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Diffstat (limited to 'src/positioning/qdoublevector3d_p.h')
-rw-r--r-- | src/positioning/qdoublevector3d_p.h | 302 |
1 files changed, 0 insertions, 302 deletions
diff --git a/src/positioning/qdoublevector3d_p.h b/src/positioning/qdoublevector3d_p.h deleted file mode 100644 index 3b4503aa..00000000 --- a/src/positioning/qdoublevector3d_p.h +++ /dev/null @@ -1,302 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtPositioning module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QDOUBLEVECTOR3D_P_H -#define QDOUBLEVECTOR3D_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -#ifdef QT_BUILD_LOCATION_LIB -#include <QVector3D> -#endif - -#include "qpositioningglobal_p.h" -#include "qdoublevector2d_p.h" -#include <QtCore/qmetatype.h> - -QT_BEGIN_NAMESPACE - -class Q_POSITIONING_PRIVATE_EXPORT QDoubleVector3D -{ -public: - Q_DECL_CONSTEXPR inline QDoubleVector3D(); - Q_DECL_CONSTEXPR inline QDoubleVector3D(double xpos, double ypos, double zpos); - Q_DECL_CONSTEXPR inline QDoubleVector3D(const QDoubleVector2D &vector); - Q_DECL_CONSTEXPR inline QDoubleVector3D(const QDoubleVector2D &vector, double zpos); - - inline bool isNull() const; - - Q_DECL_CONSTEXPR inline double x() const; - Q_DECL_CONSTEXPR inline double y() const; - Q_DECL_CONSTEXPR inline double z() const; - - inline void setX(double x); - inline void setY(double y); - inline void setZ(double z); - - inline double get(int i) const; - inline void set(int i, double value); - - double length() const; - Q_DECL_CONSTEXPR inline double lengthSquared() const; - - QDoubleVector3D normalized() const; - void normalize(); - - inline QDoubleVector3D &operator+=(const QDoubleVector3D &vector); - inline QDoubleVector3D &operator-=(const QDoubleVector3D &vector); - inline QDoubleVector3D &operator*=(double factor); - inline QDoubleVector3D &operator*=(const QDoubleVector3D &vector); - inline QDoubleVector3D &operator/=(double divisor); - - Q_DECL_CONSTEXPR static inline double dotProduct(const QDoubleVector3D &v1, const QDoubleVector3D &v2) - { return v1.xp * v2.xp + v1.yp * v2.yp + v1.zp * v2.zp; } - - Q_DECL_CONSTEXPR static inline QDoubleVector3D crossProduct(const QDoubleVector3D &v1, const QDoubleVector3D &v2) - { return QDoubleVector3D(v1.yp * v2.zp - v1.zp * v2.yp, - v1.zp * v2.xp - v1.xp * v2.zp, - v1.xp * v2.yp - v1.yp * v2.xp); } - - static QDoubleVector3D normal(const QDoubleVector3D &v1, const QDoubleVector3D &v2); - static QDoubleVector3D normal - (const QDoubleVector3D &v1, const QDoubleVector3D &v2, const QDoubleVector3D &v3); - - double distanceToPlane(const QDoubleVector3D &plane, const QDoubleVector3D &normal) const; - double distanceToPlane(const QDoubleVector3D &plane1, const QDoubleVector3D &plane2, const QDoubleVector3D &plane3) const; - double distanceToLine(const QDoubleVector3D &point, const QDoubleVector3D &direction) const; - - friend Q_DECL_CONSTEXPR inline bool operator==(const QDoubleVector3D &v1, const QDoubleVector3D &v2); - friend Q_DECL_CONSTEXPR inline bool operator!=(const QDoubleVector3D &v1, const QDoubleVector3D &v2); - friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator+(const QDoubleVector3D &v1, const QDoubleVector3D &v2); - friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator-(const QDoubleVector3D &v1, const QDoubleVector3D &v2); - friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(double factor, const QDoubleVector3D &vector); - friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(const QDoubleVector3D &vector, double factor); - friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(const QDoubleVector3D &v1, const QDoubleVector3D &v2); - friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator-(const QDoubleVector3D &vector); - friend Q_DECL_CONSTEXPR inline const QDoubleVector3D operator/(const QDoubleVector3D &vector, double divisor); - - friend Q_DECL_CONSTEXPR inline bool qFuzzyCompare(const QDoubleVector3D &v1, const QDoubleVector3D &v2); - - Q_DECL_CONSTEXPR inline QDoubleVector2D toVector2D() const; - -private: - double xp, yp, zp; - - friend class QDoubleVector2D; -}; - -Q_DECLARE_TYPEINFO(QDoubleVector3D, Q_RELOCATABLE_TYPE); - -Q_DECL_CONSTEXPR inline QDoubleVector3D::QDoubleVector3D() : xp(0.0), yp(0.0), zp(0.0) {} - -Q_DECL_CONSTEXPR inline QDoubleVector3D::QDoubleVector3D(double xpos, double ypos, double zpos) : xp(xpos), yp(ypos), zp(zpos) {} - -Q_DECL_CONSTEXPR inline QDoubleVector3D::QDoubleVector3D(const QDoubleVector2D &v) - : xp(v.xp), yp(v.yp), zp(0.0) {} - -Q_DECL_CONSTEXPR inline QDoubleVector3D::QDoubleVector3D(const QDoubleVector2D &v, double zpos) - : xp(v.xp), yp(v.yp), zp(zpos) {} - -inline bool QDoubleVector3D::isNull() const -{ - return qIsNull(xp) && qIsNull(yp) && qIsNull(zp); -} - -Q_DECL_CONSTEXPR inline double QDoubleVector3D::x() const { return xp; } -Q_DECL_CONSTEXPR inline double QDoubleVector3D::y() const { return yp; } -Q_DECL_CONSTEXPR inline double QDoubleVector3D::z() const { return zp; } - -Q_DECL_CONSTEXPR inline double QDoubleVector3D::lengthSquared() const -{ return xp * xp + yp * yp + zp * zp; } - - -inline void QDoubleVector3D::setX(double aX) { xp = aX; } -inline void QDoubleVector3D::setY(double aY) { yp = aY; } -inline void QDoubleVector3D::setZ(double aZ) { zp = aZ; } - -inline double QDoubleVector3D::get(int i) const -{ - switch (i) { - case 0: - return xp; - case 1: - return yp; - case 2: - return zp; - default: - return 0.0; - } -} - -inline void QDoubleVector3D::set(int i, double value) -{ - switch (i) { - case 0: - xp = value; - break; - case 1: - yp = value; - break; - case 2: - zp = value; - break; - default: - break; - } -} - -inline QDoubleVector3D &QDoubleVector3D::operator+=(const QDoubleVector3D &vector) -{ - xp += vector.xp; - yp += vector.yp; - zp += vector.zp; - return *this; -} - -inline QDoubleVector3D &QDoubleVector3D::operator-=(const QDoubleVector3D &vector) -{ - xp -= vector.xp; - yp -= vector.yp; - zp -= vector.zp; - return *this; -} - -inline QDoubleVector3D &QDoubleVector3D::operator*=(double factor) -{ - xp *= factor; - yp *= factor; - zp *= factor; - return *this; -} - -inline QDoubleVector3D &QDoubleVector3D::operator*=(const QDoubleVector3D &vector) -{ - xp *= vector.xp; - yp *= vector.yp; - zp *= vector.zp; - return *this; -} - -inline QDoubleVector3D &QDoubleVector3D::operator/=(double divisor) -{ - xp /= divisor; - yp /= divisor; - zp /= divisor; - return *this; -} - -Q_DECL_CONSTEXPR inline bool operator==(const QDoubleVector3D &v1, const QDoubleVector3D &v2) -{ - return v1.xp == v2.xp && v1.yp == v2.yp && v1.zp == v2.zp; -} - -Q_DECL_CONSTEXPR inline bool operator!=(const QDoubleVector3D &v1, const QDoubleVector3D &v2) -{ - return v1.xp != v2.xp || v1.yp != v2.yp || v1.zp != v2.zp; -} - -Q_DECL_CONSTEXPR inline const QDoubleVector3D operator+(const QDoubleVector3D &v1, const QDoubleVector3D &v2) -{ - return QDoubleVector3D(v1.xp + v2.xp, v1.yp + v2.yp, v1.zp + v2.zp); -} - -Q_DECL_CONSTEXPR inline const QDoubleVector3D operator-(const QDoubleVector3D &v1, const QDoubleVector3D &v2) -{ - return QDoubleVector3D(v1.xp - v2.xp, v1.yp - v2.yp, v1.zp - v2.zp); -} - -Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(double factor, const QDoubleVector3D &vector) -{ - return QDoubleVector3D(vector.xp * factor, vector.yp * factor, vector.zp * factor); -} - -Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(const QDoubleVector3D &vector, double factor) -{ - return QDoubleVector3D(vector.xp * factor, vector.yp * factor, vector.zp * factor); -} - -Q_DECL_CONSTEXPR inline const QDoubleVector3D operator*(const QDoubleVector3D &v1, const QDoubleVector3D &v2) -{ - return QDoubleVector3D(v1.xp * v2.xp, v1.yp * v2.yp, v1.zp * v2.zp); -} - -Q_DECL_CONSTEXPR inline const QDoubleVector3D operator-(const QDoubleVector3D &vector) -{ - return QDoubleVector3D(-vector.xp, -vector.yp, -vector.zp); -} - -Q_DECL_CONSTEXPR inline const QDoubleVector3D operator/(const QDoubleVector3D &vector, double divisor) -{ - return QDoubleVector3D(vector.xp / divisor, vector.yp / divisor, vector.zp / divisor); -} - -Q_DECL_CONSTEXPR inline bool qFuzzyCompare(const QDoubleVector3D &v1, const QDoubleVector3D &v2) -{ - return qFuzzyCompare(v1.xp, v2.xp) && - qFuzzyCompare(v1.yp, v2.yp) && - qFuzzyCompare(v1.zp, v2.zp); -} - -Q_DECL_CONSTEXPR inline QDoubleVector2D QDoubleVector3D::toVector2D() const -{ - return QDoubleVector2D(xp, yp); -} - - -#ifndef QT_NO_DEBUG_STREAM -Q_POSITIONING_EXPORT QDebug operator<<(QDebug dbg, const QDoubleVector3D &vector); -#endif - -#ifndef QT_NO_DATASTREAM -Q_POSITIONING_EXPORT QDataStream &operator<<(QDataStream &, const QDoubleVector3D &); -Q_POSITIONING_EXPORT QDataStream &operator>>(QDataStream &, QDoubleVector3D &); -#endif - -QT_END_NAMESPACE - -#endif |