| Commit message (Collapse) | Author | Age | Files | Lines |
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The feature was designed to enable map backends to implement their own
rendering of the map, and map items. It was never really used by any of
the backends we supported, and introduced a lot of complexity to the
code base.
The idea as such has perhaps merit, but for now we focus on the basic
functionality of Qt Location. Support for Qt Location when the Qt
Quick scene graph is not used is not a part of that.
Change-Id: I08e460043a0bd2600bad79b6ce2bb18e40e19eb6
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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This gets rid of the rest of the locationvaluetypehelper usages, so
those files can go completely now.
Change-Id: Ieaa543578ef35a8887c04c24352e72ba931badb9
Reviewed-by: Ivan Solovev <ivan.solovev@qt.io>
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Task-number: QTBUG-96795
Change-Id: Ia5fe6f24f06f18141923d9466d7b2d7651fd464b
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Remove usages of outdated LGPL3 header that references LICENSES.LGPLv3
instead of LICENSES.LGPL3.
Change-Id: Ied647fc10d2bf051cccc8b38d75570b7caef1f28
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
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This patch changes the implementation of the scenegraph-based
mapobjects (those created by QGeoTiledMap) to be the recently
introduced one sporting shader-based map projection.
This is much faster than the previous, but may introduce small glitches
at this time (mostly on minified polylines).
Adding polyline LOD simplification will solve this problem.
Compared to equivalent Map Items (that is, Map Items backed by the
same underlying implementation), map objects now are approximately
1.5x faster.
This measure has been gathered using medium-size polygons (contained
in the file 10_countries.json from the geojson_viewer example).
The difference is caused by the additional QtQuick geometry related
operations (essentially projecting the bounding box for each item)
present in MapItems.
Smaller polygons may therefore yield larger improvements, larger polygons
the opposite.
Change-Id: I3fc92b02b74a3a4d001e69755949a98f80d8a3d3
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
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This patch also parents it with the object also fixing memory leaks.
Change-Id: I74a21176b1d2450b10a21f92321520ca2c6e88e0
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
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In this way MapObjects become a little closer to MapItems,
and this property can be used to, for example, center the map
on one specific object or object group.
Fixes: QTBUG-69640
Change-Id: I4dbead9e670bf5d1eeaccb2bd09d956b8de7da87
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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setVisible was neither changing the visibility nor
triggering repaint.
Pimpls weren't removing themselves in their destructors when
dynamically added/removed via QGeoMapObjectView
add/removeMapObject.
This patch also factors out the duplicated QGeoMapObject support
from QGeoTiledMapLabs and QGeoMapObjectsOverlay and moves it
into an own class, QGeoMapObjectQSGSupport.
To properly flush the scene graph nodes upon object removal,
a pointer to the QSGNode is added to the MapObject struct,
now moved inside QGeoMapObjectQSGSupport.
Change-Id: Ie8c6d54f8f340ba3867717d9620791d3fe8021cc
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Change-Id: I2112ae3aa2bb5b9c8dc18552c7643039c37a694e
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
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The labs feature will still be controlled by location-labs-plugin
config option. They will simply come from the QtLocation module, and
be exposed to QML via the additional qml plugin in
imports/locationlabs.
Change-Id: I133d625708e78ba5d8121a95e45142aae5ec274b
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
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