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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Quick Controls module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.1
+import QtQuick.Controls 1.0
+import QtQuick.Controls.Styles 1.0
+import "Styles/Settings.js" as Settings
+
+/*!
+ \qmltype Menu
+ \inqmlmodule QtQuick.Controls 1.0
+ \ingroup menus
+ \brief Provides a menu component for use in menu bars, as context menu,
+ and other popup menus.
+
+ \code
+ Menu {
+ title: "Edit"
+
+ MenuItem {
+ text: "Cut"
+ shortcut: "Ctrl+X"
+ onTriggered: ...
+ }
+
+ MenuItem {
+ text: "Copy"
+ shortcut: "Ctrl+C"
+ onTriggered: ...
+ }
+
+ MenuItem {
+ text: "Paste"
+ shortcut: "Ctrl+V"
+ onTriggered: ...
+ }
+
+ MenuSeparator { }
+
+ Menu {
+ title: "More Stuff"
+
+ MenuItem {
+ text: "Do Nothing"
+ }
+ }
+ }
+ \endcode
+
+ The main uses for menus:
+ \list
+ \li
+ as a \e top-level menu in a \l MenuBar
+ \li
+ as a \e submenu inside another menu
+ \li
+ as a standalone or \e context menu
+ \endlist
+
+ Note that some properties, such as \c enabled, \c text, or \c iconSource,
+ only make sense in a particular use case of the menu.
+
+ \sa MenuBar, MenuItem, MenuSeparator
+*/
+
+MenuPrivate {
+ id: root
+
+ /*! \internal
+ \omit
+ See qtmenu.cpp.
+ \endomit
+ */
+ function addMenu(title) {
+ if (!__selfComponent)
+ __selfComponent = Qt.createComponent("Menu.qml", root)
+ var submenu = __selfComponent.createObject(__selfComponent, { "title": title })
+ root.insertItem(items.length, submenu)
+ return submenu
+ }
+
+ /*! \internal */
+ property Component __selfComponent: null
+
+ /*! \internal */
+ property Component style: Qt.createComponent(Settings.THEME_PATH + "/MenuStyle.qml", root)
+
+ /*! \internal */
+ property var __menuBar: null
+ /*! \internal */
+ property int __currentIndex: -1
+ /*! \internal */
+ on__MenuClosed: __currentIndex = -1
+
+ /*! \internal */
+ __contentItem: Loader {
+ sourceComponent: __menuComponent
+ active: !root.__isNative && root.__popupVisible
+ focus: true
+ }
+
+ /*! \internal */
+ property Component __menuComponent: Loader {
+ id: menuFrameLoader
+
+ property Style __style: styleLoader.item
+ property Component menuItemStyle: __style ? __style.menuItem : null
+
+ property var control: root
+ property alias contentWidth: column.width
+ property alias contentHeight: column.height
+
+ property int subMenuXPos: width + (item && item["subMenuOverlap"] || 0)
+
+ visible: status === Loader.Ready
+ sourceComponent: __style ? __style.frame : undefined
+
+ Loader {
+ id: styleLoader
+ active: !root.isNative
+ sourceComponent: root.style
+ onStatusChanged: {
+ if (status === Loader.Error)
+ console.error("Failed to load Style for", root)
+ }
+ }
+
+ focus: true
+ Keys.forwardTo: __menuBar ? [__menuBar] : []
+ Keys.onEscapePressed: root.__dismissMenu()
+
+ Keys.onDownPressed: {
+ if (root.__currentIndex < 0) {
+ root.__currentIndex = 0
+ return
+ }
+
+ for (var i = root.__currentIndex + 1;
+ i < root.items.length && !canBeHovered(i); i++)
+ ;
+ }
+
+ Keys.onUpPressed: {
+ for (var i = root.__currentIndex - 1;
+ i >= 0 && !canBeHovered(i); i--)
+ ;
+ }
+
+ function canBeHovered(index) {
+ var item = itemsRepeater.itemAt(index)
+ if (!item["isSeparator"] && item.enabled) {
+ root.__currentIndex = index
+ return true
+ }
+ return false
+ }
+
+ Keys.onLeftPressed: {
+ if (root.__parentMenu)
+ __closeMenu()
+ }
+
+ Keys.onRightPressed: {
+ var item = itemsRepeater.itemAt(root.__currentIndex)
+ if (item && item.isSubmenu) {
+ item.showSubMenu(true)
+ item.menuItem.__currentIndex = 0
+ }
+ }
+
+ Keys.onSpacePressed: menuFrameLoader.triggerAndDismiss()
+ Keys.onReturnPressed: menuFrameLoader.triggerAndDismiss()
+ Keys.onEnterPressed: menuFrameLoader.triggerAndDismiss()
+
+ function triggerAndDismiss() {
+ var item = itemsRepeater.itemAt(root.__currentIndex)
+ if (item && !item.isSeparator) {
+ root.__dismissMenu()
+ if (!item.isSubmenu)
+ item.menuItem.trigger()
+ }
+ }
+
+ Binding {
+ // Make sure the styled frame is in the background
+ target: menuFrameLoader.item
+ property: "z"
+ value: menuMouseArea.z - 1
+ }
+
+ MouseArea {
+ id: menuMouseArea
+ anchors.fill: parent
+ hoverEnabled: true
+ acceptedButtons: Qt.AllButtons
+
+ onPositionChanged: updateCurrentItem(mouse)
+ onReleased: menuFrameLoader.triggerAndDismiss()
+ onExited: {
+ if (currentItem && !currentItem.menuItem.__popupVisible) {
+ currentItem = null
+ root.__currentIndex = -1
+ }
+ }
+
+ property Item currentItem: null
+
+ function updateCurrentItem(mouse) {
+ var pos = mapToItem(column, mouse.x, mouse.y)
+ if (!currentItem || !currentItem.contains(Qt.point(pos.x - currentItem.x, pos.y - currentItem.y))) {
+ if (currentItem && !pressed && currentItem.isSubmenu)
+ currentItem.closeSubMenu()
+ currentItem = column.childAt(pos.x, pos.y)
+ if (currentItem) {
+ root.__currentIndex = currentItem.menuItemIndex
+ if (currentItem.isSubmenu && !currentItem.menuItem.__popupVisible)
+ currentItem.showSubMenu(false)
+ } else {
+ root.__currentIndex = -1
+ }
+ }
+ }
+
+ // Each menu item has its own mouse area, and for events to be
+ // propagated to the menu mouse area, they need to be embedded.
+ Column {
+ id: column
+
+ Repeater {
+ id: itemsRepeater
+ model: root.items
+
+ Loader {
+ id: menuItemLoader
+
+ property var menuItem: modelData
+ readonly property bool isSeparator: !!menuItem && menuItem.type === MenuItemType.Separator
+ readonly property bool isSubmenu: !!menuItem && menuItem.type === MenuItemType.Menu
+ property bool selected: !isSeparator && root.__currentIndex === index
+ property string text: isSubmenu ? menuItem.title : !isSeparator ? menuItem.text : ""
+
+ property int menuItemIndex: index
+
+ sourceComponent: menuFrameLoader.menuItemStyle
+ enabled: visible && !isSeparator && !!menuItem && menuItem.enabled
+ visible: menuItem.visible
+ active: visible
+
+ function showSubMenu(immediately) {
+ if (immediately) {
+ if (root.__currentIndex === menuItemIndex)
+ menuItem.__popup(menuFrameLoader.subMenuXPos, 0, -1)
+ } else {
+ openMenuTimer.start()
+ }
+ }
+
+ Timer {
+ id: openMenuTimer
+ interval: 50
+ onTriggered: menuItemLoader.showSubMenu(true)
+ }
+
+ function closeSubMenu() { closeMenuTimer.start() }
+
+ Timer {
+ id: closeMenuTimer
+ interval: 1
+ onTriggered: {
+ if (root.__currentIndex !== menuItemIndex)
+ menuItem.__closeMenu()
+ }
+ }
+
+ Component.onCompleted: menuItem.__visualItem = menuItemLoader
+ }
+ }
+
+ onWidthChanged: {
+ for (var i = 0; i < children.length; i++) {
+ var item = children[i]["item"]
+ if (item)
+ item.implicitWidth = Math.max(root.__minimumWidth, implicitWidth)
+ }
+ }
+ }
+ }
+ }
+}