summaryrefslogtreecommitdiff
path: root/src/dialogs/qquickdialog.cpp
blob: 4ccc0f9d7ce69800fe32d41be14f7ae60fec9266 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Dialogs module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qquickdialog_p.h"
#include <QQuickItem>
#include <QQmlEngine>
#include <QStandardPaths>
#include <private/qguiapplication_p.h>

QT_BEGIN_NAMESPACE

/*!
    \qmltype Dialog
    \instantiates QQuickDialog1
    \inqmlmodule QtQuick.Dialogs
    \ingroup qtquickdialogs
    \brief A generic QtQuick dialog wrapper with standard buttons.
    \since 5.3

    The purpose of Dialog is to wrap arbitrary content into a \e {dialog window}
    including a row of platform-tailored buttons.

    The \l contentItem is the default property (the only allowed child
    element), and items declared inside the Dialog will actually be children of
    another Item inside the \c contentItem. The row of \l standardButtons will
    also be inside \c contentItem below the declared content, and Dialog will
    attempt to size itself to fit the content and the buttons.

    Alternatively it is possible to bind \l contentItem to a custom Item, in
    which case there will be no buttons, no margins, and the custom content
    will fill the whole dialog.  This is much like creating a \l Window,
    except that on platforms which do not support showing multiple windows,
    the window borders will be simulated and it will be shown in same scene.

    \note do not attempt to bind the width or height of the dialog to the width
    or height of its content, because Dialog already tries to size itself
    to the content. If your goal is to change or eliminate the margins, you
    must override \l contentItem. If your goal is simply to show a window
    (whether modal or not), and your platform supports it, it is simpler to use
    \l Window instead.
*/

/*!
    \qmlsignal Dialog::accepted()

    This signal is emitted when the user has pressed any button which has the
    \l {QMessageBox::}{AcceptRole}: \gui OK, \gui Open, \gui Save,
    \gui {Save All}, \gui Retry or \gui Ignore.

    The corresponding handler is \c onAccepted.
*/

/*!
    \qmlsignal Dialog::rejected()

    This signal is emitted when the user has dismissed the dialog, by closing
    the dialog window, by pressing a \gui Cancel, \gui Close or \gui Abort
    button on the dialog, or by pressing the back button or the escape key.

    The corresponding handler is \c onRejected.
*/

/*!
    \qmlsignal Dialog::discard()

    This signal is emitted when the user has pressed the \gui Discard button.

    The corresponding handler is \c onDiscard.
*/

/*!
    \qmlsignal Dialog::help()

    This signal is emitted when the user has pressed the \gui Help button.
    Depending on platform, the dialog may not be automatically dismissed
    because the help that your application provides may need to be relevant to
    the text shown in this dialog in order to assist the user in making a
    decision. However on other platforms it's not possible to show a dialog and
    a help window at the same time. If you want to be sure that the dialog will
    close, you can set \l visible to \c false in your handler.

    The corresponding handler is \c onHelp.
*/

/*!
    \qmlsignal Dialog::yes()

    This signal is emitted when the user has pressed any button which has
    the \l {QMessageBox::YesRole} {YesRole}: \gui Yes or \gui {Yes to All}.

    The corresponding handler is \c onYes.
*/

/*!
    \qmlsignal Dialog::no()

    This signal is emitted when the user has pressed any button which has
    the \l {QMessageBox::NoRole} {NoRole}: \gui No or \gui {No to All}.

    The corresponding handler is \c onNo.
*/

/*!
    \qmlsignal Dialog::apply()

    This signal is emitted when the user has pressed the \gui Apply button.

    The corresponding handler is \c onApply.
*/

/*!
    \qmlsignal Dialog::reset()

    This signal is emitted when the user has pressed any button which has
    the \l {QMessageBox::ResetRole} {ResetRole}: \gui Reset or \gui {Restore Defaults}.

    The corresponding handler is \c onReset.
*/

/*!
    \qmlsignal Dialog::actionChosen(var action)

    This signal is emitted when the user has pressed any button or a key
    associated with some role (such as the Enter or Escape keys). The \a
    action parameter carries information about the event:

    \list
    \li StandardButton button - The role of the button which was pressed. If a
        key was pressed instead, this will be \c StandardButton.Ok if accepted
        and \c StandardButton.Cancel if rejected.
    \li Qt.Key key - The key which was pressed, or \c 0 if none
    \li bool accepted - Set this to \c false to stop the event from triggering
        its predefined action
    \endlist

    By handling this signal and setting the \c action.accepted field to \c
    false, it's possible to implement some validation on the dialog contents
    before accepting it, for example.

    The corresponding handler is \c onActionChosen.

    \since QtQuick.Controls 1.8
*/

/*!
    \qmlproperty bool Dialog::visible

    This property holds whether the dialog is visible. By default this is
    \c false.

    \sa modality
*/

/*! \qmlproperty StandardButton Dialog::clickedButton

    This property holds the button pressed by the user. Its value is
    one of the flags set for the standardButtons property.
*/

/*!
    \qmlproperty Qt::WindowModality Dialog::modality

    Whether the dialog should be shown modal with respect to the window
    containing the dialog's parent Item, modal with respect to the whole
    application, or non-modal.

    By default it is \c Qt.WindowModal.

    Modality does not mean that there are any blocking calls to wait for the
    dialog to be accepted or rejected: only that the user will be prevented
    from interacting with the parent window or the application windows
    until the dialog is dismissed.
*/

/*!
    \qmlmethod void Dialog::open()

    Shows the dialog to the user. It is equivalent to setting \l visible to
    \c true.
*/

/*!
    \qmlmethod void Dialog::close()

    Closes the dialog.
*/

/*!
    \qmlproperty string Dialog::title

    The title of the dialog window.
*/

/*!
    \class QQuickDialog1
    \inmodule QtQuick.Dialogs
    \internal

    The QQuickDialog1 class represents a container for arbitrary
    dialog contents.

    \since 5.3
*/

/*!
    Constructs a dialog wrapper with parent window \a parent.
*/
QQuickDialog1::QQuickDialog1(QObject *parent)
    : QQuickAbstractDialog(parent)
    , m_enabledButtons(Ok)
    , m_clickedButton(NoButton)
{
}


/*!
    Destroys the dialog wrapper.
*/
QQuickDialog1::~QQuickDialog1()
{
}

QJSValue QQuickDialog1::__standardButtonsLeftModel()
{
    updateStandardButtons();
    return m_standardButtonsLeftModel;
}

QJSValue QQuickDialog1::__standardButtonsRightModel()
{
    updateStandardButtons();
    return m_standardButtonsRightModel;
}

void QQuickDialog1::setVisible(bool v)
{
    if (v)
        m_clickedButton = NoButton;
    QQuickAbstractDialog::setVisible(v);
}

void QQuickDialog1::updateStandardButtons()
{
    if (m_standardButtonsRightModel.isUndefined()) {
        QJSEngine *engine = qmlEngine(this);
        // Managed objects so no need to destroy any existing ones
        m_standardButtonsLeftModel = engine->newArray();
        m_standardButtonsRightModel = engine->newArray();
        int i = 0;

        QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme();
        QPlatformDialogHelper::ButtonLayout layoutPolicy =
            static_cast<QPlatformDialogHelper::ButtonLayout>(theme->themeHint(QPlatformTheme::DialogButtonBoxLayout).toInt());
        const int *buttonLayout = QPlatformDialogHelper::buttonLayout(Qt::Horizontal, layoutPolicy);
        QJSValue *model = &m_standardButtonsLeftModel;
        for (int r = 0; buttonLayout[r] != QPlatformDialogHelper::EOL; ++r) {
            quint32 role = (buttonLayout[r] & ~QPlatformDialogHelper::Reverse);
            // Keep implementation in sync with that in QDialogButtonBoxPrivate::layoutButtons()
            // to the extent that QtQuick supports the same features
            switch (role) {
            case QPlatformDialogHelper::Stretch:
                model = &m_standardButtonsRightModel;
                i = 0;
                break;
            // TODO maybe: case QPlatformDialogHelper::AlternateRole:
            default: {
                    for (int e = QPlatformDialogHelper::LowestBit; e <= QPlatformDialogHelper::HighestBit; ++e) {
                        quint32 standardButton = 1 << e;
                        quint32 standardButtonRole = QPlatformDialogHelper::buttonRole(
                            static_cast<QPlatformDialogHelper::StandardButton>(standardButton));
                        if ((m_enabledButtons & standardButton) && standardButtonRole == role) {
                            QJSValue o = engine->newObject();
                            o.setProperty("text", theme->standardButtonText(standardButton));
                            o.setProperty("standardButton", standardButton);
                            o.setProperty("role", role);
                            model->setProperty(i++, o);
                        }
                   }
                } break;
            }
        }
    }
}

void QQuickDialog1::setTitle(const QString &arg)
{
    if (m_title != arg) {
        m_title = arg;
        if (m_dialogWindow)
            m_dialogWindow->setTitle(m_title);
        emit titleChanged();
    }
}

void QQuickDialog1::setStandardButtons(StandardButtons buttons)
{
    m_enabledButtons = buttons;
    m_standardButtonsLeftModel = QJSValue();
    m_standardButtonsRightModel = QJSValue();
    emit standardButtonsChanged();
}

/*!
    \qmlproperty QObject Dialog::contentItem

    The QML object which implements the dialog contents. Should be an \l Item.

    For example the following dialog will show custom content and no buttons:

    \qml
    import QtQuick 2.3
    import QtQuick.Controls 1.2
    import QtQuick.Dialogs 1.2

    Dialog {
        visible: true
        title: "Blue sky dialog"

        contentItem: Rectangle {
            color: "lightskyblue"
            implicitWidth: 400
            implicitHeight: 100
            Text {
                text: "Hello blue sky!"
                color: "navy"
                anchors.centerIn: parent
            }
        }
    }
    \endqml
*/

void QQuickDialog1::click(QPlatformDialogHelper::StandardButton button, QPlatformDialogHelper::ButtonRole role)
{
    m_clickedButton = static_cast<StandardButton>(button);
    emit buttonClicked();
    switch (role) {
    case QPlatformDialogHelper::AcceptRole:
        emit accepted();
        setVisible(false);
        break;
    case QPlatformDialogHelper::RejectRole:
        emit rejected();
        setVisible(false);
        break;
    case QPlatformDialogHelper::DestructiveRole:
        emit discard();
        setVisible(false);
        break;
    case QPlatformDialogHelper::HelpRole:
        emit help();
        break;
    case QPlatformDialogHelper::YesRole:
        emit yes();
        setVisible(false);
        break;
    case QPlatformDialogHelper::NoRole:
        emit no();
        setVisible(false);
        break;
    case QPlatformDialogHelper::ApplyRole:
        emit apply();
        break;
    case QPlatformDialogHelper::ResetRole:
        emit reset();
        break;
    default:
        qWarning("unhandled Dialog button %d with role %d", (int)button, (int)role);
    }
}

void QQuickDialog1::click(QQuickAbstractDialog::StandardButton button)
{
    click(static_cast<QPlatformDialogHelper::StandardButton>(button),
        static_cast<QPlatformDialogHelper::ButtonRole>(
            QPlatformDialogHelper::buttonRole(static_cast<QPlatformDialogHelper::StandardButton>(button))));
}

void QQuickDialog1::accept() {
    // enter key is treated like OK
    if (m_clickedButton == NoButton)
        m_clickedButton = Ok;
    QQuickAbstractDialog::accept();
}

void QQuickDialog1::reject() {
    // escape key is treated like cancel
    if (m_clickedButton == NoButton)
        m_clickedButton = Cancel;
    QQuickAbstractDialog::reject();
}

/*!
    \qmlproperty StandardButtons Dialog::standardButtons

    Dialog has a row of buttons along the bottom, each of which has a
    \l {QMessageBox::ButtonRole} {ButtonRole} that determines which signal
    will be emitted when the button is pressed. You can also find out which
    specific button was pressed after the fact via the \l clickedButton
    property. You can control which buttons are available by setting
    standardButtons to a bitwise-or combination of the following flags:

    \value StandardButton.Ok
           An \gui OK button defined with the
           \l {QMessageBox::}{AcceptRole}.
    \value StandardButton.Open
           An \gui Open button defined with the
           \l {QMessageBox::}{AcceptRole}.
    \value StandardButton.Save
           A \gui Save button defined with the
           \l {QMessageBox::}{AcceptRole}.
    \value StandardButton.Cancel
           A \gui Cancel button defined with the
           \l {QMessageBox::}{RejectRole}.
    \value StandardButton.Close
           A \gui Close button defined with the
           \l {QMessageBox::}{RejectRole}.
    \value StandardButton.Discard
           A \gui Discard or \gui {Don't Save} button,
           depending on the platform, defined with the
           \l {QMessageBox::}{DestructiveRole}.
    \value StandardButton.Apply
           An \gui Apply button defined with the
           \l {QMessageBox::}{ApplyRole}.
    \value StandardButton.Reset
           A \gui Reset button defined with the
           \l {QMessageBox::}{ResetRole}.
    \value StandardButton.RestoreDefaults
           A \gui {Restore Defaults} button defined with the
           \l {QMessageBox::}{ResetRole}.
    \value StandardButton.Help
           A \gui Help button defined with the
           \l {QMessageBox::}{HelpRole}.
    \value StandardButton.SaveAll
           A \gui {Save All} button defined with the
           \l {QMessageBox::}{AcceptRole}.
    \value StandardButton.Yes
           A \gui Yes button defined with the
           \l {QMessageBox::}{YesRole}.
    \value StandardButton.YesToAll
           A \gui {Yes to All} button defined with the
           \l {QMessageBox::}{YesRole}.
    \value StandardButton.No
           A \gui No button defined with the
           \l {QMessageBox::}{NoRole}.
    \value StandardButton.NoToAll
           A \gui {No to All} button defined with the
           \l {QMessageBox::}{NoRole}.
    \value StandardButton.Abort
           An \gui Abort button defined with the
           \l {QMessageBox::}{RejectRole}.
    \value StandardButton.Retry
           A \gui Retry button defined with the
           \l {QMessageBox::}{AcceptRole}.
    \value StandardButton.Ignore
           An \gui Ignore button defined with the
           \l {QMessageBox::}{AcceptRole}.

    For example the following dialog will show a calendar with the ability to
    save or cancel a date:

    \qml
    import QtQuick 2.3
    import QtQuick.Controls 1.2
    import QtQuick.Dialogs 1.2

    Dialog {
        id: dateDialog
        visible: true
        title: "Choose a date"
        standardButtons: StandardButton.Save | StandardButton.Cancel

        onAccepted: console.log("Saving the date " +
            calendar.selectedDate.toLocaleDateString())

        Calendar {
            id: calendar
            onDoubleClicked: dateDialog.click(StandardButton.Save)
        }
    }
    \endqml

    The default is \c StandardButton.Ok.

    The enum values are the same as in \l QMessageBox::StandardButtons.
*/

QT_END_NAMESPACE