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author | Zeno Albisser <zeno.albisser@digia.com> | 2013-08-15 21:46:11 +0200 |
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committer | Zeno Albisser <zeno.albisser@digia.com> | 2013-08-15 21:46:11 +0200 |
commit | 679147eead574d186ebf3069647b4c23e8ccace6 (patch) | |
tree | fc247a0ac8ff119f7c8550879ebb6d3dd8d1ff69 /chromium/sql/connection.h | |
download | qtwebengine-chromium-679147eead574d186ebf3069647b4c23e8ccace6.tar.gz |
Initial import.
Diffstat (limited to 'chromium/sql/connection.h')
-rw-r--r-- | chromium/sql/connection.h | 576 |
1 files changed, 576 insertions, 0 deletions
diff --git a/chromium/sql/connection.h b/chromium/sql/connection.h new file mode 100644 index 00000000000..24f06deaedc --- /dev/null +++ b/chromium/sql/connection.h @@ -0,0 +1,576 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef SQL_CONNECTION_H_ +#define SQL_CONNECTION_H_ + +#include <map> +#include <set> +#include <string> +#include <vector> + +#include "base/basictypes.h" +#include "base/callback.h" +#include "base/compiler_specific.h" +#include "base/memory/ref_counted.h" +#include "base/memory/scoped_ptr.h" +#include "base/threading/thread_restrictions.h" +#include "base/time/time.h" +#include "sql/sql_export.h" + +struct sqlite3; +struct sqlite3_stmt; + +namespace base { +class FilePath; +} + +namespace sql { + +class Recovery; +class Statement; + +// Uniquely identifies a statement. There are two modes of operation: +// +// - In the most common mode, you will use the source file and line number to +// identify your statement. This is a convienient way to get uniqueness for +// a statement that is only used in one place. Use the SQL_FROM_HERE macro +// to generate a StatementID. +// +// - In the "custom" mode you may use the statement from different places or +// need to manage it yourself for whatever reason. In this case, you should +// make up your own unique name and pass it to the StatementID. This name +// must be a static string, since this object only deals with pointers and +// assumes the underlying string doesn't change or get deleted. +// +// This object is copyable and assignable using the compiler-generated +// operator= and copy constructor. +class StatementID { + public: + // Creates a uniquely named statement with the given file ane line number. + // Normally you will use SQL_FROM_HERE instead of calling yourself. + StatementID(const char* file, int line) + : number_(line), + str_(file) { + } + + // Creates a uniquely named statement with the given user-defined name. + explicit StatementID(const char* unique_name) + : number_(-1), + str_(unique_name) { + } + + // This constructor is unimplemented and will generate a linker error if + // called. It is intended to try to catch people dynamically generating + // a statement name that will be deallocated and will cause a crash later. + // All strings must be static and unchanging! + explicit StatementID(const std::string& dont_ever_do_this); + + // We need this to insert into our map. + bool operator<(const StatementID& other) const; + + private: + int number_; + const char* str_; +}; + +#define SQL_FROM_HERE sql::StatementID(__FILE__, __LINE__) + +class Connection; + +class SQL_EXPORT Connection { + private: + class StatementRef; // Forward declaration, see real one below. + + public: + // The database is opened by calling Open[InMemory](). Any uncommitted + // transactions will be rolled back when this object is deleted. + Connection(); + ~Connection(); + + // Pre-init configuration ---------------------------------------------------- + + // Sets the page size that will be used when creating a new database. This + // must be called before Init(), and will only have an effect on new + // databases. + // + // From sqlite.org: "The page size must be a power of two greater than or + // equal to 512 and less than or equal to SQLITE_MAX_PAGE_SIZE. The maximum + // value for SQLITE_MAX_PAGE_SIZE is 32768." + void set_page_size(int page_size) { page_size_ = page_size; } + + // Sets the number of pages that will be cached in memory by sqlite. The + // total cache size in bytes will be page_size * cache_size. This must be + // called before Open() to have an effect. + void set_cache_size(int cache_size) { cache_size_ = cache_size; } + + // Call to put the database in exclusive locking mode. There is no "back to + // normal" flag because of some additional requirements sqlite puts on this + // transaition (requires another access to the DB) and because we don't + // actually need it. + // + // Exclusive mode means that the database is not unlocked at the end of each + // transaction, which means there may be less time spent initializing the + // next transaction because it doesn't have to re-aquire locks. + // + // This must be called before Open() to have an effect. + void set_exclusive_locking() { exclusive_locking_ = true; } + + // Call to cause Open() to restrict access permissions of the + // database file to only the owner. + // TODO(shess): Currently only supported on OS_POSIX, is a noop on + // other platforms. + void set_restrict_to_user() { restrict_to_user_ = true; } + + // Set an error-handling callback. On errors, the error number (and + // statement, if available) will be passed to the callback. + // + // If no callback is set, the default action is to crash in debug + // mode or return failure in release mode. + typedef base::Callback<void(int, Statement*)> ErrorCallback; + void set_error_callback(const ErrorCallback& callback) { + error_callback_ = callback; + } + bool has_error_callback() const { + return !error_callback_.is_null(); + } + void reset_error_callback() { + error_callback_.Reset(); + } + + // Set this tag to enable additional connection-type histogramming + // for SQLite error codes and database version numbers. + void set_histogram_tag(const std::string& tag) { + histogram_tag_ = tag; + } + + // Record a sparse UMA histogram sample under + // |name|+"."+|histogram_tag_|. If |histogram_tag_| is empty, no + // histogram is recorded. + void AddTaggedHistogram(const std::string& name, size_t sample) const; + + // Run "PRAGMA integrity_check" and post each line of results into + // |messages|. Returns the success of running the statement - per + // the SQLite documentation, if no errors are found the call should + // succeed, and a single value "ok" should be in messages. + bool IntegrityCheck(std::vector<std::string>* messages); + + // Initialization ------------------------------------------------------------ + + // Initializes the SQL connection for the given file, returning true if the + // file could be opened. You can call this or OpenInMemory. + bool Open(const base::FilePath& path) WARN_UNUSED_RESULT; + + // Initializes the SQL connection for a temporary in-memory database. There + // will be no associated file on disk, and the initial database will be + // empty. You can call this or Open. + bool OpenInMemory() WARN_UNUSED_RESULT; + + // Create a temporary on-disk database. The database will be + // deleted after close. This kind of database is similar to + // OpenInMemory() for small databases, but can page to disk if the + // database becomes large. + bool OpenTemporary() WARN_UNUSED_RESULT; + + // Returns true if the database has been successfully opened. + bool is_open() const { return !!db_; } + + // Closes the database. This is automatically performed on destruction for + // you, but this allows you to close the database early. You must not call + // any other functions after closing it. It is permissable to call Close on + // an uninitialized or already-closed database. + void Close(); + + // Pre-loads the first <cache-size> pages into the cache from the file. + // If you expect to soon use a substantial portion of the database, this + // is much more efficient than allowing the pages to be populated organically + // since there is no per-page hard drive seeking. If the file is larger than + // the cache, the last part that doesn't fit in the cache will be brought in + // organically. + // + // This function assumes your class is using a meta table on the current + // database, as it openes a transaction on the meta table to force the + // database to be initialized. You should feel free to initialize the meta + // table after calling preload since the meta table will already be in the + // database if it exists, and if it doesn't exist, the database won't + // generally exist either. + void Preload(); + + // Try to trim the cache memory used by the database. If |aggressively| is + // true, this function will try to free all of the cache memory it can. If + // |aggressively| is false, this function will try to cut cache memory + // usage by half. + void TrimMemory(bool aggressively); + + // Raze the database to the ground. This approximates creating a + // fresh database from scratch, within the constraints of SQLite's + // locking protocol (locks and open handles can make doing this with + // filesystem operations problematic). Returns true if the database + // was razed. + // + // false is returned if the database is locked by some other + // process. RazeWithTimeout() may be used if appropriate. + // + // NOTE(shess): Raze() will DCHECK in the following situations: + // - database is not open. + // - the connection has a transaction open. + // - a SQLite issue occurs which is structural in nature (like the + // statements used are broken). + // Since Raze() is expected to be called in unexpected situations, + // these all return false, since it is unlikely that the caller + // could fix them. + // + // The database's page size is taken from |page_size_|. The + // existing database's |auto_vacuum| setting is lost (the + // possibility of corruption makes it unreliable to pull it from the + // existing database). To re-enable on the empty database requires + // running "PRAGMA auto_vacuum = 1;" then "VACUUM". + // + // NOTE(shess): For Android, SQLITE_DEFAULT_AUTOVACUUM is set to 1, + // so Raze() sets auto_vacuum to 1. + // + // TODO(shess): Raze() needs a connection so cannot clear SQLITE_NOTADB. + // TODO(shess): Bake auto_vacuum into Connection's API so it can + // just pick up the default. + bool Raze(); + bool RazeWithTimout(base::TimeDelta timeout); + + // Breaks all outstanding transactions (as initiated by + // BeginTransaction()), closes the SQLite database, and poisons the + // object so that all future operations against the Connection (or + // its Statements) fail safely, without side effects. + // + // This is intended as an alternative to Close() in error callbacks. + // Close() should still be called at some point. + void Poison(); + + // Raze() the database and Poison() the handle. Returns the return + // value from Raze(). + // TODO(shess): Rename to RazeAndPoison(). + bool RazeAndClose(); + + // Delete the underlying database files associated with |path|. + // This should be used on a database which has no existing + // connections. If any other connections are open to the same + // database, this could cause odd results or corruption (for + // instance if a hot journal is deleted but the associated database + // is not). + // + // Returns true if the database file and associated journals no + // longer exist, false otherwise. If the database has never + // existed, this will return true. + static bool Delete(const base::FilePath& path); + + // Transactions -------------------------------------------------------------- + + // Transaction management. We maintain a virtual transaction stack to emulate + // nested transactions since sqlite can't do nested transactions. The + // limitation is you can't roll back a sub transaction: if any transaction + // fails, all transactions open will also be rolled back. Any nested + // transactions after one has rolled back will return fail for Begin(). If + // Begin() fails, you must not call Commit or Rollback(). + // + // Normally you should use sql::Transaction to manage a transaction, which + // will scope it to a C++ context. + bool BeginTransaction(); + void RollbackTransaction(); + bool CommitTransaction(); + + // Rollback all outstanding transactions. Use with care, there may + // be scoped transactions on the stack. + void RollbackAllTransactions(); + + // Returns the current transaction nesting, which will be 0 if there are + // no open transactions. + int transaction_nesting() const { return transaction_nesting_; } + + // Attached databases--------------------------------------------------------- + + // SQLite supports attaching multiple database files to a single + // handle. Attach the database in |other_db_path| to the current + // handle under |attachment_point|. |attachment_point| should only + // contain characters from [a-zA-Z0-9_]. + // + // Note that calling attach or detach with an open transaction is an + // error. + bool AttachDatabase(const base::FilePath& other_db_path, + const char* attachment_point); + bool DetachDatabase(const char* attachment_point); + + // Statements ---------------------------------------------------------------- + + // Executes the given SQL string, returning true on success. This is + // normally used for simple, 1-off statements that don't take any bound + // parameters and don't return any data (e.g. CREATE TABLE). + // + // This will DCHECK if the |sql| contains errors. + // + // Do not use ignore_result() to ignore all errors. Use + // ExecuteAndReturnErrorCode() and ignore only specific errors. + bool Execute(const char* sql) WARN_UNUSED_RESULT; + + // Like Execute(), but returns the error code given by SQLite. + int ExecuteAndReturnErrorCode(const char* sql) WARN_UNUSED_RESULT; + + // Returns true if we have a statement with the given identifier already + // cached. This is normally not necessary to call, but can be useful if the + // caller has to dynamically build up SQL to avoid doing so if it's already + // cached. + bool HasCachedStatement(const StatementID& id) const; + + // Returns a statement for the given SQL using the statement cache. It can + // take a nontrivial amount of work to parse and compile a statement, so + // keeping commonly-used ones around for future use is important for + // performance. + // + // If the |sql| has an error, an invalid, inert StatementRef is returned (and + // the code will crash in debug). The caller must deal with this eventuality, + // either by checking validity of the |sql| before calling, by correctly + // handling the return of an inert statement, or both. + // + // The StatementID and the SQL must always correspond to one-another. The + // ID is the lookup into the cache, so crazy things will happen if you use + // different SQL with the same ID. + // + // You will normally use the SQL_FROM_HERE macro to generate a statement + // ID associated with the current line of code. This gives uniqueness without + // you having to manage unique names. See StatementID above for more. + // + // Example: + // sql::Statement stmt(connection_.GetCachedStatement( + // SQL_FROM_HERE, "SELECT * FROM foo")); + // if (!stmt) + // return false; // Error creating statement. + scoped_refptr<StatementRef> GetCachedStatement(const StatementID& id, + const char* sql); + + // Used to check a |sql| statement for syntactic validity. If the statement is + // valid SQL, returns true. + bool IsSQLValid(const char* sql); + + // Returns a non-cached statement for the given SQL. Use this for SQL that + // is only executed once or only rarely (there is overhead associated with + // keeping a statement cached). + // + // See GetCachedStatement above for examples and error information. + scoped_refptr<StatementRef> GetUniqueStatement(const char* sql); + + // Info querying ------------------------------------------------------------- + + // Returns true if the given table exists. + bool DoesTableExist(const char* table_name) const; + + // Returns true if the given index exists. + bool DoesIndexExist(const char* index_name) const; + + // Returns true if a column with the given name exists in the given table. + bool DoesColumnExist(const char* table_name, const char* column_name) const; + + // Returns sqlite's internal ID for the last inserted row. Valid only + // immediately after an insert. + int64 GetLastInsertRowId() const; + + // Returns sqlite's count of the number of rows modified by the last + // statement executed. Will be 0 if no statement has executed or the database + // is closed. + int GetLastChangeCount() const; + + // Errors -------------------------------------------------------------------- + + // Returns the error code associated with the last sqlite operation. + int GetErrorCode() const; + + // Returns the errno associated with GetErrorCode(). See + // SQLITE_LAST_ERRNO in SQLite documentation. + int GetLastErrno() const; + + // Returns a pointer to a statically allocated string associated with the + // last sqlite operation. + const char* GetErrorMessage() const; + + private: + // For recovery module. + friend class Recovery; + + // Allow test-support code to set/reset error ignorer. + friend class ScopedErrorIgnorer; + + // Statement accesses StatementRef which we don't want to expose to everybody + // (they should go through Statement). + friend class Statement; + + // Internal initialize function used by both Init and InitInMemory. The file + // name is always 8 bits since we want to use the 8-bit version of + // sqlite3_open. The string can also be sqlite's special ":memory:" string. + // + // |retry_flag| controls retrying the open if the error callback + // addressed errors using RazeAndClose(). + enum Retry { + NO_RETRY = 0, + RETRY_ON_POISON + }; + bool OpenInternal(const std::string& file_name, Retry retry_flag); + + // Internal close function used by Close() and RazeAndClose(). + // |forced| indicates that orderly-shutdown checks should not apply. + void CloseInternal(bool forced); + + // Check whether the current thread is allowed to make IO calls, but only + // if database wasn't open in memory. Function is inlined to be a no-op in + // official build. + void AssertIOAllowed() { + if (!in_memory_) + base::ThreadRestrictions::AssertIOAllowed(); + } + + // Internal helper for DoesTableExist and DoesIndexExist. + bool DoesTableOrIndexExist(const char* name, const char* type) const; + + // Accessors for global error-ignorer, for injecting behavior during tests. + // See test/scoped_error_ignorer.h. + typedef base::Callback<bool(int)> ErrorIgnorerCallback; + static ErrorIgnorerCallback* current_ignorer_cb_; + static bool ShouldIgnore(int error); + static void SetErrorIgnorer(ErrorIgnorerCallback* ignorer); + static void ResetErrorIgnorer(); + + // A StatementRef is a refcounted wrapper around a sqlite statement pointer. + // Refcounting allows us to give these statements out to sql::Statement + // objects while also optionally maintaining a cache of compiled statements + // by just keeping a refptr to these objects. + // + // A statement ref can be valid, in which case it can be used, or invalid to + // indicate that the statement hasn't been created yet, has an error, or has + // been destroyed. + // + // The Connection may revoke a StatementRef in some error cases, so callers + // should always check validity before using. + class SQL_EXPORT StatementRef : public base::RefCounted<StatementRef> { + public: + // |connection| is the sql::Connection instance associated with + // the statement, and is used for tracking outstanding statements + // and for error handling. Set to NULL for invalid or untracked + // refs. |stmt| is the actual statement, and should only be NULL + // to create an invalid ref. |was_valid| indicates whether the + // statement should be considered valid for diagnistic purposes. + // |was_valid| can be true for NULL |stmt| if the connection has + // been forcibly closed by an error handler. + StatementRef(Connection* connection, sqlite3_stmt* stmt, bool was_valid); + + // When true, the statement can be used. + bool is_valid() const { return !!stmt_; } + + // When true, the statement is either currently valid, or was + // previously valid but the connection was forcibly closed. Used + // for diagnostic checks. + bool was_valid() const { return was_valid_; } + + // If we've not been linked to a connection, this will be NULL. + // TODO(shess): connection_ can be NULL in case of GetUntrackedStatement(), + // which prevents Statement::OnError() from forwarding errors. + Connection* connection() const { return connection_; } + + // Returns the sqlite statement if any. If the statement is not active, + // this will return NULL. + sqlite3_stmt* stmt() const { return stmt_; } + + // Destroys the compiled statement and marks it NULL. The statement will + // no longer be active. |forced| is used to indicate if orderly-shutdown + // checks should apply (see Connection::RazeAndClose()). + void Close(bool forced); + + // Check whether the current thread is allowed to make IO calls, but only + // if database wasn't open in memory. + void AssertIOAllowed() { if (connection_) connection_->AssertIOAllowed(); } + + private: + friend class base::RefCounted<StatementRef>; + + ~StatementRef(); + + Connection* connection_; + sqlite3_stmt* stmt_; + bool was_valid_; + + DISALLOW_COPY_AND_ASSIGN(StatementRef); + }; + friend class StatementRef; + + // Executes a rollback statement, ignoring all transaction state. Used + // internally in the transaction management code. + void DoRollback(); + + // Called by a StatementRef when it's being created or destroyed. See + // open_statements_ below. + void StatementRefCreated(StatementRef* ref); + void StatementRefDeleted(StatementRef* ref); + + // Called by Statement objects when an sqlite function returns an error. + // The return value is the error code reflected back to client code. + int OnSqliteError(int err, Statement* stmt); + + // Like |Execute()|, but retries if the database is locked. + bool ExecuteWithTimeout(const char* sql, base::TimeDelta ms_timeout) + WARN_UNUSED_RESULT; + + // Internal helper for const functions. Like GetUniqueStatement(), + // except the statement is not entered into open_statements_, + // allowing this function to be const. Open statements can block + // closing the database, so only use in cases where the last ref is + // released before close could be called (which should always be the + // case for const functions). + scoped_refptr<StatementRef> GetUntrackedStatement(const char* sql) const; + + // The actual sqlite database. Will be NULL before Init has been called or if + // Init resulted in an error. + sqlite3* db_; + + // Parameters we'll configure in sqlite before doing anything else. Zero means + // use the default value. + int page_size_; + int cache_size_; + bool exclusive_locking_; + bool restrict_to_user_; + + // All cached statements. Keeping a reference to these statements means that + // they'll remain active. + typedef std::map<StatementID, scoped_refptr<StatementRef> > + CachedStatementMap; + CachedStatementMap statement_cache_; + + // A list of all StatementRefs we've given out. Each ref must register with + // us when it's created or destroyed. This allows us to potentially close + // any open statements when we encounter an error. + typedef std::set<StatementRef*> StatementRefSet; + StatementRefSet open_statements_; + + // Number of currently-nested transactions. + int transaction_nesting_; + + // True if any of the currently nested transactions have been rolled back. + // When we get to the outermost transaction, this will determine if we do + // a rollback instead of a commit. + bool needs_rollback_; + + // True if database is open with OpenInMemory(), False if database is open + // with Open(). + bool in_memory_; + + // |true| if the connection was closed using RazeAndClose(). Used + // to enable diagnostics to distinguish calls to never-opened + // databases (incorrect use of the API) from calls to once-valid + // databases. + bool poisoned_; + + ErrorCallback error_callback_; + + // Tag for auxiliary histograms. + std::string histogram_tag_; + + DISALLOW_COPY_AND_ASSIGN(Connection); +}; + +} // namespace sql + +#endif // SQL_CONNECTION_H_ |