blob: 3ae957e3578729228c970be39fa0882e7b862c96 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QWINDOWSAUDIOUTILS_H
#define QWINDOWSAUDIOUTILS_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <qaudioformat.h>
#include <QtCore/qt_windows.h>
#include <private/qwindowsiupointer_p.h>
#include <mmreg.h>
#include <optional>
struct IAudioClient;
struct IMFMediaType;
QT_BEGIN_NAMESPACE
class QWindowsMediaFoundation;
namespace QWindowsAudioUtils
{
bool formatToWaveFormatExtensible(const QAudioFormat &format, WAVEFORMATEXTENSIBLE &wfx);
QAudioFormat waveFormatExToFormat(const WAVEFORMATEX &in);
Q_MULTIMEDIA_EXPORT QAudioFormat mediaTypeToFormat(IMFMediaType *mediaType);
QWindowsIUPointer<IMFMediaType> formatToMediaType(QWindowsMediaFoundation &, const QAudioFormat &format);
QAudioFormat::ChannelConfig maskToChannelConfig(UINT32 mask, int count);
std::optional<quint32> audioClientFramesInUse(IAudioClient *client);
std::optional<quint32> audioClientFramesAllocated(IAudioClient *client);
}
QT_END_NAMESPACE
#endif // QWINDOWSAUDIOUTILS_H
|