diff options
Diffstat (limited to 'src/scripttools/debugging/qscriptenginedebugger.cpp')
-rw-r--r-- | src/scripttools/debugging/qscriptenginedebugger.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/scripttools/debugging/qscriptenginedebugger.cpp b/src/scripttools/debugging/qscriptenginedebugger.cpp index b6df016..0a4ae85 100644 --- a/src/scripttools/debugging/qscriptenginedebugger.cpp +++ b/src/scripttools/debugging/qscriptenginedebugger.cpp @@ -1,6 +1,6 @@ /**************************************************************************** ** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtSCriptTools module of the Qt Toolkit. @@ -70,12 +70,12 @@ public: }; /*! - \since 4.5 - \class QScriptEngineDebugger + \since 4.5 + \class QScriptEngineDebugger + \inmodule QtScriptTools + \brief The QScriptEngineDebugger class provides a QScriptEngine debugger. - \brief The QScriptEngineDebugger class provides a QScriptEngine debugger. - - \ingroup script + \ingroup script The QScriptEngineDebugger class provides a debugger that can be @@ -86,7 +86,7 @@ public: To attach the debugger to a script engine, call the attachTo() function. - \snippet code/src.scripttools.qscriptenginedebugger.cpp 0 + \snippet src.scripttools.qscriptenginedebugger.cpp 0 Once the debugger has been attached to a script engine, you can proceed to evaluate scripts as usual, e.g. by calling @@ -140,7 +140,7 @@ public: the function call does not return until the user has finished interacting with the debugger. - \snippet code/src.scripttools.qscriptenginedebugger.cpp 1 + \snippet src.scripttools.qscriptenginedebugger.cpp 1 When the Qt Script debugger is running, the C++ application itself is not "frozen". This means that it is possible that more scripts @@ -166,7 +166,7 @@ public: currently not supported. If you need to debug painting-related script code, that code should be evaluated outside of the C++ paintEvent(), e.g. by rendering to an image, like the Context2D and - Tetrix QtScript examples do. This will make the code safe for + Tetrix Qt Script examples do. This will make the code safe for debugging. The debugger adds some special properties to the script engine: |