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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2022-02-04 17:20:24 +0100
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2022-02-12 08:15:25 +0000
commit8fa0776f1f79e91fc9c0b9c1ba11a0a29c05196b (patch)
tree788d8d7549712682703a0310ca4a0f0860d4802b /chromium/docs/website/site/teams/animations/index.md
parent606d85f2a5386472314d39923da28c70c60dc8e7 (diff)
downloadqtwebengine-chromium-8fa0776f1f79e91fc9c0b9c1ba11a0a29c05196b.tar.gz
BASELINE: Update Chromium to 98.0.4758.90
Change-Id: Ib7c41539bf8a8e0376bd639f27d68294de90f3c8 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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+---
+breadcrumbs:
+- - /teams
+ - Teams
+page_name: animations
+title: Animations Team
+---
+
+The animations team is an engineering team that aims to enable web developers to
+deliver a smoother more responsive web.
+
+The team is responsible for maintaining and improving the animations
+infrastructure, correctly effecting threaded scrolling and related effects
+(fixed/sticky position, scroll snapping, etc) in the composited property trees,
+and ensuring that sufficient targeting and hit testing information is generated
+from Blink.
+
+See also our concrete [quarterly
+objectives](/teams/animations/animation-objectives).
+
+## Goals
+
+* Performance - Smooth user interaction and animations (reliable 60fps
+ on today's hardware, 120 fps on tomorrow's)
+* Predictability - Interoperable animations APIs on the 4 major
+ browser engines.
+* Capabilities - Enable rich scroll and input linked effects popular
+ on mobile applications.
+
+## Activities
+
+The animations team is driving several ongoing efforts.
+
+* Houdini
+ * [Animation Worklet](/teams/animations/animation-worklet)
+ * [Paint Worklet](/teams/animations/paint-worklet)
+* Optimized hit testing
+* CSS Scroll Snap
+* Web Animations
+* [Scroll-linked Animations (Scroll
+ Timeline)](https://drafts.csswg.org/scroll-animations)
+
+We send out an ~monthly newsletter with our activities; feel free to [check out
+our archives](/teams/animations/highlights-archive).
+
+## Organization
+
+### Mailing lists
+
+The team uses a public mailing list for technical discussions, questions, and
+announcements.
+
+Email address: [animations-dev@chromium.org](mailto:animations-dev@chromium.org)
+
+Web archives:
+[animations-dev](https://groups.google.com/a/chromium.org/forum/#!forum/animations-dev)
+
+We are also available in #animations on the [Chromium
+Slack](https://docs.google.com/document/d/1nCqDQEF2pW5cUMNBBZPP20DZ7TVCu58ylhCk_Q8LqU4/edit).
+
+### Weekly Meeting
+
+There are two tri-weekly (once every three weeks) meeting held over video
+conference on Tuesdays and another on Fridays for planning and going over
+results. If you're interested in participating please reach out on the mailing
+list or slack and we can share instructions.
+
+The meetings follow the following schedule:
+
+* Week 1: Planning meeting on Tuesday 2:30pm EST, [meeting
+ notes](http://bit.ly/animations-team-planning)
+* Week 3: Demo meeting on Friday 11:00am EST, [meeting
+ notes](https://docs.google.com/document/d/15SH-FgMd0jPtUcPs_3A_JI9sOwmA1JrEZOHvIM8wIm0/edit?usp=sharing)
+
+Highlights from the demo meetings are shared in our ~monthly newsletter, see
+Activities above.
+
+## Bug Triage
+
+The animations team is responsible for bugs filed in the
+[Blink&gt;Animation](https://bugs.chromium.org/p/chromium/issues/list?can=2&q=component%3ABlink%3EAnimation+&colspec=ID+Pri+M+Stars+ReleaseBlock+Component+Status+Owner+Summary+OS+Modified&x=m&y=releaseblock&cells=ids),
+[Internals&gt;Compositing&gt;Animation](https://bugs.chromium.org/p/chromium/issues/list?can=2&q=component%3AInternals%3ECompositing%3EAnimation&colspec=ID+Pri+M+Stars+ReleaseBlock+Component+Status+Owner+Summary+OS+Modified&x=m&y=releaseblock&cells=ids),
+[Internals&gt;Compositing&gt;Scroll](https://bugs.chromium.org/p/chromium/issues/list?can=2&q=component%3AInternals%3ECompositing%3EScroll&colspec=ID+Pri+M+Stars+ReleaseBlock+Component+Status+Owner+Summary+OS+Modified&x=m&y=releaseblock&cells=ids)
+components.
+
+The team has a daily triage to confirm, triage, and categorize incoming bugs in
+these components.
+
+## Related teams
+
+[Input](/teams/input-dev)
+
+[Rendering](/teams/rendering) \ No newline at end of file