(v8::Handle<v8::Value> value) { + ON_BAILOUT(i::Isolate::Current(), "v8::FunctionTemplate::HasInstanceOf()", + return false); + i::Object* obj = *Utils::OpenHandle(*value); + return obj->IsInstanceOf(*Utils::OpenHandle(this)); +} + + +Local<External> v8::External::New(void* value) { + STATIC_ASSERT(sizeof(value) == sizeof(i::Address)); + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::External::New()"); + LOG_API(isolate, "External::New"); + ENTER_V8(isolate); + i::Handle<i::JSObject> external = isolate->factory()->NewExternal(value); + return Utils::ExternalToLocal(external); +} + + +void* External::Value() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::External::Value()")) return NULL; + return ExternalValue(*Utils::OpenHandle(this)); +} + + +Local<String> v8::String::Empty() { + i::Isolate* isolate = i::Isolate::Current(); + if (!EnsureInitializedForIsolate(isolate, "v8::String::Empty()")) { + return v8::Local<String>(); + } + LOG_API(isolate, "String::Empty()"); + return Utils::ToLocal(isolate->factory()->empty_string()); +} + + +// anonymous namespace for string creation helper functions +namespace { + +inline int StringLength(const char* string) { + return i::StrLength(string); +} + + +inline int StringLength(const uint8_t* string) { + return i::StrLength(reinterpret_cast<const char*>(string)); +} + + +inline int StringLength(const uint16_t* string) { + int length = 0; + while (string[length] != '\0') + length++; + return length; +} + + +inline i::Handle<i::String> NewString(i::Factory* factory, + String::NewStringType type, + i::Vector<const char> string) { + if (type ==String::kInternalizedString) { + return factory->InternalizeUtf8String(string); + } + return factory->NewStringFromUtf8(string); +} + + +inline i::Handle<i::String> NewString(i::Factory* factory, + String::NewStringType type, + i::Vector<const uint8_t> string) { + if (type == String::kInternalizedString) { + return factory->InternalizeOneByteString(string); + } + return factory->NewStringFromOneByte(string); +} + + +inline i::Handle<i::String> NewString(i::Factory* factory, + String::NewStringType type, + i::Vector<const uint16_t> string) { + if (type == String::kInternalizedString) { + return factory->InternalizeTwoByteString(string); + } + return factory->NewStringFromTwoByte(string); +} + + +template<typename Char> +inline Local<String> NewString(Isolate* v8_isolate, + const char* location, + const char* env, + const Char* data, + String::NewStringType type, + int length) { + i::Isolate* isolate = reinterpret_cast<internal::Isolate*>(v8_isolate); + EnsureInitializedForIsolate(isolate, location); + LOG_API(isolate, env); + if (length == 0 && type != String::kUndetectableString) { + return String::Empty(); + } + ENTER_V8(isolate); + if (length == -1) length = StringLength(data); + i::Handle<i::String> result = NewString( + isolate->factory(), type, i::Vector<const Char>(data, length)); + if (type == String::kUndetectableString) { + result->MarkAsUndetectable(); + } + return Utils::ToLocal(result); +} + +} // anonymous namespace + + +Local<String> String::NewFromUtf8(Isolate* isolate, + const char* data, + NewStringType type, + int length) { + return NewString(isolate, + "v8::String::NewFromUtf8()", + "String::NewFromUtf8", + data, + type, + length); +} + + +Local<String> String::NewFromOneByte(Isolate* isolate, + const uint8_t* data, + NewStringType type, + int length) { + return NewString(isolate, + "v8::String::NewFromOneByte()", + "String::NewFromOneByte", + data, + type, + length); +} + + +Local<String> String::NewFromTwoByte(Isolate* isolate, + const uint16_t* data, + NewStringType type, + int length) { + return NewString(isolate, + "v8::String::NewFromTwoByte()", + "String::NewFromTwoByte", + data, + type, + length); +} + + +Local<String> v8::String::Concat(Handle<String> left, Handle<String> right) { + i::Handle<i::String> left_string = Utils::OpenHandle(*left); + i::Isolate* isolate = left_string->GetIsolate(); + EnsureInitializedForIsolate(isolate, "v8::String::New()"); + LOG_API(isolate, "String::New(char)"); + ENTER_V8(isolate); + i::Handle<i::String> right_string = Utils::OpenHandle(*right); + i::Handle<i::String> result = isolate->factory()->NewConsString(left_string, + right_string); + return Utils::ToLocal(result); +} + + +i::Handle<i::String> NewExternalStringHandle(i::Isolate* isolate, + v8::String::ExternalStringResource* resource) { + i::Handle<i::String> result = + isolate->factory()->NewExternalStringFromTwoByte(resource); + return result; +} + + +i::Handle<i::String> NewExternalAsciiStringHandle(i::Isolate* isolate, + v8::String::ExternalAsciiStringResource* resource) { + i::Handle<i::String> result = + isolate->factory()->NewExternalStringFromAscii(resource); + return result; +} + + +bool RedirectToExternalString(i::Isolate* isolate, + i::Handle<i::String> parent, + i::Handle<i::String> external) { + if (parent->IsConsString()) { + i::Handle<i::ConsString> cons = i::Handle<i::ConsString>::cast(parent); + cons->set_first(*external); + cons->set_second(isolate->heap()->empty_string()); + } else { + ASSERT(parent->IsSlicedString()); + i::Handle<i::SlicedString> slice = i::Handle<i::SlicedString>::cast(parent); + slice->set_parent(*external); + slice->set_offset(0); + } + return true; +} + + +Local<String> v8::String::NewExternal( + v8::String::ExternalStringResource* resource) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::String::NewExternal()"); + LOG_API(isolate, "String::NewExternal"); + ENTER_V8(isolate); + CHECK(resource && resource->data()); + i::Handle<i::String> result = NewExternalStringHandle(isolate, resource); + isolate->heap()->external_string_table()->AddString(*result); + return Utils::ToLocal(result); +} + + +bool v8::String::MakeExternal(v8::String::ExternalStringResource* resource) { + i::Handle<i::String> obj = Utils::OpenHandle(this); + i::Isolate* isolate = obj->GetIsolate(); + if (IsDeadCheck(isolate, "v8::String::MakeExternal()")) return false; + if (i::StringShape(*obj).IsExternalTwoByte()) { + return false; // Already an external string. + } + ENTER_V8(isolate); + if (isolate->string_tracker()->IsFreshUnusedString(obj)) { + return false; + } + if (isolate->heap()->IsInGCPostProcessing()) { + return false; + } + CHECK(resource && resource->data()); + + bool result; + i::Handle<i::String> external; + if (isolate->heap()->old_pointer_space()->Contains(*obj)) { + // We do not allow external strings in the old pointer space. Instead of + // converting the string in-place, we keep the cons/sliced string and + // point it to a newly-allocated external string. + external = NewExternalStringHandle(isolate, resource); + result = RedirectToExternalString(isolate, obj, external); + } else { + result = obj->MakeExternal(resource); + external = obj; + } + + ASSERT(external->IsExternalString()); + if (result && !external->IsInternalizedString()) { + isolate->heap()->external_string_table()->AddString(*external); + } + return result; +} + + +Local<String> v8::String::NewExternal( + v8::String::ExternalAsciiStringResource* resource) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::String::NewExternal()"); + LOG_API(isolate, "String::NewExternal"); + ENTER_V8(isolate); + CHECK(resource && resource->data()); + i::Handle<i::String> result = NewExternalAsciiStringHandle(isolate, resource); + isolate->heap()->external_string_table()->AddString(*result); + return Utils::ToLocal(result); +} + + +bool v8::String::MakeExternal( + v8::String::ExternalAsciiStringResource* resource) { + i::Handle<i::String> obj = Utils::OpenHandle(this); + i::Isolate* isolate = obj->GetIsolate(); + if (IsDeadCheck(isolate, "v8::String::MakeExternal()")) return false; + if (i::StringShape(*obj).IsExternalTwoByte()) { + return false; // Already an external string. + } + ENTER_V8(isolate); + if (isolate->string_tracker()->IsFreshUnusedString(obj)) { + return false; + } + if (isolate->heap()->IsInGCPostProcessing()) { + return false; + } + CHECK(resource && resource->data()); + + bool result; + i::Handle<i::String> external; + if (isolate->heap()->old_pointer_space()->Contains(*obj)) { + // We do not allow external strings in the old pointer space. Instead of + // converting the string in-place, we keep the cons/sliced string and + // point it to a newly-allocated external string. + external = NewExternalAsciiStringHandle(isolate, resource); + result = RedirectToExternalString(isolate, obj, external); + } else { + result = obj->MakeExternal(resource); + external = obj; + } + + ASSERT(external->IsExternalString()); + if (result && !external->IsInternalizedString()) { + isolate->heap()->external_string_table()->AddString(*external); + } + return result; +} + + +bool v8::String::CanMakeExternal() { + if (!internal::FLAG_clever_optimizations) return false; + i::Handle<i::String> obj = Utils::OpenHandle(this); + i::Isolate* isolate = obj->GetIsolate(); + if (IsDeadCheck(isolate, "v8::String::CanMakeExternal()")) return false; + if (isolate->string_tracker()->IsFreshUnusedString(obj)) return false; + int size = obj->Size(); // Byte size of the original string. + if (size < i::ExternalString::kShortSize) return false; + i::StringShape shape(*obj); + return !shape.IsExternal(); +} + + +Local<v8::Object> v8::Object::New() { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Object::New()"); + LOG_API(isolate, "Object::New"); + ENTER_V8(isolate); + i::Handle<i::JSObject> obj = + isolate->factory()->NewJSObject(isolate->object_function()); + return Utils::ToLocal(obj); +} + + +Local<v8::Value> v8::NumberObject::New(double value) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::NumberObject::New()"); + LOG_API(isolate, "NumberObject::New"); + ENTER_V8(isolate); + i::Handle<i::Object> number = isolate->factory()->NewNumber(value); + i::Handle<i::Object> obj = isolate->factory()->ToObject(number); + return Utils::ToLocal(obj); +} + + +double v8::NumberObject::ValueOf() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::NumberObject::NumberValue()")) return 0; + LOG_API(isolate, "NumberObject::NumberValue"); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj); + return jsvalue->value()->Number(); +} + + +Local<v8::Value> v8::BooleanObject::New(bool value) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::BooleanObject::New()"); + LOG_API(isolate, "BooleanObject::New"); + ENTER_V8(isolate); + i::Handle<i::Object> boolean(value + ? isolate->heap()->true_value() + : isolate->heap()->false_value(), + isolate); + i::Handle<i::Object> obj = isolate->factory()->ToObject(boolean); + return Utils::ToLocal(obj); +} + + +bool v8::BooleanObject::ValueOf() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::BooleanObject::BooleanValue()")) return 0; + LOG_API(isolate, "BooleanObject::BooleanValue"); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj); + return jsvalue->value()->IsTrue(); +} + + +Local<v8::Value> v8::StringObject::New(Handle<String> value) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::StringObject::New()"); + LOG_API(isolate, "StringObject::New"); + ENTER_V8(isolate); + i::Handle<i::Object> obj = + isolate->factory()->ToObject(Utils::OpenHandle(*value)); + return Utils::ToLocal(obj); +} + + +Local<v8::String> v8::StringObject::ValueOf() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::StringObject::StringValue()")) { + return Local<v8::String>(); + } + LOG_API(isolate, "StringObject::StringValue"); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj); + return Utils::ToLocal( + i::Handle<i::String>(i::String::cast(jsvalue->value()))); +} + + +Local<v8::Value> v8::SymbolObject::New(Isolate* isolate, Handle<Symbol> value) { + i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate); + EnsureInitializedForIsolate(i_isolate, "v8::SymbolObject::New()"); + LOG_API(i_isolate, "SymbolObject::New"); + ENTER_V8(i_isolate); + i::Handle<i::Object> obj = + i_isolate->factory()->ToObject(Utils::OpenHandle(*value)); + return Utils::ToLocal(obj); +} + + +Local<v8::Symbol> v8::SymbolObject::ValueOf() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::SymbolObject::SymbolValue()")) + return Local<v8::Symbol>(); + LOG_API(isolate, "SymbolObject::SymbolValue"); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj); + return Utils::ToLocal( + i::Handle<i::Symbol>(i::Symbol::cast(jsvalue->value()))); +} + + +Local<v8::Value> v8::Date::New(double time) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Date::New()"); + LOG_API(isolate, "Date::New"); + if (std::isnan(time)) { + // Introduce only canonical NaN value into the VM, to avoid signaling NaNs. + time = i::OS::nan_value(); + } + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::Object> obj = + i::Execution::NewDate(time, &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Value>()); + return Utils::ToLocal(obj); +} + + +double v8::Date::ValueOf() const { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::Date::NumberValue()")) return 0; + LOG_API(isolate, "Date::NumberValue"); + i::Handle<i::Object> obj = Utils::OpenHandle(this); + i::Handle<i::JSDate> jsdate = i::Handle<i::JSDate>::cast(obj); + return jsdate->value()->Number(); +} + + +void v8::Date::DateTimeConfigurationChangeNotification() { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Date::DateTimeConfigurationChangeNotification()", + return); + LOG_API(isolate, "Date::DateTimeConfigurationChangeNotification"); + ENTER_V8(isolate); + + isolate->date_cache()->ResetDateCache(); + + i::HandleScope scope(isolate); + // Get the function ResetDateCache (defined in date.js). + i::Handle<i::String> func_name_str = + isolate->factory()->InternalizeOneByteString( + STATIC_ASCII_VECTOR("ResetDateCache")); + i::MaybeObject* result = + isolate->js_builtins_object()->GetProperty(*func_name_str); + i::Object* object_func; + if (!result->ToObject(&object_func)) { + return; + } + + if (object_func->IsJSFunction()) { + i::Handle<i::JSFunction> func = + i::Handle<i::JSFunction>(i::JSFunction::cast(object_func)); + + // Call ResetDateCache(0 but expect no exceptions: + bool caught_exception = false; + i::Execution::TryCall(func, + isolate->js_builtins_object(), + 0, + NULL, + &caught_exception); + } +} + + +static i::Handle<i::String> RegExpFlagsToString(RegExp::Flags flags) { + i::Isolate* isolate = i::Isolate::Current(); + uint8_t flags_buf[3]; + int num_flags = 0; + if ((flags & RegExp::kGlobal) != 0) flags_buf[num_flags++] = 'g'; + if ((flags & RegExp::kMultiline) != 0) flags_buf[num_flags++] = 'm'; + if ((flags & RegExp::kIgnoreCase) != 0) flags_buf[num_flags++] = 'i'; + ASSERT(num_flags <= static_cast<int>(ARRAY_SIZE(flags_buf))); + return isolate->factory()->InternalizeOneByteString( + i::Vector<const uint8_t>(flags_buf, num_flags)); +} + + +Local<v8::RegExp> v8::RegExp::New(Handle<String> pattern, + Flags flags) { + i::Isolate* isolate = Utils::OpenHandle(*pattern)->GetIsolate(); + EnsureInitializedForIsolate(isolate, "v8::RegExp::New()"); + LOG_API(isolate, "RegExp::New"); + ENTER_V8(isolate); + EXCEPTION_PREAMBLE(isolate); + i::Handle<i::JSRegExp> obj = i::Execution::NewJSRegExp( + Utils::OpenHandle(*pattern), + RegExpFlagsToString(flags), + &has_pending_exception); + EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::RegExp>()); + return Utils::ToLocal(i::Handle<i::JSRegExp>::cast(obj)); +} + + +Local<v8::String> v8::RegExp::GetSource() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::RegExp::GetSource()")) { + return Local<v8::String>(); + } + i::Handle<i::JSRegExp> obj = Utils::OpenHandle(this); + return Utils::ToLocal(i::Handle<i::String>(obj->Pattern())); +} + + +// Assert that the static flags cast in GetFlags is valid. +#define REGEXP_FLAG_ASSERT_EQ(api_flag, internal_flag) \ + STATIC_ASSERT(static_cast<int>(v8::RegExp::api_flag) == \ + static_cast<int>(i::JSRegExp::internal_flag)) +REGEXP_FLAG_ASSERT_EQ(kNone, NONE); +REGEXP_FLAG_ASSERT_EQ(kGlobal, GLOBAL); +REGEXP_FLAG_ASSERT_EQ(kIgnoreCase, IGNORE_CASE); +REGEXP_FLAG_ASSERT_EQ(kMultiline, MULTILINE); +#undef REGEXP_FLAG_ASSERT_EQ + +v8::RegExp::Flags v8::RegExp::GetFlags() const { + if (IsDeadCheck(i::Isolate::Current(), "v8::RegExp::GetFlags()")) { + return v8::RegExp::kNone; + } + i::Handle<i::JSRegExp> obj = Utils::OpenHandle(this); + return static_cast<RegExp::Flags>(obj->GetFlags().value()); +} + + +Local<v8::Array> v8::Array::New(int length) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Array::New()"); + LOG_API(isolate, "Array::New"); + ENTER_V8(isolate); + int real_length = length > 0 ? length : 0; + i::Handle<i::JSArray> obj = isolate->factory()->NewJSArray(real_length); + i::Handle<i::Object> length_obj = + isolate->factory()->NewNumberFromInt(real_length); + obj->set_length(*length_obj); + return Utils::ToLocal(obj); +} + + +uint32_t v8::Array::Length() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::Array::Length()")) return 0; + i::Handle<i::JSArray> obj = Utils::OpenHandle(this); + i::Object* length = obj->length(); + if (length->IsSmi()) { + return i::Smi::cast(length)->value(); + } else { + return static_cast<uint32_t>(length->Number()); + } +} + + +Local<Object> Array::CloneElementAt(uint32_t index) { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + ON_BAILOUT(isolate, "v8::Array::CloneElementAt()", return Local<Object>()); + i::Handle<i::JSObject> self = Utils::OpenHandle(this); + if (!self->HasFastObjectElements()) { + return Local<Object>(); + } + i::FixedArray* elms = i::FixedArray::cast(self->elements()); + i::Object* paragon = elms->get(index); + if (!paragon->IsJSObject()) { + return Local<Object>(); + } + i::Handle<i::JSObject> paragon_handle(i::JSObject::cast(paragon)); + EXCEPTION_PREAMBLE(isolate); + ENTER_V8(isolate); + i::Handle<i::JSObject> result = i::Copy(paragon_handle); + has_pending_exception = result.is_null(); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Object>()); + return Utils::ToLocal(result); +} + + +bool v8::ArrayBuffer::IsExternal() const { + return Utils::OpenHandle(this)->is_external(); +} + + +v8::ArrayBuffer::Contents v8::ArrayBuffer::Externalize() { + i::Handle<i::JSArrayBuffer> obj = Utils::OpenHandle(this); + ApiCheck(!obj->is_external(), + "v8::ArrayBuffer::Externalize", + "ArrayBuffer already externalized"); + obj->set_is_external(true); + size_t byte_length = static_cast<size_t>(obj->byte_length()->Number()); + Contents contents; + contents.data_ = obj->backing_store(); + contents.byte_length_ = byte_length; + return contents; +} + + +void v8::ArrayBuffer::Neuter() { + i::Handle<i::JSArrayBuffer> obj = Utils::OpenHandle(this); + i::Isolate* isolate = obj->GetIsolate(); + ApiCheck(obj->is_external(), + "v8::ArrayBuffer::Neuter", + "Only externalized ArrayBuffers can be neutered"); + LOG_API(obj->GetIsolate(), "v8::ArrayBuffer::Neuter()"); + ENTER_V8(isolate); + + for (i::Handle<i::Object> view_obj(obj->weak_first_view(), isolate); + !view_obj->IsUndefined();) { + i::Handle<i::JSArrayBufferView> view(i::JSArrayBufferView::cast(*view_obj)); + if (view->IsJSTypedArray()) { + i::JSTypedArray::cast(*view)->Neuter(); + } else if (view->IsJSDataView()) { + i::JSDataView::cast(*view)->Neuter(); + } else { + UNREACHABLE(); + } + view_obj = i::handle(view->weak_next(), isolate); + } + obj->Neuter(); +} + + +size_t v8::ArrayBuffer::ByteLength() const { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::ArrayBuffer::ByteLength()")) return 0; + i::Handle<i::JSArrayBuffer> obj = Utils::OpenHandle(this); + return static_cast<size_t>(obj->byte_length()->Number()); +} + + +Local<ArrayBuffer> v8::ArrayBuffer::New(size_t byte_length) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::ArrayBuffer::New(size_t)"); + LOG_API(isolate, "v8::ArrayBuffer::New(size_t)"); + ENTER_V8(isolate); + i::Handle<i::JSArrayBuffer> obj = + isolate->factory()->NewJSArrayBuffer(); + i::Runtime::SetupArrayBufferAllocatingData(isolate, obj, byte_length); + return Utils::ToLocal(obj); +} + + +Local<ArrayBuffer> v8::ArrayBuffer::New(void* data, size_t byte_length) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::ArrayBuffer::New(void*, size_t)"); + LOG_API(isolate, "v8::ArrayBuffer::New(void*, size_t)"); + ENTER_V8(isolate); + i::Handle<i::JSArrayBuffer> obj = + isolate->factory()->NewJSArrayBuffer(); + i::Runtime::SetupArrayBuffer(isolate, obj, true, data, byte_length); + return Utils::ToLocal(obj); +} + + +Local<ArrayBuffer> v8::ArrayBufferView::Buffer() { + i::Handle<i::JSArrayBufferView> obj = Utils::OpenHandle(this); + ASSERT(obj->buffer()->IsJSArrayBuffer()); + i::Handle<i::JSArrayBuffer> buffer(i::JSArrayBuffer::cast(obj->buffer())); + return Utils::ToLocal(buffer); +} + + +size_t v8::ArrayBufferView::ByteOffset() { + i::Handle<i::JSArrayBufferView> obj = Utils::OpenHandle(this); + return static_cast<size_t>(obj->byte_offset()->Number()); +} + + +size_t v8::ArrayBufferView::ByteLength() { + i::Handle<i::JSArrayBufferView> obj = Utils::OpenHandle(this); + return static_cast<size_t>(obj->byte_length()->Number()); +} + + +void* v8::ArrayBufferView::BaseAddress() { + i::Handle<i::JSArrayBufferView> obj = Utils::OpenHandle(this); + i::Handle<i::JSArrayBuffer> buffer(i::JSArrayBuffer::cast(obj->buffer())); + void* buffer_data = buffer->backing_store(); + size_t byte_offset = static_cast<size_t>(obj->byte_offset()->Number()); + return static_cast<uint8_t*>(buffer_data) + byte_offset; +} + + +size_t v8::TypedArray::Length() { + i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); + if (IsDeadCheck(isolate, "v8::TypedArray::Length()")) return 0; + i::Handle<i::JSTypedArray> obj = Utils::OpenHandle(this); + return static_cast<size_t>(obj->length()->Number()); +} + + +static inline void SetupArrayBufferView( + i::Isolate* isolate, + i::Handle<i::JSArrayBufferView> obj, + i::Handle<i::JSArrayBuffer> buffer, + size_t byte_offset, + size_t byte_length) { + ASSERT(byte_offset + byte_length <= + static_cast<size_t>(buffer->byte_length()->Number())); + + obj->set_buffer(*buffer); + + obj->set_weak_next(buffer->weak_first_view()); + buffer->set_weak_first_view(*obj); + + i::Handle<i::Object> byte_offset_object = + isolate->factory()->NewNumberFromSize(byte_offset); + obj->set_byte_offset(*byte_offset_object); + + i::Handle<i::Object> byte_length_object = + isolate->factory()->NewNumberFromSize(byte_length); + obj->set_byte_length(*byte_length_object); +} + +template<typename ElementType, + ExternalArrayType array_type, + i::ElementsKind elements_kind> +i::Handle<i::JSTypedArray> NewTypedArray( + i::Isolate* isolate, + Handle<ArrayBuffer> array_buffer, size_t byte_offset, size_t length) { + i::Handle<i::JSTypedArray> obj = + isolate->factory()->NewJSTypedArray(array_type); + i::Handle<i::JSArrayBuffer> buffer = Utils::OpenHandle(*array_buffer); + + ASSERT(byte_offset % sizeof(ElementType) == 0); + + SetupArrayBufferView( + isolate, obj, buffer, byte_offset, length * sizeof(ElementType)); + + i::Handle<i::Object> length_object = + isolate->factory()->NewNumberFromSize(length); + obj->set_length(*length_object); + + i::Handle<i::ExternalArray> elements = + isolate->factory()->NewExternalArray( + static_cast<int>(length), array_type, + static_cast<uint8_t*>(buffer->backing_store()) + byte_offset); + obj->set_elements(*elements); + return obj; +} + + +#define TYPED_ARRAY_NEW(TypedArray, element_type, array_type, elements_kind) \ + Local<TypedArray> TypedArray::New(Handle<ArrayBuffer> array_buffer, \ + size_t byte_offset, size_t length) { \ + i::Isolate* isolate = i::Isolate::Current(); \ + EnsureInitializedForIsolate(isolate, \ + "v8::" #TypedArray "::New(Handle<ArrayBuffer>, size_t, size_t)"); \ + LOG_API(isolate, \ + "v8::" #TypedArray "::New(Handle<ArrayBuffer>, size_t, size_t)"); \ + ENTER_V8(isolate); \ + i::Handle<i::JSTypedArray> obj = \ + NewTypedArray<element_type, array_type, elements_kind>( \ + isolate, array_buffer, byte_offset, length); \ + return Utils::ToLocal##TypedArray(obj); \ + } + + +TYPED_ARRAY_NEW(Uint8Array, uint8_t, kExternalUnsignedByteArray, + i::EXTERNAL_UNSIGNED_BYTE_ELEMENTS) +TYPED_ARRAY_NEW(Uint8ClampedArray, uint8_t, kExternalPixelArray, + i::EXTERNAL_PIXEL_ELEMENTS) +TYPED_ARRAY_NEW(Int8Array, int8_t, kExternalByteArray, + i::EXTERNAL_BYTE_ELEMENTS) +TYPED_ARRAY_NEW(Uint16Array, uint16_t, kExternalUnsignedShortArray, + i::EXTERNAL_UNSIGNED_SHORT_ELEMENTS) +TYPED_ARRAY_NEW(Int16Array, int16_t, kExternalShortArray, + i::EXTERNAL_SHORT_ELEMENTS) +TYPED_ARRAY_NEW(Uint32Array, uint32_t, kExternalUnsignedIntArray, + i::EXTERNAL_UNSIGNED_INT_ELEMENTS) +TYPED_ARRAY_NEW(Int32Array, int32_t, kExternalIntArray, + i::EXTERNAL_INT_ELEMENTS) +TYPED_ARRAY_NEW(Float32Array, float, kExternalFloatArray, + i::EXTERNAL_FLOAT_ELEMENTS) +TYPED_ARRAY_NEW(Float64Array, double, kExternalDoubleArray, + i::EXTERNAL_DOUBLE_ELEMENTS) + +#undef TYPED_ARRAY_NEW + +Local<DataView> DataView::New(Handle<ArrayBuffer> array_buffer, + size_t byte_offset, size_t byte_length) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate( + isolate, "v8::DataView::New(void*, size_t, size_t)"); + LOG_API(isolate, "v8::DataView::New(void*, size_t, size_t)"); + ENTER_V8(isolate); + i::Handle<i::JSDataView> obj = isolate->factory()->NewJSDataView(); + i::Handle<i::JSArrayBuffer> buffer = Utils::OpenHandle(*array_buffer); + SetupArrayBufferView( + isolate, obj, buffer, byte_offset, byte_length); + return Utils::ToLocal(obj); +} + + +Local<Symbol> v8::Symbol::New(Isolate* isolate) { + i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate); + EnsureInitializedForIsolate(i_isolate, "v8::Symbol::New()"); + LOG_API(i_isolate, "Symbol::New()"); + ENTER_V8(i_isolate); + i::Handle<i::Symbol> result = i_isolate->factory()->NewSymbol(); + return Utils::ToLocal(result); +} + + +Local<Symbol> v8::Symbol::New(Isolate* isolate, const char* data, int length) { + i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate); + EnsureInitializedForIsolate(i_isolate, "v8::Symbol::New()"); + LOG_API(i_isolate, "Symbol::New(char)"); + ENTER_V8(i_isolate); + if (length == -1) length = i::StrLength(data); + i::Handle<i::String> name = i_isolate->factory()->NewStringFromUtf8( + i::Vector<const char>(data, length)); + i::Handle<i::Symbol> result = i_isolate->factory()->NewSymbol(); + result->set_name(*name); + return Utils::ToLocal(result); +} + + +Local<Number> v8::Number::New(double value) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Number::New()"); + return Number::New(reinterpret_cast<Isolate*>(isolate), value); +} + + +Local<Number> v8::Number::New(Isolate* isolate, double value) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + ASSERT(internal_isolate->IsInitialized()); + if (std::isnan(value)) { + // Introduce only canonical NaN value into the VM, to avoid signaling NaNs. + value = i::OS::nan_value(); + } + ENTER_V8(internal_isolate); + i::Handle<i::Object> result = internal_isolate->factory()->NewNumber(value); + return Utils::NumberToLocal(result); +} + + +Local<Integer> v8::Integer::New(int32_t value) { + i::Isolate* isolate = i::Isolate::UncheckedCurrent(); + EnsureInitializedForIsolate(isolate, "v8::Integer::New()"); + return v8::Integer::New(value, reinterpret_cast<Isolate*>(isolate)); +} + + +Local<Integer> Integer::NewFromUnsigned(uint32_t value) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Integer::NewFromUnsigned()"); + return Integer::NewFromUnsigned(value, reinterpret_cast<Isolate*>(isolate)); +} + + +Local<Integer> v8::Integer::New(int32_t value, Isolate* isolate) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + ASSERT(internal_isolate->IsInitialized()); + if (i::Smi::IsValid(value)) { + return Utils::IntegerToLocal(i::Handle<i::Object>(i::Smi::FromInt(value), + internal_isolate)); + } + ENTER_V8(internal_isolate); + i::Handle<i::Object> result = internal_isolate->factory()->NewNumber(value); + return Utils::IntegerToLocal(result); +} + + +Local<Integer> v8::Integer::NewFromUnsigned(uint32_t value, Isolate* isolate) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + ASSERT(internal_isolate->IsInitialized()); + bool fits_into_int32_t = (value & (1 << 31)) == 0; + if (fits_into_int32_t) { + return Integer::New(static_cast<int32_t>(value), isolate); + } + ENTER_V8(internal_isolate); + i::Handle<i::Object> result = internal_isolate->factory()->NewNumber(value); + return Utils::IntegerToLocal(result); +} + + +#ifdef DEBUG +v8::AssertNoGCScope::AssertNoGCScope(v8::Isolate* isolate) { + disallow_heap_allocation_ = new i::DisallowHeapAllocation(); +} + + +v8::AssertNoGCScope::~AssertNoGCScope() { + delete static_cast<i::DisallowHeapAllocation*>(disallow_heap_allocation_); +} +#endif + + +void V8::IgnoreOutOfMemoryException() { + EnterIsolateIfNeeded()->set_ignore_out_of_memory(true); +} + + +bool V8::AddMessageListener(MessageCallback that, Handle<Value> data) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::V8::AddMessageListener()"); + ON_BAILOUT(isolate, "v8::V8::AddMessageListener()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + NeanderArray listeners(isolate->factory()->message_listeners()); + NeanderObject obj(2); + obj.set(0, *isolate->factory()->NewForeign(FUNCTION_ADDR(that))); + obj.set(1, data.IsEmpty() ? isolate->heap()->undefined_value() + : *Utils::OpenHandle(*data)); + listeners.add(obj.value()); + return true; +} + + +void V8::RemoveMessageListeners(MessageCallback that) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::V8::RemoveMessageListener()"); + ON_BAILOUT(isolate, "v8::V8::RemoveMessageListeners()", return); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + NeanderArray listeners(isolate->factory()->message_listeners()); + for (int i = 0; i < listeners.length(); i++) { + if (listeners.get(i)->IsUndefined()) continue; // skip deleted ones + + NeanderObject listener(i::JSObject::cast(listeners.get(i))); + i::Handle<i::Foreign> callback_obj(i::Foreign::cast(listener.get(0))); + if (callback_obj->foreign_address() == FUNCTION_ADDR(that)) { + listeners.set(i, isolate->heap()->undefined_value()); + } + } +} + + +void V8::SetCaptureStackTraceForUncaughtExceptions( + bool capture, + int frame_limit, + StackTrace::StackTraceOptions options) { + i::Isolate::Current()->SetCaptureStackTraceForUncaughtExceptions( + capture, + frame_limit, + options); +} + + +void V8::SetCounterFunction(CounterLookupCallback callback) { + i::Isolate* isolate = EnterIsolateIfNeeded(); + if (IsDeadCheck(isolate, "v8::V8::SetCounterFunction()")) return; + isolate->stats_table()->SetCounterFunction(callback); +} + + +void V8::SetCreateHistogramFunction(CreateHistogramCallback callback) { + i::Isolate* isolate = EnterIsolateIfNeeded(); + if (IsDeadCheck(isolate, "v8::V8::SetCreateHistogramFunction()")) return; + isolate->stats_table()->SetCreateHistogramFunction(callback); + isolate->InitializeLoggingAndCounters(); + isolate->counters()->ResetHistograms(); +} + + +void V8::SetAddHistogramSampleFunction(AddHistogramSampleCallback callback) { + i::Isolate* isolate = EnterIsolateIfNeeded(); + if (IsDeadCheck(isolate, "v8::V8::SetAddHistogramSampleFunction()")) return; + isolate->stats_table()-> + SetAddHistogramSampleFunction(callback); +} + +void V8::SetFailedAccessCheckCallbackFunction( + FailedAccessCheckCallback callback) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::SetFailedAccessCheckCallbackFunction()")) { + return; + } + isolate->SetFailedAccessCheckCallback(callback); +} + + +intptr_t Isolate::AdjustAmountOfExternalAllocatedMemory( + intptr_t change_in_bytes) { + i::Heap* heap = reinterpret_cast<i::Isolate*>(this)->heap(); + return heap->AdjustAmountOfExternalAllocatedMemory(change_in_bytes); +} + + +intptr_t V8::AdjustAmountOfExternalAllocatedMemory(intptr_t change_in_bytes) { + i::Isolate* isolate = i::Isolate::UncheckedCurrent(); + if (isolate == NULL || !isolate->IsInitialized() || + IsDeadCheck(isolate, "v8::V8::AdjustAmountOfExternalAllocatedMemory()")) { + return 0; + } + Isolate* isolate_ext = reinterpret_cast<Isolate*>(isolate); + return isolate_ext->AdjustAmountOfExternalAllocatedMemory(change_in_bytes); +} + + +HeapProfiler* Isolate::GetHeapProfiler() { + i::HeapProfiler* heap_profiler = + reinterpret_cast<i::Isolate*>(this)->heap_profiler(); + return reinterpret_cast<HeapProfiler*>(heap_profiler); +} + + +CpuProfiler* Isolate::GetCpuProfiler() { + i::CpuProfiler* cpu_profiler = + reinterpret_cast<i::Isolate*>(this)->cpu_profiler(); + return reinterpret_cast<CpuProfiler*>(cpu_profiler); +} + + +v8::Local<v8::Context> Isolate::GetCurrentContext() { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this); + i::Context* context = internal_isolate->context(); + if (context == NULL) return Local<Context>(); + i::Context* native_context = context->global_object()->native_context(); + if (native_context == NULL) return Local<Context>(); + return Utils::ToLocal(i::Handle<i::Context>(native_context)); +} + + +void Isolate::SetObjectGroupId(const Persistent<Value>& object, + UniqueId id) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this); + internal_isolate->global_handles()->SetObjectGroupId( + Utils::OpenPersistent(object).location(), + id); +} + + +void Isolate::SetReferenceFromGroup(UniqueId id, + const Persistent<Value>& object) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this); + internal_isolate->global_handles()->SetReferenceFromGroup( + id, + Utils::OpenPersistent(object).location()); +} + + +void Isolate::SetReference(const Persistent<Object>& parent, + const Persistent<Value>& child) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this); + i::Object** parent_location = Utils::OpenPersistent(parent).location(); + internal_isolate->global_handles()->SetReference( + reinterpret_cast<i::HeapObject**>(parent_location), + Utils::OpenPersistent(child).location()); +} + + +void V8::SetGlobalGCPrologueCallback(GCCallback callback) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::SetGlobalGCPrologueCallback()")) return; + isolate->heap()->SetGlobalGCPrologueCallback(callback); +} + + +void V8::SetGlobalGCEpilogueCallback(GCCallback callback) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::SetGlobalGCEpilogueCallback()")) return; + isolate->heap()->SetGlobalGCEpilogueCallback(callback); +} + + +void V8::AddGCPrologueCallback(GCPrologueCallback callback, GCType gc_type) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::AddGCPrologueCallback()")) return; + isolate->heap()->AddGCPrologueCallback(callback, gc_type); +} + + +void V8::RemoveGCPrologueCallback(GCPrologueCallback callback) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::RemoveGCPrologueCallback()")) return; + isolate->heap()->RemoveGCPrologueCallback(callback); +} + + +void V8::AddGCEpilogueCallback(GCEpilogueCallback callback, GCType gc_type) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::AddGCEpilogueCallback()")) return; + isolate->heap()->AddGCEpilogueCallback(callback, gc_type); +} + + +void V8::RemoveGCEpilogueCallback(GCEpilogueCallback callback) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::RemoveGCEpilogueCallback()")) return; + isolate->heap()->RemoveGCEpilogueCallback(callback); +} + + +void V8::AddMemoryAllocationCallback(MemoryAllocationCallback callback, + ObjectSpace space, + AllocationAction action) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::AddMemoryAllocationCallback()")) return; + isolate->memory_allocator()->AddMemoryAllocationCallback( + callback, space, action); +} + + +void V8::RemoveMemoryAllocationCallback(MemoryAllocationCallback callback) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::RemoveMemoryAllocationCallback()")) return; + isolate->memory_allocator()->RemoveMemoryAllocationCallback( + callback); +} + + +void V8::AddCallCompletedCallback(CallCompletedCallback callback) { + if (callback == NULL) return; + i::Isolate::EnsureDefaultIsolate(); + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::AddLeaveScriptCallback()")) return; + i::V8::AddCallCompletedCallback(callback); +} + + +void V8::RemoveCallCompletedCallback(CallCompletedCallback callback) { + i::Isolate::EnsureDefaultIsolate(); + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::V8::RemoveLeaveScriptCallback()")) return; + i::V8::RemoveCallCompletedCallback(callback); +} + + +void V8::PauseProfiler() { + i::Isolate* isolate = i::Isolate::Current(); + isolate->logger()->PauseProfiler(); +} + + +void V8::ResumeProfiler() { + i::Isolate* isolate = i::Isolate::Current(); + isolate->logger()->ResumeProfiler(); +} + + +bool V8::IsProfilerPaused() { + i::Isolate* isolate = i::Isolate::Current(); + return isolate->logger()->IsProfilerPaused(); +} + + +int V8::GetCurrentThreadId() { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "V8::GetCurrentThreadId()"); + return isolate->thread_id().ToInteger(); +} + + +void V8::TerminateExecution(int thread_id) { + i::Isolate* isolate = i::Isolate::Current(); + if (!isolate->IsInitialized()) return; + API_ENTRY_CHECK(isolate, "V8::TerminateExecution()"); + // If the thread_id identifies the current thread just terminate + // execution right away. Otherwise, ask the thread manager to + // terminate the thread with the given id if any. + i::ThreadId internal_tid = i::ThreadId::FromInteger(thread_id); + if (isolate->thread_id().Equals(internal_tid)) { + isolate->stack_guard()->TerminateExecution(); + } else { + isolate->thread_manager()->TerminateExecution(internal_tid); + } +} + + +void V8::TerminateExecution(Isolate* isolate) { + // If no isolate is supplied, use the default isolate. + if (isolate != NULL) { + reinterpret_cast<i::Isolate*>(isolate)->stack_guard()->TerminateExecution(); + } else { + i::Isolate::GetDefaultIsolateStackGuard()->TerminateExecution(); + } +} + + +bool V8::IsExecutionTerminating(Isolate* isolate) { + i::Isolate* i_isolate = isolate != NULL ? + reinterpret_cast<i::Isolate*>(isolate) : i::Isolate::Current(); + return IsExecutionTerminatingCheck(i_isolate); +} + + +void V8::CancelTerminateExecution(Isolate* isolate) { + i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate); + i_isolate->stack_guard()->CancelTerminateExecution(); +} + + +Isolate* Isolate::GetCurrent() { + i::Isolate* isolate = i::Isolate::UncheckedCurrent(); + return reinterpret_cast<Isolate*>(isolate); +} + + +Isolate* Isolate::New() { + i::Isolate* isolate = new i::Isolate(); + return reinterpret_cast<Isolate*>(isolate); +} + + +void Isolate::Dispose() { + i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); + if (!ApiCheck(!isolate->IsInUse(), + "v8::Isolate::Dispose()", + "Disposing the isolate that is entered by a thread.")) { + return; + } + isolate->TearDown(); +} + + +void Isolate::Enter() { + i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); + isolate->Enter(); +} + + +void Isolate::Exit() { + i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); + isolate->Exit(); +} + + +void Isolate::GetHeapStatistics(HeapStatistics* heap_statistics) { + i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); + if (!isolate->IsInitialized()) { + heap_statistics->total_heap_size_ = 0; + heap_statistics->total_heap_size_executable_ = 0; + heap_statistics->total_physical_size_ = 0; + heap_statistics->used_heap_size_ = 0; + heap_statistics->heap_size_limit_ = 0; + return; + } + i::Heap* heap = isolate->heap(); + heap_statistics->total_heap_size_ = heap->CommittedMemory(); + heap_statistics->total_heap_size_executable_ = + heap->CommittedMemoryExecutable(); + heap_statistics->total_physical_size_ = heap->CommittedPhysicalMemory(); + heap_statistics->used_heap_size_ = heap->SizeOfObjects(); + heap_statistics->heap_size_limit_ = heap->MaxReserved(); +} + + +String::Utf8Value::Utf8Value(v8::Handle<v8::Value> obj) + : str_(NULL), length_(0) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::String::Utf8Value::Utf8Value()")) return; + if (obj.IsEmpty()) return; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + TryCatch try_catch; + Handle<String> str = obj->ToString(); + if (str.IsEmpty()) return; + i::Handle<i::String> i_str = Utils::OpenHandle(*str); + length_ = v8::Utf8Length(*i_str, isolate); + str_ = i::NewArray<char>(length_ + 1); + str->WriteUtf8(str_); +} + + +String::Utf8Value::~Utf8Value() { + i::DeleteArray(str_); +} + + +String::AsciiValue::AsciiValue(v8::Handle<v8::Value> obj) + : str_(NULL), length_(0) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::String::AsciiValue::AsciiValue()")) return; + if (obj.IsEmpty()) return; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + TryCatch try_catch; + Handle<String> str = obj->ToString(); + if (str.IsEmpty()) return; + length_ = str->Utf8Length(); + str_ = i::NewArray<char>(length_ + 1); + str->WriteUtf8(str_); + ASSERT(i::String::NonAsciiStart(str_, length_) >= length_); +} + + +String::AsciiValue::~AsciiValue() { + i::DeleteArray(str_); +} + + +String::Value::Value(v8::Handle<v8::Value> obj) + : str_(NULL), length_(0) { + i::Isolate* isolate = i::Isolate::Current(); + if (IsDeadCheck(isolate, "v8::String::Value::Value()")) return; + if (obj.IsEmpty()) return; + ENTER_V8(isolate); + i::HandleScope scope(isolate); + TryCatch try_catch; + Handle<String> str = obj->ToString(); + if (str.IsEmpty()) return; + length_ = str->Length(); + str_ = i::NewArray<uint16_t>(length_ + 1); + str->Write(str_); +} + + +String::Value::~Value() { + i::DeleteArray(str_); +} + + +Local<Value> Exception::RangeError(v8::Handle<v8::String> raw_message) { + i::Isolate* isolate = i::Isolate::Current(); + LOG_API(isolate, "RangeError"); + ON_BAILOUT(isolate, "v8::Exception::RangeError()", return Local<Value>()); + ENTER_V8(isolate); + i::Object* error; + { + i::HandleScope scope(isolate); + i::Handle<i::String> message = Utils::OpenHandle(*raw_message); + i::Handle<i::Object> result = isolate->factory()->NewRangeError(message); + error = *result; + } + i::Handle<i::Object> result(error, isolate); + return Utils::ToLocal(result); +} + + +Local<Value> Exception::ReferenceError(v8::Handle<v8::String> raw_message) { + i::Isolate* isolate = i::Isolate::Current(); + LOG_API(isolate, "ReferenceError"); + ON_BAILOUT(isolate, "v8::Exception::ReferenceError()", return Local<Value>()); + ENTER_V8(isolate); + i::Object* error; + { + i::HandleScope scope(isolate); + i::Handle<i::String> message = Utils::OpenHandle(*raw_message); + i::Handle<i::Object> result = + isolate->factory()->NewReferenceError(message); + error = *result; + } + i::Handle<i::Object> result(error, isolate); + return Utils::ToLocal(result); +} + + +Local<Value> Exception::SyntaxError(v8::Handle<v8::String> raw_message) { + i::Isolate* isolate = i::Isolate::Current(); + LOG_API(isolate, "SyntaxError"); + ON_BAILOUT(isolate, "v8::Exception::SyntaxError()", return Local<Value>()); + ENTER_V8(isolate); + i::Object* error; + { + i::HandleScope scope(isolate); + i::Handle<i::String> message = Utils::OpenHandle(*raw_message); + i::Handle<i::Object> result = isolate->factory()->NewSyntaxError(message); + error = *result; + } + i::Handle<i::Object> result(error, isolate); + return Utils::ToLocal(result); +} + + +Local<Value> Exception::TypeError(v8::Handle<v8::String> raw_message) { + i::Isolate* isolate = i::Isolate::Current(); + LOG_API(isolate, "TypeError"); + ON_BAILOUT(isolate, "v8::Exception::TypeError()", return Local<Value>()); + ENTER_V8(isolate); + i::Object* error; + { + i::HandleScope scope(isolate); + i::Handle<i::String> message = Utils::OpenHandle(*raw_message); + i::Handle<i::Object> result = isolate->factory()->NewTypeError(message); + error = *result; + } + i::Handle<i::Object> result(error, isolate); + return Utils::ToLocal(result); +} + + +Local<Value> Exception::Error(v8::Handle<v8::String> raw_message) { + i::Isolate* isolate = i::Isolate::Current(); + LOG_API(isolate, "Error"); + ON_BAILOUT(isolate, "v8::Exception::Error()", return Local<Value>()); + ENTER_V8(isolate); + i::Object* error; + { + i::HandleScope scope(isolate); + i::Handle<i::String> message = Utils::OpenHandle(*raw_message); + i::Handle<i::Object> result = isolate->factory()->NewError(message); + error = *result; + } + i::Handle<i::Object> result(error, isolate); + return Utils::ToLocal(result); +} + + +// --- D e b u g S u p p o r t --- + +#ifdef ENABLE_DEBUGGER_SUPPORT + +static void EventCallbackWrapper(const v8::Debug::EventDetails& event_details) { + i::Isolate* isolate = i::Isolate::Current(); + if (isolate->debug_event_callback() != NULL) { + isolate->debug_event_callback()(event_details.GetEvent(), + event_details.GetExecutionState(), + event_details.GetEventData(), + event_details.GetCallbackData()); + } +} + + +bool Debug::SetDebugEventListener(EventCallback that, Handle<Value> data) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Debug::SetDebugEventListener()"); + ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener()", return false); + ENTER_V8(isolate); + + isolate->set_debug_event_callback(that); + + i::HandleScope scope(isolate); + i::Handle<i::Object> foreign = isolate->factory()->undefined_value(); + if (that != NULL) { + foreign = + isolate->factory()->NewForeign(FUNCTION_ADDR(EventCallbackWrapper)); + } + isolate->debugger()->SetEventListener(foreign, + Utils::OpenHandle(*data, true)); + return true; +} + + +bool Debug::SetDebugEventListener2(EventCallback2 that, Handle<Value> data) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Debug::SetDebugEventListener2()"); + ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener2()", return false); + ENTER_V8(isolate); + i::HandleScope scope(isolate); + i::Handle<i::Object> foreign = isolate->factory()->undefined_value(); + if (that != NULL) { + foreign = isolate->factory()->NewForeign(FUNCTION_ADDR(that)); + } + isolate->debugger()->SetEventListener(foreign, + Utils::OpenHandle(*data, true)); + return true; +} + + +bool Debug::SetDebugEventListener(v8::Handle<v8::Object> that, + Handle<Value> data) { + i::Isolate* isolate = i::Isolate::Current(); + ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener()", return false); + ENTER_V8(isolate); + isolate->debugger()->SetEventListener(Utils::OpenHandle(*that), + Utils::OpenHandle(*data, true)); + return true; +} + + +void Debug::DebugBreak(Isolate* isolate) { + // If no isolate is supplied, use the default isolate. + if (isolate != NULL) { + reinterpret_cast<i::Isolate*>(isolate)->stack_guard()->DebugBreak(); + } else { + i::Isolate::GetDefaultIsolateStackGuard()->DebugBreak(); + } +} + + +void Debug::CancelDebugBreak(Isolate* isolate) { + // If no isolate is supplied, use the default isolate. + if (isolate != NULL) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + internal_isolate->stack_guard()->Continue(i::DEBUGBREAK); + } else { + i::Isolate::GetDefaultIsolateStackGuard()->Continue(i::DEBUGBREAK); + } +} + + +void Debug::DebugBreakForCommand(ClientData* data, Isolate* isolate) { + // If no isolate is supplied, use the default isolate. + if (isolate != NULL) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + internal_isolate->debugger()->EnqueueDebugCommand(data); + } else { + i::Isolate::GetDefaultIsolateDebugger()->EnqueueDebugCommand(data); + } +} + + +static void MessageHandlerWrapper(const v8::Debug::Message& message) { + i::Isolate* isolate = i::Isolate::Current(); + if (isolate->message_handler()) { + v8::String::Value json(message.GetJSON()); + (isolate->message_handler())(*json, json.length(), message.GetClientData()); + } +} + + +void Debug::SetMessageHandler(v8::Debug::MessageHandler handler, + bool message_handler_thread) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Debug::SetMessageHandler"); + ENTER_V8(isolate); + + // Message handler thread not supported any more. Parameter temporally left in + // the API for client compatibility reasons. + CHECK(!message_handler_thread); + + // TODO(sgjesse) support the old message handler API through a simple wrapper. + isolate->set_message_handler(handler); + if (handler != NULL) { + isolate->debugger()->SetMessageHandler(MessageHandlerWrapper); + } else { + isolate->debugger()->SetMessageHandler(NULL); + } +} + + +void Debug::SetMessageHandler2(v8::Debug::MessageHandler2 handler) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Debug::SetMessageHandler"); + ENTER_V8(isolate); + isolate->debugger()->SetMessageHandler(handler); +} + + +void Debug::SendCommand(const uint16_t* command, int length, + ClientData* client_data, + Isolate* isolate) { + // If no isolate is supplied, use the default isolate. + if (isolate != NULL) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + internal_isolate->debugger()->ProcessCommand( + i::Vector<const uint16_t>(command, length), client_data); + } else { + i::Isolate::GetDefaultIsolateDebugger()->ProcessCommand( + i::Vector<const uint16_t>(command, length), client_data); + } +} + + +void Debug::SetHostDispatchHandler(HostDispatchHandler handler, + int period) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Debug::SetHostDispatchHandler"); + ENTER_V8(isolate); + isolate->debugger()->SetHostDispatchHandler(handler, period); +} + + +void Debug::SetDebugMessageDispatchHandler( + DebugMessageDispatchHandler handler, bool provide_locker) { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, + "v8::Debug::SetDebugMessageDispatchHandler"); + ENTER_V8(isolate); + isolate->debugger()->SetDebugMessageDispatchHandler( + handler, provide_locker); +} + + +Local<Value> Debug::Call(v8::Handle<v8::Function> fun, + v8::Handle<v8::Value> data) { + i::Isolate* isolate = i::Isolate::Current(); + if (!isolate->IsInitialized()) return Local<Value>(); + ON_BAILOUT(isolate, "v8::Debug::Call()", return Local<Value>()); + ENTER_V8(isolate); + i::Handle<i::Object> result; + EXCEPTION_PREAMBLE(isolate); + if (data.IsEmpty()) { + result = isolate->debugger()->Call(Utils::OpenHandle(*fun), + isolate->factory()->undefined_value(), + &has_pending_exception); + } else { + result = isolate->debugger()->Call(Utils::OpenHandle(*fun), + Utils::OpenHandle(*data), + &has_pending_exception); + } + EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); + return Utils::ToLocal(result); +} + + +Local<Value> Debug::GetMirror(v8::Handle<v8::Value> obj) { + i::Isolate* isolate = i::Isolate::Current(); + if (!isolate->IsInitialized()) return Local<Value>(); + ON_BAILOUT(isolate, "v8::Debug::GetMirror()", return Local<Value>()); + ENTER_V8(isolate); + v8::HandleScope scope(reinterpret_cast<Isolate*>(isolate)); + i::Debug* isolate_debug = isolate->debug(); + isolate_debug->Load(); + i::Handle<i::JSObject> debug(isolate_debug->debug_context()->global_object()); + i::Handle<i::String> name = isolate->factory()->InternalizeOneByteString( + STATIC_ASCII_VECTOR("MakeMirror")); + i::Handle<i::Object> fun_obj = i::GetProperty(isolate, debug, name); + i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(fun_obj); + v8::Handle<v8::Function> v8_fun = Utils::ToLocal(fun); + const int kArgc = 1; + v8::Handle<v8::Value> argv[kArgc] = { obj }; + EXCEPTION_PREAMBLE(isolate); + v8::Handle<v8::Value> result = v8_fun->Call(Utils::ToLocal(debug), + kArgc, + argv); + EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); + return scope.Close(result); +} + + +bool Debug::EnableAgent(const char* name, int port, bool wait_for_connection) { + return i::Isolate::Current()->debugger()->StartAgent(name, port, + wait_for_connection); +} + + +void Debug::DisableAgent() { + return i::Isolate::Current()->debugger()->StopAgent(); +} + + +void Debug::ProcessDebugMessages() { + i::Execution::ProcessDebugMessages(true); +} + + +Local<Context> Debug::GetDebugContext() { + i::Isolate* isolate = i::Isolate::Current(); + EnsureInitializedForIsolate(isolate, "v8::Debug::GetDebugContext()"); + ENTER_V8(isolate); + return Utils::ToLocal(i::Isolate::Current()->debugger()->GetDebugContext()); +} + + +void Debug::SetLiveEditEnabled(bool enable, Isolate* isolate) { + // If no isolate is supplied, use the default isolate. + i::Debugger* debugger; + if (isolate != NULL) { + i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); + debugger = internal_isolate->debugger(); + } else { + debugger = i::Isolate::GetDefaultIsolateDebugger(); + } + debugger->set_live_edit_enabled(enable); +} + + +#endif // ENABLE_DEBUGGER_SUPPORT + + +Handle<String> CpuProfileNode::GetFunctionName() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::CpuProfileNode::GetFunctionName"); + const i::ProfileNode* node = reinterpret_cast<const i::ProfileNode*>(this); + const i::CodeEntry* entry = node->entry(); + if (!entry->has_name_prefix()) { + return ToApiHandle<String>( + isolate->factory()->InternalizeUtf8String(entry->name())); + } else { + return ToApiHandle<String>(isolate->factory()->NewConsString( + isolate->factory()->InternalizeUtf8String(entry->name_prefix()), + isolate->factory()->InternalizeUtf8String(entry->name()))); + } +} + + +int CpuProfileNode::GetScriptId() const { + const i::ProfileNode* node = reinterpret_cast<const i::ProfileNode*>(this); + const i::CodeEntry* entry = node->entry(); + return entry->script_id(); +} + + +Handle<String> CpuProfileNode::GetScriptResourceName() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::CpuProfileNode::GetScriptResourceName"); + const i::ProfileNode* node = reinterpret_cast<const i::ProfileNode*>(this); + return ToApiHandle<String>(isolate->factory()->InternalizeUtf8String( + node->entry()->resource_name())); +} + + +int CpuProfileNode::GetLineNumber() const { + return reinterpret_cast<const i::ProfileNode*>(this)->entry()->line_number(); +} + + +double CpuProfileNode::GetTotalTime() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::CpuProfileNode::GetTotalTime"); + return reinterpret_cast<const i::ProfileNode*>(this)->GetTotalMillis(); +} + + +double CpuProfileNode::GetSelfTime() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::CpuProfileNode::GetSelfTime"); + return reinterpret_cast<const i::ProfileNode*>(this)->GetSelfMillis(); +} + + +double CpuProfileNode::GetTotalSamplesCount() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::CpuProfileNode::GetTotalSamplesCount"); + return reinterpret_cast<const i::ProfileNode*>(this)->total_ticks(); +} + + +double CpuProfileNode::GetSelfSamplesCount() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::CpuProfileNode::GetSelfSamplesCount"); + return reinterpret_cast<const i::ProfileNode*>(this)->self_ticks(); +} + + +unsigned CpuProfileNode::GetHitCount() const { + return reinterpret_cast<const i::ProfileNode*>(this)->self_ticks(); +} + + +unsigned CpuProfileNode::GetCallUid() const { + return reinterpret_cast<const i::ProfileNode*>(this)->entry()->GetCallUid(); +} + + +unsigned CpuProfileNode::GetNodeId() const { + return reinterpret_cast<const i::ProfileNode*>(this)->id(); +} + + +int CpuProfileNode::GetChildrenCount() const { + return reinterpret_cast<const i::ProfileNode*>(this)->children()->length(); +} + + +const CpuProfileNode* CpuProfileNode::GetChild(int index) const { + const i::ProfileNode* child = + reinterpret_cast<const i::ProfileNode*>(this)->children()->at(index); + return reinterpret_cast<const CpuProfileNode*>(child); +} + + +void CpuProfile::Delete() { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::CpuProfile::Delete"); + i::CpuProfiler* profiler = isolate->cpu_profiler(); + ASSERT(profiler != NULL); + profiler->DeleteProfile(reinterpret_cast<i::CpuProfile*>(this)); + if (profiler->GetProfilesCount() == 0) { + // If this was the last profile, clean up all accessory data as well. + profiler->DeleteAllProfiles(); + } +} + + +unsigned CpuProfile::GetUid() const { + return reinterpret_cast<const i::CpuProfile*>(this)->uid(); +} + + +Handle<String> CpuProfile::GetTitle() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::CpuProfile::GetTitle"); + const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this); + return ToApiHandle<String>(isolate->factory()->InternalizeUtf8String( + profile->title())); +} + + +const CpuProfileNode* CpuProfile::GetTopDownRoot() const { + const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this); + return reinterpret_cast<const CpuProfileNode*>(profile->top_down()->root()); +} + + +const CpuProfileNode* CpuProfile::GetSample(int index) const { + const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this); + return reinterpret_cast<const CpuProfileNode*>(profile->sample(index)); +} + + +int64_t CpuProfile::GetStartTime() const { + const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this); + return profile->start_time_us(); +} + + +int64_t CpuProfile::GetEndTime() const { + const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this); + return profile->end_time_us(); +} + + +int CpuProfile::GetSamplesCount() const { + return reinterpret_cast<const i::CpuProfile*>(this)->samples_count(); +} + + +int CpuProfiler::GetProfileCount() { + return reinterpret_cast<i::CpuProfiler*>(this)->GetProfilesCount(); +} + + +const CpuProfile* CpuProfiler::GetCpuProfile(int index) { + return reinterpret_cast<const CpuProfile*>( + reinterpret_cast<i::CpuProfiler*>(this)->GetProfile(index)); +} + + +void CpuProfiler::StartCpuProfiling(Handle<String> title, bool record_samples) { + reinterpret_cast<i::CpuProfiler*>(this)->StartProfiling( + *Utils::OpenHandle(*title), record_samples); +} + + +const CpuProfile* CpuProfiler::StopCpuProfiling(Handle<String> title) { + return reinterpret_cast<const CpuProfile*>( + reinterpret_cast<i::CpuProfiler*>(this)->StopProfiling( + *Utils::OpenHandle(*title))); +} + + +void CpuProfiler::DeleteAllCpuProfiles() { + reinterpret_cast<i::CpuProfiler*>(this)->DeleteAllProfiles(); +} + + +void CpuProfiler::SetIdle(bool is_idle) { + i::Isolate* isolate = reinterpret_cast<i::CpuProfiler*>(this)->isolate(); + i::StateTag state = isolate->current_vm_state(); + ASSERT(state == i::EXTERNAL || state == i::IDLE); + if (isolate->js_entry_sp() != NULL) return; + if (is_idle) { + isolate->set_current_vm_state(i::IDLE); + } else if (state == i::IDLE) { + isolate->set_current_vm_state(i::EXTERNAL); + } +} + + +static i::HeapGraphEdge* ToInternal(const HeapGraphEdge* edge) { + return const_cast<i::HeapGraphEdge*>( + reinterpret_cast<const i::HeapGraphEdge*>(edge)); +} + + +HeapGraphEdge::Type HeapGraphEdge::GetType() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphEdge::GetType"); + return static_cast<HeapGraphEdge::Type>(ToInternal(this)->type()); +} + + +Handle<Value> HeapGraphEdge::GetName() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphEdge::GetName"); + i::HeapGraphEdge* edge = ToInternal(this); + switch (edge->type()) { + case i::HeapGraphEdge::kContextVariable: + case i::HeapGraphEdge::kInternal: + case i::HeapGraphEdge::kProperty: + case i::HeapGraphEdge::kShortcut: + return ToApiHandle<String>( + isolate->factory()->InternalizeUtf8String(edge->name())); + case i::HeapGraphEdge::kElement: + case i::HeapGraphEdge::kHidden: + case i::HeapGraphEdge::kWeak: + return ToApiHandle<Number>( + isolate->factory()->NewNumberFromInt(edge->index())); + default: UNREACHABLE(); + } + return v8::Undefined(); +} + + +const HeapGraphNode* HeapGraphEdge::GetFromNode() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphEdge::GetFromNode"); + const i::HeapEntry* from = ToInternal(this)->from(); + return reinterpret_cast<const HeapGraphNode*>(from); +} + + +const HeapGraphNode* HeapGraphEdge::GetToNode() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphEdge::GetToNode"); + const i::HeapEntry* to = ToInternal(this)->to(); + return reinterpret_cast<const HeapGraphNode*>(to); +} + + +static i::HeapEntry* ToInternal(const HeapGraphNode* entry) { + return const_cast<i::HeapEntry*>( + reinterpret_cast<const i::HeapEntry*>(entry)); +} + + +HeapGraphNode::Type HeapGraphNode::GetType() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphNode::GetType"); + return static_cast<HeapGraphNode::Type>(ToInternal(this)->type()); +} + + +Handle<String> HeapGraphNode::GetName() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphNode::GetName"); + return ToApiHandle<String>( + isolate->factory()->InternalizeUtf8String(ToInternal(this)->name())); +} + + +SnapshotObjectId HeapGraphNode::GetId() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphNode::GetId"); + return ToInternal(this)->id(); +} + + +int HeapGraphNode::GetSelfSize() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphNode::GetSelfSize"); + return ToInternal(this)->self_size(); +} + + +int HeapGraphNode::GetChildrenCount() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetChildrenCount"); + return ToInternal(this)->children().length(); +} + + +const HeapGraphEdge* HeapGraphNode::GetChild(int index) const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetChild"); + return reinterpret_cast<const HeapGraphEdge*>( + ToInternal(this)->children()[index]); +} + + +v8::Handle<v8::Value> HeapGraphNode::GetHeapValue() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapGraphNode::GetHeapValue"); + i::Handle<i::HeapObject> object = ToInternal(this)->GetHeapObject(); + return !object.is_null() ? + ToApiHandle<Value>(object) : + ToApiHandle<Value>(isolate->factory()->undefined_value()); +} + + +static i::HeapSnapshot* ToInternal(const HeapSnapshot* snapshot) { + return const_cast<i::HeapSnapshot*>( + reinterpret_cast<const i::HeapSnapshot*>(snapshot)); +} + + +void HeapSnapshot::Delete() { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::Delete"); + if (isolate->heap_profiler()->GetSnapshotsCount() > 1) { + ToInternal(this)->Delete(); + } else { + // If this is the last snapshot, clean up all accessory data as well. + isolate->heap_profiler()->DeleteAllSnapshots(); + } +} + + +unsigned HeapSnapshot::GetUid() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetUid"); + return ToInternal(this)->uid(); +} + + +Handle<String> HeapSnapshot::GetTitle() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetTitle"); + return ToApiHandle<String>( + isolate->factory()->InternalizeUtf8String(ToInternal(this)->title())); +} + + +const HeapGraphNode* HeapSnapshot::GetRoot() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetHead"); + return reinterpret_cast<const HeapGraphNode*>(ToInternal(this)->root()); +} + + +const HeapGraphNode* HeapSnapshot::GetNodeById(SnapshotObjectId id) const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetNodeById"); + return reinterpret_cast<const HeapGraphNode*>( + ToInternal(this)->GetEntryById(id)); +} + + +int HeapSnapshot::GetNodesCount() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetNodesCount"); + return ToInternal(this)->entries().length(); +} + + +const HeapGraphNode* HeapSnapshot::GetNode(int index) const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetNode"); + return reinterpret_cast<const HeapGraphNode*>( + &ToInternal(this)->entries().at(index)); +} + + +SnapshotObjectId HeapSnapshot::GetMaxSnapshotJSObjectId() const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::GetMaxSnapshotJSObjectId"); + return ToInternal(this)->max_snapshot_js_object_id(); +} + + +void HeapSnapshot::Serialize(OutputStream* stream, + HeapSnapshot::SerializationFormat format) const { + i::Isolate* isolate = i::Isolate::Current(); + IsDeadCheck(isolate, "v8::HeapSnapshot::Serialize"); + ApiCheck(format == kJSON, + "v8::HeapSnapshot::Serialize", + "Unknown serialization format"); + ApiCheck(stream->GetOutputEncoding() == OutputStream::kAscii, + "v8::HeapSnapshot::Serialize", + "Unsupported output encoding"); + ApiCheck(stream->GetChunkSize() > 0, + "v8::HeapSnapshot::Serialize", + "Invalid stream chunk size"); + i::HeapSnapshotJSONSerializer serializer(ToInternal(this)); + serializer.Serialize(stream); +} + + +int HeapProfiler::GetSnapshotCount() { + return reinterpret_cast<i::HeapProfiler*>(this)->GetSnapshotsCount(); +} + + +const HeapSnapshot* HeapProfiler::GetHeapSnapshot(int index) { + return reinterpret_cast<const HeapSnapshot*>( + reinterpret_cast<i::HeapProfiler*>(this)->GetSnapshot(index)); +} + + +SnapshotObjectId HeapProfiler::GetObjectId(Handle<Value> value) { + i::Handle<i::Object> obj = Utils::OpenHandle(*value); + return reinterpret_cast<i::HeapProfiler*>(this)->GetSnapshotObjectId(obj); +} + + +const HeapSnapshot* HeapProfiler::TakeHeapSnapshot( + Handle<String> title, + ActivityControl* control, + ObjectNameResolver* resolver) { + return reinterpret_cast<const HeapSnapshot*>( + reinterpret_cast<i::HeapProfiler*>(this)->TakeSnapshot( + *Utils::OpenHandle(*title), control, resolver)); +} + + +void HeapProfiler::StartTrackingHeapObjects() { + reinterpret_cast<i::HeapProfiler*>(this)->StartHeapObjectsTracking(); +} + + +void HeapProfiler::StopTrackingHeapObjects() { + reinterpret_cast<i::HeapProfiler*>(this)->StopHeapObjectsTracking(); +} + + +SnapshotObjectId HeapProfiler::GetHeapStats(OutputStream* stream) { + return reinterpret_cast<i::HeapProfiler*>(this)->PushHeapObjectsStats(stream); +} + + +void HeapProfiler::DeleteAllHeapSnapshots() { + reinterpret_cast<i::HeapProfiler*>(this)->DeleteAllSnapshots(); +} + + +void HeapProfiler::SetWrapperClassInfoProvider(uint16_t class_id, + WrapperInfoCallback callback) { + reinterpret_cast<i::HeapProfiler*>(this)->DefineWrapperClass(class_id, + callback); +} + + +size_t HeapProfiler::GetProfilerMemorySize() { + return reinterpret_cast<i::HeapProfiler*>(this)-> + GetMemorySizeUsedByProfiler(); +} + + +void HeapProfiler::SetRetainedObjectInfo(UniqueId id, + RetainedObjectInfo* info) { + reinterpret_cast<i::HeapProfiler*>(this)->SetRetainedObjectInfo(id, info); +} + + +v8::Testing::StressType internal::Testing::stress_type_ = + v8::Testing::kStressTypeOpt; + + +void Testing::SetStressRunType(Testing::StressType type) { + internal::Testing::set_stress_type(type); +} + + +int Testing::GetStressRuns() { + if (internal::FLAG_stress_runs != 0) return internal::FLAG_stress_runs; +#ifdef DEBUG + // In debug mode the code runs much slower so stressing will only make two + // runs. + return 2; +#else + return 5; +#endif +} + + +static void SetFlagsFromString(const char* flags) { + V8::SetFlagsFromString(flags, i::StrLength(flags)); +} + + +void Testing::PrepareStressRun(int run) { + static const char* kLazyOptimizations = + "--prepare-always-opt " + "--max-inlined-source-size=999999 " + "--max-inlined-nodes=999999 " + "--max-inlined-nodes-cumulative=999999 " + "--noalways-opt"; + static const char* kForcedOptimizations = "--always-opt"; + + // If deoptimization stressed turn on frequent deoptimization. If no value + // is spefified through --deopt-every-n-times use a default default value. + static const char* kDeoptEvery13Times = "--deopt-every-n-times=13"; + if (internal::Testing::stress_type() == Testing::kStressTypeDeopt && + internal::FLAG_deopt_every_n_times == 0) { + SetFlagsFromString(kDeoptEvery13Times); + } + +#ifdef DEBUG + // As stressing in debug mode only make two runs skip the deopt stressing + // here. + if (run == GetStressRuns() - 1) { + SetFlagsFromString(kForcedOptimizations); + } else { + SetFlagsFromString(kLazyOptimizations); + } +#else + if (run == GetStressRuns() - 1) { + SetFlagsFromString(kForcedOptimizations); + } else if (run != GetStressRuns() - 2) { + SetFlagsFromString(kLazyOptimizations); + } +#endif +} + + +// TODO(svenpanne) Deprecate this. +void Testing::DeoptimizeAll() { + i::Isolate* isolate = i::Isolate::Current(); + i::HandleScope scope(isolate); + internal::Deoptimizer::DeoptimizeAll(isolate); +} + + +namespace internal { + + +void HandleScopeImplementer::FreeThreadResources() { + Free(); +} + + +char* HandleScopeImplementer::ArchiveThread(char* storage) { + v8::ImplementationUtilities::HandleScopeData* current = + isolate_->handle_scope_data(); + handle_scope_data_ = *current; + OS::MemCopy(storage, this, sizeof(*this)); + + ResetAfterArchive(); + current->Initialize(); + + return storage + ArchiveSpacePerThread(); +} + + +int HandleScopeImplementer::ArchiveSpacePerThread() { + return sizeof(HandleScopeImplementer); +} + + +char* HandleScopeImplementer::RestoreThread(char* storage) { + OS::MemCopy(this, storage, sizeof(*this)); + *isolate_->handle_scope_data() = handle_scope_data_; + return storage + ArchiveSpacePerThread(); +} + + +void HandleScopeImplementer::IterateThis(ObjectVisitor* v) { +#ifdef DEBUG + bool found_block_before_deferred = false; +#endif + // Iterate over all handles in the blocks except for the last. + for (int i = blocks()->length() - 2; i >= 0; --i) { + Object** block = blocks()->at(i); + if (last_handle_before_deferred_block_ != NULL && + (last_handle_before_deferred_block_ <= &block[kHandleBlockSize]) && + (last_handle_before_deferred_block_ >= block)) { + v->VisitPointers(block, last_handle_before_deferred_block_); + ASSERT(!found_block_before_deferred); +#ifdef DEBUG + found_block_before_deferred = true; +#endif + } else { + v->VisitPointers(block, &block[kHandleBlockSize]); + } + } + + ASSERT(last_handle_before_deferred_block_ == NULL || + found_block_before_deferred); + + // Iterate over live handles in the last block (if any). + if (!blocks()->is_empty()) { + v->VisitPointers(blocks()->last(), handle_scope_data_.next); + } + + if (!saved_contexts_.is_empty()) { + Object** start = reinterpret_cast<Object**>(&saved_contexts_.first()); + v->VisitPointers(start, start + saved_contexts_.length()); + } +} + + +void HandleScopeImplementer::Iterate(ObjectVisitor* v) { + v8::ImplementationUtilities::HandleScopeData* current = + isolate_->handle_scope_data(); + handle_scope_data_ = *current; + IterateThis(v); +} + + +char* HandleScopeImplementer::Iterate(ObjectVisitor* v, char* storage) { + HandleScopeImplementer* scope_implementer = + reinterpret_cast<HandleScopeImplementer*>(storage); + scope_implementer->IterateThis(v); + return storage + ArchiveSpacePerThread(); +} + + +DeferredHandles* HandleScopeImplementer::Detach(Object** prev_limit) { + DeferredHandles* deferred = + new DeferredHandles(isolate()->handle_scope_data()->next, isolate()); + + while (!blocks_.is_empty()) { + Object** block_start = blocks_.last(); + Object** block_limit = &block_start[kHandleBlockSize]; + // We should not need to check for SealHandleScope here. Assert this. + ASSERT(prev_limit == block_limit || + !(block_start <= prev_limit && prev_limit <= block_limit)); + if (prev_limit == block_limit) break; + deferred->blocks_.Add(blocks_.last()); + blocks_.RemoveLast(); + } + + // deferred->blocks_ now contains the blocks installed on the + // HandleScope stack since BeginDeferredScope was called, but in + // reverse order. + + ASSERT(prev_limit == NULL || !blocks_.is_empty()); + + ASSERT(!blocks_.is_empty() && prev_limit != NULL); + ASSERT(last_handle_before_deferred_block_ != NULL); + last_handle_before_deferred_block_ = NULL; + return deferred; +} + + +void HandleScopeImplementer::BeginDeferredScope() { + ASSERT(last_handle_before_deferred_block_ == NULL); + last_handle_before_deferred_block_ = isolate()->handle_scope_data()->next; +} + + +DeferredHandles::~DeferredHandles() { + isolate_->UnlinkDeferredHandles(this); + + for (int i = 0; i < blocks_.length(); i++) { +#ifdef ENABLE_EXTRA_CHECKS + HandleScope::ZapRange(blocks_[i], &blocks_[i][kHandleBlockSize]); +#endif + isolate_->handle_scope_implementer()->ReturnBlock(blocks_[i]); + } +} + + +void DeferredHandles::Iterate(ObjectVisitor* v) { + ASSERT(!blocks_.is_empty()); + + ASSERT((first_block_limit_ >= blocks_.first()) && + (first_block_limit_ <= &(blocks_.first())[kHandleBlockSize])); + + v->VisitPointers(blocks_.first(), first_block_limit_); + + for (int i = 1; i < blocks_.length(); i++) { + v->VisitPointers(blocks_[i], &blocks_[i][kHandleBlockSize]); + } +} + + +v8::Handle<v8::Value> InvokeAccessorGetter( + v8::Local<v8::String> property, + const v8::AccessorInfo& info, + v8::AccessorGetter getter) { + Isolate* isolate = reinterpret_cast<Isolate*>(info.GetIsolate()); + Address getter_address = reinterpret_cast<Address>(reinterpret_cast<intptr_t>( + getter)); + // Leaving JavaScript. + VMState<EXTERNAL> state(isolate); + ExternalCallbackScope call_scope(isolate, getter_address); + return getter(property, info); +} + + +void InvokeAccessorGetterCallback( + v8::Local<v8::String> property, + const v8::PropertyCallbackInfo<v8::Value>& info, + v8::AccessorGetterCallback getter) { + // Leaving JavaScript. + Isolate* isolate = reinterpret_cast<Isolate*>(info.GetIsolate()); + Address getter_address = reinterpret_cast<Address>(reinterpret_cast<intptr_t>( + getter)); + VMState<EXTERNAL> state(isolate); + ExternalCallbackScope call_scope(isolate, getter_address); + return getter(property, info); +} + + +v8::Handle<v8::Value> InvokeInvocationCallback( + const v8::Arguments& args, + v8::InvocationCallback callback) { + Isolate* isolate = reinterpret_cast<Isolate*>(args.GetIsolate()); + Address callback_address = + reinterpret_cast<Address>(reinterpret_cast<intptr_t>(callback)); + VMState<EXTERNAL> state(isolate); + ExternalCallbackScope call_scope(isolate, callback_address); + return callback(args); +} + + +void InvokeFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>& info, + v8::FunctionCallback callback) { + Isolate* isolate = reinterpret_cast<Isolate*>(info.GetIsolate()); + Address callback_address = + reinterpret_cast<Address>(reinterpret_cast<intptr_t>(callback)); + VMState<EXTERNAL> state(isolate); + ExternalCallbackScope call_scope(isolate, callback_address); + return callback(info); +} + + +} } // namespace v8::internal |