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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Quick Controls module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.1
+import QtQuick.Controls 1.0
+import QtQuick.Controls.Private 1.0
+import "Styles/Settings.js" as Settings
+
+/*!
+ \qmltype ComboBox
+ \inqmlmodule QtQuick.Controls 1.0
+ \ingroup controls
+ \brief ComboBox is a combined button and popup or drop-down list.
+
+ Add items to the comboBox by assigning it a ListModel, or a list of strings to the \l model property.
+
+ \qml
+ ComboBox {
+ width: 200
+ model: [ "Banana", "Apple", "Coconut" ]
+ }
+ \endqml
+
+ Example 2:
+
+ \qml
+ ComboBox {
+ model: ListModel {
+ id: cbItems
+ ListElement { text: "Banana"; color: "Yellow" }
+ ListElement { text: "Apple"; color: "Green" }
+ ListElement { text: "Coconut"; color: "Brown" }
+ }
+ width: 200
+ onCurrentIndexChanged: console.debug(currentText + ", " + cbItems.get(currentIndex).color)
+ }
+ \endqml
+*/
+
+Control {
+ id: comboBox
+
+ /*! The model to populate the ComboBox from. */
+ property alias model: popupItems.model
+ property string textRole: ""
+
+ /*! The index of the currently selected item in the ComboBox. */
+ property alias currentIndex: popup.__selectedIndex
+ /*! The text of the currently selected item in the ComboBox. */
+ readonly property alias currentText: popup.selectedText
+
+ /* \internal */
+ readonly property bool __pressed: mouseArea.pressed && mouseArea.containsMouse || popup.__popupVisible
+ /* \internal */
+ property alias __containsMouse: mouseArea.containsMouse
+
+ style: Qt.createComponent(Settings.THEME_PATH + "/ComboBoxStyle.qml", comboBox)
+
+ activeFocusOnTab: true
+
+ Accessible.role: Accessible.ComboBox
+
+ MouseArea {
+ id: mouseArea
+ anchors.fill: parent
+ hoverEnabled: true
+ onPressedChanged: if (pressed) popup.show()
+ }
+
+ StyleItem { id: styleItem }
+
+ Component.onCompleted: {
+ if (currentIndex === -1)
+ currentIndex = 0
+ if (styleItem.style == "mac") {
+ popup.x -= 10
+ popup.y += 4
+ popup.__font.pointSize = 13
+ }
+
+ popup.ready = true
+ popup.resolveTextValue(textRole)
+ }
+
+ onTextRoleChanged: popup.resolveTextValue(textRole)
+
+ Menu {
+ id: popup
+
+ style: isPopup ? __style.popupStyle : __style.dropDownStyle
+
+ readonly property string selectedText: items[__selectedIndex] ? items[__selectedIndex].text : ""
+ property string textRole: ""
+
+ property bool ready: false
+ property bool isPopup: comboBox.__panel.popup
+
+ property int x: 0
+ property int y: isPopup ? 0 : comboBox.height
+ __minimumWidth: comboBox.width
+ __visualItem: comboBox
+
+ property ExclusiveGroup eg: ExclusiveGroup { id: eg }
+
+ Instantiator {
+ id: popupItems
+ active: popup.ready
+ MenuItem {
+ text: popup.textRole === "" ? modelData :
+ (model[popup.textRole] || "")
+ checkable: true
+ exclusiveGroup: eg
+ }
+ onObjectAdded: popup.insertItem(index, object)
+ onObjectRemoved: popup.removeItem(object)
+ }
+
+ function resolveTextValue(initialTextRole) {
+ if (!ready || !model)
+ return;
+
+ var modelMayHaveRoles = model["get"] !== undefined
+ textRole = initialTextRole
+ if (textRole === "" && modelMayHaveRoles && model.get(0)) {
+ // No text role set, check whether model has a suitable role
+ // If 'text' is found, or there's only one role, pick that.
+ var listElement = model.get(0)
+ var roleName = ""
+ var roleCount = 0
+ for (var role in listElement) {
+ if (role === "text") {
+ roleName = role
+ break
+ } else if (!roleName) {
+ roleName = role
+ }
+ ++roleCount
+ }
+ if (roleCount > 1 && roleName !== "text") {
+ console.warn("No suitable 'textRole' found for ComboBox.")
+ } else {
+ textRole = roleName
+ }
+ }
+ }
+
+ function show() {
+ if (items[__selectedIndex])
+ items[__selectedIndex].checked = true
+ __currentIndex = comboBox.currentIndex
+ __popup(x, y, isPopup ? __selectedIndex : 0)
+ }
+ }
+
+ // The key bindings below will only be in use when popup is
+ // not visible. Otherwise, native popup key handling will take place:
+ Keys.onSpacePressed: {
+ if (!popup.popupVisible)
+ popup.show()
+ }
+ Keys.onUpPressed: { if (currentIndex > 0) currentIndex-- }
+ Keys.onDownPressed: { if (currentIndex < popupItems.count - 1) currentIndex++ }
+}