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#ifndef TILEVIEW_H
#define TILEVIEW_H
#include <qglview.h>
#include "cameradata.h"
#include "map.h"
class QGLPainter;
class QGLSceneNode;
class TileCache;
class Tile;
class TileSpec;
class MapSphere;
class QGeoServiceProvider;
class ScriptEngine;
class TileView : public QGLView
{
Q_OBJECT
public:
explicit TileView(TileCache *tileCache, QWidget *parent = 0);
~TileView();
Map *map();
void paintGL(QGLPainter *painter);
protected:
void showEvent(QShowEvent *);
void resizeEvent(QResizeEvent *);
void enterEvent(QEvent *);
void leaveEvent(QEvent *e);
void keyPressEvent(QKeyEvent *e);
void closeEvent(QCloseEvent *);
void wheelEvent(QWheelEvent *e);
void mousePressEvent(QMouseEvent *e);
void mouseReleaseEvent(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
private:
void updateAspectRatio();
QGeoServiceProvider *serviceProvider_;
TileCache *tileCache_;
Map *map_;
QPoint mousePos_;
};
#endif // TILEVIEW_H
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