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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtPositioning module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qquickgeocoordinateanimation_p.h"
-#include "qquickgeocoordinateanimation_p_p.h"
-#include <QtQuick/private/qquickanimation_p_p.h>
-#include <QtPositioning/private/qdoublevector2d_p.h>
-#include <QtPositioning/private/qwebmercator_p.h>
-#include <QtPositioning/private/qgeocoordinate_p.h>
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \qmltype CoordinateAnimation
- \inherits PropertyAnimation
- \inqmlmodule QtPositioning
- \since 5.3
-
- \brief A PropertyAnimation for geo coordinate properties.
-
- A specialized \l{PropertyAnimation} that defines an animation
- between two \l{coordinate}{coordinates}.
-
- By default, a \l{latitude} of the \l{coordinate} is animated in the direction of shortest
- (geodesic) distance between those coordinates. Since CoordinateAnimation uses Mercator
- map projection, the \l{latitude} animation is always between -90 and 90 degrees.
- The \l{longitude} animation path is not limited and can go over 180 degrees
- in both west and east directions.
-
- The \l{direction} property can be set to specify the direction in which the \l{longitude}
- animation should occur.
-
- \sa {Animation and Transitions in Qt Quick}
-*/
-
-QVariant q_coordinateInterpolator(const QGeoCoordinate &from, const QGeoCoordinate &to, qreal progress)
-{
- if (from == to) {
- if (progress < 0.5) {
- return QVariant::fromValue(from);
- } else {
- return QVariant::fromValue(to);
- }
- }
-
- QGeoCoordinate result = QWebMercator::coordinateInterpolation(from, to, progress);
-
- return QVariant::fromValue(result);
-}
-
-QVariant q_coordinateShortestInterpolator(const QGeoCoordinate &from, const QGeoCoordinate &to, qreal progress)
-{
- const QGeoMercatorCoordinatePrivate* fromMercator =
- static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&from));
- const QGeoMercatorCoordinatePrivate* toMercator =
- static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&to));
-
- double toX = toMercator->m_mercatorX;
- double toY = toMercator->m_mercatorY;
- double fromX = fromMercator->m_mercatorX;
- double fromY = fromMercator->m_mercatorY;
- double x;
- if (0.5 < qAbs(toX - fromX)) {
- // handle dateline crossing
- double ex = toX;
- double sx = fromX;
- if (ex < sx)
- sx -= 1.0;
- else if (sx < ex)
- ex -= 1.0;
-
- x = sx + (ex - sx) * progress;
-
- if (x < 0.0)
- x += 1.0;
-
- } else {
- x = fromX + (toX - fromX) * progress;
- }
-
- double y = fromY + (toY - fromY) * progress;
-
- QGeoCoordinate result = QWebMercator::mercatorToCoord(QDoubleVector2D(x, y));
- result.setAltitude(from.altitude() + (to.altitude() - from.altitude()) * progress);
- return QVariant::fromValue(result);
-}
-
-QVariant q_coordinateEastInterpolator(const QGeoCoordinate &from, const QGeoCoordinate &to, qreal progress)
-{
- const QGeoMercatorCoordinatePrivate* fromMercator =
- static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&from));
- const QGeoMercatorCoordinatePrivate* toMercator =
- static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&to));
-
- double toX = toMercator->m_mercatorX;
- double toY = toMercator->m_mercatorY;
- double fromX = fromMercator->m_mercatorX;
- double fromY = fromMercator->m_mercatorY;
- double diff = toX - fromX;
-
- while (diff < 0.0) {
- toX += 1.0;
- diff += 1.0;
- }
-
- double x = fromX + (toX - fromX) * progress;
- double y = fromY + (toY - fromY) * progress;
-
- while (x > 1.0)
- x -= 1.0;
-
- QGeoCoordinate result = QWebMercator::mercatorToCoord(QDoubleVector2D(x, y));
- result.setAltitude(from.altitude() + (to.altitude() - from.altitude()) * progress);
-
- return QVariant::fromValue(result);
-}
-
-QVariant q_coordinateWestInterpolator(const QGeoCoordinate &from, const QGeoCoordinate &to, qreal progress)
-{
- const QGeoMercatorCoordinatePrivate* fromMercator =
- static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&from));
- const QGeoMercatorCoordinatePrivate* toMercator =
- static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&to));
-
- double toX = toMercator->m_mercatorX;
- double toY = toMercator->m_mercatorY;
- double fromX = fromMercator->m_mercatorX;
- double fromY = fromMercator->m_mercatorY;
- double diff = toX - fromX;
-
- while (diff > 0.0) {
- toX -= 1.0;
- diff -= 1.0;
- }
-
- double x = fromX + (toX - fromX) * progress;
- double y = fromY + (toY - fromY) * progress;
-
- while (x < 0.0)
- x += 1.0;
-
- QGeoCoordinate result = QWebMercator::mercatorToCoord(QDoubleVector2D(x, y));
- result.setAltitude(from.altitude() + (to.altitude() - from.altitude()) * progress);
-
- return QVariant::fromValue(result);
-}
-
-QQuickGeoCoordinateAnimation::QQuickGeoCoordinateAnimation(QObject *parent)
- : QQuickPropertyAnimation(*(new QQuickGeoCoordinateAnimationPrivate), parent)
-
-{
- Q_D(QQuickGeoCoordinateAnimation);
- d->interpolatorType = qMetaTypeId<QGeoCoordinate>();
- d->defaultToInterpolatorType = true;
- d->interpolator = QVariantAnimationPrivate::getInterpolator(d->interpolatorType);
-}
-
-QQuickGeoCoordinateAnimation::~QQuickGeoCoordinateAnimation()
-{
-}
-
-/*!
- \qmlproperty coordinate CoordinateAnimation::from
- This property holds the coordinate where the animation should begin.
-*/
-QGeoCoordinate QQuickGeoCoordinateAnimation::from() const
-{
- Q_D(const QQuickGeoCoordinateAnimation);
- return d->from.value<QGeoCoordinate>();
-}
-
-void QQuickGeoCoordinateAnimation::setFrom(const QGeoCoordinate &f)
-{
- QGeoMercatorCoordinatePrivate *mercator = new QGeoMercatorCoordinatePrivate();
- QDoubleVector2D fromVector = QWebMercator::coordToMercator(f);
- mercator->lat = f.latitude();
- mercator->lng = f.longitude();
- mercator->alt = f.altitude();
- mercator->m_mercatorX = fromVector.x();
- mercator->m_mercatorY = fromVector.y();
- QGeoCoordinate from(*mercator);
- QQuickPropertyAnimation::setFrom(QVariant::fromValue(from));
-}
-
-/*!
- \qmlproperty coordinate CoordinateAnimation::to
- This property holds the coordinate where the animation should end.
-*/
-QGeoCoordinate QQuickGeoCoordinateAnimation::to() const
-{
- Q_D(const QQuickGeoCoordinateAnimation);
- return d->to.value<QGeoCoordinate>();
-}
-
-void QQuickGeoCoordinateAnimation::setTo(const QGeoCoordinate &t)
-{
- QGeoMercatorCoordinatePrivate *mercator = new QGeoMercatorCoordinatePrivate();
- QDoubleVector2D toVector = QWebMercator::coordToMercator(t);
- mercator->lat = t.latitude();
- mercator->lng = t.longitude();
- mercator->alt = t.altitude();
- mercator->m_mercatorX = toVector.x();
- mercator->m_mercatorY = toVector.y();
- QGeoCoordinate to(*mercator);
- QQuickPropertyAnimation::setTo(QVariant::fromValue(to));
-}
-
-/*!
- \qmlproperty enumeration CoordinateAnimation::direction
- This property holds the direction of the \l{longitude} animation of the \l{coordinate}.
-
- Possible values are:
-
- \list
- \li CoordinateAnimation.Shortest (default) - the longitude animation goes in the direction
- that produces the shortest animation path.
- \li CoordinateAnimation.West - the longitude animation always goes into western direction
- and may cross the date line.
- \li CoordinateAnimation.East - the longitude animation always goes into eastern direction
- and may cross the date line.
- \endlist
- \since 5.5
-*/
-
-
-QQuickGeoCoordinateAnimation::Direction QQuickGeoCoordinateAnimation::direction() const
-{
- Q_D(const QQuickGeoCoordinateAnimation);
- return d->m_direction.value();
-}
-
-void QQuickGeoCoordinateAnimation::setDirection(QQuickGeoCoordinateAnimation::Direction direction)
-{
- Q_D( QQuickGeoCoordinateAnimation);
- d->m_direction.removeBindingUnlessInWrapper();
- if (d->m_direction.value() == direction)
- return;
-
- d->m_direction.setValueBypassingBindings(direction);
- switch (direction) {
- case West:
- d->interpolator = reinterpret_cast<QVariantAnimation::Interpolator>(reinterpret_cast<void *>(&q_coordinateWestInterpolator));
- break;
- case East:
- d->interpolator = reinterpret_cast<QVariantAnimation::Interpolator>(reinterpret_cast<void *>(&q_coordinateEastInterpolator));
- break;
- case Shortest:
- default:
- d->interpolator = reinterpret_cast<QVariantAnimation::Interpolator>(reinterpret_cast<void *>(&q_coordinateShortestInterpolator));
- break;
- }
- d->m_direction.notify();
-}
-
-QBindable<QQuickGeoCoordinateAnimation::Direction> QQuickGeoCoordinateAnimation::bindableDirection()
-{
- Q_D(QQuickGeoCoordinateAnimation);
- return QBindable<Direction>(&d->m_direction);
-}
-
-QT_END_NAMESPACE